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http://L2ALIVE.LT

 

Hey there!

We have some great and many news for you - the time has come for a change!

First, we want to announce that project "L2Alive" was sold, so it is being maintained by a new, experienced team.

Second, we will have only one server that we will be developing and we'll try to make it one of the best servers!

Third, we want to tell you that from now on, we have new server "FILES" which, in our opinion, you will like very much and you'll be surprised by the stability that we'll be able to offer you!

Server start date is already planned and it will be very soon. From today, we are buying world-wide advertisement, just so we could get a very big "ONLINE" players count and the gameplay would be more interesting.

Also, if you have any kind of suggestions, please contact us - we will think about them!

Server Start: 2014-03-28  16:00 (GMT+2)

So, we'll see you in game! We will not disappoint you!

•Lucky Hours Event at March 28th!

March 28th in from 16:00 till 23:00 GMT+2 our players randomly will be awerded Donate Coins and other great rewards! You just need to online and wait for your luck!

•Clan Event

Event for Clans! First Clan which takes Giran Castle wins 30.000 Clan Rep Points and 100 Donate Medals

•Clan Rep Points Event

Event for Clans which have 10 or more players online. Please contact with administrator and your clan will be recieve 15.000 Clan Rep Points

•Valakas Event

Clan or ally which will kill first VALAKAS will be get free 30000 CRP and 20 Donate Medals.

•PVP Event

First player who will reach 300 PVP Points in Nova 70x Server will win 50 Donate Medals

•Clan Level Event

Event for clans! Every clan which have 6 and bigger level can get FREE 20 Donate Medals For medals contact with administration!

•Huge Clans EVENT!

Clans which have 50 or more players can get FREE Clan Hall. Your clan leader have to contact with our support with clan name, leader nick and clan hall name which you want.

•Bonus for new players

First server start day , all players will be get VIP STATUS FOR 1 DAY

 

Posted

I would like to share my story on this server, i played for 30 hours straight from launch, going full tryhard. within the 1st 20 hours there were already 2 people with 2 epic jewels sets. So if the 1st day there is that much of corruption imagine within the next 10 days. left the server right away so if anyone else wants to join u should keep that in mind 1st. and by the way its also got fake online.

Posted

I would like to share my story on this server, i played for 30 hours straight from launch, going full tryhard. within the 1st 20 hours there were already 2 people with 2 epic jewels sets. So if the 1st day there is that much of corruption imagine within the next 10 days. left the server right away so if anyone else wants to join u should keep that in mind 1st. and by the way its also got fake online.

 

Nothing strange. I too have had bad experience with this server but this about 2 epic sets is just fucking epic and almost surreal. :D

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  • Posts

    • correct. for example with semantic kernel sdk that exists also for c# and java you can do all sorts of things. even orchestrate an llm to call classes and manipulate objects or even execute database queries. you can literally simulate a real player process on a loop. and yes its costly if you use services like azure. but you can find cheaper alternatives or even free if you brave enough and have time
    • Of course someone can access your account. All it needs is just a session. Sounds to me like you were info stealed.   https://chatgpt.com/share/68a50e59-0708-8012-b63c-98fe3fa87f88
    • LLMs can just return text, and maybe tool calls (read write etc) no ? Wouldn't you need a parser or something that translates the returned text to instructions, e.x move player here, cast skill there?   Sounds like a pain in the ass + a lot API costs.
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    • I suggest logging real player data such as positions, movement, quests, skills used in real time, and general actions and save them in whatever format you like. You need to organize and verify the data. If your data are not enough you can create synthetic data based on your existins real data. later you have 2 options  You can fine tune a smaller model (for example, from hugging face). This requires time, money(compute power), and plenty of trial and error, but the benefit is that you can run it locally without relying on external services. Use existing LLMs and  instead of training you can store your data in a vector database and let the LLM query it( im not sure if RAG is the right term here). This approach is faster to set up but depends on the model  and the output you want to achieve(you will need some research there). Regardless of which approach you take  you should expose only safe actions through a service or API. This can be done with MCP(model context protocol) or a custom api ensuring the model (local or external) can only trigger controlled api calls such as movePlayer, castSkill, etc etc, which are already implemented in most sources, but you will need to implement them for your models output and behavior.    Doable? Yes by commiting  a tone of hours and i dont think java code is the problem here. Is it worth it? If you’re doing it to learn then go for it. But if your goal is to create “real fake player” experience on your server or to sell it later  its not worth it. Spend your time elsewhere   yes they can
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