Hello. Looking for what to put or to adjust a little bit to change the java. I am looking for forgotten everything and need assistance. L2 c6. Skype: blembacky
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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
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Platinumas
Hello. Looking for what to put or to adjust a little bit to change the java. I am looking for forgotten everything and need assistance. L2 c6. Skype: blembacky
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