Jump to content
  • 0

Question

Posted

1. The first would be,how do i make the active augments stack?

<effect name="Buff" time="7200" val="0" stackOrder="1" stackType="abnormal_item">

  what should i change here? and if not here...where should i change and what?

 

2.how do i dissable the protection of "unknown skills"?so i won't face this problem anymore with passive skills on armorsets:

Character Testy of Account kidu got skill Ertheia Robe Set.. Removed!

   PS: the skill id is not over 9000

8 answers to this question

Recommended Posts

  • 0
Posted

1. More like a core edit. Eventualy you would have to rename stackType, other name for each aug.

2. Not a vanilla code, some custom crap. Search for the message and remove the code responsible for that.

  • 0
Posted
11 hours ago, SweeTs said:

1. More like a core edit. Eventualy you would have to rename stackType, other name for each aug.

2. Not a vanilla code, some custom crap. Search for the message and remove the code responsible for that.

 

1.I have tryied to rename each active augment. i have also tryied to change stackorder number. they still replace

2.Yes ,working now thank you

  • 0
Posted
 stackType="abnormal_item">

If you change the stackType of each augment they will stuck if not your pack has a config or something that prevents it from stucking

  • 0
Posted
5 hours ago, sotid said:

 stackType="abnormal_item">

If you change the stackType of each augment they will stuck if not your pack has a config or something that prevents it from stucking

"A few aCis questions" you really think aCis have config?

//On Topic
With different stackType they will all stack.. if you want max stack i guess you need core side checks.

  • 0
Posted
17 hours ago, StinkyMadness said:

"A few aCis questions" you really think aCis have config?

//On Topic
With different stackType they will all stack.. if you want max stack i guess you need core side checks.

As sweets said not a vanilla code , so yes I would guess there is a custom config.

  • 0
Posted
4 hours ago, sotid said:

As sweets said not a vanilla code , so yes I would guess there is a custom config.

i answer to question "1" you are talking for question "2".. read better the posts please.

  • 0
Posted
20 hours ago, StinkyMadness said:

i answer to question "1" you are talking for question "2".. read better the posts please.

lul answer 1 has been answered twice already .Guess who has to read better.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...