I've just gotten a stable and well-rounder server pack, but the inbuilt PvP Reward System kind of sucks... If activated, it gives items on every PvP kill, and I need it to be a chance for getting not only one, but several items with different probabilities. So, here I am... asking You, the best coders I know, to help me tweak it somehow or come up with another great way around it!
My idea is to add an option to choose several REWARD items in the config, but they are all given with certain chance, not at every PVP kill. Now let me elaborate:
1- A PvP system that rewards players upon obtaining PVP with a % chance. For example, at every PVP, the player should have:
1.1- 2% chance of obtaining 1 scroll enchant weapon, or 5% chance of obtaining 1 scroll enchant armor depending on the grade of the wielded weapon. (either one)
1.2- 2% chance to get their weapon automatically enchanted +1 and 5% chance to get an Enchant Armor Scroll depending on the grade of the weapon. (either one)
2 - A script that checks and stores the Owner ID and Item ID from the DB and to count the PVP kills with that exact item. Upon obtaining a certain amount of PVPs, the player gets: 2.1- 1 Enchant Weapon every 30PVPs for A-grade, 40 for S-grade, 50 for Icarus, 60 for Vesper, 70 for MID-S84, and 80 for High-S84. 2.2- 1 Enchant Armor (a/s-grade at random?) for every 10 PvPs. If the random is not possible to config (At least in my mind it looks that way... lol) it can be like every 3 kills they get EAA and every 5 they get EAS. (At 15, 30, 45, etc they will, of course, get both, but its fine! ^.^)
3 - Hopefully the easiest - a script, as simple as possible, to give rewards at certain PvP count BUT with different PvP values on every item. For example: Item 1 - every 30 PvPs, while Item 2 - every 5 PvPs, etc.
Is any of the ideas reachable? And if so, could someone, PLEASE, give me some guidance/tips/tricks, anything at all? Or if anyone has a similar script or files, could you please share it/them with me?
Help with ANY of the ideas mentioned above would be MUCH appreciated!
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hello everyone !
I need help with a l2script Rev H5-Salvation/Classic build. I compiled the project, installed everything but I can't log in to the server, it won't log me in. I tried a thousand ways without good results. I leave you the error when logging in either with the H5-Salvation Client.
ERROR ---> WARN: IPBANMANAGER ---> IP !!!!
I'm waiting for help! Thank you!
Question
Salty Mike
Good day, ladies and gents!
I've just gotten a stable and well-rounder server pack, but the inbuilt PvP Reward System kind of sucks... If activated, it gives items on every PvP kill, and I need it to be a chance for getting not only one, but several items with different probabilities. So, here I am... asking You, the best coders I know, to help me tweak it somehow or come up with another great way around it!
My idea is to add an option to choose several REWARD items in the config, but they are all given with certain chance, not at every PVP kill.
Now let me elaborate:
1- A PvP system that rewards players upon obtaining PVP with a % chance. For example, at every PVP, the player should have:
1.1- 2% chance of obtaining 1 scroll enchant weapon, or 5% chance of obtaining 1 scroll enchant armor depending on the grade of the wielded weapon. (either one)
1.2- 2% chance to get their weapon automatically enchanted +1 and 5% chance to get an Enchant Armor Scroll depending on the grade of the weapon. (either one)
2 - A script that checks and stores the Owner ID and Item ID from the DB and to count the PVP kills with that exact item. Upon obtaining a certain amount of PVPs, the player gets:
2.1- 1 Enchant Weapon every 30PVPs for A-grade, 40 for S-grade, 50 for Icarus, 60 for Vesper, 70 for MID-S84, and 80 for High-S84.
2.2- 1 Enchant Armor (a/s-grade at random?) for every 10 PvPs. If the random is not possible to config (At least in my mind it looks that way... lol) it can be like every 3 kills they get EAA and every 5 they get EAS. (At 15, 30, 45, etc they will, of course, get both, but its fine! ^.^)
3 - Hopefully the easiest - a script, as simple as possible, to give rewards at certain PvP count BUT with different PvP values on every item. For example: Item 1 - every 30 PvPs, while Item 2 - every 5 PvPs, etc.
Is any of the ideas reachable? And if so, could someone, PLEASE, give me some guidance/tips/tricks, anything at all? Or if anyone has a similar script or files, could you please share it/them with me?
Help with ANY of the ideas mentioned above would be MUCH appreciated!
Cheers, and have a great day/night!
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