Hello, I've got isseu on CT1.5 - no GrandBoss auto spawn. All/any boss can be spawned manualy, all npc's are fine, there. But the GrandBoss, for instance Queen Ant, core, orfen etc. areas are empty. I can't find what, and WHERE who handles them. I'm trying to read and understand Eclipse part. Database has the data of all boses, locations etc. GrandbossManager.java has a comend " * NOTE: The current version does NOT spawn the Grand Bosses, * it just stores and retrieves the values on reboot/startup, * for AI scripts to utilize as needed."
Does the GrandBossManager should saturate the info/ handle the autospawn?
If yes, pleas post the java content, that works, if shouldnt, pleas explain where to look..
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Hey guys, regarding replace existing abnormal effects, I’m able to modify the skill.usk, lineageeffect.u files, but I have no idea which abnormal status corresponds to which item inside these files, for example bleed is 0x01, but what is 0x04, 0x08 etc, do you have maybe a list of abnormal statuses ids with corresponding entry inside skill.usk or lineageeffect.u? Having that Ill be able to replace unused abnormal effects with my own, please help
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zilbe333
Hello,
I've got isseu on CT1.5 - no GrandBoss auto spawn.
All/any boss can be spawned manualy, all npc's are fine, there.
But the GrandBoss, for instance Queen Ant, core, orfen etc. areas are empty. I can't find what, and WHERE who handles them.
I'm trying to read and understand Eclipse part.
Database has the data of all boses, locations etc.
GrandbossManager.java has a comend
" * NOTE: The current version does NOT spawn the Grand Bosses,
* it just stores and retrieves the values on reboot/startup,
* for AI scripts to utilize as needed."
Does the GrandBossManager should saturate the info/ handle the autospawn?
If yes, pleas post the java content, that works, if shouldnt, pleas explain where to look..
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