I've just gotten a stable and well-rounder server pack, but the inbuilt PvP Reward System kind of sucks... If activated, it gives items on every PvP kill, and I need it to be a chance for getting not only one, but several items with different probabilities. So, here I am... asking You, the best coders I know, to help me tweak it somehow or come up with another great way around it!
My idea is to add an option to choose several REWARD items in the config, but they are all given with certain chance, not at every PVP kill. Now let me elaborate:
1- A PvP system that rewards players upon obtaining PVP with a % chance. For example, at every PVP, the player should have:
1.1- 2% chance of obtaining 1 scroll enchant weapon, or 5% chance of obtaining 1 scroll enchant armor depending on the grade of the wielded weapon. (either one)
1.2- 2% chance to get their weapon automatically enchanted +1 and 5% chance to get an Enchant Armor Scroll depending on the grade of the weapon. (either one)
2 - A script that checks and stores the Owner ID and Item ID from the DB and to count the PVP kills with that exact item. Upon obtaining a certain amount of PVPs, the player gets: 2.1- 1 Enchant Weapon every 30PVPs for A-grade, 40 for S-grade, 50 for Icarus, 60 for Vesper, 70 for MID-S84, and 80 for High-S84. 2.2- 1 Enchant Armor (a/s-grade at random?) for every 10 PvPs. If the random is not possible to config (At least in my mind it looks that way... lol) it can be like every 3 kills they get EAA and every 5 they get EAS. (At 15, 30, 45, etc they will, of course, get both, but its fine! ^.^)
3 - Hopefully the easiest - a script, as simple as possible, to give rewards at certain PvP count BUT with different PvP values on every item. For example: Item 1 - every 30 PvPs, while Item 2 - every 5 PvPs, etc.
Is any of the ideas reachable? And if so, could someone, PLEASE, give me some guidance/tips/tricks, anything at all? Or if anyone has a similar script or files, could you please share it/them with me?
Help with ANY of the ideas mentioned above would be MUCH appreciated!
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ElmoreLab Harbor - Eternal C1 x1:
✅ https://harbor.elmorelab.com
ElmoreLab Harbor - Eternal C1 x1 - is an exclusive server of the Eternal C1 chronicles from the top project ElmoreLab Harbor.
A unique server of its kind, on which everyone will have maximum pleasure, such as oldschool players who dream of nostalgia and to feel the warmest and classic C1 chronicles, as well as experienced players who are tired of thousands unbalanced servers of late chronicles.
Due to the professional corrections of the balance system and the HONEST gameplay system - on this server, EVERY player will feel like in their own, warm and cozy Harbor C1.
Let's return to the origins of L2 - back to 2004 in C1! ❤️
⭐ Server characteristics:
STRICTLY 1 window, NO BOXES
Bans for RMT and bots/cheats
No donations with benefits
Unique and high-quality PTS-build from Master Toma
Professional corrections and full class-balance
Reworked economy and closed all abuses
Improved animations and all aspects of the game
Exclusive HD-client with high-quality textures
Experienced administration and management
Fixed all bugs, geodata, exploits and holes
Maximum sociality due to the 1-box system
Discovering, exploring and researching
Big online
International server
Nostalgia and oldschool-feelings
Rates: x1
Server start: 14.02.2025
The server is at the final stages of development and preparation for release. Information on the server will be updated, soon the patchnotes and changes/edits will be posted.
Don't miss the legendary and epic experience on the best server in the last 20 years! ❤️
Join our C1-forum with a lot of information about server and active discussions.
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https://harbor.elmorelab.com
✅ Forum:
https://forum-harbor.elmorelab.com
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⚡ Discord:
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yeah ok, if you say what is fuctional 100% i can't say something different 😛
but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.
I have access to modify everything even to make the clock to stop show how many time users play in server.
1) so maybe keep some personal info more hide.
2) i dont use ogg.dll
3) i create it and give it ready + support to install it.
Plus what is mine can working with what ever .exe you want not just l2 with same simple method.
And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too
thats my source
Question
Salty Mike
Good day, ladies and gents!
I've just gotten a stable and well-rounder server pack, but the inbuilt PvP Reward System kind of sucks... If activated, it gives items on every PvP kill, and I need it to be a chance for getting not only one, but several items with different probabilities. So, here I am... asking You, the best coders I know, to help me tweak it somehow or come up with another great way around it!
My idea is to add an option to choose several REWARD items in the config, but they are all given with certain chance, not at every PVP kill.
Now let me elaborate:
1- A PvP system that rewards players upon obtaining PVP with a % chance. For example, at every PVP, the player should have:
1.1- 2% chance of obtaining 1 scroll enchant weapon, or 5% chance of obtaining 1 scroll enchant armor depending on the grade of the wielded weapon. (either one)
1.2- 2% chance to get their weapon automatically enchanted +1 and 5% chance to get an Enchant Armor Scroll depending on the grade of the weapon. (either one)
2 - A script that checks and stores the Owner ID and Item ID from the DB and to count the PVP kills with that exact item. Upon obtaining a certain amount of PVPs, the player gets:
2.1- 1 Enchant Weapon every 30PVPs for A-grade, 40 for S-grade, 50 for Icarus, 60 for Vesper, 70 for MID-S84, and 80 for High-S84.
2.2- 1 Enchant Armor (a/s-grade at random?) for every 10 PvPs. If the random is not possible to config (At least in my mind it looks that way... lol) it can be like every 3 kills they get EAA and every 5 they get EAS. (At 15, 30, 45, etc they will, of course, get both, but its fine! ^.^)
3 - Hopefully the easiest - a script, as simple as possible, to give rewards at certain PvP count BUT with different PvP values on every item. For example: Item 1 - every 30 PvPs, while Item 2 - every 5 PvPs, etc.
Is any of the ideas reachable? And if so, could someone, PLEASE, give me some guidance/tips/tricks, anything at all? Or if anyone has a similar script or files, could you please share it/them with me?
Help with ANY of the ideas mentioned above would be MUCH appreciated!
Cheers, and have a great day/night!
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