Jump to content
  • 0

Question

Posted (edited)
Hello all dear members how to fix grade penalty on l2jfrozen ?

 

This option doesnt work i have on config ExpertisePenalty=True and dont work players can equip weapon s on 40 lvl

 



/**
* Refresh expertise penalty.
*/
public void refreshExpertisePenalty()
{
if (!Config.EXPERTISE_PENALTY)
return;
 
 
int intensityW = 0; // Default value
int intensityA = 0; // Default value.
// Level of grade penalty.
 
for (final L2ItemInstance item : getInventory().getItems())
{
// Checks if items equipped
if (item != null && item.isEquipped()) 
{
// Gets grade of item
final int crystaltype = item.getItem().getCrystalType(); 
if (item.isWeapon())
{
if (crystaltype-getExpertiseIndex()>=intensityW)
{
intensityW = crystaltype-getExpertiseIndex();
}
}
else
{
if (item.isArmor())
{
if (crystaltype-getExpertiseIndex()>=intensityA)
{
intensityA = crystaltype-getExpertiseIndex();
}
}
}
}
}
 
 
int intensity = intensityW + intensityA;
 
if (getExpertisePenalty() != intensity)
{
int penalties = _masteryPenalty + _masteryWeapPenalty + intensity;
if (penalties > 10) // Checks if penalties are out of bounds for skill level on XML
{
penalties = 10;
}
 
_expertisePenalty = intensity;
 
if (penalties > 0)
{
super.addSkill(SkillTable.getInstance().getInfo(4267,1));
sendSkillList();
}
else
{
super.removeSkill(getKnownSkill(4267));
sendSkillList();
_expertisePenalty = 0;
}
}
}


 

 [javac] if (item.isArmor())

    [javac]        ^

    [javac]   symbol:   method isArmor()

    [javac]   location: variable item of type L2ItemInstance

    [javac] 1 error

 

Edited by TreVor

6 answers to this question

Recommended Posts

  • 0
Posted

its different than frozen's code ... check this

public void refreshExpertisePenalty()
{
	if (!Config.EXPERTISE_PENALTY)
		return;
	// This code works on principle that first 1-5 levels of penalty is for weapon and 6-10levels are for armor
	int intensityW = 0; // Default value
	int intensityA = 5; // Default value.
	int intensity = 0; // Level of grade penalty.
	for (final L2ItemInstance item : getInventory().getItems())
	{
		if (item != null && item.isEquipped()) // Checks if items equipped
		{
			final int crystaltype = item.getItem().getCrystalType(); // Gets grade of item
			// Checks if item crystal levels is above character levels and also if last penalty for weapon was lower.
			if (crystaltype > getExpertiseIndex() && item.isWeapon() && crystaltype > intensityW)
			{
				intensityW = crystaltype - getExpertiseIndex();
			}
			// Checks if equiped armor, accesories are above character level and adds each armor penalty.
			if (crystaltype > getExpertiseIndex() && !item.isWeapon())
			{
				intensityA += crystaltype - getExpertiseIndex();
			}
		}
	}
	if (intensityA == 5)// Means that there isn't armor penalty.
	{
		intensity = intensityW;
	}
	else
	{
		intensity = intensityW + intensityA;
	}
	// Checks if penalty is above maximum and sets it to maximum.
	if (intensity > 10)
	{
		intensity = 10;
	}
	if (getExpertisePenalty() != intensity)
	{
		int penalties = _masteryPenalty + _masteryWeapPenalty + intensity;
		if (penalties > 10) // Checks if penalties are out of bounds for skill level on XML
		{
			penalties = 10;
		}
		_expertisePenalty = intensity;
		if (penalties > 0)
		{
			super.addSkill(SkillTable.getInstance().getInfo(4267, intensity));
			sendSkillList();
		}
		else
		{
			super.removeSkill(getKnownSkill(4267));
			sendSkillList();
			_expertisePenalty = 0;
		}
	}
}
  • 0
Posted (edited)

Yes on this code grade penalty dont work ;/ how to fix it ?

Edited by TreVor
  • 0
Posted

This is fix code i search this code and dont work i have problem on compilation  [javac] if (item.isArmor())

    [javac]        ^
    [javac]   symbol:   method isArmor()
    [javac]   location: variable item of type L2ItemInstance
    [javac] 1 error
  • 0
Posted

How to fixed this problem ? on l2jfrozen rev 1372 dont work grade penalty dont give skill and restrictions all players can equip a sgrade weapon on 1lvl , config dont work.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock