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in conclusion when somebody who has a project for 10+ years still on development writes an e-say to try until you succeed and then advertises his project, one of the reasons is he needs money, so l2j has once more become pure expensive hobby, you wont make money out of it. You can still use L2jFrozen and get better results for this, i know some people that done it keep in mind that C in aCis stands for Crappy, and after all these years its not a cool wordplay anymore, its a fact, prove me wrong.
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First, don't really follow the "main voice", moreover if you consider it an hobby. Simply do what you want, you got only one life so use it as you want. If you make it an hobby, it's exactly like piano, or velo - only practice makes you better. Secondly, how do you learn things ? It's actually a really important question, since some can simply be scholar, read books (theory) then practice ; and some simply can't read books. I'm the second type, I hated school, I find it boring - my knowledge in Java comes from try-and-fail. You improve your coding style every year or so, I can myself rewrite my own code (which I already considered top-notched) after a while. You always learn something new - even if Java barely evolves. L2J is a fun way to learn programming, it's a giant sandbox where you can edit anything, and I believe it should be taken as it. My own way of learning was as follow : Add existing customs, no matter what they are : the point is to know main classes used by L2J / customs. L2J is barely Java knowledge ; the true knowledge is to know WHAT to search in WHICH location (what I call, organization). You have to understand than EVERYTHING you think already exists, in a form on another, in the source code. A custom is only the association of the different mechanisms you found "here and there", glued together in a proper goal. Once you know main classes to edit, and the customs you added are compiling fine, the main point is to know WHAT exactly you DID. Try to understand WHY and WHERE you actually copied the code. Third point would be to MANIPULATE the customs you added in order to fit your wish. First edit little values, then logic conditions ; eventually add a new Config, or a new functionality to the custom. Fourth point would be to begin to craft your own ideas. Once again, EVERYTHING already exists, in a form or another. You want a cycled event ? You got Seven Signs main task as exemple. Npc ? Search any type of Npc and figure out what it does. Fifth point would be to understand Java - mostly containers (WHAT and WHERE to use them), variables types and main Java mechanisms (inheritance, static modifier, etc). You should also begin to cut your code into maintainable classes or methods. Java can actually run without optimization, but bigger your ideas, more optimized and well-thought it should be. It's direct saved time in the future, and you would thank yourself doing so. Main tips : ALWAYS use any type of versioning system - GIT or SVN. It allows to save your work, step by step and eventually revert back anytime you want if you terribly messed up. L2J is 80% organization knowledge, and 20% Java knowledge. Basically, if you know WHAT and WHERE to search, if you aren't dumb, it's easy to replicate and re-use things. Cherry on top is to use a already good coded pack to avoid copy-paste crap and get bad habits. Avoid any type of russian or brazilian packs, for exemple - their best ability is to leak someone's else code. Obviously you need some default sense of logic, but Java and programming in general help you to improve it. Finally, most of your questions could be solved joining related Discord (at least for aCis, I can't speak for others) - from the moment your question was correctly asked (and you seemed to search for the answer). My community (and myself) welcomes newbies, but got some issues with noobies. The simpliest is to try, fail and repeat until you succeed - it sounds stupid, but that's basically how life works. PS : about Java ressources, before ChatGPT, it was mostly about stackoverflow website, and site like Baeldung's one. With ChatGPT and alike, you generally double-cross AI output to avoid fucked up answers. Also, care about AI, they are often hallucinating really hard, even today. They can give you complete wrong answer, you tell them they are wrong, and they say "indeed, I suck, sorry - here's a new fucked up answer". You shouldn't 100% rely over AI answer, even if that can give sometimes legit answers, full code or just skeletons of ideas. PPS : I don't think there are reliable ressources regarding L2J itself, also most of the proposed code decays pretty fast if the source code is actually maintained (at least for aCis). Still, old coded customs for old aCis sources are actually a good beginner challenge to apply on latest source.
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WTS: - AQ - Baium - Zaken - Frintezza - Vesper Fighter Focus Fire Element pm for detalis
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l2jkain
Hello, I found a Frintezza on the internet, I adapted it, but it's very buggy. Someone help me to fix it. I do not do the minina idea. What else to change my server is already online. I wanted the Frintezza to make an event.
This code is a member of the forum but he has the same error !!
Code bug:
### Eclipse Workspace Patch 1.0 #P aCis_gameserver Index: config/npcs.properties =================================================================== --- config/npcs.properties (revision 90) +++ config/npcs.properties (working copy) @@ -185,9 +185,13 @@ # Random interval. Value is hour. FrintezzaRandomSpawn = 8 -# Delay of appearance time of Frintezza. Value is minute. -FrintezzaWaitTime = 1 +# Delay of appearance time of Frintezza. Value is minutes. +FrintezzaWaitTime = 10 +# Min and Max Party in Frintezza Default Min = 4 | Max = 5 +FrintezzaMinParties = 4 +FrintezzaMaxParties = 5 + # ------------------------------------------------------------ # Orfen # ------------------------------------------------------------ Index: java/net/sf/l2j/Config.java =================================================================== --- java/net/sf/l2j/Config.java (revision 90) +++ java/net/sf/l2j/Config.java (working copy) @@ -347,6 +347,8 @@ public static int SPAWN_INTERVAL_FRINTEZZA; public static int RANDOM_SPAWN_TIME_FRINTEZZA; public static int WAIT_TIME_FRINTEZZA; + public static int FRINTEZZA_MIN_PARTIES; + public static int FRINTEZZA_MAX_PARTIES; public static int SPAWN_INTERVAL_ORFEN; public static int RANDOM_SPAWN_TIME_ORFEN; @@ -1052,7 +1054,9 @@ SPAWN_INTERVAL_FRINTEZZA = npcs.getProperty("FrintezzaSpawnInterval", 48); RANDOM_SPAWN_TIME_FRINTEZZA = npcs.getProperty("FrintezzaRandomSpawn", 8); - WAIT_TIME_FRINTEZZA = npcs.getProperty("FrintezzaWaitTime", 1) * 60000; + WAIT_TIME_FRINTEZZA = npcs.getProperty("FrintezzaWaitTime", 10) * 60000; + FRINTEZZA_MIN_PARTIES = npcs.getProperty("FrintezzaMinParties", 4); + FRINTEZZA_MAX_PARTIES = npcs.getProperty("FrintezzaMaxParties", 5); SPAWN_INTERVAL_ORFEN = npcs.getProperty("OrfenSpawnInterval", 48); RANDOM_SPAWN_TIME_ORFEN = npcs.getProperty("OrfenRandomSpawn", 20); Index: java/net/sf/l2j/gameserver/scripting/scripts/ai/individual/Frintezza.java =================================================================== --- java/net/sf/l2j/gameserver/scripting/scripts/ai/individual/Frintezza.java (revision 0) +++ java/net/sf/l2j/gameserver/scripting/scripts/ai/individual/Frintezza.java (working copy) @@ -0,0 +1,1503 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package net.sf.l2j.gameserver.scripting.scripts.ai.individual; + +import java.util.List; +import java.util.concurrent.CopyOnWriteArrayList; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.ai.CtrlIntention; +import net.sf.l2j.gameserver.datatables.DoorTable; +import net.sf.l2j.gameserver.datatables.SkillTable; +import net.sf.l2j.gameserver.instancemanager.GrandBossManager; +import net.sf.l2j.gameserver.instancemanager.ZoneManager; +import net.sf.l2j.gameserver.model.L2CommandChannel; +import net.sf.l2j.gameserver.model.L2Party; +import net.sf.l2j.gameserver.model.L2Skill; +import net.sf.l2j.gameserver.model.actor.L2Attackable; +import net.sf.l2j.gameserver.model.actor.L2Character; +import net.sf.l2j.gameserver.model.actor.L2Npc; +import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance; +import net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance; +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; +import net.sf.l2j.gameserver.model.zone.type.L2BossZone; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.AbstractNpcInfo.NpcInfo; +import net.sf.l2j.gameserver.network.serverpackets.CreatureSay; +import net.sf.l2j.gameserver.network.serverpackets.Earthquake; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillCanceld; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; +import net.sf.l2j.gameserver.network.serverpackets.NpcSay; +import net.sf.l2j.gameserver.network.serverpackets.PlaySound; +import net.sf.l2j.gameserver.network.serverpackets.SocialAction; +import net.sf.l2j.gameserver.network.serverpackets.SpecialCamera; +import net.sf.l2j.gameserver.network.serverpackets.SystemMessage; +import net.sf.l2j.gameserver.scripting.scripts.ai.L2AttackableAIScript; +import net.sf.l2j.gameserver.skills.AbnormalEffect; +import net.sf.l2j.gameserver.templates.StatsSet; + +/** + * Frintezza AI + * @author Darki699 + * @author SANDMAN L2J_JP(modified) + * @author JOJO Update by rocknow Updated by L2jOff team + */ +public class Frintezza extends L2AttackableAIScript +{ + private static final int[][] _invadeLoc = + { + { 174102, -76039, -5105 }, + { 173235, -76884, -5105 }, + { 175003, -76933, -5105 }, + { 174196, -76190, -5105 }, + { 174013, -76120, -5105 }, + { 173263, -75161, -5105 } + }; + private static final int[][] _skill = + { + { 5015, 1, 5000 }, + { 5015, 4, 5000 }, + { 5015, 2, 5000 }, + { 5015, 5, 5000 }, + { 5018, 1, 10000 }, + { 5016, 1, 5000 }, + { 5015, 3, 5000 }, + { 5015, 6, 5000 }, + { 5018, 2, 10000 }, + { 5019, 1, 10000 }, + { 5016, 1, 5000 } + }; + private static final int[][] _mobLoc = + { + { 18328,172894,-76019,-5107,243 }, + { 18328,174095,-77279,-5107,16216 }, + { 18328,174111,-74833,-5107,49043 }, + { 18328,175344,-76042,-5107,32847 }, + { 18330,173489,-76227,-5134,63565 }, + { 18330,173498,-75724,-5107,58498 }, + { 18330,174365,-76745,-5107,22424 }, + { 18330,174570,-75584,-5107,31968 }, + { 18330,174613,-76179,-5107,31471 }, + { 18332,173620,-75981,-5107,4588 }, + { 18332,173630,-76340,-5107,62454 }, + { 18332,173755,-75613,-5107,57892 }, + { 18332,173823,-76688,-5107,2411 }, + { 18332,174000,-75411,-5107,54718 }, + { 18332,174487,-75555,-5107,33861 }, + { 18332,174517,-76471,-5107,21893 }, + { 18332,174576,-76122,-5107,31176 }, + { 18332,174600,-75841,-5134,35927 }, + { 18329,173481,-76043,-5107,61312 }, + { 18329,173539,-75678,-5107,59524 }, + { 18329,173584,-76386,-5107,3041 }, + { 18329,173773,-75420,-5107,51115 }, + { 18329,173777,-76650,-5107,12588 }, + { 18329,174585,-76510,-5107,21704 }, + { 18329,174623,-75571,-5107,40141 }, + { 18329,174744,-76240,-5107,29202 }, + { 18329,174769,-75895,-5107,29572 }, + { 18333,173861,-76011,-5107,383 }, + { 18333,173872,-76461,-5107,8041 }, + { 18333,173898,-75668,-5107,51856 }, + { 18333,174422,-75689,-5107,42878 }, + { 18333,174460,-76355,-5107,27311 }, + { 18333,174483,-76041,-5107,30947 }, + { 18331,173515,-76184,-5107,6971 }, + { 18331,173516,-75790,-5134,3142 }, + { 18331,173696,-76675,-5107,6757 }, + { 18331,173766,-75502,-5134,60827 }, + { 18331,174473,-75321,-5107,37147 }, + { 18331,174493,-76505,-5107,34503 }, + { 18331,174568,-75654,-5134,41661 }, + { 18331,174584,-76263,-5107,31729 }, + { 18339,173892,-81592,-5123,50849 }, + { 18339,173958,-81820,-5123,7459 }, + { 18339,174128,-81805,-5150,21495 }, + { 18339,174245,-81566,-5123,41760 }, + { 18334,173264,-81529,-5072,1646 }, + { 18334,173265,-81656,-5072,441 }, + { 18334,173267,-81889,-5072,0 }, + { 18334,173271,-82015,-5072,65382 }, + { 18334,174867,-81655,-5073,32537 }, + { 18334,174868,-81890,-5073,32768 }, + { 18334,174869,-81485,-5073,32315 }, + { 18334,174871,-82017,-5073,33007 }, + { 18335,173074,-80817,-5107,8353 }, + { 18335,173128,-82702,-5107,5345 }, + { 18335,173181,-82544,-5107,65135 }, + { 18335,173191,-80981,-5107,6947 }, + { 18335,174859,-80889,-5134,24103 }, + { 18335,174924,-82666,-5107,38710 }, + { 18335,174947,-80733,-5107,22449 }, + { 18335,175096,-82724,-5107,42205 }, + { 18336,173435,-80512,-5107,65215 }, + { 18336,173440,-82948,-5107,417 }, + { 18336,173443,-83120,-5107,1094 }, + { 18336,173463,-83064,-5107,286 }, + { 18336,173465,-80453,-5107,174 }, + { 18336,173465,-83006,-5107,2604 }, + { 18336,173468,-82889,-5107,316 }, + { 18336,173469,-80570,-5107,65353 }, + { 18336,173469,-80628,-5107,166 }, + { 18336,173492,-83121,-5107,394 }, + { 18336,173493,-80683,-5107,0 }, + { 18336,173497,-80510,-5134,417 }, + { 18336,173499,-82947,-5107,0 }, + { 18336,173521,-83063,-5107,316 }, + { 18336,173523,-82889,-5107,128 }, + { 18336,173524,-80627,-5134,65027 }, + { 18336,173524,-83007,-5107,0 }, + { 18336,173526,-80452,-5107,64735 }, + { 18336,173527,-80569,-5134,65062 }, + { 18336,174602,-83122,-5107,33104 }, + { 18336,174604,-82949,-5107,33184 }, + { 18336,174609,-80514,-5107,33234 }, + { 18336,174609,-80684,-5107,32851 }, + { 18336,174629,-80627,-5107,33346 }, + { 18336,174632,-80570,-5107,32896 }, + { 18336,174632,-83066,-5107,32768 }, + { 18336,174635,-82893,-5107,33594 }, + { 18336,174636,-80456,-5107,32065 }, + { 18336,174639,-83008,-5107,33057 }, + { 18336,174660,-80512,-5107,33057 }, + { 18336,174661,-83121,-5107,32768 }, + { 18336,174663,-82948,-5107,32768 }, + { 18336,174664,-80685,-5107,32676 }, + { 18336,174687,-83008,-5107,32520 }, + { 18336,174691,-83066,-5107,32961 }, + { 18336,174692,-80455,-5107,33202 }, + { 18336,174692,-80571,-5107,32768 }, + { 18336,174693,-80630,-5107,32994 }, + { 18336,174693,-82889,-5107,32622 }, + { 18337,172837,-82382,-5107,58363 }, + { 18337,172867,-81123,-5107,64055 }, + { 18337,172883,-82495,-5107,64764 }, + { 18337,172916,-81033,-5107,7099 }, + { 18337,172940,-82325,-5107,58998 }, + { 18337,172946,-82435,-5107,58038 }, + { 18337,172971,-81198,-5107,14768 }, + { 18337,172992,-81091,-5107,9438 }, + { 18337,173032,-82365,-5107,59041 }, + { 18337,173064,-81125,-5107,5827 }, + { 18337,175014,-81173,-5107,26398 }, + { 18337,175061,-82374,-5107,43290 }, + { 18337,175096,-81080,-5107,24719 }, + { 18337,175169,-82453,-5107,37672 }, + { 18337,175172,-80972,-5107,32315 }, + { 18337,175174,-82328,-5107,41760 }, + { 18337,175197,-81157,-5107,27617 }, + { 18337,175245,-82547,-5107,40275 }, + { 18337,175249,-81075,-5107,28435 }, + { 18337,175292,-82432,-5107,42225 }, + { 18338,173014,-82628,-5107,11874 }, + { 18338,173033,-80920,-5107,10425 }, + { 18338,173095,-82520,-5107,49152 }, + { 18338,173115,-80986,-5107,9611 }, + { 18338,173144,-80894,-5107,5345 }, + { 18338,173147,-82602,-5107,51316 }, + { 18338,174912,-80825,-5107,24270 }, + { 18338,174935,-80899,-5107,18061 }, + { 18338,175016,-82697,-5107,39533 }, + { 18338,175041,-80834,-5107,25420 }, + { 18338,175071,-82549,-5107,39163 }, + { 18338,175154,-82619,-5107,36345 } + }; + + private static final int SCARLET1 = 29046; + private static final int SCARLET2 = 29047; + private static final int FRINTEZZA = 29045; + private static final int GUIDE = 32011; + private static final int CUBE = 29061; + + // Frintezza Status Tracking : + private static final byte DORMANT = 0; // Frintezza is spawned and no one has entered yet. Entry is unlocked + private static final byte WAITING = 1; // Frintezza is spawend and someone has entered, triggering a 30 minute window for additional people to enter before he unleashes his attack. Entry is unlocked + private static final byte FIGHTING = 2; // Frintezza is engaged in battle, annihilating his foes. Entry is locked + private static final byte DEAD = 3; // Frintezza has been killed. Entry is locked + + private static long _LastAction = 0; + private static int _Angle = 0; + private static int _Heading = 0; + private static int _LocCycle = 0; + private static int _Bomber = 0; + private static int _CheckDie = 0; + private static int _OnCheck = 0; + private static int _OnSong = 0; + private static int _Abnormal = 0; + private static int _OnMorph = 0; + private static int _Scarlet_x = 0; + private static int _Scarlet_y = 0; + private static int _Scarlet_z = 0; + private static int _Scarlet_h = 0; + private static int _SecondMorph = 0; + private static int _ThirdMorph = 0; + private static int _KillHallAlarmDevice = 0; + private static int _KillDarkChoirPlayer = 0; + private static int _KillDarkChoirCaptain = 0; + + private static L2BossZone _Zone; + private L2GrandBossInstance frintezza, weakScarlet, strongScarlet, activeScarlet; + private L2MonsterInstance demon1, demon2, demon3, demon4, portrait1, portrait2, portrait3, portrait4; + private L2Npc _frintezzaDummy, _overheadDummy, _portraitDummy1, _portraitDummy3, _scarletDummy; + private static List<L2PcInstance> _PlayersInside = new CopyOnWriteArrayList<>(); + private static List<L2Npc> _Room1Mobs = new CopyOnWriteArrayList<>(); + private static List<L2Npc> _Room2Mobs = new CopyOnWriteArrayList<>(); + private static List<L2Attackable> Minions = new CopyOnWriteArrayList<>(); + + // Boss: Frintezza + public Frintezza() + { + super("ai/individual"); + int[] mob = {SCARLET1, SCARLET2, FRINTEZZA, 18328, 18329, 18330, 18331, 18332, 18333, 18334, 18335, 18336, 18337, 18338, 18339, 29048, 29049, 29050, 29051}; + _Zone = ZoneManager.getInstance().getZoneById(110011, L2BossZone.class); + addAttackId(mob); + addKillId(mob); + addStartNpc(GUIDE); + addTalkId(GUIDE); + addStartNpc(CUBE); + addTalkId(CUBE); + StatsSet info = GrandBossManager.getInstance().getStatsSet(FRINTEZZA); + int status = GrandBossManager.getInstance().getBossStatus(FRINTEZZA); + if (status == DEAD) + { + long temp = (info.getLong("respawn_time") - System.currentTimeMillis()); + if (temp > 0) + startQuestTimer("frintezza_unlock", temp, null, null, false); + else + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT); + } + else if (status != DORMANT) + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT); + } + + @Override + public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) + { + long temp = 0; + if (event.equalsIgnoreCase("waiting")) + { + startQuestTimer("close", 27000, npc, null, false); + startQuestTimer("camera_1", 30000, npc, null, false); + _Zone.broadcastPacket(new Earthquake(174232, -88020, -5116, 45, 27)); + } + else if (event.equalsIgnoreCase("room1_spawn")) + { + CreatureSay cs = new CreatureSay(0, 1, "Hall Alarm Device", "Intruders! Sound the alarm!"); + _Zone.broadcastPacket(cs); + for (int i = 0; i <= 17; i++) + { + L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0, false); + _Room1Mobs.add(mob); + } + } + else if (event.equalsIgnoreCase("room1_spawn2")) + { + for (int i = 18; i <= 26; i++) + { + L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0, false); + _Room1Mobs.add(mob); + } + } + else if (event.equalsIgnoreCase("room1_spawn3")) + { + for (int i = 27; i <= 32; i++) + { + L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0, false); + _Room1Mobs.add(mob); + } + } + else if (event.equalsIgnoreCase("room1_spawn4")) + { + for (int i = 33; i <= 40; i++) + { + L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0, false); + _Room1Mobs.add(mob); + } + } + else if (event.equalsIgnoreCase("room2_spawn")) + { + for (int i = 41; i <= 44; i++) + { + L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0, false); + _Room2Mobs.add(mob); + } + } + else if (event.equalsIgnoreCase("room2_spawn2")) + { + for (int i = 45; i <= 131; i++) + { + L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0, false); + _Room2Mobs.add(mob); + } + } + else if (event.equalsIgnoreCase("room1_del")) + { + for (L2Npc mob : _Room1Mobs) + { + if (mob != null) + mob.deleteMe(); + } + _Room1Mobs.clear(); + } + else if (event.equalsIgnoreCase("room2_del")) + { + for (L2Npc mob : _Room2Mobs) + { + if (mob != null) + mob.deleteMe(); + } + _Room2Mobs.clear(); + } + else if (event.equalsIgnoreCase("room3_del")) + { + if (demon1 != null) + demon1.deleteMe(); + if (demon2 != null) + demon2.deleteMe(); + if (demon3 != null) + demon3.deleteMe(); + if (demon4 != null) + demon4.deleteMe(); + if (portrait1 != null) + portrait1.deleteMe(); + if (portrait2 != null) + portrait2.deleteMe(); + if (portrait3 != null) + portrait3.deleteMe(); + if (portrait4 != null) + portrait4.deleteMe(); + if (frintezza != null) + frintezza.deleteMe(); + if (weakScarlet != null) + weakScarlet.deleteMe(); + if (strongScarlet != null) + strongScarlet.deleteMe(); + + demon1 = null; + demon2 = null; + demon3 = null; + demon4 = null; + portrait1 = null; + portrait2 = null; + portrait3 = null; + portrait4 = null; + frintezza = null; + weakScarlet = null; + strongScarlet = null; + activeScarlet = null; + } + else if (event.equalsIgnoreCase("clean")) + { + _LastAction = 0; + _LocCycle = 0; + _CheckDie = 0; + _OnCheck = 0; + _Abnormal = 0; + _OnMorph = 0; + _SecondMorph = 0; + _ThirdMorph = 0; + _KillHallAlarmDevice = 0; + _KillDarkChoirPlayer = 0; + _KillDarkChoirCaptain = 0; + _PlayersInside.clear(); + } + else if (event.equalsIgnoreCase("close")) + { + for (int i = 25150051; i <= 25150058; i++) + DoorTable.getInstance().getDoor(i).closeMe(); + for (int i = 25150061; i <= 25150070; i++) + DoorTable.getInstance().getDoor(i).closeMe(); + + DoorTable.getInstance().getDoor(25150042).closeMe(); + DoorTable.getInstance().getDoor(25150043).closeMe(); + DoorTable.getInstance().getDoor(25150045).closeMe(); + DoorTable.getInstance().getDoor(25150046).closeMe(); + } + else if (event.equalsIgnoreCase("loc_check")) + { + if (GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING) + { + if (!