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Posted (edited)


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Welcome to Lineage 2 Divine PvP.
Our server will be your new addiction.

We worked a lot on our server to provide you the best gameplay.
Our goal is to give players the best pvp experience.
On our server you won't find custom items and starwars stats!

Rates:
Experience (EXP): 2000x
Skill Points (SP): 2000x
Adena: 2000x
Drop Items: 10x

Enchant Rates:
Safe Enchant: 5
Max. Enchant: 16
Normal Scroll chance: 60% (0-12)
Blessed Scroll chance: 100% (0-12)
Crystal Scroll chance: 70% (13-16)
Enchant value if fail with Blessed: +5
Mid Grade LS Change: 10%
High Grade LS Change: 15%
Top Grade LS Change: 20%

Basic Features:
Subclass Free
Autolearn Skills
Autolearn Divine Skills
Offline Shop
Wedding System
Weight Penalty
Death Penalty
Grade Penalty
Clan Penalties

Custom Features:
PvP Title Colors
Stuckable Lifestones on Inventory
Stuckable Bogs on Inventory
Stuckable Scrolls on Inventory
Buffs Duration: 2 Hours
Max Buffs Amount: 60
Max SubClasses: 5
Geodata & Pathnodes
Vote Reward System
Classe Master
Starting Level: 80

Olympiad Info:
PvP's required to join oly: 50
Heroes Circle: 1 Week
Skills Recharge before match starts

Special Items:
etc_bark_blue_i00.pngClan Rep Item (500 CRP)
etc_coin_of_fair_i00.pngNoblesse Item
etc_jewel_blue_i00.pngRec Item
armor_mithril_banded_mail_i00.pngCustom Tattoo (10% CP/HP/MP)
etc_coins_gold_i00.pngFarm Coins
etc_event_medal_i00.pngEvent Medals
etc_crest_yellow_i00.pngVote Stones

Server Events:
Capture Flag [.ctfjoin or .ctfleave]
Team vs team [.tvtjoin or .tvtleave]
Dethmatch [.dmjoin or .dmleave]

User Commands:
.menu

Farm Zones:
Safe Farm Drops: Adena, Farm Coins
Farm 1 Drops: Adena, Farm Coins
Farm 2 Drops: Adena, Farm Coins
Ls Farm Drops: Adena, Mid Grade LS

Boss & Grand Boss Info:
Party Boss          Respawn Time: 30 Minute Respawn.
Baium          Respawn Time: 2 Hours Respawn.
Zaken          Respawn Time: 2 Hours Respawn.
Antharas          Respawn Time: 2 Hours Respawn.
Ant Queen          Respawn Time: 2 Hours Respawn.
Valakas          Respawn Time: 2 Hours Respawn.
Uruka          Respawn Time: 3 Hours Respawn.
Skylancer          Respawn Time: 3 Hours Respawn.
Plague          Respawn Time: 3 Hours Respawn.
FlameStone     Respawn Time: 3 Hours Respawn.

Server Hardware:
Low International ping
60SSD - 120 GB SSD Storage
1GBiT Port
Intel Xeon E3 3.40Ghz
DDOS Protection
CPU
24GB RAM

Our Website
Our Community

Edited by ConnectiOn
Posted

Server seems very good,and thank staff for the job they did yesterday on the attacks. I hope it will last for whole summer,thing difficult nowadays.Keep up the great work guys.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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