dedak512 Posted January 26, 2017 Posted January 26, 2017 Lets say that I have packet: 01 21 B7 00 10 8B 42 02 00 F5 69 00 00 49 F7 FF FF 98 42 02 00 76 69 00 00 63 F7 FF FF I know that is a MoveToLocation packet, I know structure of it, but is it possible to somehow get a data stored in this packet?
spambot Posted January 26, 2017 Posted January 26, 2017 Lets say that I have packet: 01 21 B7 00 10 8B 42 02 00 F5 69 00 00 49 F7 FF FF 98 42 02 00 76 69 00 00 63 F7 FF FF I know that is a MoveToLocation packet, I know structure of it, but is it possible to somehow get a data stored in this packet? what you need packet data for?
Szakalaka Posted January 26, 2017 Posted January 26, 2017 01=MoveToLocation:d(ObjectID)d(ToX)d(ToY)d(ToZ)d(OrigX)d(OrigY)d(OrigZ) 01 21 B7 00 10 object with id 0x1000b721 moved from 8B 42 02 00 x 148107 F5 69 00 00 y 27125 49 F7 FF FF z -2231 to 98 42 02 00 x 148120 76 69 00 00 y 26998 63 F7 FF FF z -2205
dedak512 Posted January 26, 2017 Author Posted January 26, 2017 How did you do that? I mean this part where you converting those values
Szakalaka Posted January 27, 2017 Posted January 27, 2017 (edited) https://en.wikipedia.org/wiki/Endianness U mean that? Edited January 27, 2017 by Szakalaka
Anarchy Posted January 27, 2017 Posted January 27, 2017 if you're lazy l2phx has a built in converter for such things :p
camenomat0 Posted February 20, 2017 Posted February 20, 2017 hello,can i ask what can someone do with this?how this packets help ?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now