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Attribute Instant Level 7


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on gameserver/model/elementals.java

 
public static final int FIRST_WEAPON_BONUS = X
public static final int ARMOR_BONUS = X
 

on X you put for Weapon, the max it will be on lv7 (300) and on armor (120). first stone will always go lv7. if the player use a stone (max lv4) the weapon will get lv 4 and the rest will be done like the retail way of elementing.

 

Mark as resolved if your problem is solved. Thankyou

Edited by marciox25
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