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interlude [L2J] L2illuminati


kazu

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25.png.91b0466df7186d912b0628d6449b928b.png

 


 

Hello everyone. 

PvP server with no epics in shop, no custom weapon/armor/tattoo. ENJOY

 

www.l2illuminati.com

 


 Grand Opening 10 December



#rates#
RateXp = 500.
RateSp = 500.
RatePartyXp = 1.
RatePartySp = 1.
RateDropAdena = 1.
RateConsumableCost = 1.
RateDropItems = 1.

 
EnchantChanceWeapon = 66
EnchantChanceArmor = 66
EnchantChanceJewelry = 66
EnchantChanceWeaponCrystal = 66
EnchantChanceArmorCrystal = 66
EnchantChanceJewelryCrystal = 66
EnchantChanceWeaponBlessed = 66
EnchantChanceArmorBlessed = 66
EnchantChanceJewelryBlessed = 6
MaxEnchant = 16
Safe = 4

 

 

#Server info# 
No Customs weapon/armor/tattoo 
No epic jewels in shop 

Farm zone, raidboss on farmzones

Dagger bluff/ trick/switch fixed, dmg from back 
Debuff/stun/Blow chance fixed 

Stun chance retail like

Epics 12h respawn 

Frintenzza custom spawn on Imperial Tomb 

Queen ant 80 lvl
Custom nobless quest win pvp and kill barakiel!!, 1 item drop, doubleclick to get nobless, respawn 4h) 
No overenchanted weapons (66% chance from all scrolls) 
NPC buffer (22+4buffs) 
Class balance 
Cancel stick working 
Oly period 2 weeks 
cp potion reuse - retail like
PvP kill reward 
TvT/DM/CTF/TownWar events 

Tournaments 3v3 by ADMIN.
 
#Hardware 
Intel I7-4790K 
4/8t - 4GHz /4.4GHz 
16GB DDR3 1600 MHz 
SoftRaid 2x240GB SSD 
250mb/s 
 
ATM: Beta tests


DMG can be change and skill working!

I am waiting for your suggestions (maybe sleep like retail like :) ) ?

 

ADMIN
conami

 

general info.png

Edited by kazu
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I like these three things : epics not on shop, and only 22+4 buff slots, and 66% enchant with every kind of scroll.

Looks clean gameplay and some old style pvp.I hope you can get some decent online.

I'm in at beta stage.

 

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By the way,system needs lot of fixes especially at items names. Files seem to be used at another server as well if i am not wrong, (Your Htmls write L2Ryan.... LOL..). 

Edited by HarryHoudini
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4 hours ago, kazu said:

Ofc ill fix everything, but i working alone and need time... greetings 

Well,anyway I also think would be better to make such features on another files,why u build it on these from other server,i think it may make players leave faster than they would or not even try it.Beta phase seems to dissapoint when saw such similarity.At least enchant rates and buff slots are the only thing worth.Changing a bit will make it way better.

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    • the refering npc is string lenght, so either u edited something badly in html or the size is too big to handle from the client, and propably yan made some customizations to accept bigger size? if also the path is wrong that should be a problem aswell
    • Adapted YanBuffer and everything work fine until i try to talk to the npc. (no errors when building) i get the following: \game\data\scripts\custom\Buffer\Buffer.java java.lang.NullPointerException: Cannot invoke "String.length()" because "html" is null at org.l2jmobius.gameserver.network.serverpackets.AbstractHtmlPacket.setHtml(AbstractHtmlPacket.java:77) at org.l2jmobius.gameserver.network.serverpackets.AbstractHtmlPacket.<init>(AbstractHtmlPacket.java:67) at org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage.<init>(NpcHtmlMessage.java:53) at custom.Buffer.Buffer.showAdvancedHtml(Buffer.java:279) at custom.Buffer.Buffer.htmlShowMain(Buffer.java:289) at custom.Buffer.Buffer.executeHtmlCommand(Buffer.java:366) at custom.Buffer.Buffer.executeCommand(Buffer.java:840) at custom.Buffer.Buffer.onFirstTalk(Buffer.java:126) at org.l2jmobius.gameserver.model.quest.Quest.notifyFirstTalk(Quest.java:720) at org.l2jmobius.gameserver.model.quest.Quest.lambda$addFirstTalkId$0(Quest.java:1826) at org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener.executeEvent(ConsumerEventListener.java:44) at org.l2jmobius.gameserver.model.events.EventDispatcher.notifyToListeners(EventDispatcher.java:289) at org.l2jmobius.gameserver.model.events.EventDispatcher.notifyEventToSingleContainer(EventDispatcher.java:182) at org.l2jmobius.gameserver.model.events.EventDispatcher.lambda$notifyEventAsync$0(EventDispatcher.java:144) at org.l2jmobius.commons.threads.RunnableWrapper.run(RunnableWrapper.java:35) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635) at java.base/java.lang.Thread.run(Thread.java:833)   and here is the actual code: /* * This file is part of YANModPack: https://github.com/HorridoJoho/YANModPack * Copyright (C) 2015 Christian Buck * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package custom.Buffer; import java.nio.file.Path; import java.nio.file.Paths; import java.util.Collection; import java.util.HashMap; import java.util.List; import java.util.Locale; import java.util.Map; import java.util.Map.Entry; import java.util.concurrent.ConcurrentHashMap; import java.util.logging.Level; import java.util.logging.Logger; import org.l2jmobius.Config; import org.l2jmobius.gameserver.enums.HtmlActionScope; import org.l2jmobius.gameserver.handler.BypassHandler; import org.l2jmobius.gameserver.handler.ItemHandler; import org.l2jmobius.gameserver.handler.VoicedCommandHandler; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Playable; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.skill.BuffInfo; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.ShowBoard; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import ai.AbstractNpcAI; import custom.Buffer.util.ItemRequirement; import custom.Buffer.util.htmltmpls.HTMLTemplateParser; import custom.Buffer.util.htmltmpls.HTMLTemplatePlaceholder; import custom.Buffer.util.htmltmpls.funcs.ChildsCountFunc; import custom.Buffer.util.htmltmpls.funcs.ExistsFunc; import custom.Buffer.util.htmltmpls.funcs.ForeachFunc; import custom.Buffer.util.htmltmpls.funcs.IfChildsFunc; import custom.Buffer.util.htmltmpls.funcs.IfFunc; import custom.Buffer.util.htmltmpls.funcs.IncludeFunc; /** * @author HorridoJoho */ public final class Buffer extends AbstractNpcAI { private static final class SingletonHolder { protected static final Buffer INSTANCE = new Buffer(); } private static final int MINUTE_IN_SECONDS = 60; private static final Logger _LOGGER = Logger.getLogger(Buffer.class.getName()); public static final Path SCRIPTS_SUBFOLDER = Paths.get("custom"); public static final Path SCRIPT_TOP_FOLDER = Paths.get("Buffer"); public static final Path SCRIPT_SUBFOLDER = Paths.get(SCRIPTS_SUBFOLDER.toString(), SCRIPT_TOP_FOLDER.toString()); static Buffer getInstance() { return SingletonHolder.INSTANCE; } public static void main(String[] args) { try { BufferData.initInstance(); } catch (Exception ex) { _LOGGER.log(Level.WARNING, "Buffer - Data: Exception while loading npc buffer data, not registering mod!", ex); return; } Buffer instance = getInstance(); for (Entry<Integer, BufferData.BufferNpc> npc : BufferData.getInstance().getBufferNpcs().entrySet()) { instance.addFirstTalkId(npc.getKey()); instance.addStartNpc(npc.getKey()); instance.addTalkId(npc.getKey()); } } private static final ConcurrentHashMap<Integer, Long> _LAST_PLAYABLES_HEAL_TIME = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<Integer, String> _LAST_PLAYER_HTMLS = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<Integer, String> _ACTIVE_PLAYER_BUFFLISTS = new ConcurrentHashMap<>(); Buffer() { // super(-1, SCRIPT_TOP_FOLDER.toString(), SCRIPTS_SUBFOLDER.toString()); super(); BypassHandler.getInstance().registerHandler(BufferNpcBypassHandler.getInstance()); if (BufferData.getInstance().getVoicedBuffer().enabled) { VoicedCommandHandler.getInstance().registerHandler(BufferVoicedCommandHandler.getInstance()); ItemHandler.getInstance().registerHandler(BufferItemHandler.getInstance()); } } // //////////////////////////////////// // AI METHOD OVERRIDES // //////////////////////////////////// @Override public String onFirstTalk(Npc npc, Player player) { executeCommand(player, npc, null); return null; } // /////////////////////////////////// // UTILITY METHODS // /////////////////////////////////// private BufferData.Buffer determineBuffer(Npc npc, Player player) { if (npc == null) { BufferData.VoicedBuffer buffer = BufferData.getInstance().getVoicedBuffer(); if (!buffer.enabled || ((buffer.requiredItem > 0) && (player.getInventory().getItemByItemId(buffer.requiredItem) == null))) { return null; } return buffer; } return BufferData.getInstance().getBufferNpc(npc.getId()); } private String generateAdvancedHtml(Player player, String path, Map<String, HTMLTemplatePlaceholder> placeholders, BufferData.HtmlType dialogType) { return HTMLTemplateParser.fromCache(Path.of("/data/scripts/" + SCRIPT_SUBFOLDER + "/data/html/" + dialogType.toString().toLowerCase(Locale.ENGLISH) + "/" + path).toString(), player, placeholders, IncludeFunc.INSTANCE, IfFunc.INSTANCE, ForeachFunc.INSTANCE, ExistsFunc.INSTANCE, IfChildsFunc.INSTANCE, ChildsCountFunc.INSTANCE); } /** * Copy from {@link NpcHtmlMessage} * @param activeChar the player * @param html the html to check */ private void buildBypassCache(Player activeChar, String html) { if (activeChar == null) { return; } activeChar.clearHtmlActions(HtmlActionScope.NPC_HTML); int len = html.length(); for (int i = 0; i < len; i++) { int start = html.indexOf("\"bypass ", i); int finish = html.indexOf("\"", start + 1); if ((start < 0) || (finish < 0)) { break; } if (html.substring(start + 8, start + 10).equals("-h")) { start += 11; } else { start += 8; } i = finish; int finish2 = html.indexOf("$", start); if ((finish2 < finish) && (finish2 > 0)) { activeChar.addHtmlAction(HtmlActionScope.NPC_HTML, html.substring(start, finish2).trim()); } else { activeChar.addHtmlAction(HtmlActionScope.NPC_HTML, html.substring(start, finish).trim()); } } } /** * Copy from {@link org.l2jmobius.gameserver.communitybbs.Manager.BaseBBSManager}. Modified to allow larger community board htmls. * @param player the player to send to * @param html the html text */ private void sendBBSHtml(Player player, String html) { buildBypassCache(player, html); if (html.length() < 16250) { player.sendPacket(new ShowBoard(html, "101")); player.sendPacket(new ShowBoard(null, "102")); player.sendPacket(new ShowBoard(null, "103")); } else if (html.length() < (16250 * 2)) { player.sendPacket(new ShowBoard(html.substring(0, 16250), "101")); player.sendPacket(new ShowBoard(html.substring(16250), "102")); player.sendPacket(new ShowBoard(null, "103")); } else if (html.length() < (16250 * 3)) { player.sendPacket(new ShowBoard(html.substring(0, 16250), "101")); player.sendPacket(new ShowBoard(html.substring(16250, 16250 * 2), "102")); player.sendPacket(new ShowBoard(html.substring(16250 * 2), "103")); } else { player.sendPacket(new ShowBoard("<html><body><br><center>Error: HTML was too long!