AntiSocialist Posted August 23, 2017 Posted August 23, 2017 (edited) So i just compiled an effect for npc which is made of 4 different .uc files, it works, all is good, but the thing is that some effects are repeating way too fast. I have the command RespawnDeadParticles on true so the effect respawns. What is the command or where should i adjust/change/remove to make it way slower than it is now? Thanks in advance Edited August 23, 2017 by depth
UgliBiBagli Posted August 24, 2017 Posted August 24, 2017 wasnt it "particles per second" or something along those lines?
GLO Posted August 29, 2017 Posted August 29, 2017 you can reduce acceleration/velocity/velocity loss range and extend lifetimerange and fadein/out time
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now