I got this code and i want to put an else if clan is allready level 8 on void but i dont know on this specific pack how to do it .. any idea? .. thanks
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
if(!(playable instanceof L2PcInstance))
return;
if (item == null)
{
return;
}
L2PcInstance player = (L2PcInstance)playable;
if (!player.isClanLeader())
{
player.sendPacket(new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED).addItemName(item));
return;
}
else if (player.isInOlympiadMode())
{
player.sendPacket(new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED).addItemName(item));
return;
}
else
{
if(player.destroyItem("Consume", item.getObjectId(), 1, null, false))
{
if (Config.ALLOW_ITEM_SET_LEVEL)
{
player.getClan().changeLevel(Config.CLAN_ITEM_LEVEL);
player.sendMessage((new StringBuilder()).append("Congratulations you now have your clan level ").append(Config.CLAN_ITEM_LEVEL).append(".").toString());
}
if (Config.CLAN_TITLE)
{
player.setTitle(Config.ADD_CLAN_TITLE);
}
player.ClanItem();
}
}
}
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Why do all players only have one IP address, which is the proxy's?
I did several tests and created a debug to collect all IP addresses that connect to the proxy. It collects them correctly, but when they are sent to the server, they get lost and stay with the proxy's IP address.
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Hello mates i (this is l2jfrozen pack)
I got this code and i want to put an else if clan is allready level 8 on void but i dont know on this specific pack how to do it .. any idea? .. thanks
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