Jump to content
  • 0

[Help]Bypass Problem


Question

Posted (edited)

 

bypass -h voice .telsolozonepackage com.l2jfrozen.gameserver.handler.voicedcommandhandlers;

 

import com.l2jfrozen.gameserver.custom.SoloZoneManager;

import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfrozen.gameserver.taskmanager.AttackStanceTaskManager;

import com.l2jfrozen.util.random.Rnd;

 

public class PvPZone implements IVoicedCommandHandler

{

    private static final String[] VOICED_COMMANDS =

    {

        "pvpzone",

        "telsolozone"

    };

 

    @Override

    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

    {

        if (activeChar.isInOlympiadMode())

        {

            activeChar.sendMessage("You can not use this is Command in Olympiad!");

            return false;

        }

 

        if (activeChar.isInFunEvent())

        {

            activeChar.sendMessage("You can not use this is command in Event.");

            return false;

        }

 

        if (command.equalsIgnoreCase("pvpzone"))

        {

            SoloZoneManager.getInstance().showhtmlmenu(activeChar);

        }

        else if (command.equalsIgnoreCase("telsolozone"))

        {

            if (AttackStanceTaskManager.getInstance().get(activeChar))

            {

                activeChar.sendMessage("You can't use Command while you're in combat.");

                return false;

            }

            int[][] spawn = SoloZoneManager.getInstance().getZone().getSpawn();

            int[] loc = spawn[Rnd.get(spawn.length)];

            int driftx = Rnd.get(-80, 80);

            int drifty = Rnd.get(-80, 80);

            activeChar.teleToLocation(loc[0] + driftx, loc[1] + drifty, loc[2]);

        }

        return true;

    }

 

    @Override

    public String[] getVoicedCommandList()

    {

        return VOICED_COMMANDS;

    }

}

 

 

i use this command .pvpzone it opens me a menu i press go to pvp zone but nothing happens but if i write .telsolozone i goes me to the chaotic zone and the bypass is this bypass -h voice .telsolozone but when i add this byspass to the gk it doesn't work too neither gk neither .pvpzone command any advice?

Edited by phantoml2

8 answers to this question

Recommended Posts

  • 0
Posted

create one more ->  else if (_command.startsWith("pvpTeleport"))

 

and inside of this bypass write your teleport method'

then your bypass

<button value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

should be 

 

<button value=\"PvP Zone\" action=\"bypass -h pvpTeleport\"

thank you for your help @reborn12 fixed it big thanks to him

Problem Solved

  • 0
Posted

Show us showhtmlmenu(L2Pcinstance player) method in this package com.l2jfrozen.gameserver.custom.SoloZoneManager.

  • 0
Posted

bypasses seems right if you put .pvpzone will pop up the window and with telsolozone it telepor player to zone

yes but window pop up and when i press .telsolozone it goes me there but when window pop up with the .pvpzone i press to teleport me there and nothing happens

  • 0
Posted

Show us showhtmlmenu(L2Pcinstance player) method in this package com.l2jfrozen.gameserver.custom.SoloZoneManager.

 

        NpcHtmlMessage nhm = new NpcHtmlMessage(activeChar.getObjectId());

        StringBuilder tb = new StringBuilder(2000);

 

        tb.append("<html><head></head><body><center>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<table width=300 height=20 bgcolor=000000 border=0 cellspacing=0 cellpadding=0>");

        tb.append("<tr><td align=center><font color=\"LEVEL\">PvP Zone Panel</font></td></tr></table>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<img src=\"l2salem.logo\" width=\"300\" height=\"100\"/>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center><br>");

        tb.append("<font color=FF0000>Change PvP Zone: </font>Hour's:" + numHours + " Minute's: " + numMins + " Second's: " + numSecs + ".");

        tb.append("<br>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<table width=300 height=20 bgcolor=000000 border=0 cellspacing=0 cellpadding=0>");

