KitsOs' Posted February 17, 2015 Posted February 17, 2015 as tittle says, i have add to my server gold weapons, i see them but i can't equip them, i click them and nothing happends.
0 SweeTs Posted February 17, 2015 Posted February 17, 2015 Show the stats part/weapon structure. Probably missing equip action.
0 KitsOs' Posted February 17, 2015 Author Posted February 17, 2015 Show the stats part/weapon structure. Probably missing equip action. Thanks for your reply. take them all: SQL: /* Navicat MySQL Data Transfer Source Server : localhost_3306 Source Server Version : 50540 Source Host : localhost:3306 Source Database : andrew Target Server Type : MYSQL Target Server Version : 50540 File Encoding : 65001 Date: 2015-02-17 12:37:12 */ SET FOREIGN_KEY_CHECKS=0; -- ---------------------------- -- Table structure for `custom_weapon` -- ---------------------------- DROP TABLE IF EXISTS `custom_weapon`; CREATE TABLE `custom_weapon` ( `item_id` decimal(11,0) NOT NULL DEFAULT '0', `name` varchar(70) DEFAULT NULL, `bodypart` varchar(15) DEFAULT NULL, `crystallizable` varchar(5) DEFAULT NULL, `weight` decimal(4,0) DEFAULT NULL, `soulshots` decimal(2,0) DEFAULT NULL, `spiritshots` decimal(1,0) DEFAULT NULL, `material` varchar(11) DEFAULT NULL, `crystal_type` varchar(4) DEFAULT NULL, `p_dam` decimal(5,0) DEFAULT NULL, `rnd_dam` decimal(2,0) DEFAULT NULL, `weaponType` varchar(8) DEFAULT NULL, `critical` decimal(2,0) DEFAULT NULL, `hit_modify` decimal(6,5) DEFAULT NULL, `avoid_modify` decimal(2,0) DEFAULT NULL, `shield_def` decimal(3,0) DEFAULT NULL, `shield_def_rate` decimal(2,0) DEFAULT NULL, `atk_speed` decimal(3,0) DEFAULT NULL, `mp_consume` decimal(2,0) DEFAULT NULL, `m_dam` decimal(3,0) DEFAULT NULL, `duration` decimal(3,0) DEFAULT NULL, `price` decimal(11,0) DEFAULT NULL, `crystal_count` int(4) DEFAULT NULL, `sellable` varchar(5) DEFAULT NULL, `dropable` varchar(5) DEFAULT NULL, `destroyable` varchar(5) DEFAULT NULL, `tradeable` varchar(5) DEFAULT NULL, `item_skill_id` decimal(11,0) NOT NULL DEFAULT '0', `item_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0', `enchant4_skill_id` decimal(11,0) NOT NULL DEFAULT '0', `enchant4_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0', `onCast_skill_id` decimal(11,0) NOT NULL DEFAULT '0', `onCast_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0', `onCast_skill_chance` decimal(11,0) NOT NULL DEFAULT '0', `onCrit_skill_id` decimal(11,0) NOT NULL DEFAULT '0', `onCrit_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0', `onCrit_skill_chance` decimal(11,0) NOT NULL DEFAULT '0', PRIMARY KEY (`item_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; -- ---------------------------- -- Records of custom_weapon -- ---------------------------- INSERT INTO `custom_weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11119', 'Axe of Ketra', 'lrhand', 'true', '1800', '1', '1', 'adamantaite', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11118', 'Dreadbane', 'lrhand', 'true', '1800', '1', '1', 'adamantaite', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11117', 'Sword of Apostole', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11116', 'Sword of Vampire', 'lrhand', 'true', '1380', '1', '1', 'adamantaite', 's', '342', '5', 'bigsword', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11115', 'Giant Trident', 'rhand', 'true', '950', '1', '1', 'adamantaite', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11114', 'Doll Knife*Doll Knife', 'lrhand', 'true', '2080', '1', '1', 'adamantaite', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11113', 'Doll