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Posted

Guys I need something for interlude server.Lifestones and Scrolls stuck in inventory.I try to find but I didn't find anything.

What you mean??

Posted

L2JFrozen got already option about scrolls stuckable, here is a code for ls and bogs as well

### Eclipse Workspace Patch 1.0
#P L2jFrozen_GameServer
Index: head-src/com/l2jfrozen/Config.java
===================================================================
--- head-src/com/l2jfrozen/Config.java  (revision 938)
+++ head-src/com/l2jfrozen/Config.java  (working copy)
@@ -2343,6 +2343,8 @@
        public static int MONSTER_RETURN_DELAY;
      
        public static boolean SCROLL_STACKABLE;
+       public static boolean LS_STACKABLE;
+       public static boolean BOG_STACKABLE;

        public static boolean ALLOW_VERSION_COMMAND;
        public static boolean ALLOW_CHAR_KILL_PROTECT;
@@ -2469,6 +2471,8 @@
                        ALT_PLAYER_PROTECTION_LEVEL = Integer.parseInt(L2JFrozenSettings.getProperty("AltPlayerProtectionLevel", "0"));
                        MONSTER_RETURN_DELAY = Integer.parseInt(L2JFrozenSettings.getProperty("MonsterReturnDelay", "0"));
                        SCROLL_STACKABLE = Boolean.parseBoolean(L2JFrozenSettings.getProperty("ScrollStackable", "False"));
+                       LS_STACKABLE = Boolean.parseBoolean(L2JFrozenSettings.getProperty("LSStackable", "False"));
+                       BOG_STACKABLE = Boolean.parseBoolean(L2JFrozenSettings.getProperty("BOGStackable", "False"));
                        ALLOW_CHAR_KILL_PROTECT = Boolean.parseBoolean(L2JFrozenSettings.getProperty("AllowLowLvlProtect", "False"));
                        CLAN_LEADER_COLOR_ENABLED = Boolean.parseBoolean(L2JFrozenSettings.getProperty("ClanLeaderNameColorEnabled", "true"));
                        CLAN_LEADER_COLORED = Integer.parseInt(L2JFrozenSettings.getProperty("ClanLeaderColored", "1"));
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRefine.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRefine.java  (revision 938)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRefine.java  (working copy)
@@ -246,7 +246,12 @@
                }

                // consume the life stone
-               if(!player.destroyItem("RequestRefine", refinerItem, null, false))
+               if (Config.LS_STACKABLE)
+               {
+                       if(!player.destroyItem("RequestRefine", refinerItem.getObjectId(), 1, null, false))
+                               return false;
+               }
+               else if(!player.destroyItem("RequestRefine", refinerItem, null, false))
                        return false;

                // consume the gemstones
Index: config/functions/l2jfrozen.properties
===================================================================
--- config/functions/l2jfrozen.properties       (revision 938)
+++ config/functions/l2jfrozen.properties       (working copy)
@@ -188,6 +188,8 @@

# Scroll is Stackable? (default = false)
ScrollStackable = false
+LSStackable = false
+BOGStackable = false

# -------------------------------------------
# Clan Leader Color Config -
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestExEnchantSkill.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestExEnchantSkill.java  (revision 938)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestExEnchantSkill.java  (working copy)
@@ -135,7 +135,10 @@
                                                return;
                                        }
                                        // ok
-                                       player.destroyItem("Consume", spb, trainer, true);
+                                       if (Config.BOG_STACKABLE)
+                                               player.destroyItem("Consume", spbId, 1, trainer, true);
+                                       else
+                                               player.destroyItem("Consume", spb, trainer, true);
                                }
                        }
                        else

and also you will need client side edits

BoGs etcitemgrp

2	6622	0	0	2	5	0	dropitems.drop_sack_m00			dropitemstex.drop_sack_t00			icon.etc_codex_of_giant_i00					0	10	18	0	0	1		1		ItemSound.itemdrop_sack		2	0	0

LS etcitemgrp

2	8723	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8724	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8725	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8726	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8727	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8728	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8729	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8730	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8731	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8732	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_general_t00			icon.etc_mineral_general_i03					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8733	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8734	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8735	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8736	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8737	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8738	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8739	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8740	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8741	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8742	0	3	3	3	0	dropitems.drop_mineral_general_m00			dropitemstex.drop_mineral_special_t00			icon.etc_mineral_special_i03					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8743	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8744	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8745	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8746	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8747	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8748	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8749	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8750	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8751	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8752	0	3	3	3	0	dropitems.drop_mineral_rare_m00			dropitemstex.drop_mineral_rare_t00			icon.etc_mineral_rare_i03					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8753	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i00					0	2	53	0	1769984	1		1		ItemSound.itemdrop_mold		2	0	0
2	8754	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8755	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8756	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i00					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8757	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8758	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i01					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8759	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8760	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8761	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i02					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0
2	8762	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			icon.etc_mineral_unique_i03					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		2	0	0