_Zone.isInsideZone(npc)) + npc.teleToLocation(174232, -88020, -5116, 0); + if (npc.getX() < 171932 || npc.getX() > 176532 || npc.getY() < -90320 || npc.getY() > -85720 || npc.getZ() < -5130) + npc.teleToLocation(174232, -88020, -5116, 0); + } + } + else if (event.equalsIgnoreCase("camera_1")) + { + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, FIGHTING); + _frintezzaDummy = addSpawn(29052, 174240, -89805, -5022, 16048, false, 0, false); + _frintezzaDummy.setIsInvul(true); + _frintezzaDummy.setIsImmobilized(true); + _overheadDummy = addSpawn(29052, 174232, -88020, -5110, 16384, false, 0, false); + _overheadDummy.setIsInvul(true); + _overheadDummy.setIsImmobilized(true); + _overheadDummy.setCollisionHeight(600); + _Zone.broadcastPacket(new NpcInfo(_overheadDummy, null)); + _portraitDummy1 = addSpawn(29052, 172450, -87890, -5100, 16048, false, 0, false); + _portraitDummy1.setIsImmobilized(true); + _portraitDummy1.setIsInvul(true); + _portraitDummy3 = addSpawn(29052, 176012, -87890, -5100, 16048, false, 0, false); + _portraitDummy3.setIsImmobilized(true); + _portraitDummy3.setIsInvul(true); + _scarletDummy = addSpawn(29053, 174232, -88020, -5110, 16384, false, 0, false); + _scarletDummy.setIsInvul(true); + _scarletDummy.setIsImmobilized(true); + startQuestTimer("stop_pc", 0, npc, null, false); + startQuestTimer("camera_2", 1000, _overheadDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_2")) + { + _Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 0, 75, -89, 0, 100, 0, 0, 1, 0)); + startQuestTimer("camera_2b", 0, _overheadDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_2b")) + { + _Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 0, 75, -89, 0, 100, 0, 0, 1, 0)); + startQuestTimer("camera_3", 0, _overheadDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_3")) + { + _Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 300, 90, -10, 6500, 7000, 0, 0, 1, 0)); + frintezza = (L2GrandBossInstance) addSpawn(FRINTEZZA, 174240, -89805, -5022, 16048, false, 0, false); + GrandBossManager.getInstance().addBoss(frintezza); + frintezza.setIsImmobilized(true); + frintezza.setIsInvul(true); + frintezza.disableAllSkills(); + _Zone.updateKnownList(frintezza); + demon2 = (L2MonsterInstance) addSpawn(29051, 175876, -88713, -5100, 28205, false, 0, false); + demon2.setIsImmobilized(true); + demon2.disableAllSkills(); + _Zone.updateKnownList(demon2); + demon3 = (L2MonsterInstance) addSpawn(29051, 172608, -88702, -5100, 64817, false, 0, false); + demon3.setIsImmobilized(true); + demon3.disableAllSkills(); + _Zone.updateKnownList(demon3); + demon1 = (L2MonsterInstance) addSpawn(29050, 175833, -87165, -5100, 35048, false, 0, false); + demon1.setIsImmobilized(true); + demon1.disableAllSkills(); + _Zone.updateKnownList(demon1); + demon4 = (L2MonsterInstance) addSpawn(29050, 172634, -87165, -5100, 57730, false, 0, false); + demon4.setIsImmobilized(true); + demon4.disableAllSkills(); + _Zone.updateKnownList(demon4); + startQuestTimer("camera_4", 6500, _overheadDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_4")) + { + _Zone.broadcastPacket(new SpecialCamera(_frintezzaDummy.getObjectId(), 1800, 90, 8, 6500, 7000, 0, 0, 1, 0)); + startQuestTimer("camera_5", 900, _frintezzaDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_5")) + { + _Zone.broadcastPacket(new SpecialCamera(_frintezzaDummy.getObjectId(), 140, 90, 10, 2500, 4500, 0, 0, 1, 0)); + startQuestTimer("camera_5b", 4000, _frintezzaDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_5b")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 40, 75, -10, 0, 1000, 0, 0, 1, 0)); + startQuestTimer("camera_6", 0, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_6")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 40, 75, -10, 0, 12000, 0, 0, 1, 0)); + startQuestTimer("camera_7", 1350, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_7")) + { + _Zone.broadcastPacket(new SocialAction(frintezza, 2)); + startQuestTimer("camera_8", 7000, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_8")) + { + startQuestTimer("camera_9", 1000, frintezza, null, false); + _frintezzaDummy.deleteMe(); + _frintezzaDummy = null; + } + else if (event.equalsIgnoreCase("camera_9")) + { + _Zone.broadcastPacket(new SocialAction(demon2, 1)); + _Zone.broadcastPacket(new SocialAction(demon3, 1)); + startQuestTimer("camera_9b", 400, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_9b")) + { + _Zone.broadcastPacket(new SocialAction(demon1, 1)); + _Zone.broadcastPacket(new SocialAction(demon4, 1)); + for (L2Character pc : _Zone.getCharactersInside()) + { + if (pc instanceof L2PcInstance) + if (pc.getX() < 174232) + pc.broadcastPacket(new SpecialCamera(_portraitDummy1.getObjectId(), 1000, 118, 0, 0, 1000, 0, 0, 1, 0)); + else + pc.broadcastPacket(new SpecialCamera(_portraitDummy3.getObjectId(), 1000, 62, 0, 0, 1000, 0, 0, 1, 0)); + } + startQuestTimer("camera_9c", 0, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_9c")) + { + for (L2Character pc : _Zone.getCharactersInside()) + { + if (pc instanceof L2PcInstance) + if (pc.getX() < 174232) + pc.broadcastPacket(new SpecialCamera(_portraitDummy1.getObjectId(), 1000, 118, 0, 0, 10000, 0, 0, 1, 0)); + else + pc.broadcastPacket(new SpecialCamera(_portraitDummy3.getObjectId(), 1000, 62, 0, 0, 10000, 0, 0, 1, 0)); + } + startQuestTimer("camera_10", 2000, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_10")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 240, 90, 0, 0, 1000, 0, 0, 1, 0)); + startQuestTimer("camera_11", 0, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_11")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 240, 90, 25, 5500, 10000, 0, 0, 1, 0)); + _Zone.broadcastPacket(new SocialAction(frintezza, 3)); + _portraitDummy1.deleteMe(); + _portraitDummy3.deleteMe(); + _portraitDummy1 = null; + _portraitDummy3 = null; + startQuestTimer("camera_12", 4500, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_12")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 195, 35, 0, 10000, 0, 0, 1, 0)); + startQuestTimer("camera_13", 700, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_13")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 195, 35, 0, 10000, 0, 0, 1, 0)); + startQuestTimer("camera_14", 1300, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_14")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 120, 180, 45, 1500, 10000, 0, 0, 1, 0)); + _Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5006, 1, 34000, 0)); + startQuestTimer("camera_16", 1500, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_16")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 520, 135, 45, 8000, 10000, 0, 0, 1, 0)); + startQuestTimer("camera_17", 7500, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_17")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 1500, 110, 25, 10000, 13000, 0, 0, 1, 0)); + startQuestTimer("camera_18", 9500, frintezza, null, false); + } + else if (event.equalsIgnoreCase("camera_18")) + { + _Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 930, 160, -20, 0, 1000, 0, 0, 1, 0)); + startQuestTimer("camera_18b", 0, _overheadDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_18b")) + { + _Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 600, 180, -25, 0, 10000, 0, 0, 1, 0)); + _Zone.broadcastPacket(new MagicSkillUse(_scarletDummy, _overheadDummy, 5004, 1, 5800, 0)); + weakScarlet = (L2GrandBossInstance) addSpawn(29046, 174232, -88020, -5110, 16384, false, 0, true); + weakScarlet.setIsInvul(true); + weakScarlet.setIsImmobilized(true); + weakScarlet.disableAllSkills(); + _Zone.updateKnownList(weakScarlet); + activeScarlet = weakScarlet; + startQuestTimer("camera_19", 2400, _scarletDummy, null, false); + startQuestTimer("camera_19b", 