</center></body></html>", "101")); player.sendPacket(new ShowBoard(null, "102")); player.sendPacket(new ShowBoard(null, "103")); } } private void fillItemAmountMap(Map<Integer, Long> items, BufferData.Buff buff) { for (Entry<String, ItemRequirement> item : buff.items.entrySet()) { Long amount = items.get(item.getValue().item.getId()); if (amount == null) { amount = 0L; } items.put(item.getValue().item.getId(), amount + item.getValue().amount); } } private void castBuff(Playable playable, BufferData.Buff buff) { buff.skill.applyEffects(playable, playable, true, Config.BUFFER_CUSTOM_BUFF_DURATION * MINUTE_IN_SECONDS); } // ////////////////////////////////// // HTML COMMANDS // ////////////////////////////////// private void showAdvancedHtml(Player player, BufferData.Buffer buffer, Npc npc, String htmlPath, Map<String, HTMLTemplatePlaceholder> placeholders) { placeholders.put(buffer.placeholder.getName(), buffer.placeholder); HTMLTemplatePlaceholder ulistsPlaceholder = BufferData.getInstance().getPlayersUListsPlaceholder(player.getObjectId()); if (ulistsPlaceholder != null) { placeholders.put(ulistsPlaceholder.getName(), ulistsPlaceholder); } String activeUniqueName = _ACTIVE_PLAYER_BUFFLISTS.get(player.getObjectId()); if (activeUniqueName != null) { HTMLTemplatePlaceholder ulistPlaceholder = BufferData.getInstance().getPlayersUListPlaceholder(player.getObjectId(), activeUniqueName); if (ulistPlaceholder != null) { placeholders.put("active_unique", ulistPlaceholder); } } BufferData.HtmlType dialogType = BufferData.getInstance().getHtmlType(); String html = generateAdvancedHtml(player, htmlPath, placeholders, dialogType); switch (dialogType) { case NPC: player.sendPacket(new NpcHtmlMessage(npc == null ? 0 : npc.getObjectId(), html)); break; case COMMUNITY: sendBBSHtml(player, html); break; } } private void htmlShowMain(Player player, BufferData.Buffer buffer, Npc npc) { showAdvancedHtml(player, buffer, npc, "main.html", new HashMap<String, HTMLTemplatePlaceholder>()); } private void htmlShowCategory(Player player, BufferData.Buffer buffer, Npc npc, String categoryIdent) { BufferData.BuffCategory buffCat = buffer.getBuffCat(categoryIdent); if (buffCat == null) { return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put("category", buffCat.placeholder); showAdvancedHtml(player, buffer, npc, "category.html", placeholders); } private void htmlShowBuff(Player player, BufferData.Buffer buffer, Npc npc, String categoryIdent, String buffIdent) { BufferData.BuffCategory buffCat = buffer.getBuffCat(categoryIdent); if (buffCat == null) { return; } BufferData.Buff buff = buffCat.getBuff(buffIdent); if (buff == null) { return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put("category", buffCat.placeholder); placeholders.put("buff", buff.placeholder); showAdvancedHtml(player, buffer, npc, "buff.html", placeholders); } private void htmlShowPreset(Player player, BufferData.Buffer buffer, Npc npc, String presetBufflistIdent) { BufferData.BuffCategory presetBufflist = buffer.getPresetBufflist(presetBufflistIdent); if (presetBufflist == null) { return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put("preset", presetBufflist.placeholder); showAdvancedHtml(player, buffer, npc, "preset.html", placeholders); } private void htmlShowUnique(Player player, BufferData.Buffer buffer, Npc npc, String uniqueName) { HTMLTemplatePlaceholder uniquePlaceholder = BufferData.getInstance().getPlayersUListPlaceholder(player.getObjectId(), uniqueName); if (uniquePlaceholder == null) { // redirect to main html if uniqueName is not