Knife', 'rhand', 'true', '950', '1', '1', 'adamantaite', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11112', 'Bow of Halisha', 'lrhand', 'true', '1650', '1', '1', 'adamantaite', 's', '581', '5', 'bow', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11121', 'Crokian Blade*Crokian Blade', 'lrhand', 'true', '2080', '1', '1', 'adamantaite', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11122', 'Cudgel', 'rhand', 'true', '1570', '1', '1', 'adamantaite', 's', '281', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11123', 'Lady\'s Fan', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11124', 'Dusk Staff', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11125', 'Dusk Sword', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11126', 'Dusk Shield', 'lhand', 'true', '1650', '1', '1', 'adamantaite', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11127', 'Shield of Reflection', 'lhand', 'true', '1650', '1', '1', 'adamantaite', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `custom_weapon` VALUES ('11128', 'Shield of Evasion', 'lhand', 'true', '1650', '1', '1', 'adamantaite', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0'); stats: <?xml version='1.0' encoding='utf-8'?> <list> <item id='11112' name="Bow of Halisha"> <for> <set val='614' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='107' order='0x08' stat='rCrit'/> <add val='6' order='0x10' stat='accCombat'/> <set val='293' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item> <item id='11113' name="Doll Knife"> <for> <set val='260' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='107' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='433' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.08' order='0x30' stat='pAtkSpd'/> <add val='265' order='0x10' stat='cAtk'/> </for> </item> <item id='11114' name="Doll Knife*Doll Knife"> <for> <set val='361' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='6' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.07' order='0x30' stat='pAtkSpd'/> </for> </item> <item id='11115' name="Giant Trident"> <for> <set val='260' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <add val='-3' order='0x10' stat='accCombat'/> <set val='433' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <set val='3' order='0x08' stat='rEvas'/> <set val='265' order='0x08' stat='cAtk'/> </for> </item> <item id='11116' name="Sword of Vampire"> <for> <set val='361' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='103' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.25' order='0x30' stat='maxHp'/> </for> </item> <item id='11117' name="Sword of Apostole"> <for> <set val='297' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='6' order='0x10' stat='accCombat'/> <set val='379' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.25' order='0x30' stat='maxHp'/> </for> </item> <item id='11118' name="Dreadbane"> <for> <set val='297' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <set val='66' order='0x08' stat='pAtkRange'/> <add val='6' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.03' order='0x30' stat='pAtkSpd'/> <set val='360' order='0x08' stat='pAtkAngle'/> </for> </item> <item id='11119' name="Axe of Ketra"> <for> <set val='297' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <set val='66' order='0x08' stat='pAtkRange'/> <add val='6' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <add val='265' order='0x10' stat='cAtk'/> </for> </item> <item id='11120' name="Crokian Blade"> <for> <set val='297' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add