5000, _scarletDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_19")) + weakScarlet.teleToLocation(174232, -88020, -5110, 0); + else if (event.equalsIgnoreCase("camera_19b")) + { + _Zone.broadcastPacket(new SpecialCamera(_scarletDummy.getObjectId(), 800, 180, 10, 1000, 10000, 0, 0, 1, 0)); + startQuestTimer("camera_20", 2100, _scarletDummy, null, false); + } + else if (event.equalsIgnoreCase("camera_20")) + { + _Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 300, 60, 8, 0, 10000, 0, 0, 1, 0)); + startQuestTimer("camera_21", 2000, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("camera_21")) + { + _Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 500, 90, 10, 3000, 5000, 0, 0, 1, 0)); + startQuestTimer("camera_22", 3000, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("camera_22")) + { + portrait2 = (L2MonsterInstance) addSpawn(29049, 175876, -88713, -5000, 28205, false, 0, false); + portrait2.setIsImmobilized(true); + portrait2.disableAllSkills(); + _Zone.updateKnownList(portrait2); + portrait3 = (L2MonsterInstance) addSpawn(29049, 172608, -88702, -5000, 64817, false, 0, false); + portrait3.setIsImmobilized(true); + portrait3.disableAllSkills(); + _Zone.updateKnownList(portrait3); + portrait1 = (L2MonsterInstance) addSpawn(29048, 175833, -87165, -5000, 35048, false, 0, false); + portrait1.setIsImmobilized(true); + portrait1.disableAllSkills(); + _Zone.updateKnownList(portrait1); + portrait4 = (L2MonsterInstance) addSpawn(29048, 172634, -87165, -5000, 57730, false, 0, false); + portrait4.setIsImmobilized(true); + portrait4.disableAllSkills(); + _Zone.updateKnownList(portrait4); + _overheadDummy.deleteMe(); + _scarletDummy.deleteMe(); + _overheadDummy = null; + _scarletDummy = null; + startQuestTimer("camera_23", 2000, weakScarlet, null, false); + startQuestTimer("start_pc", 2000, weakScarlet, null, false); + startQuestTimer("loc_check", 60000, weakScarlet, null, true); + startQuestTimer("songs_play", 10000 + Rnd.get(10000), frintezza, null, false); + startQuestTimer("skill01", 10000 + Rnd.get(10000), weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("camera_23")) + { + demon1.setIsImmobilized(false); + demon2.setIsImmobilized(false); + demon3.setIsImmobilized(false); + demon4.setIsImmobilized(false); + demon1.enableAllSkills(); + demon2.enableAllSkills(); + demon3.enableAllSkills(); + demon4.enableAllSkills(); + portrait1.setIsImmobilized(false); + portrait2.setIsImmobilized(false); + portrait3.setIsImmobilized(false); + portrait4.setIsImmobilized(false); + portrait1.enableAllSkills(); + portrait2.enableAllSkills(); + portrait3.enableAllSkills(); + portrait4.enableAllSkills(); + weakScarlet.setIsInvul(false); + weakScarlet.setIsImmobilized(false); + weakScarlet.enableAllSkills(); + weakScarlet.setRunning(); + + startQuestTimer("spawn_minion", 20000, portrait1, null, false); + startQuestTimer("spawn_minion", 20000, portrait2, null, false); + startQuestTimer("spawn_minion", 20000, portrait3, null, false); + startQuestTimer("spawn_minion", 20000, portrait4, null, false); + } + else if (event.equalsIgnoreCase("stop_pc")) + { + for (L2Character cha : _Zone.getCharactersInside()) + { + cha.abortAttack(); + cha.abortCast(); + cha.disableAllSkills(); + cha.setTarget(null); + cha.stopMove(null); + cha.setIsImmobilized(true); + cha.getAI().setIntention(CtrlIntention.IDLE); + } + } + else if (event.equalsIgnoreCase("stop_npc")) + { + _Heading = npc.getHeading(); + if (_Heading < 32768) + _Angle = Math.abs(180 - (int) (_Heading / 182.044444444)); + else + _Angle = Math.abs(540 - (int) (_Heading / 182.044444444)); + } + else if (event.equalsIgnoreCase("start_pc")) + { + for (L2Character cha : _Zone.getCharactersInside()) + { + if (cha != frintezza) + { + cha.enableAllSkills(); + cha.setIsImmobilized(false); + } + } + } + else if (event.equalsIgnoreCase("start_npc")) + { + npc.setRunning(); + npc.setIsInvul(false); + } + else if (event.equalsIgnoreCase("morph_end")) + { + _OnMorph = 0; + } + else if (event.equalsIgnoreCase("morph_01")) + { + _Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 250, _Angle, 12, 2000, 15000, 0, 0, 1, 0)); + startQuestTimer("morph_02", 3000, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_02")) + { + _Zone.broadcastPacket(new SocialAction(weakScarlet, 1)); + weakScarlet.setRHandId(7903); + startQuestTimer("morph_03", 4000, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_03")) + { + startQuestTimer("morph_04", 1500, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_04")) + { + _Zone.broadcastPacket(new SocialAction(weakScarlet, 4)); + L2Skill skill = SkillTable.getInstance().getInfo(5017, 1); + if (skill != null) + skill.getEffects(weakScarlet, weakScarlet); + + startQuestTimer("morph_end", 6000, weakScarlet, null, false); + startQuestTimer("start_pc", 3000, weakScarlet, null, false); + startQuestTimer("start_npc", 3000, weakScarlet, null, false); + startQuestTimer("songs_play", 10000 + Rnd.get(10000), frintezza, null, false); + startQuestTimer("skill02", 10000 + Rnd.get(10000), weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_05a")) + { + _Zone.broadcastPacket(new SocialAction(frintezza, 4)); + } + else if (event.equalsIgnoreCase("morph_05")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 250, 120, 15, 0, 1000, 0, 0, 1, 0)); + startQuestTimer("morph_06", 0, frintezza, null, false); + } + else if (event.equalsIgnoreCase("morph_06")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 250, 120, 15, 0, 10000, 0, 0, 1, 0)); + + cancelQuestTimers("loc_check"); + + _Scarlet_x = weakScarlet.getX(); + _Scarlet_y = weakScarlet.getY(); + _Scarlet_z = weakScarlet.getZ(); + _Scarlet_h = weakScarlet.getHeading(); + weakScarlet.deleteMe(); + weakScarlet = null; + activeScarlet = null; + weakScarlet = (L2GrandBossInstance) addSpawn(29046, _Scarlet_x, _Scarlet_y, _Scarlet_z, _Scarlet_h, false, 0, false); + weakScarlet.setIsInvul(true); + weakScarlet.setIsImmobilized(true); + weakScarlet.disableAllSkills(); + weakScarlet.setRHandId(7903); + _Zone.updateKnownList(weakScarlet); + + startQuestTimer("morph_07", 7000, frintezza, null, false); + } + else if (event.equalsIgnoreCase("morph_07")) + { + _Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5006, 1, 34000, 0)); + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 500, 70, 15, 3000, 10000, 0, 0, 1, 0)); + startQuestTimer("morph_08", 3000, frintezza, null, false); + } + else if (event.equalsIgnoreCase("morph_08")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 2500, 90, 12, 6000, 10000, 0, 0, 1, 0)); + startQuestTimer("morph_09", 3000, frintezza, null, false); + } + else if (event.equalsIgnoreCase("morph_09")) + { + _Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 250, _Angle, 12, 0, 1000, 0, 0, 1, 0)); + startQuestTimer("morph_10", 0, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_10")) + { + _Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 250, _Angle, 12, 0, 10000, 0, 0, 1, 0)); + startQuestTimer("morph_11", 500, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_11")) + { + weakScarlet.doDie(weakScarlet); + _Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 450, _Angle, 14, 8000, 8000, 0, 0, 1, 0)); + + startQuestTimer("morph_12", 6250, weakScarlet, null, false); + startQuestTimer("morph_13", 7200, weakScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_12")) + { + weakScarlet.deleteMe(); + weakScarlet = null; + } + else if (event.equalsIgnoreCase("morph_13")) + { + strongScarlet = (L2GrandBossInstance) addSpawn(SCARLET2, _Scarlet_x, _Scarlet_y, _Scarlet_z, _Scarlet_h, false, 0, false); + strongScarlet.setIsInvul(true); + strongScarlet.setIsImmobilized(true); + strongScarlet.disableAllSkills(); + _Zone.updateKnownList(strongScarlet); + activeScarlet = strongScarlet; + + _Zone.broadcastPacket(new SpecialCamera(strongScarlet.getObjectId(), 450, _Angle, 12, 500, 14000, 0, 0, 1, 0)); + + startQuestTimer("morph_14", 3000, strongScarlet, null, false); + startQuestTimer("loc_check", 60000, strongScarlet, null, true); + } + else if (event.equalsIgnoreCase("morph_14")) + { + startQuestTimer("morph_15", 5100, strongScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_15")) + { + _Zone.broadcastPacket(new SocialAction(strongScarlet, 2)); + L2Skill skill = SkillTable.getInstance().getInfo(5017, 1); + if (skill != null) + skill.getEffects(strongScarlet, strongScarlet); + + startQuestTimer("morph_end", 9000, strongScarlet, null, false); + startQuestTimer("start_pc", 6000, strongScarlet, null, false); + startQuestTimer("start_npc", 6000, strongScarlet, null, false); + startQuestTimer("songs_play", 10000 + Rnd.get(10000), frintezza, null, false); + startQuestTimer("skill03", 10000 + Rnd.get(10000), strongScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_16")) + { + _Zone.broadcastPacket(new SpecialCamera(strongScarlet.getObjectId(), 300, _Angle - 180, 5, 0, 7000, 0, 0, 1, 0)); + startQuestTimer("morph_17", 0, strongScarlet, null, false); + } + else if (event.equalsIgnoreCase("morph_17")) + { + _Zone.broadcastPacket(new SpecialCamera(strongScarlet.getObjectId(), 200, _Angle, 85, 4000, 10000, 0, 0, 1, 0)); + startQuestTimer("morph_17b", 7400, frintezza, null, false); + startQuestTimer("morph_18", 7500, frintezza, null, false); + } + else if (event.equalsIgnoreCase("morph_17b")) + { + frintezza.doDie(frintezza); + } + else if (event.equalsIgnoreCase("morph_18")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 120, 5, 0, 7000, 0, 0, 1, 0)); + startQuestTimer("morph_19", 0, frintezza, null, false); + } + else if (event.equalsIgnoreCase("morph_19")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 90, 5, 5000, 15000, 0, 0, 1, 0)); + startQuestTimer("morph_20", 7000, frintezza, null, false); + startQuestTimer("spawn_cubes", 7000, frintezza, null, false); + } + else if (event.equalsIgnoreCase("morph_20")) + { + _Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 900, 90, 25, 7000, 10000, 0, 0, 1, 0)); + startQuestTimer("start_pc", 7000, frintezza, null, false); + } + else if (event.equalsIgnoreCase("songs_play")) + { + if (frintezza != null && !frintezza.isDead() && _OnMorph == 0) + { + _OnSong = Rnd.get(1, 5); + if (_OnSong == 1 && _ThirdMorph == 1 && strongScarlet.getCurrentHp() < strongScarlet.getMaxHp() * 0.6 && Rnd.get(100) < 80) + { + _Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, 1, 32000, 0)); + startQuestTimer("songs_effect", 5000, frintezza, null, false); + startQuestTimer("songs_play", 32000 + Rnd.get(10000), frintezza, null, false); + } + else if (_OnSong == 2 || _OnSong == 3) + { + _Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, _OnSong, 32000, 0)); + startQuestTimer("songs_effect", 5000, frintezza, null, false); + startQuestTimer("songs_play", 32000 + Rnd.get(10000), frintezza, null, false); + } + else if (_OnSong == 4 && _SecondMorph == 1) + { + _Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, 4, 31000, 0)); + startQuestTimer("songs_effect", 5000, frintezza, null, false); + startQuestTimer("songs_play", 31000 + Rnd.get(10000), frintezza, null, false); + } + else if (_OnSong == 5 && _ThirdMorph == 1 && _Abnormal == 0) + { + _Abnormal = 1; + _Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, 5, 35000, 0)); + startQuestTimer("songs_effect", 5000, frintezza, null, false); + startQuestTimer("songs_play", 35000 + Rnd.get(10000), frintezza, null, false); + } + else + startQuestTimer("songs_play", 5000 + Rnd.get(5000), frintezza, null, false); + } + } + else if (event.equalsIgnoreCase("songs_effect")) + { + L2Skill skill = SkillTable.getInstance().getInfo(5008, _OnSong); + if (skill == null) + return null; + + if (_OnSong == 1 || _OnSong == 2 || _OnSong == 3) + { + if (frintezza != null && !frintezza.isDead() && activeScarlet != null && !activeScarlet.isDead()) + skill.getEffects(frintezza, activeScarlet); + } + else if (_OnSong == 4) + { + for (L2Character cha : _Zone.getCharactersInside()) + { + if (cha instanceof L2PcInstance && Rnd.get(100) < 80) + { + skill.getEffects(frintezza, cha); + cha.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(5008, 4)); + } + } + } + else if (_OnSong == 5) + { + for (L2Character cha : _Zone.getCharactersInside()) + { + if (cha instanceof L2PcInstance && Rnd.get(100) < 70) + { + cha.abortAttack(); + cha.abortCast(); + cha.disableAllSkills(); + cha.stopMove(null); + cha.setIsParalyzed(true); + cha.setIsImmobilized(true); + cha.getAI().setIntention(CtrlIntention.IDLE); + skill.getEffects(frintezza, cha); + cha.startAbnormalEffect(AbnormalEffect.DANCE_STUNNED); + cha.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(5008, 5)); + } + } + startQuestTimer("stop_effect", 25000, frintezza, null, false); + } + } + else if (event.equalsIgnoreCase("stop_effect")) + { + for (L2Character cha : _Zone.getCharactersInside()) + { + if (cha instanceof L2PcInstance) + { + cha.stopAbnormalEffect(AbnormalEffect.DANCE_STUNNED); + cha.stopAbnormalEffect(AbnormalEffect.FLOATING_ROOT); + cha.enableAllSkills(); + cha.setIsImmobilized(false); + cha.setIsParalyzed(false); + } + } + _Abnormal = 0; + } + else if (event.equalsIgnoreCase("attack_stop")) + { + cancelQuestTimers("skill01"); + cancelQuestTimers("skill02"); + cancelQuestTimers("skill03"); + cancelQuestTimers("songs_play"); + cancelQuestTimers("songs_effect"); + + _Zone.broadcastPacket(new MagicSkillCanceld(frintezza.getObjectId())); + } + else if (event.equalsIgnoreCase("check_hp")) + { + if (npc.isDead()) + { + _OnMorph = 1; + _Zone.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); + + startQuestTimer("attack_stop", 0, frintezza, null, false); + startQuestTimer("stop_pc", 0, npc, null, false); + startQuestTimer("stop_npc", 0, npc, null, false); + startQuestTimer("morph_16", 0, npc, null, false); + } + else + { + _CheckDie = _CheckDie + 10; + if (_CheckDie < 3000) + startQuestTimer("check_hp", 10, npc, null, false); + else + { + _OnCheck = 0; + _CheckDie = 0; + } + } + } + else if (event.equalsIgnoreCase("skill01")) + { + if (weakScarlet != null && !weakScarlet.isDead() && _SecondMorph == 0 && _ThirdMorph == 0 && _OnMorph == 0) + { + int i = Rnd.get(0, 1); + L2Skill skill = SkillTable.getInstance().getInfo(_skill[i][0], _skill[i][1]); + if (skill != null) + { + weakScarlet.stopMove(null); + weakScarlet.setIsCastingNow(true); + weakScarlet.doCast(skill); + } + startQuestTimer("skill01", _skill[i][2] + 5000 + Rnd.get(10000), npc, null, false); + } + } + else if (event.equalsIgnoreCase("skill02")) + { + if (weakScarlet != null && !weakScarlet.isDead() && _SecondMorph == 1 && _ThirdMorph == 0 && _OnMorph == 0) + { + int i = 0; + if (_Abnormal == 0) + i = Rnd.get(2, 5); + else + i = Rnd.get(2, 4); + + L2Skill skill = SkillTable.getInstance().getInfo(_skill[i][0], _skill[i][1]); + if (skill != null) + { + weakScarlet.stopMove(null); + weakScarlet.setIsCastingNow(true); + weakScarlet.doCast(skill); + } + startQuestTimer("skill02", _skill[i][2] + 