valid, will most likely happen when the player deletes a unique bufflist he is currently viewing executeHtmlCommand(player, buffer, npc, "main"); return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put(uniquePlaceholder.getName(), uniquePlaceholder); showAdvancedHtml(player, buffer, npc, "unique.html", placeholders); } private void executeHtmlCommand(Player player, BufferData.Buffer buffer, Npc npc, String command) { _LAST_PLAYER_HTMLS.put(player.getObjectId(), command); if ("main".equals(command)) { htmlShowMain(player, buffer, npc); } else if (command.startsWith("category ")) { htmlShowCategory(player, buffer, npc, command.substring(9)); } else if (command.startsWith("preset ")) { htmlShowPreset(player, buffer, npc, command.substring(7)); } else if (command.startsWith("buff ")) { String[] argsSplit = command.substring(5).split(" ", 2); if (argsSplit.length != 2) { return; } htmlShowBuff(player, buffer, npc, argsSplit[0], argsSplit[1]); } else if (command.startsWith("unique ")) { htmlShowUnique(player, buffer, npc, command.substring(7)); } else { // all other malformed bypasses htmlShowMain(player, buffer, npc); } } // // //////////////////////////////// // ///////////////////////////////////////////// // TARGET COMMANDS // ///////////////////////////////////////////// private void targetBuffBuff(Player player, Playable target, BufferData.Buffer buffer, String categoryIdent, String buffIdent) { BufferData.BuffCategory bCat = buffer.getBuffCat(categoryIdent); if (bCat == null) { return; } BufferData.Buff buff = bCat.getBuff(buffIdent); if (buff == null) { return; } if (!buff.items.isEmpty()) { HashMap<Integer, Long> items = new HashMap<>(); fillItemAmountMap(items, buff); for (Entry<Integer, Long> item : items.entrySet()) { if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue()) { player.sendMessage("Not enough items!"); return; } } for (Entry<Integer, Long> item : items.entrySet()) { player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true); } } castBuff(target, buff); } private void targetBuffUnique(Player player, Playable target, BufferData.Buffer buffer, String uniqueName) { List<BufferData.Buff> buffs = BufferData.getInstance().getUniqueBufflist(player.getObjectId(), uniqueName); if (buffs != null) { HashMap<Integer, Long> items = null; for (BufferData.Buff buff : buffs) { if (!buff.items.isEmpty()) { if (items == null) { items = new HashMap<>(); } fillItemAmountMap(items, buff); } } if (items != null) { for (Entry<Integer, Long> item : items.entrySet()) { if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue()) { player.sendMessage("Not enough items!"); return; } } for (Entry<Integer, Long> item : items.entrySet()) { player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true); } } for (BufferData.Buff buff : buffs) { castBuff(target, buff); } } } private void targetBuffPreset(Player player, Playable target, BufferData.Buffer buffer, String presetBufflistIdent) { BufferData.BuffCategory presetBufflist = buffer.getPresetBufflist(presetBufflistIdent); if (presetBufflist == null) { return; } Collection<BufferData.Buff> buffs = presetBufflist.buffs.values(); if (buffs != null) { HashMap<Integer, Long> items = null; for (BufferData.Buff buff : buffs) { if (!buff.items.isEmpty()) { if (items == null) { items = new HashMap<>(); } fillItemAmountMap(items, buff); } } if (items != null) { for (Entry<Integer, Long> item : items.entrySet()) { if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue()) { player.sendMessage("Not enough items!"); return; } } for (Entry<Integer, Long> item : items.entrySet()) { player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true); } } for (BufferData.Buff buff : buffs) { castBuff(target, buff); } } } private void targetHeal(Player player, Playable target, BufferData.Buffer buffer) { if (!buffer.canHeal) { return; } // prevent heal spamming, process cooldown on heal target Long lastPlayableHealTime = _LAST_PLAYABLES_HEAL_TIME.get(target.getObjectId()); if (lastPlayableHealTime != null) { Long elapsedTime = System.currentTimeMillis() - lastPlayableHealTime; Long healCooldown = BufferData.getInstance().getHealCooldown(); if (elapsedTime < healCooldown) { Long remainingTime = healCooldown - elapsedTime; if (target == player) { player.sendMessage("You can heal yourself again in " + (remainingTime / 1000) + " seconds."); } else { player.sendMessage("You can heal your pet again in " + (remainingTime / 1000) + " seconds."); } return; } } _LAST_PLAYABLES_HEAL_TIME.put(target.getObjectId(), System.currentTimeMillis()); if (player == target) { player.setCurrentCp(player.getMaxCp()); } target.setCurrentHp(target.getMaxHp()); target.setCurrentMp(target.getMaxMp()); target.broadcastStatusUpdate(); } private void targetCancel(Player player, Playable target, BufferData.Buffer buffer) { if (!buffer.canCancel) { return; } target.stopAllEffectsExceptThoseThatLastThroughDeath(); } private void executeTargetCommand(Player player, BufferData.Buffer buffer, String command) { // ///////////////////////////////// // first determine the target Playable target; if (command.startsWith("player ")) { target = player; command = command.substring(7); } else if (command.startsWith("summon ")) { target = player.getPet(); if (target == null) { return; } command = command.substring(7); } else { return; } // ////////////////////////////////////////// // run the choosen action on the target if (command.startsWith("buff ")) { String[] argsSplit = command.substring(5).split(" ", 2); if (argsSplit.length != 2) { return; } targetBuffBuff(player, target, buffer, argsSplit[0], argsSplit[1]); } else if (command.startsWith("unique ")) { targetBuffUnique(player, target, buffer, command.substring(7)); } else if (command.startsWith("preset ")) { targetBuffPreset(player, target, buffer, command.substring(7)); } else if ("heal".equals(command)) { targetHeal(player, target, buffer); } else if ("cancel".equals(command)) { targetCancel(player, target, buffer); } } // // //////////////////////////////// // //////////////////////////////// // UNIQUE COMMANDS // //////////////////////////////// private boolean uniqueCreate(Player player, String uniqueName) { if (!BufferData.getInstance().canHaveMoreBufflists(player)) { player.sendMessage("Maximum number of unique bufflists reached!"); return false; } // only allow alpha numeric names because we use this name on the htmls if (!uniqueName.matches("[A-Za-z0-9]+")) { return false; } return BufferData.getInstance().createUniqueBufflist(player.getObjectId(), uniqueName); } private void uniqueDelete(Player player, String uniqueName) { BufferData.getInstance().deleteUniqueBufflist(player.getObjectId(), uniqueName); // also remove from active bufflist when it's the deleted String activeUniqueName = _ACTIVE_PLAYER_BUFFLISTS.get(player.getObjectId()); if ((activeUniqueName != null) && activeUniqueName.equals(uniqueName)) { _ACTIVE_PLAYER_BUFFLISTS.remove(player.getObjectId()); } } private void uniqueAdd(Player player, BufferData.Buffer buffer, String uniqueName, String categoryIdent, String buffIdent) { BufferData.BuffCategory bCat = buffer.getBuffCat(categoryIdent); if (bCat == null) { return; } BufferData.Buff buff = bCat.getBuff(buffIdent); if (buff == null) { return; } BufferData.getInstance().addToUniqueBufflist(player.getObjectId(), uniqueName, buff); } private void uniqueRemove(Player player, String uniqueName, String buffIdent) { BufferData.Buff buff = BufferData.getInstance().getBuff(buffIdent); if (buff == null) { return; } BufferData.getInstance().removeFromUniqueBufflist(player.getObjectId(), uniqueName, buff); } private void uniqueSelect(Player player, String uniqueName) { if (BufferData.getInstance().hasUniqueBufflist(player.getObjectId(), uniqueName)) { _ACTIVE_PLAYER_BUFFLISTS.put(player.getObjectId(), uniqueName); } } private void uniqueDeselect(Player player) { _ACTIVE_PLAYER_BUFFLISTS.remove(player.getObjectId()); } private