Some body tried to make a custom item as a Rune but increasing Fame instead?
I saw this item on E-Global GF server:
"Fame Rune (+50%)1 Houra,If stored in your quest inventory, obtained Fame rate by 50%. The remaining time is spent, even if you're not in the game. This item cannot be exchanged, dropped, or sold. Bonuses, which you get from rune the same type is not summarized"
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Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
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Pulentolento
Some body tried to make a custom item as a Rune but increasing Fame instead?
I saw this item on E-Global GF server:
"Fame Rune (+50%) 1 Hour a,If stored in your quest inventory, obtained Fame rate by 50%. The remaining time is spent, even if you're not in the game. This item cannot be exchanged, dropped, or sold. Bonuses, which you get from rune the same type is not summarized"
Any ideas how to do it on Skilldata?
thx
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