5000 + Rnd.get(10000), npc, null, false); + + if (i == 5) + { + _Abnormal = 1; + startQuestTimer("float_effect", 4000, weakScarlet, null, false); + } + } + } + else if (event.equalsIgnoreCase("skill03")) + { + if (strongScarlet != null && !strongScarlet.isDead() && _SecondMorph == 1 && _ThirdMorph == 1 && _OnMorph == 0) + { + int i = 0; + if (_Abnormal == 0) + i = Rnd.get(6, 10); + else + i = Rnd.get(6, 9); + + L2Skill skill = SkillTable.getInstance().getInfo(_skill[i][0], _skill[i][1]); + if (skill != null) + { + strongScarlet.stopMove(null); + strongScarlet.setIsCastingNow(true); + strongScarlet.doCast(skill); + } + startQuestTimer("skill03", _skill[i][2] + 5000 + Rnd.get(10000), npc, null, false); + + if (i == 10) + { + _Abnormal = 1; + startQuestTimer("float_effect", 3000, npc, null, false); + } + } + } + else if (event.equalsIgnoreCase("float_effect")) + { + if (npc.isCastingNow()) + { + startQuestTimer("float_effect", 500, npc, null, false); + } + else + { + for (L2Character cha : _Zone.getCharactersInside()) + { + if (cha instanceof L2PcInstance) + { + if (cha.getFirstEffect(5016) != null) + { + cha.abortAttack(); + cha.abortCast(); + cha.disableAllSkills(); + cha.stopMove(null); + cha.setIsParalyzed(true); + cha.setIsImmobilized(true); + cha.getAI().setIntention(CtrlIntention.IDLE); + cha.startAbnormalEffect(AbnormalEffect.FLOATING_ROOT); + } + } + } + startQuestTimer("stop_effect", 25000, npc, null, false); + } + } + else if (event.equalsIgnoreCase("action")) + { + _Zone.broadcastPacket(new SocialAction(npc, 1)); + } + else if (event.equalsIgnoreCase("bomber")) + { + _Bomber = 0; + } + else if (event.equalsIgnoreCase("room_final")) + { + _Zone.broadcastPacket(new NpcSay(npc.getObjectId(), 1, npc.getNpcId(), "Exceeded his time limit, challenge failed!")); + _Zone.oustAllPlayers(); + + cancelQuestTimers("waiting"); + cancelQuestTimers("frintezza_despawn"); + startQuestTimer("clean", 1000, npc, null, false); + startQuestTimer("close", 1000, npc, null, false); + startQuestTimer("room1_del", 1000, npc, null, false); + startQuestTimer("room2_del", 1000, npc, null, false); + + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT); + } + else if (event.equalsIgnoreCase("frintezza_despawn")) + { + temp = (System.currentTimeMillis() - _LastAction); + if (temp > 900000) + { + _Zone.oustAllPlayers(); + + cancelQuestTimers("waiting"); + cancelQuestTimers("loc_check"); + cancelQuestTimers("room_final"); + cancelQuestTimers("spawn_minion"); + startQuestTimer("clean", 1000, npc, null, false); + startQuestTimer("close", 1000, npc, null, false); + startQuestTimer("attack_stop", 1000, npc, null, false); + startQuestTimer("room1_del", 1000, npc, null, false); + startQuestTimer("room2_del", 1000, npc, null, false); + startQuestTimer("room3_del", 1000, npc, null, false); + startQuestTimer("minions_despawn", 1000, npc, null, false); + + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT); + + cancelQuestTimers("frintezza_despawn"); + } + } + else if (event.equalsIgnoreCase("minions_despawn")) + { + for (int i = 0; i < Minions.size(); i++) + { + L2Attackable mob = Minions.get(i); + if (mob != null) + mob.decayMe(); + } + Minions.clear(); + } + else if (event.equalsIgnoreCase("spawn_minion")) + { + if (npc != null && !npc.isDead() && frintezza != null && !frintezza.isDead()) + { + L2Npc mob = addSpawn(npc.getNpcId() + 2, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), false, 0, false); + ((L2Attackable) mob).setIsRaidMinion(true); + Minions.add((L2Attackable) mob); + startQuestTimer("action", 200, mob, null, false); + startQuestTimer("spawn_minion", 18000, npc, null, false); + } + } + else if (event.equalsIgnoreCase("spawn_cubes")) + { + addSpawn(CUBE, 174232, -88020, -5114, 16384, false, 900000, false); + } + else if (event.equalsIgnoreCase("frintezza_unlock")) + { + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT); + } + else if (event.equalsIgnoreCase("remove_players")) + { + _Zone.oustAllPlayers(); + } + + return super.onAdvEvent(event, npc, player); + } + + @Override + public String onTalk(L2Npc npc, L2PcInstance player) + { + if (npc.getNpcId() == CUBE) + { + int x = 150037 + Rnd.get(500); + int y = -57720 + Rnd.get(500); + player.teleToLocation(x, y, -2976, 0); + return null; + } + + String htmltext = ""; + if (GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == DEAD) + { + htmltext = "<html><body>There is nothing beyond the Magic Force Field. Come back later.<br>(You may not enter because Frintezza is not inside the Imperial Tomb.)</body></html>"; + } + else if (GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == DORMANT) + { + boolean party_check_success = true; + + if (!player.isGM()) // GMs can enter without a party. + { + if ((!player.isInParty() || !player.getParty().isLeader(player)) || (player.getParty().getCommandChannel() == null) || (player.getParty().getCommandChannel().getChannelLeader() != player)) + { + htmltext = "<html><body>No reaction. Contact must be initiated by the Command Channel Leader.</body></html>"; + party_check_success = false; + } + else if (player.getParty().getCommandChannel().getPartys().size() < Config.FRINTEZZA_MIN_PARTIES || player.getParty().getCommandChannel().getPartys().size() > Config.FRINTEZZA_MAX_PARTIES) + { + htmltext = "<html><body>Your command channel needs to have at least " + Config.FRINTEZZA_MIN_PARTIES + " parties and a maximum of " + Config.FRINTEZZA_MAX_PARTIES + ".</body></html>"; + party_check_success = false; + } + } + + if (party_check_success) + { + if (player.getInventory().getItemByItemId(8073) == null) + { + htmltext = "<html><body>You dont have required item.</body></html>"; + } + else + { + player.destroyItemByItemId("Quest", 8073, 1, player, true); + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, WAITING); + + startQuestTimer("close", 0, npc, null, false); + startQuestTimer("room1_spawn", 5000, npc, null, false); + startQuestTimer("room_final", 2100000, null, null, false); + startQuestTimer("frintezza_despawn", 60000, null, null, true); + + _LastAction = System.currentTimeMillis(); + + if (player.isGM()) + { + if (player.getParty() != null) + { + L2CommandChannel CC = player.getParty().getCommandChannel(); + + if (CC != null) + { // teleport all parties into CC reb12 + for (L2Party party : CC.getPartys()) + { + if (party == null) + continue; + + synchronized (_PlayersInside) + { + + for (L2PcInstance member : party.getPartyMembers()) + { + if (member == null || member.getLevel() < 74) + continue; + if (!member.isInsideRadius(npc, 700, false, false)) + continue; + if (_PlayersInside.size() > 45) + { + member.sendMessage("The number of challenges have been full, so can not enter."); + break; + } + _PlayersInside.add(member); + _Zone.allowPlayerEntry(member, 300); + member.teleToLocation(_invadeLoc[_LocCycle][0] + Rnd.get(50), _invadeLoc[_LocCycle][1] + Rnd.get(50), _invadeLoc[_LocCycle][2], 0); + } + if (_PlayersInside.size() > 45) + break; + } + _LocCycle++; + if (_LocCycle >= 6) + _LocCycle = 1; + } + } + else + { // teleport just actual party reb12 + L2Party party = player.getParty(); + + for (L2PcInstance member : party.getPartyMembers()) + { + if (member == null || member.getLevel() < 74) + continue; + if (!member.isInsideRadius(npc, 700, false, false)) + continue; + + synchronized (_PlayersInside) + { + if (_PlayersInside.size() > 45) + { + member.sendMessage("The