        tb.append("<tr><td align=center><font color=909090>Current PvP Zone: </font>" + getName() + "</font></td></tr></table>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center><br>");

        tb.append("<font color=FF0000>Next PvP Zone: </font>" + getNextName());

        tb.append("<br>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<table width=300 height=20 bgcolor=000000 border=0 cellspacing=0 cellpadding=0>");

        tb.append("<tr><td align=center><font color=\"909090\">Players Inside: </font>" + i + "</td></tr></table>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center><br>");

        tb.append("<br>");

        tb.append("<table width=250 height=32>");

        tb.append("<tr>");

        tb.append("<td></td><td></td>");

        // if(!(activeChar.getPvpKills() <= 1))

        tb.append("<td align=center><button value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\" width=161 height=20 back=\"l2salem.161\" fore=\"l2salem.160\"></td>");

        // else

        // tb.append("<td><font color=\"FF0000\">You need 1 PvP in order to Enter in Solo Zone</td>");

        tb.append("</tr>");

        tb.append("</table>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<img src=\"L2UI.SquareGray\" width=300 height=1>");

        tb.append("<table bgcolor=000000 width=300");

        tb.append("<tr>");

        tb.append("<td><center><font color=\"545145\">http://L2Salem.com</font></center></td>");

        tb.append("</tr>");

        tb.append("</table>");

        tb.append("</body></html>");

        nhm.setHtml(tb.toString());

        activeChar.sendPacket(nhm);

    }

  • 0
Posted

value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

Check RequestBypassToServer.java in clientpackets if you got this bypass voice

  • 0
Posted

value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

Check RequestBypassToServer.java in clientpackets if you got this bypass voice

 

/*

 * L2jFrozen Project - www.l2jfrozen.com

 *

 * This program is free software; you can redistribute it and/or modify

 * it under the terms of the GNU General Public License as published by

 * the Free Software Foundation; either version 2, or (at your option)

 * any later version.

 *

 * This program is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

 * GNU General Public License for more details.

 *

 * You should have received a copy of the GNU General Public License

 * along with this program; if not, write to the Free Software

 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

 * 02111-1307, USA.

 *

 * http://www.gnu.org/copyleft/gpl.html

 */

package com.l2jfrozen.gameserver.network.clientpackets;

 

import org.apache.log4j.Logger;

 

import com.l2jfrozen.Config;

import com.l2jfrozen.gameserver.ai.CtrlIntention;

import com.l2jfrozen.gameserver.communitybbs.CommunityBoard;

import com.l2jfrozen.gameserver.datatables.sql.AdminCommandAccessRights;

import com.l2jfrozen.gameserver.handler.AdminCommandHandler;

import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;

import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;

import com.l2jfrozen.gameserver.managers.CastleManager;

import com.l2jfrozen.gameserver.model.L2Object;

import com.l2jfrozen.gameserver.model.L2World;

import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2SymbolMakerInstance;

import com.l2jfrozen.gameserver.model.actor.position.L2CharPosition;

import com.l2jfrozen.gameserver.model.entity.event.CTF;

import com.l2jfrozen.gameserver.model.entity.event.DM;

import com.l2jfrozen.gameserver.model.entity.event.L2Event;

import com.l2jfrozen.gameserver.model.entity.event.TvT;

import com.l2jfrozen.gameserver.model.entity.event.VIP;

import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;

import com.l2jfrozen.gameserver.model.entity.siege.Castle;

import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;

import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;

import com.l2jfrozen.gameserver.network.serverpackets.SiegeInfo;

import com.l2jfrozen.gameserver.util.GMAudit;

 

public final class RequestBypassToServer extends L2GameClientPacket

{

    private static Logger LOGGER = Logger.getLogger(RequestBypassToServer.class);

    

    // S

    private String _command;

    

    @Override

    protected void readImpl()

    {

        _command = readS();

    }

    

    @Override

    protected void runImpl()

    {

        final L2PcInstance activeChar = getClient().getActiveChar();

