Jump to content

[BOT] Roxy/frienzl2 server walker + scripts.


mpj123

Recommended Posts

NO LONGER WORKS AFTER UPDATE

 

ROXY SERVER WALKER

 

This is a working walker with 3 scripts that come with it.

 

Scripts included

Shillen Oracle Quest

Dark Elf Wizard Quest

Money making script... makes about 1 mill, does one quest on its own and then you have to finish the quest down in School of Dark arts. Read the first 10 lines to understand.

 

ALL THESE QUESTS HAVE BEEN MADE BY ME. Took me quite a long time... at least 4 day's work. I've made over 200 mill with it so have fun. (also the Wizard quest and the SO quests are good for bot partys hehe...)

 

Link: http://files.filefront.com/Walker1063_for_ROXY__scsrar/;6606239;;/fileinfo.html

 

forget if I have the correct token for it... so just in case here it is.

token = 5F3837356A365E393538666639295B54215E5B24

Link to comment
Share on other sites

  • 3 weeks later...

Tried them (With IG walker)

 

The Money quest (Dark elf level right ?) bug. The char constantly tp once he reached lvl 15.

He goes to spider forest , move target 2 mobs and scroll out.

 

If all this is because i use ig walker.

 

Can you give a full tutorial on how to use L2walker to launch your scripts.

 

Th x :)

Link to comment
Share on other sites

no, they work... just run about 10 of them and at least 9 will make it.

 

the reason the elf script keeps looping is because it tries to buy healing potion I think... maybe I can fix it quickly 1 sec.

 

 

 

yeh, my bad... heres the fixed script. The script used to be for fighters but its alot faster and easier with a mage.

 

