SkyFielD Posted March 16, 2018 Posted March 16, 2018 repeat if(GetMe():GetBuffsCount() >= 1) then if (GetMe():GotBuff(1033) == true) then DeleteMyBuff(1033); -- Poison Resistance Sleep(100); end; if (GetMe():GotBuff(1353) == true) then DeleteMyBuff(1353); -- holy attack resistance bishop Sleep(100); end; end; until false; this script user l2tower need one same with this for l2adrenaline, why make party for farm have ppl all time give me buff end remover my. the configuration despell,only works if char have the buff. Quote
adr.bot Posted March 16, 2018 Posted March 16, 2018 On 3/16/2018 at 11:28 AM, SkyFielD said: repeat if(GetMe():GetBuffsCount() >= 1) then if (GetMe():GotBuff(1033) == true) then DeleteMyBuff(1033); -- Poison Resistance Sleep(100); end; if (GetMe():GotBuff(1353) == true) then DeleteMyBuff(1353); -- holy attack resistance bishop Sleep(100); end; end; until false; this script user l2tower need one same with this for l2adrenaline, why make party for farm have ppl all time give me buff end remover my. the configuration despell,only works if char have the buff. Expand var dispelArray : array of cardinal = [275,274,271,264]; i:integer; begin while delay(555) do begin for i := low(dispelArray) to high(dispelArray) do begin if user.buffs.byid(dispelArray[i], tl2buff) then begin engine.dispel(dispelArray[i]); delay(1000); end; end; end; end. Quote
SkyFielD Posted March 16, 2018 Author Posted March 16, 2018 On 3/16/2018 at 12:02 PM, adr.bot said: var dispelArray : array of cardinal = [275,274,271,264]; i:integer; begin while delay(555) do begin for i := low(dispelArray) to high(dispelArray) do begin if user.buffs.byid(dispelArray[i], tl2buff) then begin engine.dispel(dispelArray[i]); delay(1000); end; end; end; end. Expand erro in while delay(555) do Quote
adr.bot Posted March 16, 2018 Posted March 16, 2018 On 3/16/2018 at 12:08 PM, SkyFielD said: erro in while delay(555) do Expand well thats cracked bot problem, try engine.delay(555) or, while true do begin delay(555); gl! Quote
SkyFielD Posted March 16, 2018 Author Posted March 16, 2018 On 3/16/2018 at 12:09 PM, adr.bot said: well thats cracked bot problem, try engine.delay(555) or, while true do begin delay(555); gl! Expand no work help me plz :( Quote
SkyFielD Posted March 16, 2018 Author Posted March 16, 2018 On 3/16/2018 at 12:12 PM, SkyFielD said: no work help me plz :( Expand up, plz help me need this script Quote
adr.bot Posted March 16, 2018 Posted March 16, 2018 var dispelArray : array of cardinal = [275,274,271,264]; i:integer; buff:tl2buff; begin while engine.delay(555) do begin for i := low(dispelArray) to high(dispelArray) do begin if user.buffs.byid(dispelArray[i], buff) then begin engine.dispel(buff.name); delay(1000); end; end; end; end. maybe this gonna work, idk, anyways u should have in self buff option for dispel Quote
SkyFielD Posted March 16, 2018 Author Posted March 16, 2018 On 3/16/2018 at 12:27 PM, adr.bot said: var dispelArray : array of cardinal = [275,274,271,264]; i:integer; buff:tl2buff; begin while engine.delay(555) do begin for i := low(dispelArray) to high(dispelArray) do begin if user.buffs.byid(dispelArray[i], buff) then begin engine.dispel(buff.name); delay(1000); end; end; end; end. maybe this gonna work, idk, anyways u should have in self buff option for dispel Expand have option for dispel only char have buff not work buff other class. Quote
SkyFielD Posted March 16, 2018 Author Posted March 16, 2018 On 3/16/2018 at 12:27 PM, adr.bot said: var dispelArray : array of cardinal = [275,274,271,264]; i:integer; buff:tl2buff; begin while engine.delay(555) do begin for i := low(dispelArray) to high(dispelArray) do begin if user.buffs.byid(dispelArray[i], buff) then begin engine.dispel(buff.name); delay(1000); end; end; end; end. maybe this gonna work, idk, anyways u should have in self buff option for dispel Expand work now very thanks u man :D i am more happy. Quote
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