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hi, any can help me?
i need how to calculate the coords to add a minimap on enter catacomb for example....
example:
20 255 19 21 30000.00000000 -30000.00000000 a,Town of Gludio\0 756 1932 -19968 117504 1024 1024 0.05000000 a,map_gludio_castle_town\0 0
thanks you
Hello,
Owning and creating my own version of GF Vanganth with many home made customs since many years I'm now looking for someone already having or knowing how to properly update this extender in order to adapt packets in order to connect with modern client.
Feel free to contact me.
Thanks.
https://jmp.sh/WxX9CUj8
We successfully managed to transfer simple dialogs from html to Unity ui Toolkit. So far the simplest ones but they look better than the original!
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AccessDenied
Hello, this question refer to client and server too but mostly server.
I want add a new aura for heroes like keep the old but make a new effect too.
I dont mind the effect i already searched alone and saw that env.int control the effect
HeroAuraTex=LineageEffectsTextures.Hero.Hero_Aura000_Shader00
the question is how i add the new effect on server part? With a fast looking i saw that
the Charinfo.java has a line
writeC(_activeChar.isHero() || _activeChar.isGM() && Config.GM_HERO_AURA ? 1 : 0); // Hero Aura
that probably refer to the effect.
But how can i add new without replace the old?
Or what other file control it? Thanks a lot.
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