////////////Thanks for vDragon's dark elf town location snippet///////////
///////////Kanavix for the SOE part, its well made/////////
//////////Stoopid for his aggro shacker///////////////
///////////Levels you from 1 - 21 and starts the quest//////////
///////////MADE AND MODIFIED FOR ROXY'S FRIENZ C4 server//////////
//////////Edit this script ALL you want, althought it most likely wont work well for you////////
//////////Only things I Could NOT script is the is the Cat weapon trading/////////
/////////And, the lat monster killing. Although those are the only two things/////
//////////HAVE FUN/////////////
/////////More Scripts at www.ltwo.co.nr/////////////////
////////BUY THE WAND AND BE A MYSTIC OR YOUR ARE SCREWED!//////
LABEL(START)
NPCSEL(Newbie Helper[iD=7131])
DELAY(1000)
NPCDLG(Newbie Helper[iD=7131])
DELAY(1000)
SET(Fightstart)
LABEL(Level6)
DELAY(1000)
Charstatus(LV,>=,6)
{
CALL(Continue1)
}
Charstatus(HP,==,0)
{
DELAY(2000)
GOHOME()
}
CALL(Level6)
LABEL(Continue1)
SET(FIGHTSTOP)
CALL(DeadCheck1)
DELAY(1000)
NPCSEL(Newbie Helper[iD=7131])
DELAY(1000)
NPCDLG(Newbie Helper[iD=7131])
DELAY(1000)
NPCSEL(Mitraell[iD=7129])
DELAY(1000)
NPCDLG(Mitraell[iD=7129])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL("I brought the Blood of Mitraell.")
DELAY(1000)
MOVETO(27911,11037,-4259)
MOVETO(26528,11026,-3765)
MOVETO(23075,11224,-3750)
MOVETO(20196,11834,-3752)
MOVETO(17471,13135,-3767)
MOVETO(17301,13517,-3752)
MOVETO(16433,13577,-3744)
MOVETO(15941,14240,-3796)
MOVETO(16186,14847,-4003)
MOVETO(16826,15094,-4180)
MOVETO(16710,15671,-4297)
MOVETO(15218,15959,-4404)
MOVETO(12372,16655,-4610)
MOVETO(11715,17593,-4611)
MOVETO(11064,17525,-4601)
NPCSEL(Miss Queen[iD=8760])
DELAY(1000)
NPCDLG(Miss Queen[iD=8760])
DELAY(1000)
DLGSEL( "Please give me a weapon exchange coupon for trainees.")
DELAY(1000)
NPCSEL(Miss Queen[iD=8760])
DELAY(1000)
NPCDLG(Miss Queen[iD=8760])
DELAY(1000)
DLGSEL("I want to visit the weapons warehouse for trainees.")
MSG(Please buy the Apprentice Adventurer's Wand)
MSG(Press continue when done)
Pause()
LABEL(PAUSE)
DELAY(1000)
USEITEM(Apprentice Adventurer's Staff[iD=7816])
MOVETO(11405,17587,-4610)
MOVETO(11884,17426,-4603)
MOVETO(12125,16740,-4610)
DELAY(1000)
NPCSEL(Newbie Guide[iD=7600])
DELAY(1000)
NPCDLG(Newbie Guide[iD=7600])
DELAY(1000)
MOVETO(11727,17565,-4611)
MOVETO(11087,17564,-4601)
MOVETO(10864,17887,-4583)
MOVETO(10861,17922,-4552)
NPCSEL(Payne[iD=7136])
NPCDLG(Payne[iD=7136])
DLGSEL(Buy Fighter equipment.)
BUYITEM(Short Gloves[iD=48],1;Cloth Shoes[iD=35],1;Cloth Cap[iD=41],1;)
DELAY(1000)
USEITEM(Cloth Shoes[iD=35])
DELAY(1000)
USEITEM(Short Gloves[iD=48])
DELAY(1000)
USEITEM(Cloth Cap[iD=41])
MOVETO(11056,17541,-4601)
MOVETO(11272,17160,-4664)
MOVETO(11740,16415,-4648)
MOVETO(11699,16180,-4601)
MOVETO(11864,15805,-4581)
