It might be a stupid question but I didn't find antyhing useful in the web. I have one unclear point about l2 drop system. As I undestand there are categories. Each category has chance to be selected randomly. And each category has one or more items within. But only one item could drop from the category. And that's what confuses me. For example, category has 4 items: item1 with 5% chance, item2 with 10% chance, item 3 with 25% chance and item4, item5 both with 30%. And the random number is 15. Which item should be selected and how??? For me it looks logically if every item with chance > random chance should be selected but as I unsdenstood correcly this is not the case: only one item from category goes to the ground. But what kind of calculations can handle that? :poker face:
L2jMobius has a variety of servers, that all are actively developed.
https://gitlab.com/MobiusDevelopment/L2J_Mobius
Better version if you donate 200 euros to the project? Yes.
https://l2jmobius.org
A tutorial is provided.
https://l2jmobius.org/forum/index.php?topic=3231.0
Please do not come if you cannot compile and test on your own.
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Question
newrostman
Hello, guys.
It might be a stupid question but I didn't find antyhing useful in the web. I have one unclear point about l2 drop system.
As I undestand there are categories. Each category has chance to be selected randomly. And each category has one or more items within. But only one item could drop from the category. And that's what confuses me. For example, category has 4 items: item1 with 5% chance, item2 with 10% chance, item 3 with 25% chance and item4, item5 both with 30%.
And the random number is 15. Which item should be selected and how??? For me it looks logically if every item with chance > random chance should be selected but as I unsdenstood correcly this is not the case: only one item from category goes to the ground. But what kind of calculations can handle that? :poker face:
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