Scrolls etcitemgrp

2	729	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i04					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	730	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i04					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	731	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	1	0
2	732	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	1	0

2	947	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i03					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	948	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i03					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	949	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	950	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	951	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i02					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	952	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i02					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	953	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	954	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	955	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	956	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	957	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	958	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	959	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i05					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	960	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i05					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	961	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_weapon_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	962	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_scroll_of_enchant_armor_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0

2	6569	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_wp_a_i04					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6570	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_am_a_i04					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6571	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_wp_b_i03					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6572	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_am_b_i03					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6573	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_wp_c_i02					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6574	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_am_c_i02					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6575	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_wp_d_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6576	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_am_d_i01					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6577	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_wp_s_i05					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0
2	6578	0	3	6	3	0	dropitems.drop_scroll_m00			dropitemstex.drop_scroll_t00			icon.etc_blessed_scrl_of_ench_am_s_i05					0	120	18	0	0	1		1		ItemSound.itemdrop_scroll		2	0	0

Posted

I mean that if I have 10 scrolls...I want to see in inventory 1 scroll and when I go my click on scroll to said Scrolls(10)

Actually, you need zero core edit.

 

Just client and data (in your case, database).

Posted (edited)

Make To all Your Scrolls Like It.....Add 'stackable', And Then Make Change On EtcitemGrp Like Psyancy have posted

 

Before:

 

('6572','Blessed Scroll: Enchant Armor (Grade B)','false','scroll','120','normal','none','-1','250000','0','true','true','true','true','C4Item','castle_guard')

 

Then:

('6572','Blessed Scroll: Enchant Armor (Grade B)','false','scroll','120','normal','stackable','none','-1','250000','0','true','true','true','true','C4Item','castle_guard')
Edited by Reborn12
Posted

With out compile? ;)

if you use acis you can add the isStackable=true property on xml

on frozen theres a config for it also you need to change the stacktype to stackable in db

 

here we go... another 3 day server LOL

Posted

if you use acis you can add the isStackable=true property on xml

on frozen theres a config for it also you need to change the stacktype to stackable in db

 

here we go... another 3 day server LOL

with a shared (and outdated i guess) precompiled pack ;p

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    • ElmoreLab Harbor - Eternal C1 x1: ✅ https://harbor.elmorelab.com ElmoreLab Harbor - Eternal C1 x1 - is an exclusive server of the Eternal C1 chronicles from the top project ElmoreLab Harbor.   A unique server of its kind, on which everyone will have maximum pleasure, such as oldschool players who dream of nostalgia and to feel the warmest and classic C1 chronicles, as well as experienced players who are tired of thousands unbalanced servers of late chronicles. Due to the professional corrections of the balance system and the HONEST gameplay system - on this server, EVERY player will feel like in their own, warm and cozy Harbor C1. Let's return to the origins of L2 - back to 2004 in C1! ❤️   ⭐ Server characteristics:   STRICTLY 1 window, NO BOXES Bans for RMT and bots/cheats No donations with benefits Unique and high-quality PTS-build from Master Toma Professional corrections and full class-balance Reworked economy and closed all abuses Improved animations and all aspects of the game Exclusive HD-client with high-quality textures Experienced administration and management Fixed all bugs, geodata, exploits and holes Maximum sociality due to the 1-box system Discovering, exploring and researching Big online International server Nostalgia and oldschool-feelings   Rates: x1 Server start: 14.02.2025   The server is at the final stages of development and preparation for release. Information on the server will be updated, soon the patchnotes and changes/edits will be posted. Don't miss the legendary and epic experience on the best server in the last 20 years! ❤️ Join our C1-forum with a lot of information about server and active discussions.   ⭐ Website: https://harbor.elmorelab.com   ✅ Forum: https://forum-harbor.elmorelab.com   💥 Telegram: https://t.me/l2harbor https://t.me/l2harbor_chat   ⚡ Discord: https://discord.gg/harborelmorelab
    • yeah ok, if you say what is fuctional 100% i can't say something different 😛  but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
    • I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
    • hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.  I have access to modify everything even to make the clock to stop show how many time users play in server. 1) so maybe keep some personal info more hide. 2) i dont use ogg.dll 3) i create it and give it ready + support to install it. Plus what is mine can working with what ever .exe you want not just l2 with same simple method. And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too thats my source
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