MOVETO(11894,15747,-4581)
NPCSEL(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Scroll of Escape[iD=736],2;)
CALL(SELLSTUFF)
//lets move on to leveling.
LABEL(PORT2)
CALL(DeadCheck1)
MOVETO(11764,16046,-4584)
MOVETO(10850,16312,-4605)
MOVETO(10836,16338,-4608)
MOVETO(10077,17146,-4610)
MOVETO(9852,15780,-4601)
MOVETO(9690,15582,-4601)
LABEL(Teleport)
NPCSEL(Jasmine[iD=7134])
NPCDLG(Jasmine[iD=7134])
POSINRANGE(9680,15568,-4601,400)
{
CALL(Port)
}
CALL(Dark Elf Village Location)
CALL(PORT2)
LABEL(Port)
DLGSEL(Teleport)
DLGSEL(Dark Forest - 380 Adena )
MOVETO(-21131,14992,-3555)
SET(RANGETYPE,STARTPOS,4000)
SET(FIGHTSTART)
LABEL(CheckingLevel15)
DELAY(500)
USEITEM(Blessed Spiritshot: No Grade[iD=3947])
Charstatus(LV,>=,15)
{
CALL(Continue3)
}
Charstatus(HP,==,0)
{
DELAY(2000)
GOHOME()
SET(FIGHTSTOP)
DELAY(10000)
CALL(Dark Elf Village Location)
CALL(Newbie Buffer)
CALL(RESTOCK)
CALL(Teleport)
}
JMP(CheckingLevel15)
LABEL(Continue3)
CALL(SOE)
CALL(DeadCheck1)
DELAY(15000)
CALL(Dark Elf Village Location)
MOVETO(11684,16113,-4601)
MOVETO(11891,15761,-4581)
CALL(VollodosBUY)
BUYITEM(Scroll of Escape[iD=736],2;Lesser Healing Potion[iD=1060],50;)
MOVETO(11904,15771,-4581)
MOVETO(11848,15893,-4581)
MOVETO(11711,16142,-4601)
MOVETO(11221,16960,-4688)
MOVETO(11056,17572,-4601)
MOVETO(10866,17924,-4583)
MOVETO(11001,17684,-4583)
MOVETO(11271,16734,-4688)
MOVETO(10619,16606,-4605)
MOVETO(11235,16079,-4611)
MOVETO(11705,16114,-4601)
MOVETO(11897,15766,-4581)
NPCSEL(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Blessed Spiritshot: No Grade[iD=3947],200;Scroll of Escape[iD=736],1;)
MOVETO(11897,15766,-4552)
MOVETO(11765,15996,-4581)
LABEL(Teleport11)
MOVETO(11636,16113,-4601)
MOVETO(10906,16230,-4608)
MOVETO(10274,16945,-4611)
MOVETO(9722,15692,-4601)
NPCSEL(Jasmine[iD=7134])
NPCDLG(Jasmine[iD=7134])
LABEL(Port3)
DLGSEL(Teleport)
DLGSEL(Spider Nest - 1800 Adena )
MOVETO(-61432,75656,-3352)
MOVETO(-62114,76418,-3316)
SET(RANGETYPE,STARTPOS,4000)
SET(FIGHTSTART)
SET(FIGHTSTOP)
SET(FIGHTSTART)
Set(L2Walker,Enable)
Set(L2Walker,Disable)
Set(L2Walker,Enable)
LABEL(CheckingLevel21)
DELAY(500)
USEITEM(Blessed Spiritshot: No Grade[iD=3947])
PosOutRange(-61107,75071,-3382,10000)
{
CALL(SOE)
CALL(DeadCheck1)
CALL(Dark Elf Village Location)
CALL(Newbie Buffer)
MOVETO(10340,16931,-4611)
MOVETO(9704,15719,-4601)
MOVETO(9694,15562,-4601)
CALL(Teleport1)
}
Charstatus(LV,>=,21)
{
CALL(SOE)
CALL(DeadCheck1)
CALL(Dark Elf Village Location)
CALL(Continue4)
}
Charstatus(HP,==,0)
{
DELAY(2000)
GOHOME()
SET(FIGHTSTOP)
DELAY(10000)
CALL(Dark Elf Village Location)
CALL(Newbie Buffer)
CALL(RESTOCK1)
CALL(Teleport1)
}
ITEMCOUNT(Blessed Spiritshot: No Grade[iD=3947],<=,50)
{
CALL(SOE)
CALL(DeadCheck1)
CALL(Dark Elf Village Location)
CALL(Newbie Buffer)
CALL(RESTOCK1)
CALL(Teleport1)
}
