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[Guide] Bot Guide (Up To Date 10 November 2016)


carvex21
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Kalhspera magkes,
epeidh rwtane arketoi, tha kanw ena mikro post sxetika me to Bot sto l2 (osa gnwrizw egw toulaxiston). Sorry gia ta greeklish alla me voleuoun perissotero
 

l2.net / l2walker / l2phx :   SPANIA tha vreis server pou na doulevoun akoma auta ta software. poly duskola
zRanger : Poly kalo pvp-assisting software (alla kai bot sthn premium ekdosh tou) pou den yparxei pleon! (tyxeroi osoi eixan agorasei lifetime licence kai to exoun akoma)

kala me ola auta pou DE doulevoun, ti doulevei omws?

1. Adrenaline. edw k merika xronia no1 bot. Yparxei palio version (1.71)cracked kai ta pio kainouria mono me plhrwmh (10-15euro to mhna). Yposthrizei scripts (diaforetika ap'tou l2tower) kai exei o,ti xreiazetai o kathe botter. Link gia download boreite na vreite se pio katw topic. To cracked adrenaline doulevei se merikous server, to agorasmeno sxedon pantou!! Giati sxedon?

epeidh to smartguard/gameguard vgazei syxna-pykna updates kai gia na to spasoun oi typades tou l2adrenaline theloun 1-2 meres douleia.

2. NextTarget. Kainourio software sxetika, pvp assisting, sta xnaria tou zRanger, poly kalo an k dn t exw xrhsimopoihsei arketa. To kako einai pws kollaei panw sto Adrenaline version 2.13 kai panw, pou shmainei pws xreiazesai gia thn wra agorasmeno adrenaline (egw toulaxiston den to exw vrei cracked 2.13version++). H timh tou einai sta 5 dollaria opote ligo katw apo 5 euro/mhna kai kata thn apopsh mou, an einai na dwseis 15euro gia adrenaline, aksizoun alla 5 gia NT. 

3. L2tower. Apo th stigmh pou stamathse na doulevie stous official servers exei pesei para poly h dhmotikothta tou. Einai pleon ypo eksafanish afou de leitourgei k stous perissoterous servers. De to synistw pleon, ektos k an exete etoima scriptakia (egw p.x. xrhsimopoiousa auto-augment epeidh to eixa etoimo gia tower k den h8ela na plhrwsw to l2adrenaline script)

 

auta eixa na pw, an sas arese tha xarw poly :) kalo botting!

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  • Posts

    • You can pm Java developer @Zake to fix it with price.
    • Stop use packs without source.
    • pws mporw auto to code anti na allazei to xroma ston titlo na allazei to name tou titlou? sto config ekei 8elw poio poli thanks ### Eclipse Workspace Patch 1.0 #P aCis_gameserver Index: config/players.properties =================================================================== --- config/players.properties (revision 2) +++ config/players.properties (working copy) @@ -288,4 +288,12 @@ MaxBuffsAmount = 20 # Store buffs/debuffs on user logout? -StoreSkillCooltime = True \ No newline at end of file +StoreSkillCooltime = True + +#============================================================= +# Config Color PvP System +#============================================================= +# PvP Title color system. +AllowPvpTitleColorSystem = True +# PvP Title colors, works like: pvps,color;pvps,color; +PvpColors = 100,00FFFF;200,FFFF00;400,8E236B;600,FF2400;1000,0000FF;2000,FF00FF;5000,000000;10000,545454;15000,FF0000; Index: java/net/sf/l2j/Config.java =================================================================== --- java/net/sf/l2j/Config.java (revision 2) +++ java/net/sf/l2j/Config.java (working copy) @@ -24,7 +24,9 @@ import java.math.BigInteger; import java.util.ArrayList; import java.util.Arrays; +import java.util.HashMap; import java.util.List; +import java.util.Map; import java.util.Properties; import java.util.StringTokenizer; import java.util.logging.Logger; @@ -484,6 +486,10 @@ public static boolean STORE_SKILL_COOLTIME; public static int BUFFS_MAX_AMOUNT; + /** PvP Color System */ + public static boolean ALLOW_PVP_TITLE_COLOR_SYSTEM; + public static Map<Integer, Integer> PVP_COLORS = new HashMap<>(); + // -------------------------------------------------- // Server // -------------------------------------------------- @@ -1089,7 +1095,16 @@ BUFFS_MAX_AMOUNT = players.getProperty("MaxBuffsAmount", 20); STORE_SKILL_COOLTIME = players.getProperty("StoreSkillCooltime", true); + ALLOW_PVP_TITLE_COLOR_SYSTEM = Boolean.parseBoolean(players.getProperty("AllowPvpTitleColorSystem", "false")); + String pvp_colors = players.getProperty("PvpColors", "100,FFFF00"); + String pvp_colors_splitted_1[] = pvp_colors.split(";"); + for (String s : pvp_colors_splitted_1) + { + String pvp_colors_splitted_2[] = s.split(","); + PVP_COLORS.put(Integer.parseInt(pvp_colors_splitted_2[0]), Integer.decode("0x"+pvp_colors_splitted_2[1])); + } + // server ExProperties server = load(SERVER_FILE); Index: java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (revision 2) +++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (working copy) @@ -256,6 +256,10 @@ // Attacker or spectator logging into a siege zone will be ported at town. if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2) && activeChar.isInsideZone(ZoneId.SIEGE)) activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town); + if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM) + { + activeChar.colorsCheck(); + } } private static void engage(L2PcInstance cha) Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 2) +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -1909,7 +1909,21 @@ { return _pvpKills; } - + public void colorsCheck() + { + if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM) + { + for (int i : Config.PVP_COLORS.keySet()) + { + if (getPvpKills() >= i) + { + getAppearance().setTitleColor(Config.PVP_COLORS.get(i)); + broadcastUserInfo(); + } + } + } + } + /** * Set PvP Kills of the L2PcInstance (number of player killed during a PvP). * @param pvpKills A value. @@ -4283,7 +4297,10 @@ { // Add PvP point to attacker. setPvpKills(getPvpKills() + 1); - + if (Config.ALLOW_PVP_TITLE_COLOR_SYSTEM) + { + colorsCheck(); + } // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter sendPacket(new UserInfo(this)); }  
    • this is the material make it crash, Transient.ShadowBitmapMaterial16), something changed or edited in maps or called to function in NPC to make it crash, because it make reference to map 22_22 like say Rolo.
    • you check this topic? maybe this will help, not sure about protocol but I remember I download from them and is patched system    
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