/**
* An effect that pulls effected target back to the effector.
* @author Nik
*/
public final class PullBack extends AbstractEffect
{
private final int _speed;
private final int _delay;
private final int _animationSpeed;
private final FlyType _type;
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
{
// In retail, you get debuff, but you are not even moved if there is obstacle. You are still disabled from using skills and moving though.
if (GeoEngine.getInstance().canMoveToTarget(effected.getX(), effected.getY(), effected.getZ(), effector.getX(), effector.getY(), effector.getZ(), effector.getInstanceWorld()))
{
My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
Question
Pamela32
Καλησπερα παιδια , βλεπετε καποιο λαθος στον κωδικα ?
Γιατι καποιες στιγμες δουλευει κομπλε καποιες αλλες οχι !!
ειναι το 2ο ποστ που κανω σε 2 μερες και δεν θελω να κανω συνεχεια .. αλλα δεν το αντεχω αλλοοο!!
Edited by Pamela320 answers to this question
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