JMP(CheckingLevel21)
LABEL(Continue4)
CALL(DeadCheck1)
MOVETO(11108,15677,-4611)
MOVETO(10911,14838,-4297)
MOVETO(10814,14391,-4269)
MOVETO(10371,14312,-4269)
NPCSEL( Vellior[iD=7305])
NPCDLG( Vellior[iD=7305])
DLGSEL(Quest)
DLGSEL(Say you will get rid of the nightmare for him)
MOVETO(10660,14289,-4269)
MOVETO(10953,14594,-4272)
MOVETO(11215,16077,-4611)
MOVETO(11405,16721,-4688)
MOVETO(12887,16972,-4601)
MOVETO(12845,17692,-4601)
MOVETO(13396,17609,-4569)
MOVETO(13653,17526,-4567)
NPCSEL(Collette[iD=7350])
NPCDLG(Collette[iD=7350])
DLGSEL(Quest)
DLGSEL(Say you will do the favor)
MOVETO(13222,17634,-4569)
MOVETO(12741,17775,-4601)
MOVETO(12295,18371,-4601)
MOVETO(11691,18054,-4611)
MOVETO(11352,17611,-4611)
MOVETO(10040,16635,-4601)
MOVETO(9713,15608,-4601)
NPCSEL(Jasmine[iD=7134])
NPCDLG(Jasmine[iD=7134])
DLGSEL(Teleport)
DLGSEL(Gludio Castle Town - 4300 Adena )
DELAY(5000)
MOVETO(-12176,122964,-3126)
MOVETO(-12185,124211,-3126)
MOVETO(-12633,124766,-3153)
MOVETO(-13023,125431,-3166)
MOVETO(-13534,125159,-3161)
MOVETO(-13620,124883,-3155)
MOVETO(-13229,124859,-3144)
NPCSEL(Haprock[iD=7255])
NPCDLG(Haprock[iD=7255])
DLGSEL(Quest)
DLGSEL(Ask him why he is reading other people's letters)
DLGSEL(Say you will do the favor)
MOVETO(-13523,124850,-3155)
MOVETO(-13813,124895,-3155)
MOVETO(-14238,124864,-3155)
MOVETO(-14360,123231,-3143)
MOVETO(-14031,123476,-3143)
MOVETO(-13267,123720,-3143)
MOVETO(-12256,123392,-3129)
MOVETO(-12256,123392,-3080)
MOVETO(-12361,122798,-3133)
NPCSEL(Bella[iD=7256])
NPCDLG(Bella[iD=7256])
DLGSEL(Teleport)
DLGSEL(Gludin Village - 2900 Adena )
DELAY(5000)
MOVETO(-81749,151041,-3155)
MOVETO(-83035,151897,-3155)
MOVETO(-83054,153877,-3204)
MOVETO(-82937,153977,-3204)
MOVETO(-82190,153978,-3204)
MOVETO(-82295,153621,-3204)
MOVETO(-82240,153391,-3200)
MOVETO(-82021,153405,-3200)
MOVETO(-81867,153510,-3200)
MOVETO(-81888,153495,-3176)
NPCSEL(Norman[iD=7210])
NPCDLG(Norman[iD=7210])
DLGSEL(Quest)
DLGSEL(Is it something like a guild financial statement now?)
MOVETO(-82233,153375,-3200)
MOVETO(-82318,153904,-3204)
MOVETO(-83096,153937,-3204)
MOVETO(-82994,151578,-3155)
MOVETO(-80948,150037,-3070)
MOVETO(-80768,149795,-3070)
NPCSEL(Richlin[iD=7320])
NPCDLG(Richlin[iD=7320])
DLGSEL( Teleport )
DLGSEL(The Dark Elven Village - 6400 Adena )
DELAY(5000)
MOVETO(10251,16935,-4611)
MOVETO(10664,16949,-4611)
MOVETO(11071,17422,-4628)
MOVETO(11227,17056,-4688)
MOVETO(11244,16090,-4611)
MOVETO(11410,16130,-4618)
MOVETO(11715,16098,-4601)
MOVETO(11905,15771,-4581)
LABEL(TEST1)
CALL(SELLSTUFF)
ITEMCOUNT(Lesser Healing Potion[iD=1060],<,50)
{
NPCSEL(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Lesser Healing Potion[iD=1060],50;)
}
ITEMCOUNT(Blessed Spiritshot: No Grade[iD=3947],<,300)
{
NPCSEL(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Blessed Spiritshot: No Grade[iD=3947],200;)
