AntiSocialist Posted August 23, 2017 Share Posted August 23, 2017 (edited) So i just compiled an effect for npc which is made of 4 different .uc files, it works, all is good, but the thing is that some effects are repeating way too fast. I have the command RespawnDeadParticles on true so the effect respawns. What is the command or where should i adjust/change/remove to make it way slower than it is now? Thanks in advance Edited August 23, 2017 by depth Quote Link to comment Share on other sites More sharing options...
AntiSocialist Posted August 24, 2017 Author Share Posted August 24, 2017 Help..? Quote Link to comment Share on other sites More sharing options...
UgliBiBagli Posted August 24, 2017 Share Posted August 24, 2017 wasnt it "particles per second" or something along those lines? Quote Link to comment Share on other sites More sharing options...
GLO Posted August 29, 2017 Share Posted August 29, 2017 you can reduce acceleration/velocity/velocity loss range and extend lifetimerange and fadein/out time Quote Link to comment Share on other sites More sharing options...
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