Jump to content
  • 0

Code For Enchant On Olympiad


Question

Posted (edited)

Hello guys...

 

I've tried to make the following.. (When a player is in olympiad the items goes for example +8 )

model/item/instance//OlympiadEnchant.java

 

solved...

Edited by 'Baggos'

6 answers to this question

Recommended Posts

  • 0
Posted

your code is a mess..

 

first of all,at the 1st code it doesn't set any enchant,it just sends a message to player.

in your second code,what exactly is enchant?I don't see any variable with that name

 

in the last one,if player is null,how is possible to return his enchant?You will have an NPE over there.

 

anyway,its pointless to turn any enchant to + X everytime someone is in olympiad..

an other way is just to disallow such items to be wear when someone is in olympiad.

  • 0
Posted

The code is from Ertheia.. Not mine..

All the point is on OlympiadEnchant.java

 

I can spend it, as it is in Ertheia.

ItemInstance.java without OlympiadEnchant.java

 

    public int getOlyEnchantLevel()
    {
        L2PcInstance player = getActingPlayer();
        int enchant = getEnchantLevel();
        
        if (player == null)
        {
            return enchant;
        }
        
        if (player.isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
        {
            enchant = Config.ALT_OLY_ENCHANT_LIMIT;
        }
        
        return enchant;
    }

 

Works in Ertheia, why not here?

I did not change anything..

  • 0
Posted

I can't understand,

 

it doesn't seem fine to my eyes unless I don't see something.

 

in case the player is null,how is possible to return enchant; ?

 

since enchant = the enchant level of the player ?

  • 0
Posted (edited)

I can't understand,

 

it doesn't seem fine to my eyes unless I don't see something.

 

in case the player is null,how is possible to return enchant; ?

 

since enchant = the enchant level of the player ?

As you see.. int enchant = getEnchantLevel();

 

enchant = Config.ALT_OLY_ENCHANT_LIMIT;

 

here is for the enchant.. so at least i see it..

Edited by 'Baggos'
  • 0
Posted

As you see.. int enchant = getEnchantLevel();

 

enchant = Config.ALT_OLY_ENCHANT_LIMIT;

 

here is for the enchant.. so at least i see it..

you really have no clue of what I said,do you?

  • 0
Posted (edited)

I can not understand English well ..
I appreciate your answers, but you telling me to change something in Ertheia changes while there works just fine ..

you ask, what does this, what does the other.. I told you.. enchant = the enchant of the player in Olympiad.

 

anyway...

I found the way... 

Please a lock here...

Edited by 'Baggos'
Guest
This topic is now closed to further replies.
×
×
  • Create New...