Jump to content

Recommended Posts

Posted (edited)

Hey guys,

I was trying to edit Giran's Textures so i wen't ahead and tried to decrypt the giran_village_t.utx and when i tried to open the file in Unreal Engine 2

i kept getting this error 

 

 

 

No Label
 
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3505 MHz with 2047MB RAM
Video: AMD Radeon HD 6670 (1404)
 
TexEnvMap giran_village_t.adena_sp: Serial size mismatch: Got 7, Expected 11
 
History: LoadObject <- (TexEnvMap giran_village_t.adena_sp 4728==4728/5541638 4721 11) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Users\AnuvOr\Desktop\New folder (5)\giran_village_t.clear.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Users\AnuvOr\Desktop\New folder (5)\giran_village_t.clear.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Users\AnuvOr\Desktop\New folder (5)\giran_village_t.clear.ut).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
 
 
 
Can someone please help me? I also tried L2Tool but looks like it didn't work either.. is there any tutorial showing how to edit girans or any maps texture? or someone who can help 
Edited by Anuvor
Posted (edited)

 

Hey guys,

I was trying to edit Giran's Textures so i wen't ahead and tried to decrypt the giran_village_t.utx and when i tried to open the file in Unreal Engine 2

i kept getting this error 

 

 

 

No Label
 
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3505 MHz with 2047MB RAM
Video: AMD Radeon HD 6670 (1404)
 
TexEnvMap giran_village_t.adena_sp: Serial size mismatch: Got 7, Expected 11
 
History: LoadObject <- (TexEnvMap giran_village_t.adena_sp 4728==4728/5541638 4721 11) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Users\AnuvOr\Desktop\New folder (5)\giran_village_t.clear.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Users\AnuvOr\Desktop\New folder (5)\giran_village_t.clear.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Users\AnuvOr\Desktop\New folder (5)\giran_village_t.clear.ut).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
 
 
 
Can someone please help me? I also tried L2Tool but looks like it didn't work either.. is there any tutorial showing how to edit girans or any maps texture? or someone who can help 

 

l2tool => Photoshop => Postal 2 => L2

 

Edited by deMEV
Posted (edited)

Hey deMEV can i ask you where can i find this L2Tool? the one that i have is like completely different with a russian language i believe on it.. or the unreal engine postal 2 

Edited by Anuvor
Posted

Hey deMEV can i ask you where can i find this L2Tool? the one that i have is like completely different with a russian language i believe on it.. or the unreal engine postal 2 

https://sites.google.com/site/l2clientmod/l2tool

Guest
This topic is now closed to further replies.


×
×
  • Create New...