number of challenges have been full, so can not enter."); + break; + } + _PlayersInside.add(member); + } + + _Zone.allowPlayerEntry(member, 300); + member.teleToLocation(_invadeLoc[_LocCycle][0] + Rnd.get(50), _invadeLoc[_LocCycle][1] + Rnd.get(50), _invadeLoc[_LocCycle][2], 0); + } + _LocCycle++; + if (_LocCycle >= 6) + _LocCycle = 1; + } + } + else + { // teleport just player reb12 + if (player.isInsideRadius(npc, 700, false, false)) + { + synchronized (_PlayersInside) + { + _PlayersInside.add(player); + + } + player.teleToLocation(_invadeLoc[_LocCycle][0] + Rnd.get(50), _invadeLoc[_LocCycle][1] + Rnd.get(50), _invadeLoc[_LocCycle][2], 0); + } + } + } + else + { + L2CommandChannel CC = player.getParty().getCommandChannel(); + + for (L2Party party : CC.getPartys()) + { + if (party == null) + continue; + + synchronized (_PlayersInside) + { + for (L2PcInstance member : party.getPartyMembers()) + { + if (member == null || member.getLevel() < 74) + continue; + if (!member.isInsideRadius(npc, 700, false, false)) + continue; + if (_PlayersInside.size() > 45) + { + member.sendMessage("The number of challenges have been full, so can not enter."); + break; + } + _PlayersInside.add(member); + _Zone.allowPlayerEntry(member, 300); + member.teleToLocation(_invadeLoc[_LocCycle][0] + Rnd.get(50), _invadeLoc[_LocCycle][1] + Rnd.get(50), _invadeLoc[_LocCycle][2], 0); + } + if (_PlayersInside.size() > 45) + break; + } + _LocCycle++; + if (_LocCycle >= 6) + _LocCycle = 1; + } + } + } + } + } + else + htmltext = "<html><body>Someone else is already inside the Magic Force Field. Try again later.</body></html>"; + + return htmltext; + } + + @Override + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill) + { + _LastAction = System.currentTimeMillis(); + if (npc.getNpcId() == FRINTEZZA) + { + npc.setCurrentHpMp(npc.getMaxHp(), 0); + return null; + } + if (npc.getNpcId() == SCARLET1 && _SecondMorph == 0 && _ThirdMorph == 0 && _OnMorph == 0 && npc.getCurrentHp() < npc.getMaxHp() * 0.75 && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING) + { + startQuestTimer("attack_stop", 0, frintezza, null, false); + + _SecondMorph = 1; + _OnMorph = 1; + + startQuestTimer("stop_pc", 1000, npc, null, false); + startQuestTimer("stop_npc", 1000, npc, null, false); + startQuestTimer("morph_01", 1100, npc, null, false); + } + else if (npc.getNpcId() == SCARLET1 && _SecondMorph == 1 && _ThirdMorph == 0 && _OnMorph == 0 && npc.getCurrentHp() < npc.getMaxHp() * 0.5 && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING) + { + startQuestTimer("attack_stop", 0, frintezza, null, false); + + _ThirdMorph = 1; + _OnMorph = 1; + + startQuestTimer("stop_pc", 2000, npc, null, false); + startQuestTimer("stop_npc", 2000, npc, null, false); + startQuestTimer("morph_05a", 2000, npc, null, false); + startQuestTimer("morph_05", 2100, npc, null, false); + } + else if (npc.getNpcId() == SCARLET2 && _SecondMorph == 1 && _ThirdMorph == 1 && _OnCheck == 0 && damage >= npc.getCurrentHp() && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING) + { + _OnCheck = 1; + startQuestTimer("check_hp", 0, npc, null, false); + } + else if ((npc.getNpcId() == 29050 || npc.getNpcId() == 29051) && _Bomber == 0) + { + if (npc.getCurrentHp() < npc.getMaxHp() * 0.1) + { + if (Rnd.get(100) < 30) + { + _Bomber = 1; + startQuestTimer("bomber", 3000, npc, null, false); + + L2Skill sk = SkillTable.getInstance().getInfo(5011, 1); + if (sk != null) + { + npc.doCast(sk); + } + } + } + } + + return super.onAttack(npc, attacker, damage, isPet, skill); + } + + @Override + public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet) + { + if (npc.getNpcId() == SCARLET2) + { + _Zone.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); + + startQuestTimer("stop_pc", 0, null, null, false); + startQuestTimer("stop_npc", 0, npc, null, false); + startQuestTimer("morph_16", 0, npc, null, false); + + GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DEAD); + long respawnTime = (long) Config.SPAWN_INTERVAL_FRINTEZZA + Rnd.get(-Config.RANDOM_SPAWN_TIME_FRINTEZZA, Config.RANDOM_SPAWN_TIME_FRINTEZZA); + respawnTime *= 3600000; + + cancelQuestTimers("spawn_minion"); + cancelQuestTimers("frintezza_despawn"); + startQuestTimer("close", 0, null, null, false); + startQuestTimer("rooms_del", 0, npc, null, false); + startQuestTimer("minions_despawn", 0, null, null, false); + startQuestTimer("remove_players", 900000, null, null, false); + startQuestTimer("frintezza_unlock", respawnTime, null, null, false); + + StatsSet info = GrandBossManager.getInstance().getStatsSet(FRINTEZZA); + info.set("respawn_time", System.currentTimeMillis() + respawnTime); + GrandBossManager.getInstance().setStatsSet(FRINTEZZA, info); + } + else if (npc.getNpcId() == 18328) + { + _KillHallAlarmDevice++; + if (_KillHallAlarmDevice == 3) // open walls reb12 + { + for (int i = 25150051; i <= 25150058; i++) + DoorTable.getInstance().getDoor(i).openMe(); + } + else if (_KillHallAlarmDevice == 4) + { + startQuestTimer("room1_del", 100, npc, null, false); + startQuestTimer("room2_spawn", 100, npc, null, false); + DoorTable.getInstance().getDoor(25150042).openMe(); + DoorTable.getInstance().getDoor(25150043).openMe(); + } + } + else if (npc.getNpcId() == 18339) + { + _KillDarkChoirPlayer++; + if (_KillDarkChoirPlayer == 2) + { + DoorTable.getInstance().getDoor(25150042).closeMe(); + DoorTable.getInstance().getDoor(25150043).closeMe(); + + for (int i = 25150061; i <= 25150070; i++) + DoorTable.getInstance().getDoor(i).openMe(); + + startQuestTimer("room2_spawn2", 1000, npc, null, false); + } + } + else if (npc.getNpcId() == 18334) + { + _KillDarkChoirCaptain++; + if (_KillDarkChoirCaptain == 8) + { + startQuestTimer("room2_del", 100, npc, null, false); + + DoorTable.getInstance().getDoor(25150045).openMe(); + DoorTable.getInstance().getDoor(25150046).openMe(); + + startQuestTimer("waiting", Config.WAIT_TIME_FRINTEZZA, npc, null, false); + cancelQuestTimers("room_final"); + } + } + + return super.onKill(npc, killer, isPet); + } +} \ No newline at end of file Index: java/net/sf/l2j/gameserver/model/zone/type/L2BossZone.java =================================================================== --- java/net/sf/l2j/gameserver/model/zone/type/L2BossZone.java (revision 90) +++ java/net/sf/l2j/gameserver/model/zone/type/L2BossZone.java (working copy) @@ -3,12 +3,12 @@ * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. - * + * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. - * + * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ @@ -27,6 +27,7 @@ import net.sf.l2j.gameserver.datatables.MapRegionTable.TeleportWhereType; import net.sf.l2j.gameserver.model.actor.L2Attackable; import net.sf.l2j.gameserver.model.actor.L2Character; +import net.sf.l2j.gameserver.model.actor.L2Npc; import net.sf.l2j.gameserver.model.actor.L2Playable; import net.sf.l2j.gameserver.model.actor.L2Summon; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; @@ -304,6 +305,18 @@ _playerAllowed.clear(); } + public void updateKnownList(L2Npc npc) + { + if (_characterList == null || _characterList.isEmpty()) + return; + + for (L2Character character : _characterList) + { + if (character instanceof L2PcInstance) + npc.getKnownList().addKnownObject(character); + } + } + @Override public void onDieInside(L2Character character) {aCis_DataPack
Edited by l2jkain4 answers to this question
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