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Posted

How can i replace Dwarf class with Kamael?

 

I was thinking about add kamael animations and textures in interlude folder

after replace everything chargrp.dat replace 1 by 1 animation and texture at dwarf lines with kamael lines

Posted

Definitely while replacing the animations and textures, names of the content should be the same as dwarf race had. Otherwise you might have a problem with dll files.

Posted

you have to open every texture/animation/sounds from dwarf race, analyze them, and replace 1 by 1 with ertheia or kamael textures/animation/sounds

after you finish this hard work, then add them some skills :D

i would like to make one mage and one fighter only

  • 2 weeks later...
Posted

you have to open every texture/animation/sounds from dwarf race, analyze them, and replace 1 by 1 with ertheia or kamael textures/animation/sounds

after you finish this hard work, then add them some skills :D

i would like to make one mage and one fighter only

The mystic one wouldn't work due to client issues, i've already tried to add more classes but it didn't work and i've got a sort of "emergency" class that changes everything to a female dwarven

Posted

The mystic one wouldn't work due to client issues, i've already tried to add more classes but it didn't work and i've got a sort of "emergency" class that changes everything to a female dwarven

Can you be more explicit? What exactly you replaced ( or added ) ?

Posted (edited)
 

Can you be more explicit? What exactly you replaced ( or added ) ?

So.. the client have a base class that later will become a spoiler or a craft right? What i wanted to say is that if you change everything to Kamael, and later if you're planning to make 2 different classes with 1st job that are different for example: 1st JOB ONE = Warrior and 1st JOB TWO = Mystic, you can't because the client is limited you could do it only if both are Warrior or Mystic n then from the 2nd job u get different way of classes

Edited by Lineage2NoLife
Posted

 

 

So.. the client have a base class that later will become a spoiler or a craft right? What i wanted to say is that if you change everything to Kamael, and later if you're planning to make 2 different classes with 1st job that are different for example: 1st JOB ONE = Warrior and 1st JOB TWO = Mystic, you can't because the client is limited you could do it only if both are Warrior or Mystic n then from the 2nd job u get different way of classes

 

this is not a problem for me, the problem is that i need to make dwarf look like kamael and do everything like kamael, after this i will edit stats skills.

Posted

this is not a problem for me, the problem is that i need to make dwarf look like kamael and do everything like kamael, after this i will edit stats skills.

So, as someone else said  already, you have to edit everything from animations, textures sounds and so on.

Posted

So, as someone else said  already, you have to edit everything from animations, textures sounds and so on.

have to edit 1 by 1 and i very hard because if you miss one "." you can f*ck everything

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