}
MOVETO(11945,15785,-4581)
NPCSEL(Minaless[iD=7138])
NPCDLG(Minaless[iD=7138])
DLGSEL(Buy Accessories )
BUYITEM(Necklace of Knowledge[iD=906],1;Ring of Knowledge[iD=875],1;Ring of Knowledge[iD=875],1;Mystic's Earring[iD=113],1;Mystic's Earring[iD=113],1;)
DELAY(1000)
USEITEM(Mystic's Earring[iD=113])
DELAY(1000)
USEITEM(Mystic's Earring[iD=113])
DELAY(1000)
USEITEM(Ring of Knowledge[iD=875])
DELAY(1000)
USEITEM(Ring of Knowledge[iD=875])
DELAY(1000)
USEITEM(Necklace of Knowledge[iD=906])
DELAY(1000)
MOVETO(11829,15942,-4581)
MOVETO(11691,16164,-4601)
MOVETO(11005,16254,-4621)
MOVETO(11214,16539,-4688)
MOVETO(11130,17399,-4639)
MOVETO(10996,17693,-4583)
MOVETO(10872,17923,-4583)
NPCSEL(Payne[iD=7136])
NPCDLG(Payne[iD=7136])
DLGSEL(Buy Mystic equipment.)
BUYITEM(Stockings of Devotion[iD=1104],1;Tunic of Devotion[iD=1101],1;Leather Helmet[iD=44],1;)
DELAY(1000)
USEITEM(Stockings of Devotion[iD=1104])
DELAY(1000)
USEITEM(Tunic of Devotion[iD=1101])
DELAY(1000)
USEITEM(Leather Helmet[iD=44])
DELAY(1000)
NPCSEL(Payne[iD=7136])
NPCDLG(Payne[iD=7136])
DLGSEL(Sell)
SELLITEM(Cloth Shoes[iD=35],1;Short Gloves[iD=48],1;Pants[iD=28],1;Shirt[iD=21],1;Cloth Cap[iD=41],1;Short Gloves[iD=48],1;Short Gloves[iD=48],1;Necklace of Magic[iD=118],1;Gloves[iD=49],1;)
MOVETO(10994,17685,-4583)
MOVETO(11085,17532,-4605)
MOVETO(11128,17103,-4688)
MOVETO(11257,16736,-4688)
MOVETO(11189,16054,-4611)
CALL(Newbie Buffer)
MOVETO(11205,16177,-4619)
MOVETO(10854,16328,-4611)
MOVETO(10324,16947,-4611)
MOVETO(10056,16564,-4601)
MOVETO(9692,15566,-4601)
NPCSEL(Jasmine[iD=7134])
NPCDLG(Jasmine[iD=7134])
DLGSEL(Teleport)
DLGSEL(Spider Nest - 1800 Adena )
MOVETO(-59128,72712,-3328)
MOVETO(-59000,72456,-3312)
MOVETO(-58075,71655,-3170)
MOVETO(-55952,70447,-3209)
MOVETO(-53023,68558,-3122)
MOVETO(-48338,64485,-3316)
MOVETO(-47836,63967,-3320)
MOVETO(-48004,61088,-3366)
MOVETO(-47725,60517,-3362)
MOVETO(-47146,60158,-3365)
MOVETO(-47128,58937,-3382)
MOVETO(-47098,55745,-3894)
MOVETO(-46848,55348,-3894)
MOVETO(-46769,56390,-4191)
MOVETO(-46709,57131,-4406)
MOVETO(-46285,57651,-4410)
MOVETO(-45710,57619,-4410)
MOVETO(-45643,57259,-4410)
MOVETO(-45653,56263,-4693)
MSG(This is the farthest that this script can go)
MSG(Enjoy the money!!!)
PAUSE()
LABEL(QuestItem)
CALL(DeadCheck1)
USEITEM(Scroll of Escape[iD=736])
DELAY(25000)
POSOUTRANGE(11179,15993,-4611,6000)
{
CALL(QuestItem)
}
MSG(You are in town, getting the lat quest item)
CALL(Dark Elf Village Location)
MOVETO(11144,15588,-4610)
MOVETO(10938,14821,-4288)
MOVETO(10778,14360,-4269)
MOVETO(10337,14295,-4269)
NPCSEL( Vellior[iD=7305])
NPCDLG( Vellior[iD=7305])
DLGSEL(Quest)
MOVETO(10462,14311,-4269)
MOVETO(10828,14475,-4267)
MOVETO(10901,14791,-4272)
MOVETO(11186,15991,-4611)
MSG(You are now in the middle of dark elf town.)
EXIT()

