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Somone Can Help Me With Acis Custom


Dzani1

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i want to add custom armor and weapon in acis how to do it ?

With xml weapons and armors and skills if exist on your custom weapons and of course armorsets..

And then client edit fileedit needs to open weapongrp for weapons armorgrp for armors itemnane skillname skillgrp...

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With xml weapons and armors and skills if exist on your custom weapons and of course armorsets..

And then client edit fileedit needs to open weapongrp for weapons armorgrp for armors itemnane skillname skillgrp...

i made it everythink is ok but when i try spawn a armor/weapon the item dont exist bla bla

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i made it everythink is ok but when i try spawn a armor/weapon the item dont exist bla bla

 

 

Examble For Armors Here is A Set Heavy armor

<?xml version='1.0' encoding='utf-8'?>
<list>
<item id="9332" type="Armor" name="Elegia Helmet">
<set name="default_action" val="equip" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="crystal_count" val="715" />
<set name="material" val="BONE" />
<set name="weight" val="550" />
<set name="price" val="14300000" />
<for>
<add order="0x10" stat="pDef" val="110" />
<enchant order="0x0C" stat="pDef" val="0" />
</for>
</item>
<item id="9333" type="Armor" name="Elegia Breastplate">
<set name="default_action" val="equip" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="S" />
<set name="crystal_count" val="715" />
<set name="material" val="BONE" />
<set name="weight" val="550" />
<set name="price" val="14300000" />
<for>
<add order="0x10" stat="pDef" val="272" />
<enchant order="0x0C" stat="pDef" val="0" />
</for>
</item>
<item id="9334" type="Armor" name="Elegia Gaiter">
<set name="default_action" val="equip" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="S" />
<set name="crystal_count" val="715" />
<set name="material" val="BONE" />
<set name="weight" val="550" />
<set name="price" val="14300000" />
<for>
<add order="0x10" stat="pDef" val="170" />
<enchant order="0x0C" stat="pDef" val="0" />
</for>
</item>
<item id="9335" type="Armor" name="Elegia Gauntlet">
<set name="default_action" val="equip" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="S" />
<set name="crystal_count" val="715" />
<set name="material" val="BONE" />
<set name="weight" val="550" />
<set name="price" val="14300000" />
<for>
<add order="0x10" stat="pDef" val="74" />
<enchant order="0x0C" stat="pDef" val="0" />
</for>
</item>
<item id="9336" type="Armor" name="Elegia Boots">
<set name="default_action" val="equip" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="S" />
<set name="crystal_count" val="715" />
<set name="material" val="BONE" />
<set name="weight" val="550" />
<set name="price" val="14300000" />
<for>
<add order="0x10" stat="pDef" val="74" />
<enchant order="0x0C" stat="pDef" val="0" />
</for>
</item>
</list>

And an Examble For Weapons

<item id="13521" type="Weapon" name="Vesper Noble Thrower - Focus">
<set name="default_action" val="equip" />
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" />
<set name="random_damage" val="5" />
<set name="attack_range" val="200" />
<set name="damage_range" val="0;0;10;0" />
<set name="crystal_count" val="2440" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1650" />
<set name="price" val="48800000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="11" />
<set name="reuse_delay" val="1500" />
<set name="item_skill" val="3567-1" />
<for>
<set order="0x08" stat="pAtk" val="724" />
<set order="0x08" stat="mAtk" val="176" />
<set order="0x08" stat="rCrit" val="8" />
<add order="0x10" stat="accCombat" val="-3.75" />
<set order="0x08" stat="pAtkSpd" val="293" />
<enchant val="0" order="0x0C" stat="pAtk" />
<enchant val="0" order="0x0C" stat="mAtk" />
</for>
</item>
[/list]
Edited by Reborn12
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