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Posted (edited)

Den 3erw ean uparxi to sigkekrimeno share. ala mias kai to exw as to kanw share gia merikous pou to xriazonte. :)

 

1 Ikona apo to command

 

 

Augmenter.png

 

 

Evala Spoilers gia na min ine olokliro katevato. :)

 

Code:

 

Pigenoume

com.l2jfrozen.gameserver.handler.AdminCommandHandler

Vazoume import

import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

Kanoume add sta commands

registerAdminCommandHandler(new AdminAugment());

 

 

tutorial.png

 

 

 

twra pigenoume 

com.l2jfrozen.gameserver.model.entity

ftiaxnoume AugmentDatabase kai vazoume

 

 

package com.l2jfrozen.gameserver.model.entity;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Augmentation;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
import javolution.text.TextBuilder;
 
 
public class AugmentDatabase 
{
public static void HtmAugment(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><title>Augmenter Panel<body>");
tb.append("<center><font color=\"FF0000\">Select to add Augment Skill</font></center><br>");
tb.append("<table><tr>");
tb.append("<td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td>");
tb.append("<td width=100>Skill Id:<edit var=\"id\" width=40></td>");
tb.append("<td width=100>Skill Level:<edit var=\"lvl\" width=40></td>");
tb.append("<td width=100>Remove Id:<edit var=\"rm\" width=40></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Remove Info\" action=\"bypass -h admin_augment rminfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Remove\" action=\"bypass -h admin_augment remove $rm\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Skill Info\" action=\"bypass -h admin_augment skillinfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Helmet\" action=\"bypass -h admin_augment helment $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Chest\" action=\"bypass -h admin_augment chest $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Leggings\" action=\"bypass -h admin_augment legs $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Gloves\" action=\"bypass -h admin_augment gloves $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Boots\" action=\"bypass -h admin_augment boots $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Underwear\" action=\"bypass -h admin_augment underwear $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Weapon\" action=\"bypass -h admin_augment weapon $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Necklace\" action=\"bypass -h admin_augment necklace $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Earring\" action=\"bypass -h admin_augment learring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment R-Ring\" action=\"bypass -h admin_augment rring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Ring\" action=\"bypass -h admin_augment lring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment R-Earring\" action=\"bypass -h admin_augment rearring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void HtmAugment2(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><body><center>");
tb.append("<font color=\"FF0000\">Augment Remove ID Info</font><br><br>");
tb.append("<font color=\"FFFF00\">Chest Remove Id:</font>1<br>");
tb.append("<font color=\"FFFF00\">Leggings Remove Id:</font>2<br>");
tb.append("<font color=\"FFFF00\">Gloves Remove Id:</font>3<br>");
tb.append("<font color=\"FFFF00\">Boots Remove Id:</font>4<br>");
tb.append("<font color=\"FFFF00\">Helmet Remove Id:</font>5<br>");
tb.append("<font color=\"FFFF00\">L-Ring Remove Id:</font>6<br>");
tb.append("<font color=\"FFFF00\">R-Ring Remove Id:</font>7<br>");
tb.append("<font color=\"FFFF00\">L-Earring Remove Id:</font>8<br>");
tb.append("<font color=\"FFFF00\">R-Earring Remove Id:</font>9<br>");
tb.append("<font color=\"FFFF00\">Necklace Remove Id:</font>10<br>");
tb.append("<font color=\"FFFF00\">Weapon Remove Id:</font>11<br>");
tb.append("<font color=\"FFFF00\">Shield Remove Id:</font>12<br>");
tb.append("<font color=\"FFFF00\">UnderWear Remove Id:</font>13</center>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void augmentweapondatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentremove(L2ItemInstance item,L2PcInstance activeChar)
{
 if(item.isAugmented())
 {
    item.getAugmentation().removeBoni(activeChar);
    activeChar.sendMessage("Remove "+SkillTable.getInstance().getInfo(item.getAugmentation().getSkill().getId(), item.getAugmentation().getSkill().getLevel()).getName()+" Completed From "+ item.getName() +".");
item.removeAugmentation();
 }
 if (item != null)
 {             
     L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(item.getItem().getBodyPart());
     InventoryUpdate iu = new InventoryUpdate();
     for (L2ItemInstance element : unequipped)
     iu.addModifiedItem(element);
     activeChar.sendPacket(iu);     
 }
}
 
public static void augmenthelmentdatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
   item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentlegsdatabase(L2PcInstance player,int attributes,int id,int level)
{
  L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentchestdatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("INSERT INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentshielddatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentglovesdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentbootsdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentunderweardatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentneklacedatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentrringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentlringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentrearringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentlearringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
}

 

 

Meta pigenoume sto 

com.l2jfrozen.gameserver.handler.admincommandhandlers

ftiaxnoume AdminAugment Kai vazoume

 

 

package com.l2jfrozen.gameserver.handler.admincommandhandlers;
 
import java.util.StringTokenizer;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.AugmentDatabase;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.util.random.Rnd;
 
 
 
public class AdminAugment implements IAdminCommandHandler
{
private static final String[] ADMIN_COMMANDS =
{
"admin_augment"
};
 