////////////////////////
///////////////////////
//Safe SOE
//////////////////////
/////////////////////
LABEL(SOE)
//Checking if getting attacked...
Delay(5000)
SET(RANGETYPE,STARTPOS,1)
SET(FIGHTSTART)
Delay(20000)
SET(L2Walker,Disable)
ChangeWaitType(1)
Delay(2000)
SET(FIGHTSTOP)
UseItem(Scroll of Escape[iD=736])
SET(L2Walker,Enable)
DELAY(25000)
RETURN()
///////////////////////////
////////////////////////////
//This is mostly to make sure that you
//aren't overweight.
//honestly not a money factor ^^
///////////////////////////
///////////////////////////
LABEL(SELLSTUFF)
LABEL(Cloth Cap)
ITEMCOUNT(Cloth Cap[iD=41],>=,2)
{
CALL(Vollodos)
SELLITEM(Cloth Cap[iD=41],1;)
}
LABEL(Apprentice's Shoes)
ITEMCOUNT(Apprentice's Shoes[iD=1121],>=,1)
{
CALL(Vollodos)
SELLITEM(Apprentice's Shoes[iD=1121],1;)
}
LABEL(Leather Shield)
ITEMCOUNT(Leather Shield[iD=18],>=,1)
{
CALL(Vollodos)
SELLITEM(Leather Shield[iD=18],1;)
}
LABEL(Hard Leather Gaiters)
ITEMCOUNT(Recipe: Hard Leather Gaiters[iD=2174],>=,1)
{
CALL(Vollodos)
SELLITEM(Recipe: Hard Leather Gaiters[iD=2174],1;)
}
LABEL(Cestus)
ITEMCOUNT(Cestus[iD=256],>=,1)
{
CALL(Vollodos)
SELLITEM(Cestus[iD=256],1;)
}
LABEL(Leather Helmet)
ITEMCOUNT(Recipe: Leather Helmet[iD=1798],>=,1)
{
CALL(Vollodos)
SELLITEM(Recipe: Leather Helmet[iD=1798],1;)
}
LABEL(High Grade Suede)
ITEMCOUNT(Recipe: High Grade Suede[iD=2140],>=,1)
{
CALL(Vollodos)
SELLITEM(Recipe: High Grade Suede[iD=2140],1;)
}
LABEL(Bow)
ITEMCOUNT(Bow [iD=1788],>=,1)
{
CALL(Vollodos)
SELLITEM(Bow [iD=1788],1;)
}
LABEL(Necklace of Anguish Chain)
ITEMCOUNT(Necklace of Anguish Chain[iD=1896],>=,1)
{
CALL(Vollodos)
SELLITEM(Necklace of Anguish Chain[iD=1896],1;)
}
LABEL(Brandish Blade)
ITEMCOUNT(Brandish Blade[iD=2010],>=,1)
{
CALL(Vollodos)
SELLITEM(Brandish Blade[iD=2010],1;)
}
RETURN()
//////////////////////////////////////
//////////////////////////////////////
////////Talks to the shopkeeper
/////////////////////////////////////
/////////////////////////////////////
LABEL(Vollodos)
NPCSEL(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Sell )
RETURN()
////////////////////////
////////////////////////
///Dark Elf to Middle///
//////////////////////
//////////////////////
LABEL(Dark Elf Village Location)
DELAY(5000)
PosInRange(9710,15561,-4601,200) /<--[gk]
{
MOVETO(10179,17028,-4610)
}
PosInRange(10179,17028,-4610,200)
{
MOVETO(11247,16828,-4688)
}
PosInRange(10835,17932,-4583,200)/<--[weapons]
{
MOVETO(11294,17070,-4688)
}
PosInRange(11606,17765,-4611,100)
{
MOVETO(11294,17070,-4688)
}
PosInRange(11350,16961,-4688,300)/<--[handcenter]
{
MOVETO(11220,16067,-4611)
}
PosInRange(10794,14223,-4268,500)/<--[skills
{
MOVETO(10841,14410,-4269)
MOVETO(11196,16039,-4611)
}
PosInRange(13479,17573,-4569,500)/<--[wh]
{
MOVETO(13539,17376,-4567)
MOVETO(13470,17090,-4601)
MOVETO(12226,16700,-4610)
}
PosInRange(12226,16700,-4610,500)/<--[newbie]
{
MOVETO(11230,16020,-4611)
}
PosInRange(11899,15747,-4581,200)/<--[grocery]
{
MOVETO(11681,16138,-4601)
MOVETO(11220,16067,-4611)
}
PosInRange(12113,17396,-4601,100)
{
MOVETO(11644,17642,-4610)
}
RETURN()
//////////////////
///////////////////
///RESTOCK////
