MimisK Posted December 20, 2017 Posted December 20, 2017 Hello people. Is possible to generate geodata files? Maybe from client files? Thanks in advance. Quote
0 MimisK Posted December 20, 2017 Author Posted December 20, 2017 3 minutes ago, Sdw said: Yes it is possible Thank you for your response. Can you give more information? Quote
0 Sdw Posted December 20, 2017 Posted December 20, 2017 Not really, I guess you'll be on your own for that one. Just there is a way to generate geodata from client, that's how NC does it, and it's fuck up by default. Quote
0 MimisK Posted December 20, 2017 Author Posted December 20, 2017 At the moment I found these two tools. GeoConv & MapCalc. (From Stazis) https://www.4shared.com/s/fC4Xcp6T9ei If someone knows another way and wants to share it ..... Quote
0 pada Posted January 11, 2018 Posted January 11, 2018 Buildzone is the best way via the client, though it requires fixing some things in Engine.dll, a simple patch inside of FWorldBuilder::buildWorldStructure will get the client to produce perfect geodata on a small radius, large radius's will crash the client as there are further patches required, i personally have not had the skills to figure out what else is required, so Geodata and scripts are what are holding back my l2off classic project :) Quote
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MimisK
Hello people.
Is possible to generate geodata files? Maybe from client files?
Thanks in advance.
5 answers to this question
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