void executeUniqueCommand(Player player, BufferData.Buffer buffer, String command) { if (command.startsWith("create ")) { uniqueCreate(player, command.substring(7)); } else if (command.startsWith("create_from_effects ")) { String uniqueName = command.substring(20); if (!uniqueCreate(player, uniqueName)) { return; } final Collection<BuffInfo> buffs = player.getEffectList().getEffects(); for (final BuffInfo effect : buffs) { for (Entry<String, BufferData.BuffCategory> buffCatEntry : buffer.buffCats.entrySet()) { boolean added = false; for (Entry<String, BufferData.Buff> buffEntry : buffCatEntry.getValue().buffs.entrySet()) { final BufferData.Buff buff = buffEntry.getValue(); if (buff.skill.getId() == effect.getSkill().getId()) { uniqueAdd(player, buffer, uniqueName, buffCatEntry.getKey(), buff.ident); added = true; break; } } if (added) { break; } } } } else if (command.startsWith("delete ")) { uniqueDelete(player, command.substring(7)); } else if (command.startsWith("add ")) { String[] argsSplit = command.substring(4).split(" ", 3); if (argsSplit.length != 3) { return; } uniqueAdd(player, buffer, argsSplit[0], argsSplit[1], argsSplit[2]); } else if (command.startsWith("remove ")) { String[] argsSplit = command.substring(7).split(" ", 2); if (argsSplit.length != 2) { return; } uniqueRemove(player, argsSplit[0], argsSplit[1]); } else if (command.startsWith("select ")) { uniqueSelect(player, command.substring(7)); } else if (command.startsWith("deselect")) { uniqueDeselect(player); } } // // //////////////////////////////// private static boolean isInsideAnyZoneOf(Creature character, ZoneId first, ZoneId... more) { if (character.isInsideZone(first)) { return true; } if (more != null) { for (ZoneId zone : more) { if (character.isInsideZone(zone)) { return true; } } } return false; } void executeCommand(Player player, Npc npc, String command) { if (isInsideAnyZoneOf(player, ZoneId.PVP, ZoneId.SIEGE, ZoneId.WATER, ZoneId.JAIL, ZoneId.DANGER_AREA)) { player.sendMessage("The buffer cannot be used here."); return; } else if (player.isOnEvent() || player.isInOlympiadMode()) { player.sendMessage("The buffer cannot be used in events."); return; } else if (player.isInDuel() || (player.getPvpFlag() == 1)) { player.sendMessage("The buffer cannot be used in duells or pvp."); return; } else if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player)) { player.sendMessage("The buffer cannot be used while in combat."); return; } BufferData.Buffer buffer = determineBuffer(npc, player); if (buffer == null) { // not an authorized npc or npc is null and voiced buffer is disabled return; } if ((command == null) || command.isEmpty()) { command = "html main"; } if (command.startsWith("html ")) { executeHtmlCommand(player, buffer, npc, command.substring(5)); } else { if (command.startsWith("target ")) { executeTargetCommand(player, buffer, command.substring(7)); } else if (command.startsWith("unique ")) { executeUniqueCommand(player, buffer, command.substring(7)); } // display last html again // since somebody could use the chat as a command line(eg.: .buffer target player heal), we check if the player has opened a html before String lastHtmlCommand = _LAST_PLAYER_HTMLS.get(player.getObjectId()); if (lastHtmlCommand != null) { executeHtmlCommand(player, buffer, npc, _LAST_PLAYER_HTMLS.get(player.getObjectId())); } } } }   i searched and saw something about "Html length" that i can rl understand.    I also noticed that it doesnt follow the path correctly. It is:  \scripts\custom\Buffer\data\htmlpc\main.html  and it should be    \scripts\custom\Buffer\data\html\npc\main.html    Thanks.
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    • hello maxcheaters..i need your help once more with .utx editor..i am trying to edit one .utx file (logo) for html , and i cant whatever i tried...is there anyone who could help me with this? thanks in advance.!
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