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Grade Penalty


TreVor

Question

Hello all dear members how to fix grade penalty on l2jfrozen ?

 

This option doesnt work i have on config ExpertisePenalty=True and dont work players can equip weapon s on 40 lvl

 



/**
* Refresh expertise penalty.
*/
public void refreshExpertisePenalty()
{
if (!Config.EXPERTISE_PENALTY)
return;
 
 
int intensityW = 0; // Default value
int intensityA = 0; // Default value.
// Level of grade penalty.
 
for (final L2ItemInstance item : getInventory().getItems())
{
// Checks if items equipped
if (item != null && item.isEquipped()) 
{
// Gets grade of item
final int crystaltype = item.getItem().getCrystalType(); 
if (item.isWeapon())
{
if (crystaltype-getExpertiseIndex()>=intensityW)
{
intensityW = crystaltype-getExpertiseIndex();
}
}
else
{
if (item.isArmor())
{
if (crystaltype-getExpertiseIndex()>=intensityA)
{
intensityA = crystaltype-getExpertiseIndex();
}
}
}
}
}
 
 
int intensity = intensityW + intensityA;
 
if (getExpertisePenalty() != intensity)
{
int penalties = _masteryPenalty + _masteryWeapPenalty + intensity;
if (penalties > 10) // Checks if penalties are out of bounds for skill level on XML
{
penalties = 10;
}
 
_expertisePenalty = intensity;
 
if (penalties > 0)
{
super.addSkill(SkillTable.getInstance().getInfo(4267,1));
sendSkillList();
}
else
{
super.removeSkill(getKnownSkill(4267));
sendSkillList();
_expertisePenalty = 0;
}
}
}


 

 [javac] if (item.isArmor())

    [javac]        ^

    [javac]   symbol:   method isArmor()

    [javac]   location: variable item of type L2ItemInstance

    [javac] 1 error

 

Edited by TreVor
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its different than frozen's code ... check this

public void refreshExpertisePenalty()
{
	if (!Config.EXPERTISE_PENALTY)
		return;
	// This code works on principle that first 1-5 levels of penalty is for weapon and 6-10levels are for armor
	int intensityW = 0; // Default value
	int intensityA = 5; // Default value.
	int intensity = 0; // Level of grade penalty.
	for (final L2ItemInstance item : getInventory().getItems())
	{
		if (item != null && item.isEquipped()) // Checks if items equipped
		{
			final int crystaltype = item.getItem().getCrystalType(); // Gets grade of item
			// Checks if item crystal levels is above character levels and also if last penalty for weapon was lower.
			if (crystaltype > getExpertiseIndex() && item.isWeapon() && crystaltype > intensityW)
			{
				intensityW = crystaltype - getExpertiseIndex();
			}
			// Checks if equiped armor, accesories are above character level and adds each armor penalty.
			if (crystaltype > getExpertiseIndex() && !item.isWeapon())
			{
				intensityA += crystaltype - getExpertiseIndex();
			}
		}
	}
	if (intensityA == 5)// Means that there isn't armor penalty.
	{
		intensity = intensityW;
	}
	else
	{
		intensity = intensityW + intensityA;
	}
	// Checks if penalty is above maximum and sets it to maximum.
	if (intensity > 10)
	{
		intensity = 10;
	}
	if (getExpertisePenalty() != intensity)
	{
		int penalties = _masteryPenalty + _masteryWeapPenalty + intensity;
		if (penalties > 10) // Checks if penalties are out of bounds for skill level on XML
		{
			penalties = 10;
		}
		_expertisePenalty = intensity;
		if (penalties > 0)
		{
			super.addSkill(SkillTable.getInstance().getInfo(4267, intensity));
			sendSkillList();
		}
		else
		{
			super.removeSkill(getKnownSkill(4267));
			sendSkillList();
			_expertisePenalty = 0;
		}
	}
}
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This is fix code i search this code and dont work i have problem on compilation  [javac] if (item.isArmor())

    [javac]        ^
    [javac]   symbol:   method isArmor()
    [javac]   location: variable item of type L2ItemInstance
    [javac] 1 error
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How to fixed this problem ? on l2jfrozen rev 1372 dont work grade penalty dont give skill and restrictions all players can equip a sgrade weapon on 1lvl , config dont work.

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I already gave you the fix via skype and you answered me too lol

 

https://gyazo.com/e6e0d318c2610fd78af6699705f51b35

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