It might be a stupid question but I didn't find antyhing useful in the web. I have one unclear point about l2 drop system. As I undestand there are categories. Each category has chance to be selected randomly. And each category has one or more items within. But only one item could drop from the category. And that's what confuses me. For example, category has 4 items: item1 with 5% chance, item2 with 10% chance, item 3 with 25% chance and item4, item5 both with 30%. And the random number is 15. Which item should be selected and how??? For me it looks logically if every item with chance > random chance should be selected but as I unsdenstood correcly this is not the case: only one item from category goes to the ground. But what kind of calculations can handle that? :poker face:
Responsibilities
• Working with the Lineage 2 server datapack
• Editing and maintaining:
• NPCs, mobs, raids, minions
• Skills, items, multisell, buylists
• Quests (XML + HTML)
• Spawn lists, territories, siege data
• Balancing:
• EXP / SP / Drop / Spoil
• Economy, shops, crafting
• PvE progression without PvP bias
• Testing changes:
• clean characters + GM testing
• server restarts
• log analysis
Required Skills
• Excellent knowledge of the Lineage 2 datapack structure
• Confident work with XML / CSV / TXT
• Understanding of Interlude mechanics:
• aggro, AI, land-rate
• champion / raid mechanics
• Understanding of interdependencies:
• item ↔ skill ↔ NPC ↔ quest
• Careful handling of IDs (without breaking compatibility)
Would Be a Big Plus
• Experience with L2J forks
• Understanding of the Java side of the server (datapack ↔ code integration level)
• Experience with custom systems:
• dynamic rates
• stage-based progression
• seasonal / PvE events
• Ability to balance using tables and formulas rather than “by feel”
We Are Not Looking for Someone Who
• Copies datapacks from other servers
• Changes IDs without understanding the consequences
• Creates multisells with infinite profit
• Does not test changes after a restart
• Balances “by intuition”
Question
newrostman
Hello, guys.
It might be a stupid question but I didn't find antyhing useful in the web. I have one unclear point about l2 drop system.
As I undestand there are categories. Each category has chance to be selected randomly. And each category has one or more items within. But only one item could drop from the category. And that's what confuses me. For example, category has 4 items: item1 with 5% chance, item2 with 10% chance, item 3 with 25% chance and item4, item5 both with 30%.
And the random number is 15. Which item should be selected and how??? For me it looks logically if every item with chance > random chance should be selected but as I unsdenstood correcly this is not the case: only one item from category goes to the ground. But what kind of calculations can handle that? :poker face:
4 answers to this question
Recommended Posts