////////////////////
//////////////////
LABEL(RESTOCK)
MOVETO(11672,16111,-4601)
MOVETO(11784,16008,-4552)
MOVETO(11890,15770,-4581)
CALL(SELLSTUFF)
ITEMCOUNT(Lesser Healing Potion,<=,10)
{
CALL(VollodosBUY)
BUYITEM(Lesser Healing Potion[iD=1060],15;Blessed Spiritshot: No Grade[iD=3947],200;)
}
MOVETO(11009,16174,-4610)
MOVETO(10434,16969,-4610)
MOVETO(9983,16475,-4601)
MOVETO(9731,15626,-4601)
RETURN()
//////////////////
///////////////////
//Dialogue Buy////
////////////////////
//////////////////
LABEL(VollodosBUY)
NPCSEL(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Buy Consumables and Minerals )
RETURN()
/////////////////////////////////
/////////////////////////////////
///RESTOCK for level 15 - 21////
////////////////////////////////
////////////////////////////////
LABEL(RESTOCK1)
MOVETO(11672,16111,-4601)
MOVETO(11784,16008,-4552)
MOVETO(11890,15770,-4581)
CALL(SELLSTUFF)
ITEMCOUNT(Blessed Spiritshot: No Grade,<=,100)
{
NPCDLG(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Lesser Healing Potion[iD=1060],10;Blessed Spiritshot: No Grade[iD=3947],200;)
}
ITEMCOUNT(Scroll of Escape,<=,2)
{
NPCDLG(Vollodos[iD=7137])
NPCDLG(Vollodos[iD=7137])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Scroll of Escape[iD=736],1;)
}
MOVETO(11009,16174,-4610)
MOVETO(10434,16969,-4610)
MOVETO(9983,16475,-4601)
MOVETO(9731,15626,-4601)
RETURN()
///////////////////////
///////////////////////
//teleport to spiders nest
//////////////////////
/////////////////////
LABEL(Teleport1)
NPCSEL(Jasmine[iD=7134])
NPCDLG(Jasmine[iD=7134])
DLGSEL(Teleport)
DLGSEL(Spider Nest - 1800 Adena )
MOVETO(-61432,75656,-3352)
SET(RANGETYPE,STARTPOS,4000)
SET(FIGHTSTART)
SET(FIGHTSTOP)
SET(FIGHTSTART)
Set(L2Walker,Enable)
Set(L2Walker,Disable)
Set(L2Walker,Enable)
RETURN()
//////////////////////
//////////////////////
/////////////////////
/////////////////////
////[Aggro Shaker v1.1 - By stoopid]////
Label(AggroShaker)
Msg(Using Aggro Shaker v1.1 By stoopid)
Msg(Visit www.LTwo.co.nr for more scripts)
Msg(Checking for Aggros)
Delay(5000)
Set(RANGETYPE,STARTPOS,1)
Set(L2Walker,Enable)
Set(FIGHTSTART)
Label(CheckStatus)
CharStatus(HP,<,100)
{
Msg(You are not in full health!)
Jmp(CheckStatus)
}
Set(L2Walker,Disable)
Set(FIGHTSTOP)
Set(RANGETYPE,STARTPOS,2000)
Return()
//..::...::...::...::...::...::...::...::...::...::...::..//
//////////////////////////////////////
//////////////////////////////////////
////////////Newbie Buffer/////////
///////////////////////////////////////
///////////////////////////////////////
LABEL(Newbie Buffer)
MOVETO(11304,16404,-4677)
MOVETO(11189,16427,-4677)
MOVETO(11505,16727,-4688)
MOVETO(12149,16730,-4610)
MOVETO(12114,16704,-4610)
SET(L2Walker,Disable)
NPCSEL(Newbie Guide[iD=7600])
NPCDLG(Newbie Guide[iD=7600])
DLGSEL(Get help from the assist magic.)
DELAY(15000)
MOVETO(11946,16415,-4621)
MOVETO(11550,16137,-4611)
MOVETO(11200,16078,-4611)
SET(L2WALKER,ENABLE)
RETURN()
/////////////////////////////////
/////////////////////////////////
//////////DEAD CHECK///////
/////////////////////////////////
////////////////////////////////
LABEL(DeadCheck1)
CHARSTATUS(hp,==,0)
{
GOHOME()
}
RETURN