        

        if (activeChar == null)

            return;

        

        if (!getClient().getFloodProtectors().getServerBypass().tryPerformAction(_command))

            return;

        

        try

        {

            if (_command.startsWith("admin_"))

            {

                // DaDummy: this way we LOGGER _every_ admincommand with all related info

                String command;

                

                if (_command.contains(" "))

                {

                    command = _command.substring(0, _command.indexOf(" "));

                }

                else

                {

                    command = _command;

                }

                

                final IAdminCommandHandler ach = AdminCommandHandler.getInstance().getAdminCommandHandler(command);

                

                if (ach == null)

                {

                    if (activeChar.isGM())

                    {

                        activeChar.sendMessage("The command " + command + " does not exists!");

                    }

                    

                    LOGGER.warn("No handler registered for admin command '" + command + "'");

                    return;

                }

                

                if (!AdminCommandAccessRights.getInstance().hasAccess(command, activeChar.getAccessLevel()))

                {

                    activeChar.sendMessage("You don't have the access right to use this command!");

                    if (Config.DEBUG)

                    {

                        LOGGER.warn("Character " + activeChar.getName() + " tried to use admin command " + command + ", but doesn't have access to it!");

                    }

                    return;

                }

                

                if (Config.GMAUDIT)

                {

                    GMAudit.auditGMAction(activeChar.getName() + " [" + activeChar.getObjectId() + "]", command, (activeChar.getTarget() != null ? activeChar.getTarget().getName() : "no-target"), _command.replace(command, ""));

                    

                }

                

                ach.useAdminCommand(_command, activeChar);

            }

            else if (_command.equals("come_here") && activeChar.isGM())

            {

                comeHere(activeChar);

            }

            else if (_command.startsWith("player_help "))

            {

                playerHelp(activeChar, _command.substring(12));

            }

            

            else if (_command.startsWith("siege_aden"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(5);

                if(castle != null)

                activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_giran"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(3);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_goddard"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(7);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_rune"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(8);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_shuttgart"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(9);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_oren"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(4);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_dion"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(2);

                if(castle != null)

                    activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_gludio"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(1);

                if(castle != null)

                    activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_innadril"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(6);

                if(castle != null)

                    activeChar.sendPacket(new SiegeInfo(castle));

            }    

            else if (_command.startsWith("npc_"))

            {

                if (!activeChar.validateBypass(_command))

                    return;

                

                final int endOfId = _command.indexOf('_', 5);

                String id;

                

                if (endOfId > 0)

                {

                    id = _command.substring(4, endOfId);

                }

                else

                {

                    id = _command.substring(4);

                }

                

                try

                {

                    final L2Object object = L2World.getInstance().findObject(Integer.parseInt(id));

                    

                    if (_command.substring(endOfId + 1).startsWith("event_participate"))

                    {

                        L2Event.inscribePlayer(activeChar);

                    }

                    else if (_command.substring(endOfId + 1).startsWith("tvt_player_join "))

                    {

                        final String teamName = _command.substring(endOfId + 1).substring(16);

                        

                        if (TvT.is_joining())

                        {

                            TvT.addPlayer(activeChar, teamName);

                        }

                        else

                        {

                            activeChar.sendMessage("The event is already started. You can not join now!");

                        }

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("tvt_player_leave"))

                    {

                        if (TvT.is_joining())

                        {

                            TvT.removePlayer(activeChar);

                        }

                        else

                        {

                            activeChar.sendMessage("The event is already started. You can not leave now!");

                        }

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("dmevent_player_join"))

                    {

                        if (DM.is_joining())

                            DM.addPlayer(activeChar);

                        else

                            activeChar.sendMessage("The event is already started. You can't join now!");

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("dmevent_player_leave"))

                    {

                        if (DM.is_joining())

                            DM.removePlayer(activeChar);

                        else

                            activeChar.sendMessage("The event is already started. You can't leave now!");

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("ctf_player_join "))

