Jump to content

Recommended Posts

Posted

repeat
    if(GetMe():GetBuffsCount()  >= 1) then    
        if (GetMe():GotBuff(1033) == true) then DeleteMyBuff(1033); -- Poison Resistance
    Sleep(100);
        end;
        if (GetMe():GotBuff(1353) == true) then DeleteMyBuff(1353); -- holy attack resistance bishop
    Sleep(100);
        end;
    end;
until false;

 

 

this script user l2tower need one same with this for l2adrenaline, why  make party for farm have ppl all time give me buff end remover my. the configuration despell,only works if char have the buff.

Posted
32 minutes ago, SkyFielD said:

repeat
    if(GetMe():GetBuffsCount()  >= 1) then    
        if (GetMe():GotBuff(1033) == true) then DeleteMyBuff(1033); -- Poison Resistance
    Sleep(100);
        end;
        if (GetMe():GotBuff(1353) == true) then DeleteMyBuff(1353); -- holy attack resistance bishop
    Sleep(100);
        end;
    end;
until false;

 

 

this script user l2tower need one same with this for l2adrenaline, why  make party for farm have ppl all time give me buff end remover my. the configuration despell,only works if char have the buff.

var
  dispelArray : array of cardinal = [275,274,271,264];
  i:integer;
begin
  while delay(555) do
  begin
    for i := low(dispelArray) to high(dispelArray) do
    begin
      if user.buffs.byid(dispelArray[i], tl2buff) then
      begin
        engine.dispel(dispelArray[i]);
        delay(1000);
      end;
    end;
  end;
end.

 

Posted
5 minutes ago, adr.bot said:

var
  dispelArray : array of cardinal = [275,274,271,264];
  i:integer;
begin
  while delay(555) do
  begin
    for i := low(dispelArray) to high(dispelArray) do
    begin
      if user.buffs.byid(dispelArray[i], tl2buff) then
      begin
        engine.dispel(dispelArray[i]);
        delay(1000);
      end;
    end;
  end;
end.

 

erro  in while delay(555) do

Posted
Just now, SkyFielD said:

erro  in while delay(555) do

well thats cracked bot problem, try engine.delay(555) or, 
while true do begin
delay(555);

 

gl!

Posted
var
  dispelArray : array of cardinal = [275,274,271,264];
  i:integer;
  buff:tl2buff;
begin
  while engine.delay(555) do
  begin
    for i := low(dispelArray) to high(dispelArray) do
    begin
      if user.buffs.byid(dispelArray[i], buff) then
      begin
        engine.dispel(buff.name);
        delay(1000);
      end;
    end;
  end;
end.

maybe this gonna work, idk, anyways u should have in self buff option for dispel

Posted
4 minutes ago, adr.bot said:

var
  dispelArray : array of cardinal = [275,274,271,264];
  i:integer;
  buff:tl2buff;
begin
  while engine.delay(555) do
  begin
    for i := low(dispelArray) to high(dispelArray) do
    begin
      if user.buffs.byid(dispelArray[i], buff) then
      begin
        engine.dispel(buff.name);
        delay(1000);
      end;
    end;
  end;
end.

maybe this gonna work, idk, anyways u should have in self buff option for dispel

have option for dispel only char have buff not work buff other class.

Posted
6 minutes ago, adr.bot said:

var
  dispelArray : array of cardinal = [275,274,271,264];
  i:integer;
  buff:tl2buff;
begin
  while engine.delay(555) do
  begin
    for i := low(dispelArray) to high(dispelArray) do
    begin
      if user.buffs.byid(dispelArray[i], buff) then
      begin
        engine.dispel(buff.name);
        delay(1000);
      end;
    end;
  end;
end.

maybe this gonna work, idk, anyways u should have in self buff option for dispel

work now very thanks u man :D i am more happy. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock