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Posted

Hi guys, I want to make so that when custom tattoo's are enchanted, for each enchant the stats would gradualy increase.


I want the stats look like this for example :
(IF Max enchant is +16, and each enchant gives +12 p.atk. so when tattoo is +16 it should give +192 P.Atk. [12*16=192] )

But now it's just multiplying the stats like this : (IF Tattoo is +1 it adds only about +4~6 p.atk. and when tattoo is about +6 it allready gives more than +192 p.atk.)

 

I used :

<enchant val='12' order='0x0C' stat='pAtk'/>.

 

What's the problem here ? 

1 answer to this question

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Posted (edited)

<enchant val="xx" order="0x40" stat='pAtk'/>

It's been a long time since I edited stats and I dont remember for sure if it's this one... You can try it though and see how it responds.

 

Instead of "0x0c" use  "0x40"

Edited by protoftw

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