Jump to content

How To Decodoe Crest.utx


wongerlt

Recommended Posts

Hello,

im trying bypass captcha. Im trying extract it with umodel but i get error:

 

******* Loading object Texture'Crest.crest_1_1508' ********

ERROR: Texture::Serialize(crest_1_1508): 3147 unread bytes
LoadObject:Texture'Crest.crest_1_1508', pos=3644, ver=123/30, game=2000 <- UObject::EndLoad <- LoadWholePackage:Crest <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main:umodel_version=290
 

with other utx files all fine only with Crest.utx i have problem.

Who can help with it?

I'm attach Crest.utx

Crest.zip

Link to comment
Share on other sites

Hello,

im trying bypass captcha. Im trying extract it with umodel but i get error:

with other utx files all fine only with Crest.utx i have problem.

Who can help with it?

I'm attach Crest.utx

attachicon.gifCrest.zip

use l2encdec "l2encdec -e 121 Crest.utx" and then u can extract with umodel, gl

Link to comment
Share on other sites

use l2encdec "l2encdec -e 121 Crest.utx" and then u can extract with umodel, gl

WTF, i try this but not work, but now when i copy/paste it work :D Nonsense

Thanks you :)

 

EDIT: oh its not encoded, so need encode to use with umodel.

Edited by wongerlt
Link to comment
Share on other sites

  • 2 weeks later...
Guest
This topic is now closed to further replies.


×
×
  • Create New...