val='6' order='0x10' stat='accCombat'/> <set val='379' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.07' order='0x30' stat='pAtkSpd'/> </for> </item> <item id='11121' name="Crokian Blade*Crokian Blade"> <for> <set val='361' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='103' order='0x08' stat='rCrit'/> <add val='0' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.07' order='0x30' stat='pAtkSpd'/> </for> </item> <item id='11122' name="Cudgel"> <for> <set val='361' order='0x08' stat='pAtk'/> <set val='137' order='0x08' stat='mAtk'/> <set val='99' order='0x08' stat='rCrit'/> <add val='4' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.07' order='0x30' stat='pAtkSpd'/> </for> </item> <item id='11123' name="Ladys Fan"> <for> <set val='238' order='0x08' stat='pAtk'/> <set val='182' order='0x08' stat='mAtk'/> <set val='4' order='0x08' stat='rCrit'/> <add val='4' order='0x10' stat='accCombat'/> <set val='379' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.18' order='0x30' stat='mAtkSpd'/> </for> </item> <item id='11124' name="Dusk Staff"> <for> <set val='238' order='0x08' stat='pAtk'/> <set val='182' order='0x08' stat='mAtk'/> <set val='4' order='0x08' stat='rCrit'/> <add val='4' order='0x10' stat='accCombat'/> <set val='379' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.03' order='0x30' stat='mAtk'/> <mul val='1.18' order='0x30' stat='mAtkSpd'/> </for> </item> <item id='11125' name="Dusk Sword"> <for> <set val='290' order='0x08' stat='pAtk'/> <set val='182' order='0x08' stat='mAtk'/> <set val='4' order='0x08' stat='rCrit'/> <add val='4' order='0x10' stat='accCombat'/> <set val='325' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <mul val='1.15' order='0x30' stat='mAtk'/> </for> </item> <item id='11126' name="Dusk Shied"> <for> <sub val='8' order='0x10' stat='rEvas'/> <set val='300' order='0x08' stat='sDef'/> <set val='50' order='0x08' stat='rShld'/> <enchant val='0' order='0x0C' stat='sDef'/> </for> </item> <item id='11127' name="Shield of Reflection"> <for> <sub val='8' order='0x10' stat='rEvas'/> <set val='276' order='0x08' stat='sDef'/> <set val='20' order='0x08' stat='rShld'/> <enchant val='0' order='0x0C' stat='sDef'/> <add order="0x40" stat="reflectSkillPhysic" val="50"/> <add order="0x40" stat="reflectSkillMagic" val="50"/> </for> </item> <item id='11128' name="Shield of Evasion"> <for> <add val='15' order='0x40' stat='runSpd'/> <set val='276' order='0x08' stat='sDef'/> <set val='20' order='0x08' stat='rShld'/> <enchant val='0' order='0x0C' stat='sDef'/> </for> </item> </list> WEAPONGRP. 0 11112 1 1 15 2 0 LineageWeapons.bow_of_halisha_m00_wp LineageWeaponsTex.bow_of_halisha_t00_wp itemskill.random.gold -1 950 13 0 0 14 5 1 LineageWeapons.bow_of_halisha_m00_wp 1 LineageWeaponsTex.bow_of_halisha_t00_wp 4 ItemSound.bow_small_2 ItemSound.bow_small_4 ItemSound.bow_big_2 ItemSound.bow_small_1 6 610 138 6 5 12 -3 0 0 0 293 1 1 1 1000 0 -1 0 LineageEffect.c_u008 -1.500000 0.000000 0.000000 1.500000 2.300000 LineageWeapons.rangesample 2.300000 1.200000 1.200000 -1.500000 1.000000 0.000000 -1 -1 -1 -1 0 11113 1 1 7 10 0 LineageWeapons.doll_knife_m00_wp LineageWeaponsTex.doll_knife_t00_wp itemskill.random.gold 100 950 47 1 0 7 1 1 LineageWeapons.doll_knife_m00_wp 1 LineageWeaponsTex.doll_knife_t00_wp 4 ItemSound.dagger_6 ItemSound.sword_small_2 ItemSound.sword_mid_2 ItemSound.public_sword_shing_7 ItemSound.itemdrop_dagger ItemSound.itemequip_dagger 5 275 138 3 5 12 -3 0 0 0 433 0 1 1 1000 0 -1 0 LineageEffect.c_u007 -22.000000 2.300000 0.000000 0.700000 0.100000 LineageWeapons.rangesample 0.850000 0.650000 0.650000 7.500000 1.000000 0.000000 7 -1 -1 -1 0 11114 1 1 7 10 0 LineageWeapons.doll_knife_m00_wp LineageWeapons.doll_knife_m00_wp LineageWeaponsTex.doll_knife_t00_wp LineageWeaponsTex.doll_knife_t00_wp itemskill.random.gold itemskill.random.gold itemskill.random.gold 95 2080 51 1 0 14 3 2 LineageWeapons.doll_knife_m00_wp LineageWeapons.doll_knife_m00_wp 2 LineageWeaponsTex.doll_knife_t00_wp LineageWeaponsTex.doll_knife_t00_wp 4 ItemSound.public_sword_shing_8 ItemSound.sword_great_4 ItemSound.sword_mid_2 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 371 138 8 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.c_u007 LineageEffect.c_u007 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 -10.099999 -10.099999 LineageWeapons.rangesample LineageWeapons.rangesample 0.899999 0.899999 0.899999 0.899999 0.899999 0.899999 9.000000 0.000000 0.000000 9.000000 0.000000 0.000000 4 4 -1 -1 itemskill.random.gold itemskill.random.gold itemskill.random.gold 0 11115 1 1 7 10 0 LineageWeapons.wgiant_spear_m00_wp LineageWeaponsTex.wgiant_spear_t00_wp itemskill.random.gold -1 300 8 1 0 7 1 1 LineageWeapons.wgiant_spear_m00_wp 1 LineageWeaponsTex.wgiant_spear_t00_wp 4 itemsound.spear_7 ItemSound.sword_big_7 ItemSound.spear_5 ItemSound.spear_6 5 318 163 3 5 12 -3 0 0 0 433 0 2 2 1000 0 -1 0 LineageEffect.c_u005 0.000000 0.000000 0.000000 2.000000 1.000000 LineageWeapons.rangesample 1.300000 1.300000 1.300000 21.000000 0.000000 0.000000 7 -1 -1 -1 0 11116 1 1 7 10 0 LineageWeapons.sword_of_vampire_warrior_m00_wp LineageWeaponsTex.sword_of_vampire_warrior_t00_wp itemskill.random.gold -1 2090 51 0 0 14 2 1 LineageWeapons.sword_of_vampire_warrior_m00_wp 1 LineageWeaponsTex.sword_of_vampire_warrior_t00_wp 4 ItemSound.sword_big_3 ItemSound.sword_mid_9 ItemSound.sword_great_4 ItemSound.public_sword_shing_8 10 371 138 1 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.c_u004 0.000000 0.000000 0.000000 1.600000 4.500000 LineageWeapons.rangesample 2.500000 0.850000 0.850000 15.000000 0.000000 0.000000 -1 -1 -1 -1 0 11117 1 1 7 10 0 LineageWeapons.sword_of_apostle_warrior_m00_wp LineageWeaponsTex.sword_of_apostle_warrior_t00_wp itemskill.random.gold -1 1560 51 0 0 7 1 1 LineageWeapons.sword_of_apostle_warrior_m00_wp 1 LineageWeaponsTex.sword_of_apostle_warrior_t00_wp 4 ItemSound.public_sword_shing_8 ItemSound.sword_big_2 ItemSound.sword_small_3 ItemSound.sword_great_4 10 310 138 1 5 8 0 0 0 0 379 0 2 2 1000 0 -1 0 LineageEffect.c_u004 0.000000 0.000000 0.000000 1.000000 1.300000 LineageWeapons.rangesample 1.500000 0.800000 0.800000 11.500000 0.000000 0.000000 -1 -1 -1 -1 0 11118 1 1 7 10 0 LineageWeapons.death_knight_blader_m00_wp LineageWeaponsTex.death_knight_blader_t00_wp itemskill.random.gold -1 1820 49 1 0 14 4 1 LineageWeapons.death_knight_blader_m00_wp 1 LineageWeaponsTex.death_knight_blader_t00_wp 4 ItemSound.sword_great_4 ItemSound.sword_mid_5 ItemSound.axe_6 ItemSound.axe_3 ItemSound.itemdrop_spear ItemSound.itemequip_spear 10 442 163 4 5 8 -3 0 0 0 325 0 2 2 1000 0 -1 0 LineageEffect.c_u007 -100.000000 0.000000 0.000000 1.800000 40.500000 LineageWeapons.rangesample 5.000000 1.000000 1.000000 1.000000 1.000000 1.000000 4 -1 -1 -1 0 11119 3 1 15 5 0 LineageWeapons.axe_of_ketra_orc_chieftain_m00_wp LineageWeaponsTex.axe_of_ketra_orc_chieftain_t00_wp itemskill.random.gold 95 300 47 0 1 14 4 1 LineageWeapons.axe_of_ketra_orc_chieftain_m00_wp 1 LineageWeaponsTex.axe_of_ketra_orc_chieftain_t00_wp 4 ItemSound.hammer_2 ItemSound.axe_3 ItemSound.sword_great_4 ItemSound.axe_6 ItemSound.itemdrop_spear ItemSound.itemequip_spear 20 