Jump to content

Question

Posted

Hi guys, I want to make so that when custom tattoo's are enchanted, for each enchant the stats would gradualy increase.


I want the stats look like this for example :
(IF Max enchant is +16, and each enchant gives +12 p.atk. so when tattoo is +16 it should give +192 P.Atk. [12*16=192] )

But now it's just multiplying the stats like this : (IF Tattoo is +1 it adds only about +4~6 p.atk. and when tattoo is about +6 it allready gives more than +192 p.atk.)

 

I used :

<enchant val='12' order='0x0C' stat='pAtk'/>.

 

What's the problem here ? 

1 answer to this question

Recommended Posts

  • 0
Posted (edited)

<enchant val="xx" order="0x40" stat='pAtk'/>

It's been a long time since I edited stats and I dont remember for sure if it's this one... You can try it though and see how it responds.

 

Instead of "0x0c" use  "0x40"

Edited by protoftw

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock