djelias1997 Posted January 29, 2016 Share Posted January 29, 2016 Guys I need something for interlude server.Lifestones and Scrolls stuck in inventory.I try to find but I didn't find anything. Link to comment Share on other sites More sharing options...
Reborn12 Posted January 29, 2016 Share Posted January 29, 2016 Guys I need something for interlude server.Lifestones and Scrolls stuck in inventory.I try to find but I didn't find anything. What you mean?? Link to comment Share on other sites More sharing options...
DrenepiaWorld Posted January 29, 2016 Share Posted January 29, 2016 L2JFrozen got already option about scrolls stuckable, here is a code for ls and bogs as well ### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer Index: head-src/com/l2jfrozen/Config.java =================================================================== --- head-src/com/l2jfrozen/Config.java (revision 938) +++ head-src/com/l2jfrozen/Config.java (working copy) @@ -2343,6 +2343,8 @@ public static int MONSTER_RETURN_DELAY; public static boolean SCROLL_STACKABLE; + public static boolean LS_STACKABLE; + public static boolean BOG_STACKABLE; public static boolean ALLOW_VERSION_COMMAND; public static boolean ALLOW_CHAR_KILL_PROTECT; @@ -2469,6 +2471,8 @@ ALT_PLAYER_PROTECTION_LEVEL = Integer.parseInt(L2JFrozenSettings.getProperty("AltPlayerProtectionLevel", "0")); MONSTER_RETURN_DELAY = Integer.parseInt(L2JFrozenSettings.getProperty("MonsterReturnDelay", "0")); SCROLL_STACKABLE = Boolean.parseBoolean(L2JFrozenSettings.getProperty("ScrollStackable", "False")); + LS_STACKABLE = Boolean.parseBoolean(L2JFrozenSettings.getProperty("LSStackable", "False")); + BOG_STACKABLE = Boolean.parseBoolean(L2JFrozenSettings.getProperty("BOGStackable", "False")); ALLOW_CHAR_KILL_PROTECT = Boolean.parseBoolean(L2JFrozenSettings.getProperty("AllowLowLvlProtect", "False")); CLAN_LEADER_COLOR_ENABLED = Boolean.parseBoolean(L2JFrozenSettings.getProperty("ClanLeaderNameColorEnabled", "true")); CLAN_LEADER_COLORED = Integer.parseInt(L2JFrozenSettings.getProperty("ClanLeaderColored", "1")); Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRefine.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRefine.java (revision 938) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRefine.java (working copy) @@ -246,7 +246,12 @@ } // consume the life stone - if(!player.destroyItem("RequestRefine", refinerItem, null, false)) + if (Config.LS_STACKABLE) + { + if(!player.destroyItem("RequestRefine", refinerItem.getObjectId(), 1, null, false)) + return false; + } + else if(!player.destroyItem("RequestRefine", refinerItem, null, false)) return false; // consume the gemstones Index: config/functions/l2jfrozen.properties =================================================================== --- config/functions/l2jfrozen.properties (revision 938) +++ config/functions/l2jfrozen.properties (working copy) @@ -188,6 +188,8 @@ # Scroll is Stackable? (default = false) ScrollStackable = false +LSStackable = false +BOGStackable = false # ------------------------------------------- # Clan Leader Color Config - Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestExEnchantSkill.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestExEnchantSkill.java (revision 938) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestExEnchantSkill.java (working copy) @@ -135,7 +135,10 @@ return; } // ok - player.destroyItem("Consume", spb, trainer, true); + if (Config.BOG_STACKABLE) + player.destroyItem("Consume", spbId, 1, trainer, true); + else + player.destroyItem("Consume", spb, trainer, true); } } else and also you will need client side edits BoGs etcitemgrp 2 6622 0 0 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.etc_codex_of_giant_i00 0 10 18 0 0 1 1 ItemSound.itemdrop_sack 2 0 0 LS etcitemgrp 2 8723 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8724 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8725 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8726 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8727 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8728 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8729 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8730 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8731 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8732 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_general_t00 icon.etc_mineral_general_i03 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8733 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8734 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8735 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8736 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8737 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8738 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8739 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8740 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8741 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8742 0 3 3 3 0 dropitems.drop_mineral_general_m00 dropitemstex.drop_mineral_special_t00 icon.etc_mineral_special_i03 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8743 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8744 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8745 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8746 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8747 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8748 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8749 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8750 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8751 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8752 0 3 3 3 0 dropitems.drop_mineral_rare_m00 dropitemstex.drop_mineral_rare_t00 icon.etc_mineral_rare_i03 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8753 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i00 0 2 53 0 1769984 1 1 ItemSound.itemdrop_mold 2 0 0 2 8754 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8755 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8756 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i00 