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auto create party


tazerman2

Question

hello all i have a little problem with a event i try to fix auto create but all time use same

player in multi add look photo image

if any can experience or help to fix multi add or tell me whare is the problem for fix it

code is this

protected FastMap<PcInstance, int[]> players;

public void createParty(int teamId)
	{
		int count = 0;
		Party party = null;
		
		FastList<PcInstance> list = new FastList<>();
		
		for (PcInstance p : players.keySet())
			if (getTeam(p) == teamId)
				list.add(p);
		
		FastList<PcInstance> sublist = new FastList<>();
		
		for (PcInstance subPlayers : list)
		{
			if (count % 9 == 0 && list.size() - count != 1)
			{
				if (sublist.size() == 0)
				{
					sublist.add(subPlayers);
				}
				else
				{
					if (subPlayers.getParty() == null)
					{
						party = new Party(subPlayers, sublist.get(0), LootRule.ITEM_LOOTER);
					}
					else
					{
						if (party != null)
							party.addPartyMember(subPlayers);
					}
					sublist.reset();
					sublist.add(subPlayers);
				}
			}
			if (count % 9 < 9)
			{
				sublist.add(subPlayers);
			}
			count++;
		}
	}

 

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3 answers to this question

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  • 0

no is do same i use this and again do same

 

     protected void createPartyOfTeam(int teamId)
     {
     int count = 0;
     L2Party party = null;
     
     FastList<L2PcInstance> list = new FastList<>();
     
     for (L2PcInstance p : players.keySet())
     if (getTeam(p) == teamId)
     list.add(p);
     
     for (L2PcInstance player : list)
     {
     if (count % 9 == 0 && list.size() - count != 1)
     party = new Party(player , player , LootRule.ITEM_LOOTER);
     if (count % 9 < 9)
     player.joinParty(party);
     count++;
     }
     }

 

Edited by tazerman2
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then try check at this position:

for (L2PcInstance p : players.keySet())
     if (getTeam(p) == teamId)
     list.add(p);

for dublicates maybe, is already exsist in list or no

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