                    {

                        final String teamName = _command.substring(endOfId + 1).substring(16);

                        if (CTF.is_joining())

                            CTF.addPlayer(activeChar, teamName);

                        else

                            activeChar.sendMessage("The event is already started. You can't join now!");

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("ctf_player_leave"))

                    {

                        if (CTF.is_joining())

                            CTF.removePlayer(activeChar);

                        else

                            activeChar.sendMessage("The event is already started. You can't leave now!");

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("vip_joinVIPTeam"))

                    {

                        VIP.addPlayerVIP(activeChar);

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("vip_joinNotVIPTeam"))

                    {

                        VIP.addPlayerNotVIP(activeChar);

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("vip_finishVIP"))

                    {

                        VIP.vipWin(activeChar);

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("event_participate"))

                    {

                        L2Event.inscribePlayer(activeChar);

                    }

                    

                    else if ((Config.ALLOW_CLASS_MASTERS && Config.ALLOW_REMOTE_CLASS_MASTERS && object instanceof L2ClassMasterInstance) || (object instanceof L2NpcInstance && endOfId > 0 && activeChar.isInsideRadius(object, L2NpcInstance.INTERACTION_DISTANCE, false, false)))

                    {

                        ((L2NpcInstance) object).onBypassFeedback(activeChar, _command.substring(endOfId + 1));

                    }

                    

                    activeChar.sendPacket(ActionFailed.STATIC_PACKET);

                }

                catch (final NumberFormatException nfe)

                {

                    if (Config.ENABLE_ALL_EXCEPTIONS)

                        nfe.printStackTrace();

                    

                }

            }

            // Draw a Symbol

            else if (_command.equals("Draw"))

            {

                final L2Object object = activeChar.getTarget();

                if (object instanceof L2NpcInstance)

                {

                    ((L2SymbolMakerInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            else if (_command.equals("RemoveList"))

            {

                final L2Object object = activeChar.getTarget();

                if (object instanceof L2NpcInstance)

                {

                    ((L2SymbolMakerInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            else if (_command.equals("Remove "))

            {

                final L2Object object = activeChar.getTarget();

                

                if (object instanceof L2NpcInstance)

                {

                    ((L2SymbolMakerInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            // Navigate throught Manor windows

            else if (_command.startsWith("manor_menu_select?"))

            {

                final L2Object object = activeChar.getTarget();

                if (object instanceof L2NpcInstance)

                {

                    ((L2NpcInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            else if (_command.startsWith("bbs_"))

            {

                CommunityBoard.getInstance().handleCommands(getClient(), _command);

            }

            else if (_command.startsWith("_bbs"))

            {

                CommunityBoard.getInstance().handleCommands(getClient(), _command);

            }

            else if (_command.startsWith("Quest "))

            {

                if (!activeChar.validateBypass(_command))

                    return;

                

                final L2PcInstance player = getClient().getActiveChar();

                if (player == null)

                    return;

                

                final String p = _command.substring(6).trim();

                final int idx = p.indexOf(' ');

                

                if (idx < 0)

                {

                    player.processQuestEvent(p, "");

                }

                else

                {

                    player.processQuestEvent(p.substring(0, idx), p.substring(idx).trim());

                }

            }

            

            // Jstar's Custom Bypass Caller!

            else if (_command.startsWith("custom_"))

            {

                final L2PcInstance player = getClient().getActiveChar();

                CustomBypassHandler.getInstance().handleBypass(player, _command);

            }

            else if (_command.startsWith("OlympiadArenaChange"))

            {

                Olympiad.bypassChangeArena(_command, activeChar);

            }

        }

        catch (final Exception e)

        {

            if (Config.ENABLE_ALL_EXCEPTIONS)

                e.printStackTrace();

            

            LOGGER.warn("Bad RequestBypassToServer: ", e);

        }

        // finally

        // {

        // activeChar.clearBypass();

        // }

    }

    

    /**

     * @param activeChar

     */

    private void comeHere(final L2PcInstance activeChar)

    {

        final L2Object obj = activeChar.getTarget();

        if (obj == null)

            return;

        

        if (obj instanceof L2NpcInstance)

        {

            final L2NpcInstance temp = (L2NpcInstance) obj;

            temp.setTarget(activeChar);

            temp.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(activeChar.getX(), activeChar.getY(), activeChar.getZ(), 0));

            // temp.moveTo(player.getX(),player.getY(), player.getZ(), 0 );

        }

        

    }

    

    private void playerHelp(final L2PcInstance activeChar, final String path)

    {

        if (path.contains(".."))

            return;

        

        final String filename = "data/html/help/" + path;

        final NpcHtmlMessage html = new NpcHtmlMessage(1);

        html.setFile(filename);

        activeChar.sendPacket(html);

    }

    

    @Override

    public String getType()

    {

        return "[C] 21 RequestBypassToServer";

    }

}

 

i think no what i have to do?

  • 0
Posted (edited)

create one more ->  else if (_command.startsWith("pvpTeleport"))

 

and inside of this bypass write your teleport method'

then your bypass

<button value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

should be 

 

<button value=\"PvP Zone\" action=\"bypass -h pvpTeleport\"

Edited by melron
Guest
This topic is now closed to further replies.


  • Posts

    • Hello! I am new to l2 server creation and i need your help please!!! I want to make my own l2 interlude c6 server with custom thing in it.  I need help with where to start. What source pack to pick to start and what to do. Please if you can help me i would appreciate it very much !!!
    • Need Discord with rare badge? VISIT US AND SHOP WITH US! NEW STOCK   Aged, Early Supporter Discord Accounts I sell HQ Aged and Early, Discord Accounts that are inactive and not flagged by discord at cheap prices   If you want to contact me, you can add me on discord: worldcoldwar Features: Format - age : email : pass : token Not flagged and undetected by discord HQ % With OGE Emails, password etc can be changed Unverified Early Supporter 24M Boost Badge HypeSquad Events Early Verified Bot Developer Early Supporters SHOP LINK: disvault1.mypaylix.gg/ For PayPal payments, please open a ticket. If you experience any problems with cryptocurrency payments, please open a ticket as well.
    • Tired of frantically switching between windows trying to find that specific Warlock who should be casting saves? Forgot which server you left your Warsmith on? This mod solves these problems! What it does: Turns the boring window title into an information panel: Server Name - Character Name [Class] Real-life examples: - ServerName - HardcoreFarm [Spoilerr] (who's been spoiling for 3 months already) - ServerName - ClericHelper [Buffer] (eternal buffer on standby) - ServerName - MainChar [Gladiator] (main character who's always AFK) Why you need this: For multiboxers - to avoid confusing where the DD is and where the healer is For the forgetful - if your memory is like a goldfish For streamers - viewers immediately see who's on screen For adults - when playing at work and need to quickly hide the window DLL only - no Interface files needed Installation (more complicated than making tea): 1. Download the DLL 2. Drop it into the System folder 3. Launch the client 4. Be amazed how you lived without this before!   Purchase Conditions: Price: 100$ Payment Method: USDT. How to Buy: Contact me on Telegram: @kiselevwv for a quick response. I will answer all your questions and provide additional information if needed. I guarantee functionality at the moment of sale and prompt assistance with setup after purchase.    
    • Hello Everyone   Wts adena  L2 REBORN C5 FRANZ x1 50kk stock 😉   Contact Discord :  topseller4081  
    • tratando de crear un GvE tengo problemas con el scripts como no se mucho de esto me estoy ayudando con IA pero no puedo salir de este bache      [06:19:43]  WARN Quest GvE_AI not found! [06:19:45]  WARN Quest GvE_AI not found! [06:19:50]  WARN Quest GvE_AI not found! [06:25:51]  WARN Quest GvE_AI not found!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..