Hello everyone. Im working with AdvExt64 Interlude.
Its my first time with L2OFF, but everything is up and running.
I was looking a loot of things to learn how l2off work. I know i can use google but its all about time, so I need a little bit of help so I can do the rest for my self.
I need to know this:
Making new NPCS.
I know they are located at npcdata.txt
Also I know how to create a zone and spawnlist at npcpos.txt
But what about AI? and also, its always neccesary to add them in Client Side? or there is a way to use the same aspect looking of a retail NPC without client editing?
If someone can tell me the steps to create a NPC I'll be very greatful.
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well,thx for your reply...i had solved my problem.its source data errors...the old Armorgrp.dat and Armorgrp-classic.dat exist errors...rly swired.
about skillgrp-classic.dat,i decrypt and encrypt it,it works...but in Grand Crusade i didnot know if it exist Auto-cast.
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S3V4SS
Hello everyone. Im working with AdvExt64 Interlude.
Its my first time with L2OFF, but everything is up and running.
I was looking a loot of things to learn how l2off work. I know i can use google but its all about time, so I need a little bit of help so I can do the rest for my self.
I need to know this:
Making new NPCS.
I know they are located at npcdata.txt
Also I know how to create a zone and spawnlist at npcpos.txt
But what about AI? and also, its always neccesary to add them in Client Side? or there is a way to use the same aspect looking of a retail NPC without client editing?
If someone can tell me the steps to create a NPC I'll be very greatful.
Thanks.
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