Good night, well, I'm trying to configure my DM so that it has more than 1 respawn for the players when they are reborn and so do not stay that zerg giving area skill in the respawn .. But the char is only being born in 1 place .. where I'm wrong ?
I want the players to be born in different respawns and not only 1 is the retail dm.
Retail Code:
else if (_inEventDM && pk._inEventDM)
{
if (DM.is_teleport() || DM.is_started())
{
pk._countDMkills++;
final PlaySound ps = new PlaySound(0, "ItemSound.quest_itemget", 1, getObjectId(), getX(), getY(), getZ());
pk.setTitle("Kills: " + pk._countDMkills);
pk.sendPacket(ps);
pk.broadcastUserInfo();
if (Config.DM_ENABLE_KILL_REWARD)
{
final L2Item reward = ItemTable.getInstance().getTemplate(Config.DM_KILL_REWARD_ID);
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Added new Updates/Fixes: 28-05-2023.
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Fixed: a bug when you have party not showing the buffs properly.
Fixed: small issue on skills bar.
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Fixed: issue on target when uses geodata.
Updated: L2Server threads because sometimes not moving to the correct core, running with better perfomance now.
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nortim
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