I wonder if there is a way for an npc to check if a character has an item with ID is between XXX and ZZZ, save such item ID on variable and then delete such item. Im new to AI and this is the main idea im trying to achieve.... please pardon how crude this looks...i will use @nobless_tiara just for example
Hello everyone, my problem is:
that when adding the .wav or .uax to sound in unrealED "Patched" is added, but the sound is not heard, you press play and nothing.
But if I do the same process in unrealruntime2 if the audio is heard in the animation created in notify,
but it is not patched and it does not create the .ukx correctly.
what do i need to solve this problem?
Could anyone help me?
(I will need a different UrealED)
I also tried unrealedpostal and neither.
A greeting and I hope to answer.
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khul
Hello all,
I wonder if there is a way for an npc to check if a character has an item with ID is between XXX and ZZZ, save such item ID on variable and then delete such item. Im new to AI and this is the main idea im trying to achieve.... please pardon how crude this looks...i will use @nobless_tiara just for example
Example:
I'd also take on alternative ideas :)
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