Link to comment
Share on other sites

they prolly read this thread :P

 

Btw , DE mage don't have a dagger =)

 

Also , can you gimme the original script for fighters

 

well, my fighter script was even more buggy... the mage one works 100% now.

 

anyways if you wanna still try the fighter script this is the link to it. I think....

 

http://files.filefront.com/Dark_Elf_Level_v21rar/;6464527;;/fileinfo.html

Link to comment
Share on other sites

what are you talking about, I just logged in... just make sure your token is 5F3837356A365E393538666639295B54215E5B24

 

Patched with:

GMlist Anchor Party-buff PacketProcess Token

 

13:46:06 www.nudl.net

13:46:06 òðóëÿëÿ

13:46:06 Link LoginServer Succeed.

13:46:11 Login LoginServer Succeed.

13:46:11 服务器[01]当前在线率:63.84%,能否登陆:能

13:46:13 Link GameServer Succeed.

13:46:19 ->Enter Char[1].

13:46:27 Welcome to the World of Lineage II.

13:46:27 Seven Signs: This is the seal validation period. A new quest event period begins next Monday.

13:46:27 SYSTEM : For support visit http://www.frienz-network.com

13:46:27 SYSTEM : Before levelling your clan read forum sticky!

13:46:27 SYSTEM : Heart Event ON!Happy Valentines Day!

13:46:27 SYSTEM : Help us out by Donating,More info on Web!

 

Link to comment
Share on other sites

hmm well mine is not working anymore and it worked so far , and by the way for the one u posted(the walker)  dont u need to change de Hosts file of windows:/system32/drivers/etc ? if so ...think u forgot to tell about that , and one more thing can u post the servers ip (all) maybe thats mine aint working anymore but i doubt about that

Link to comment
Share on other sites

I think its pretty obvious that you need to change the host file...

 

download this http://files.filefront.com/hostsrar/;6501610;;/fileinfo.html

 

go to C:\WINDOWS\system32\drivers\etc

 

and replace hosts with the one I provided.

Link to comment
Share on other sites

  • 6 months later...
  • 2 months later...
Guest
This topic is now closed to further replies.



  • Posts

    • WTS Gold bars reborn interlude x10   discord : xeenthekeen
    • Guys, if you'd let me be the bearer of bad news, No amount of "break from server development" can justify your complete lack of idea how things work. If it was this easy, you should've been seeing 90% of the servers of the popular old versions, such as IL and HF, running on the newest client. For this task, you would need a lot of time - think at least 2 months, if you can code, have access to all the necessary tools for client development, and you have a relatively good idea of how server<->client communication works. f you don't, then you either find yourself a well-paying job and find someone who would do it for you or you put the idea aside (for no less than 1-2 years) and start reading and learning asap. Let me give you a little preview/breakdown of what some of the work includes. The work can be split into two parts - SERVER side and CLIENT side.  The server and the client communicate through packets. Each of these packets has a defined structure. Both, the server and the client MUST know this structure and MUST use the same structure, otherwise they won't be able to "understand" each other. - The server side predominantly includes the alteration of existing packet structure and the creation (from zero) of missing packets that the client requires. Then you also have to take these changes into account and alter the existing features of your server to match the changes. A good example for this is SKILL ENCHANTING. On older chronicles, the enchant level is determined by the LEVEL value of the skill and on the new clients, it has been taken out into a separate value. What this means is that you would have to figure out a way to adapt the old system to the new requirements. - Now that we mentioned the client, you would also need to edit a bunch of files, such as Interface, UTX, UNR, as well as DAT files, including those related to ITEMS, SKILLS, QUESTS, NPCS, and AUGMENTATION STATS and DESCRIPTIONS, etc. For some of those, you would also have to figure out how to check for missing entries and how to parse data from the older client to the new. The best example, again, would be the SKILLS. On the latest clients, the skill enchanting was limited to only +20. As such, even if there were some matching skills between the two different client versions, you would still need to add the missing 10 levels to +30. And once you complete all of that, you start testing and fixing bugs and sh1t. And once you have fixed all of that, you can start adding new features from the new client, because otherwise it would be one big mess and a waste of time and/or money.
    • As far as I know, these are not linked to the server. What I mean by this is - there is no server <-> client communication for these two features. If that is indeed the case, you would need the Interface sources in order to create a custom function which you can trigger with a SERVER_TO_CLIENT packet.
    • Hello, I recently Installed the h5 Interface from emu-dev   Everything is working great but i was wondering if anyone can help me add the monster book and item book buttons on my community board to make it more accessible. Or if there is a way to add a button with HTML that calls these windows. I have xdat editor installed and i have located the relevant windows, but i don't know what to do with them. Thank you for your time.  
  • Topics

×
×
  • Create New...