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8757 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8758 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i01 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8759 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8760 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8761 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i02 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 2 8762 0 3 3 3 0 dropitems.drop_mineral_unique_m00 dropitemstex.drop_mineral_unique_t00 icon.etc_mineral_unique_i03 0 2 53 0 0 1 1 ItemSound.itemdrop_mold 2 0 0 Scrolls etcitemgrp 2 729 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i04 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 730 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i04 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 731 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 1 0 2 732 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 1 0 2 947 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i03 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 948 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i03 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 949 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 950 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 951 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i02 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 952 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i02 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 953 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 954 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 955 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 956 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 957 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 958 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 959 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i05 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 960 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i05 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 961 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_weapon_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 962 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_scroll_of_enchant_armor_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6569 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_wp_a_i04 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6570 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_am_a_i04 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6571 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_wp_b_i03 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6572 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_am_b_i03 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6573 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_wp_c_i02 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6574 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_am_c_i02 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6575 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_wp_d_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6576 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_am_d_i01 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6577 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_wp_s_i05 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 2 6578 0 3 6 3 0 dropitems.drop_scroll_m00 dropitemstex.drop_scroll_t00 icon.etc_blessed_scrl_of_ench_am_s_i05 0 120 18 0 0 1 1 ItemSound.itemdrop_scroll 2 0 0 Link to comment Share on other sites More sharing options...
djelias1997 Posted January 29, 2016 Author Share Posted January 29, 2016 With out compile? ;) Link to comment Share on other sites More sharing options...
djelias1997 Posted January 29, 2016 Author Share Posted January 29, 2016 I mean that if I have 10 scrolls...I want to see in inventory 1 scroll and when I go my click on scroll to said Scrolls(10) Link to comment Share on other sites More sharing options...
Devlin Posted January 29, 2016 Share Posted January 29, 2016 I mean that if I have 10 scrolls...I want to see in inventory 1 scroll and when I go my click on scroll to said Scrolls(10) Actually, you need zero core edit. Just client and data (in your case, database). Link to comment Share on other sites More sharing options...
Reborn12 Posted January 29, 2016 Share Posted January 29, 2016 (edited) Make To all Your Scrolls Like It.....Add 'stackable', And Then Make Change On EtcitemGrp Like Psyancy have posted Before: ('6572','Blessed Scroll: Enchant Armor (Grade B)','false','scroll','120','normal','none','-1','250000','0','true','true','true','true','C4Item','castle_guard') Then: ('6572','Blessed Scroll: Enchant Armor (Grade B)','false','scroll','120','normal','stackable','none','-1','250000','0','true','true','true','true','C4Item','castle_guard') Edited January 29, 2016 by Reborn12 Link to comment Share on other sites More sharing options...
DONALD TRUMP 2016 Posted January 29, 2016 Share Posted January 29, 2016 With out compile? ;) if you use acis you can add the isStackable=true property on xml on frozen theres a config for it also you need to change the stacktype to stackable in db here we go... another 3 day server LOL Link to comment Share on other sites More sharing options...
DrenepiaWorld Posted January 29, 2016 Share Posted January 29, 2016 if you use acis you can add the isStackable=true property on xml on frozen theres a config for it also you need to change the stacktype to stackable in db here we go... another 3 day server LOL with a shared (and outdated i guess) precompiled pack ;p Link to comment Share on other sites More sharing options...
djelias1997 Posted January 30, 2016 Author Share Posted January 30, 2016 Thx .!!! :) a lot :) Link to comment Share on other sites More sharing options...
DONALD TRUMP 2016 Posted January 30, 2016 Share Posted January 30, 2016 :dat: Link to comment Share on other sites More sharing options...
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