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Augument Skills setting


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Posted
  On 2/27/2018 at 9:03 AM, Sida94 said:

Hello, please how to set on interlude more than 1 active skill ? I found chance to augument, reuse time but thats all.

Thank you

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so want actives to stuck? files?

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Posted
  On 2/27/2018 at 11:22 AM, Reborn12 said:

Remove stucktype from skills

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  On 2/27/2018 at 11:36 AM, Sida94 said:

Can you be more specific please ?

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ex.

<effect count="1" name="Buff" time="120" val="0" stackOrder="0" stackType="augment_shield">

 

remove stacktype. 

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Posted
  On 2/27/2018 at 11:52 AM, Sida94 said:

L

L2jfrozen

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k just do the above:

 

  On 2/27/2018 at 11:51 AM, camenomat0 said:

 

 

ex.

<effect count="1" name="Buff" time="120" val="0" stackOrder="0" stackType="augment_shield">

 

remove stacktype. 

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Posted
  On 2/27/2018 at 12:02 PM, Sida94 said:

And where to set it please? Sorry im new and im trying to learn all by my self, but with that i have problem and cant solve it alone.

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find the skills id and edit your xmls,under every skill you'll see the line from the above example. just remove this part 'stacktype=augment_shield'

do for all the actives

 

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Posted
  On 2/27/2018 at 12:09 PM, camenomat0 said:

 

find the skills id and edit your xmls,under every skill you'll see the line from the above example. just remove this part 'stacktype=augment_shield'

do for all the actives

 

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It works!! Thank you

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