Jump to content
  • 0

Custom Skill Error.


Question

Posted

kalhmera paidia. exw ena problima.... eftiaksa ena custom rb jewl kai ena custom passive skill.  pio einai to problima tora.... to passive mporo na to doso san admin se kapion, fenete kanonika

kai dini oti exw grapsi. to rb jewl molis to foraw enw ebala ta panta ston kodika den m dini to passive skill... kapios p mpori na boi8isi? bazw apo kato to script ton skill ktl.
<item id="9300" type="Armor" name="Epic Earring of Orfen">
        <set name="default_action" val="equip" />
        <set name="bodypart" val="rear;lear" />
        <set name="crystal_type" val="S" />
        <set name="crystal_count" val="104" />
        <set name="material" val="GOLD" />
        <set name="weight" val="150" />
        <set name="price" val="1300000" />
        <set name="item_skill" val="7100" />
        <for>
            <add order="0x10" stat="mDef" val="80" />
            <add order="0x40" stat="maxMp" val="31" />
            <enchant order="0x0C" stat="mDef" val="0" />
        </for>
    </item>


<skill id="7100" levels="1" name="Epic Earring of Orfen">
        <set name="target" val="TARGET_SELF"/>
        <set name="skillType" val="BUFF"/>
        <set name="operateType" val="OP_PASSIVE"/>
        <for>
            <sub order="0x40" stat="bleedVuln" val="40" />
            <mul order="0x30" stat="gainHp" val="1.48" />
        </for>
    </skill>  

4 answers to this question

Recommended Posts

  • 0
Posted (edited)

den vlepw na exeis perasei swsta to skill panw sto skoulariki ....    <set name="item_skill" val="7100" /> logika prepei na exei k level

Edited by Kelrzher
  • 0
Posted

lipon to eftiaksa alla pio einai to 8ema... to jewl to eixa S grade kai den edine to passive. to ksana ekana A grade kai dini to passive... mpori kapios na help? :P

  • 0
Posted

lipon to eftiaksa alla pio einai to 8ema... to jewl to eixa S grade kai den edine to passive. to ksana ekana A grade kai dini to passive... mpori kapios na help? :P

a? polu periergo :P 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • I'll give you my wallet if you want, haha
    • To make up for some of the waiting time we’re hosting a 3v3 Tournament on open Beta, and this time we’re raising the stakes with a $1,300 prize pool 💰   🏆 PRIZE POOL BREAKDOWN (Over 2000$ Worth of prices total)   🥇 1st Place — $700 🥈 2nd Place —$300 🥉 3rd Place — $200 🏅 4th Place — $100  5th -6th Place - $100 in Gold Coins each    All Participating Teams: $50 in Gold!   All Prices will be Paid out instantly after the tour, no waiting time and conditions. This is not simply a marketing move, we want to give back to the community.   📅 Date: Wednesday 06.05.2026 ⏰ Time: 20:00 Central European Timezone (Berlin) 📍Format: 3v3   ⚔️Why join? Cash Prices for top 4 and rewards for all participants Payments to winners sent out straight after the tournament - No waiting time or rules that you have to play live server to obtain the reward. Clean format, smooth matches, and solid prize pool and a chance to experience our brand new files   📝How to join: Form your 3-player team Group Leader Sign up here: ⁠📍・3v3-tour-registration (Include Name of Group, Name of Group Leader)   Be ready on match day!     A separate post with rules for the tournament and class setups will follow shortly.   Tag your teammates, lock in your roster, and get ready to compete. We'll be happy to see you on the OBT!   💬 Questions? Ask in ⁠🎫・ticket or send us a message   See you on L2Dark! 😏   Discord: https://discord.gg/FAJwnFpb8M
    • You should check if that condition is supported by your current sources. You can find this in  DocumentBase#parsePlayerCondition If it isnt there and you want to follow the same pattern of the other item conditions, create a custom condition to parse the classId (or multiple class ids) (there are examples to copy the code). Alternatively, you can create your own condition handler. Your condition should look like this: <cond msgId="1518"> <player classId="ADVENTURER,PALADIN" /> </cond> or <cond msgId="1518"> <player classId="93,5" /> </cond>  
    • it's Interlude client forgot to mention
    • idk if acis have this option, but you can put inside item smth like that atleast on H5         <cond msgId="1518">             <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters -->         </cond>
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..