310 138 4 5 8 -3 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.c_u007 0.000000 0.000000 0.000000 1.000000 7.500000 LineageWeapons.rangesample 2.000000 1.000000 1.000000 20.000000 0.200000 0.000000 -1 -1 -1 -1 0 11120 1 1 7 10 0 LineageWeapons.crokian_blade_m00_wp LineageWeaponsTex.crokian_blade_t00_wp itemskill.random.gold -1 300 8 1 0 7 1 1 LineageWeapons.crokian_blade_m00_wp 1 LineageWeaponsTex.crokian_blade_t00_wp 4 ItemSound.sword_great_7 ItemSound.sword_great_4 ItemSound.sword_big_9 ItemSound.public_sword_shing_8 5 363 163 1 5 12 0 0 0 0 433 0 2 2 1000 0 -1 0 LineageEffect.c_u004 5.000000 1.200000 0.000000 2.300000 1.000000 LineageWeapons.rangesample 2.250000 1.300000 1.300000 9.500000 0.000000 0.000000 4 -1 -1 -1 0 11121 1 1 7 10 0 LineageWeapons.crokian_blade_m00_wp LineageWeapons.crokian_blade_m00_wp LineageWeaponsTex.crokian_blade_t00_wp LineageWeaponsTex.crokian_blade_t00_wp itemskill.random.gold -1 300 8 1 0 14 3 2 LineageWeapons.crokian_blade_m00_wp LineageWeapons.crokian_blade_m00_wp 2 LineageWeaponsTex.crokian_blade_t00_wp LineageWeaponsTex.crokian_blade_t00_wp 4 ItemSound.dagger_6 ItemSound.sword_small_2 ItemSound.sword_mid_2 ItemSound.sword_big_8 10 442 163 8 5 8 0 0 0 0 325 0 2 2 1000 0 -1 0 LineageEffect.c_u004 LineageEffect.c_u004 5.000000 1.200000 0.000000 5.000000 1.200000 0.000000 2.300000 2.300000 1.000000 1.000000 LineageWeapons.rangesample LineageWeapons.rangesample 2.300000 1.400000 1.400000 2.300000 1.400000 1.400000 10.000000 1.000000 0.000000 10.000000 1.000000 0.000000 4 4 -1 -1 0 11122 1 1 7 10 0 LineageWeapons.tomb_cudgel_m00_wp LineageWeaponsTex.tomb_cudgel_t00_wp itemskill.random.gold -1 300 8 1 0 7 1 1 LineageWeapons.tomb_cudgel_m00_wp 1 LineageWeaponsTex.tomb_cudgel_t00_wp 4 ItemSound.sword_big_3 ItemSound.sword_mid_9 ItemSound.sword_great_4 ItemSound.public_sword_shing_8 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 310 138 2 5 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.c_u007 -0.300000 0.000000 0.000000 3.800000 1.800000 LineageWeapons.rangesample 1.600000 1.300000 2.000000 18.000000 0.000000 0.000000 -1 -1 -1 -1 0 11123 1 1 7 10 0 LineageWeapons.ladys_fan_m00_wp LineageWeaponsTex.ladys_fan_t00_wp itemskill.random.gold -1 300 6 1 0 14 1 1 LineageWeapons.ladys_fan_m00_wp 1 LineageWeaponsTex.ladys_fan_t00_wp 4 ItemSound.hammer_1 ItemSound.spear_8 ItemSound.mace_3 ItemSound.club_2 10 290 217 2 5 8 4 0 0 0 325 0 2 2 1000 0 -1 0 LineageEffect.c_u005 -19.000000 0.000000 1.000000 1.200000 0.800000 LineageWeapons.rangesample 1.000000 1.000000 1.000000 6.000000 0.000000 0.000000 7 -1 -1 -1 0 11124 1 1 7 10 0 LineageWeapons.duskk_staff_m00_wp LineageWeaponsTex.duskk_staff_t00_wp itemskill.random.gold 95 1380 47 1 0 7 1 1 LineageWeapons.duskk_staff_m00_wp 1 LineageWeaponsTex.duskk_staff_t00_wp 4 ItemSound.sword_small_1 ItemSound.sword_great_4 ItemSound.sword_mid_2 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 20 394 309 2 5 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.c_u007 -7.500000 0.000000 0.000000 1.500000 0.600000 LineageWeapons.rangesample 1.200000 1.100000 1.100000 17.500000 0.000000 0.000000 7 -1 -1 -1 0 11125 1 1 7 10 0 LineageWeapons.duskk_sword_m00_wp LineageWeaponsTex.duskk_sword_t00_wp itemskill.random.gold 95 1380 1 1 0 7 1 1 LineageWeapons.duskk_sword_m00_wp 1 LineageWeaponsTex.duskk_sword_t00_wp 4 ItemSound.sword_small_1 ItemSound.sword_great_4 ItemSound.sword_mid_2 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 436 281 4 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.c_u004 7.500000 0.000000 0.000000 1.360000 4.500000 