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if(command.startsWith("admin_augment"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
try
{
String type = st.nextToken();
if(type.startsWith("weapon"))
{
   L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a weapon.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The weapon is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentweapondatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("legs"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Legs.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Legs is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlegsdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("chest"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Chest.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Chest is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
       AugmentDatabase.augmentchestdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
   }
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("helmet"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Helmet.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Helmet is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmenthelmentdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("gloves"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Gloves.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Gloves is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentglovesdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("boots"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Boots.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Boots is already Augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentbootsdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("underwear"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Underwear.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Underwear is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentunderweardatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a R-Ring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The R-Ring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentrringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("lring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a L-Ring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The L-Ring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("necklace"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Necklace.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Necklace is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentneklacedatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rearring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a R-Earring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The R-Earring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentrearringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("learring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a L-Earring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The L-Earring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlearringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("shield"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Shield.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Shield is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentshielddatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rminfo"))
{   
AugmentDatabase.HtmAugment2(activeChar);
}
else if(type.startsWith("remove"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
L2ItemInstance item = null;
int items = Integer.parseInt(st.nextToken());
switch(items)
{
 case 1:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
 AugmentDatabase.augmentremove(item, activeChar);
 break;
 case 2:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 3:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 4:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 5:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 6:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 7:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 8:
 activeChar = (L2PcInstance) target;  
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 9:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 10:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 11:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 12:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 13:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;
}
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
}
catch (Exception e)
{
AugmentDatabase.HtmAugment(activeChar);
}
}
return false;
}
 
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
}

 

 

Kai twra kanoume build 

to command ine //augment

CREDITS: fofas

Edited by PaRaNoiC*
Posted (edited)

 

In l2jfrozen no (AugmentDatabase)

import com.l2jfrozen.gameserver.model.entity.AugmentDatabase;

updated. prees spoiler to get AugmentDatabase :D

 

 

package com.l2jfrozen.gameserver.model.entity;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Augmentation;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
import javolution.text.TextBuilder;
 
 
public class AugmentDatabase 
{
public static void HtmAugment(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><title>Augmenter Panel<body>");
tb.append("<center><font color=\"FF0000\">Select to add Augment Skill</font></center><br>");
tb.append("<table><tr>");
tb.append("<td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td>");
tb.append("<td width=100>Skill Id:<edit var=\"id\" width=40></td>");
tb.append("<td width=100>Skill Level:<edit var=\"lvl\" width=40></td>");
tb.append("<td width=100>Remove Id:<edit var=\"rm\" width=40></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Remove Info\" action=\"bypass -h admin_augment rminfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Remove\" action=\"bypass -h admin_augment remove $rm\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Skill Info\" action=\"bypass -h admin_augment skillinfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Helmet\" action=\"bypass -h admin_augment helment $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Chest\" action=\"bypass -h admin_augment chest $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Leggings\" action=\"bypass -h admin_augment legs $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Gloves\" action=\"bypass -h admin_augment gloves $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Boots\" action=\"bypass -h admin_augment boots $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Underwear\" action=\"bypass -h admin_augment underwear $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Weapon\" action=\"bypass -h admin_augment weapon $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Necklace\" action=\"bypass -h admin_augment necklace $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Earring\" action=\"bypass -h admin_augment learring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment R-Ring\" action=\"bypass -h admin_augment rring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Ring\" action=\"bypass -h admin_augment lring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment R-Earring\" action=\"bypass -h admin_augment rearring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void HtmAugment2(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><body><center>");
tb.append("<font color=\"FF0000\">Augment Remove ID Info</font><br><br>");
tb.append("<font color=\"FFFF00\">Chest Remove Id:</font>1<br>");
tb.append("<font color=\"FFFF00\">Leggings Remove Id:</font>2<br>");
tb.append("<font color=\"FFFF00\">Gloves Remove Id:</font>3<br>");
tb.append("<font color=\"FFFF00\">Boots Remove Id:</font>4<br>");
tb.append("<font color=\"FFFF00\">Helmet Remove Id:</font>5<br>");
tb.append("<font color=\"FFFF00\">L-Ring Remove Id:</font>6<br>");
tb.append("<font color=\"FFFF00\">R-Ring Remove Id:</font>7<br>");
tb.append("<font color=\"FFFF00\">L-Earring Remove Id:</font>8<br>");
tb.append("<font color=\"FFFF00\">R-Earring Remove Id:</font>9<br>");
tb.append("<font color=\"FFFF00\">Necklace Remove Id:</font>10<br>");
tb.append("<font color=\"FFFF00\">Weapon Remove Id:</font>11<br>");
tb.append("<font color=\"FFFF00\">Shield Remove Id:</font>12<br>");
tb.append("<font color=\"FFFF00\">UnderWear Remove Id:</font>13</center>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void augmentweapondatabase(L2PcInstance player,int attributes,int id,int level)

 

 

or read the topic :)

Edited by PaRaNoiC*
Posted (edited)

Now is ok. :)

 

But you must add :

 

In : com.l2jfrozen.gameserver.handler.AdminCommandHandler

 

 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

 

And sql

 

In : admin_command_access_rights

INSERT INTO `admin_command_access_rights` VALUES ('admin_augment', '3');
Edited by Shilien
Posted

 

Now is ok. :)

 

But you must add :

 

In : com.l2jfrozen.gameserver.handler.AdminCommandHandler

 

 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

 

And sql

 

In : admin_command_access_rights

INSERT INTO `admin_command_access_rights` VALUES ('admin_augment', '3');

yes. i no add any sql :D

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    • @Silvin Thanks    This will be very useful.
    • Hello, everyone. I am an American, looking to start my own server.... I am looking for a dev, to help me build & edit a pride-style server.  Basically, at this point: (being Lineage 2 is a dying game - with botters overtaking) I'm not looking to spend hundreds-thousands of dollars.... Even if it's a cheap not "pride-style" server, I'll be content with that, too. I have everything else as far as Name, Discord, website, and staff - I just need a dev, to help with the files.  Thanks! 🙂 
    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
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