kalhmera paidia. exw ena problima.... eftiaksa ena custom rb jewl kai ena custom passive skill. pio einai to problima tora.... to passive mporo na to doso san admin se kapion, fenete kanonika
kai dini oti exw grapsi. to rb jewl molis to foraw enw ebala ta panta ston kodika den m dini to passive skill... kapios p mpori na boi8isi? bazw apo kato to script ton skill ktl. <item id="9300" type="Armor" name="Epic Earring of Orfen"> <set name="default_action" val="equip" /> <set name="bodypart" val="rear;lear" /> <set name="crystal_type" val="S" /> <set name="crystal_count" val="104" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="price" val="1300000" /> <set name="item_skill" val="7100" /> <for> <add order="0x10" stat="mDef" val="80" /> <add order="0x40" stat="maxMp" val="31" /> <enchant order="0x0C" stat="mDef" val="0" /> </for> </item>
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Hello, good evening.
I would like to know how I can solve this visual bug that I have because I can not find anywhere how to fix it, because before creating this post I was investigating and did not find the solution and not only with the bow if not all weapons with the dwarf race look miniature. Something aesthetically looks horrible
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birigr
kalhmera paidia. exw ena problima.... eftiaksa ena custom rb jewl kai ena custom passive skill. pio einai to problima tora.... to passive mporo na to doso san admin se kapion, fenete kanonika
kai dini oti exw grapsi. to rb jewl molis to foraw enw ebala ta panta ston kodika den m dini to passive skill... kapios p mpori na boi8isi? bazw apo kato to script ton skill ktl.
<item id="9300" type="Armor" name="Epic Earring of Orfen">
<set name="default_action" val="equip" />
<set name="bodypart" val="rear;lear" />
<set name="crystal_type" val="S" />
<set name="crystal_count" val="104" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="price" val="1300000" />
<set name="item_skill" val="7100" />
<for>
<add order="0x10" stat="mDef" val="80" />
<add order="0x40" stat="maxMp" val="31" />
<enchant order="0x0C" stat="mDef" val="0" />
</for>
</item>
<skill id="7100" levels="1" name="Epic Earring of Orfen">
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<sub order="0x40" stat="bleedVuln" val="40" />
<mul order="0x30" stat="gainHp" val="1.48" />
</for>
</skill>
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