LineageWeapons.rangesample 3.400000 1.050000 1.050000 14.500000 0.000000 0.000000 4 -1 -1 -1 0 11126 3 2 5 12 0 LineageWeapons.duskk_shield_m00_sh LineageWeaponsTex.duskk_shield_t00_sh itemskill.random.gold -1 1320 19 1 0 8 0 1 LineageWeapons.duskk_shield_m00_sh 1 LineageWeaponsTex.duskk_shield_t00_sh 4 ItemSound.shield_steel_5 ItemSound.public_armor_05 MonSound.Hit_Metal_Clang_1 MonSound.Hit_Metal_clang_10 ItemSound.itemdrop_shield_metal ItemSound.itemequip_shield_metal 0 0 0 0 5 0 0 -8 300 100 0 0 0 0 1000 0 -1 0 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 -1 -1 -1 -1 0 11127 3 2 5 8 0 LineageWeapons.shield_of_imperial_warlord_zombie_m00_sh LineageWeaponsTex.shield_of_imperial_warlord_zombie_t00_sh itemskill.random.gold -1 1430 19 1 0 8 0 1 LineageWeapons.shield_of_imperial_warlord_zombie_m00_sh 1 LineageWeaponsTex.shield_of_imperial_warlord_zombie_t00_sh 4 ItemSound.shield_wood_1 ItemSound.shield_wood_2 ItemSound.shield_steel_8 MonSound.Hit_Metal_Clang_7 0 0 0 0 5 0 0 -8 347 20 0 0 0 0 1000 0 -1 0 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 -1 -1 -1 -1 0 11128 3 2 5 8 0 LineageWeapons.shield_of_barkasilenos_m00_sh LineageWeaponsTex.shield_of_barkasilenos_t00_sh LineageWeaponsTex.kite_shield_t01_sh itemskill.random.gold -1 1380 14 0 0 8 0 1 LineageWeapons.shield_of_barkasilenos_m00_sh 2 LineageWeaponsTex.shield_of_barkasilenos_t00_sh LineageWeaponsTex.kite_shield_t01_sh 4 ItemSound.shield_steel_1 ItemSound.public_armor_01 MonSound.Hit_Metal_Clang_1 MonSound.Hit_Metal_clang_8 ItemSound.itemdrop_shield_metal ItemSound.itemequip_shield_metal 0 0 0 0 0 0 0 -8 90 20 0 0 0 0 1000 0 -1 0 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 -1 -1 -1 -1
0 'Baggos' Posted February 18, 2015 Posted February 18, 2015 you take message when try to equip the weapons? Try to pass this on navicat and if will work, i'll say what you have to do.. -- ---------------------------- -- Records of custom_weapon -- ---------------------------- INSERT INTO `custom_weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 's', '281', '5', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '137', '-1', '48800000', '2850', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
0 KitsOs' Posted February 18, 2015 Author Posted February 18, 2015 you take message when try to equip the weapons? Try to pass this on navicat and if will work, i'll say what you have to do.. -- ---------------------------- -- Records of custom_weapon -- ---------------------------- INSERT INTO `custom_weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 's', '281', '5', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '137', '-1', '48800000', '2850', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); tihs is only for the blade?
0 'Baggos' Posted February 18, 2015 Posted February 18, 2015 tihs is only for the blade? Yes. Is only for Blade. get it like test.
0 KitsOs' Posted February 18, 2015 Author Posted February 18, 2015 Yes. Is only for Blade. get it like test. i cant import it.
0 'Baggos' Posted February 18, 2015 Posted February 18, 2015 (edited) i cant import it. put it with your hands then. Edited February 18, 2015 by 'Baggos'
0 KitsOs' Posted February 21, 2015 Author Posted February 21, 2015 Dont help that guy he is Andrew from sys-freaks Fixed! nabs... missed some textures (broken client files) you can easy fck yourself.
Question
KitsOs'
as tittle says, i have add to my server gold weapons, i see them but i can't equip them, i click them and nothing happends.
13 answers to this question
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