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Guys exoun spasi ta neura mou den mporo na katalabo ta stats mperdevomai den 3ero ti ginetai alla den mporo na balo ta stats sta weap stin armor tattoo kai jewels sou anebazoun kati alla sou katebazoun uparxi kanenas na me help edw? plz 8a eimai upoxreos

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Posted (edited)

Δες πως πάει στα tattoo:

<item id='493' name="Tattoo of Avadon">
  <for>
    <add val='500' order='0x10' stat='mAtk'/> Ανεβάζει M.atk
    <add val='300' order='0x10' stat='mAtkSpd'/> Ανεβάζει C.spd
    <add val='15' order='0x10' stat='mCrit'/> Ανεβάζει το Magic Critical ενός μάγου.
    <add val='50' order='0x10' stat='runSpd'/> Πόσο γρήγορα να τρέχει ο παίχτης
    <add val='100' order='0x10' stat='pDef'/> Ανεβάζει το P.deff
    <add val='100' order='0x10' stat='mDef'/> Ανεβάζει το M.deff
    <enchant val='0' order='0x0C' stat='pDef'/> =0 και 0x0 εδώ για να μην κατεβάζει τίποτα.
  </for>
</item>

 

Weapon:

 

<item id='8203' name="(monster_only)venom_sword">
  <for>

<add val='500' order='0x10' stat='mAtk'/>
<add val='100' order='0x10' stat='pDef'/>

<add val='50' order='0x10' stat='runSpd'/>
  </for>
</item>

 

Μόλις φορέσει το venom, θα ανεβάσει M.atk, P.deff, Speed.

Edited by 'Baggos'
  • 0
Posted

Δες πως πάει στα tattoo:

<item id='493' name="Tattoo of Avadon">

  <for>

    <add val='500' order='0x10' stat='mAtk'/> Ανεβάζει M.atk

    <add val='300' order='0x10' stat='mAtkSpd'/> Ανεβάζει C.spd

    <add val='15' order='0x10' stat='mCrit'/> Ανεβάζει το Magic Critical ενός μάγου.

    <add val='50' order='0x10' stat='runSpd'/> Πόσο γρήγορα να τρέχει ο παίχτης

    <add val='100' order='0x10' stat='pDef'/> Ανεβάζει το P.deff

    <add val='100' order='0x10' stat='mDef'/> Ανεβάζει το M.deff

    <enchant val='0' order='0x0C' stat='pDef'/> =0 και 0x0 εδώ για να μην κατεβάζει τίποτα.

  </for>

</item>

 

Weapon:

 

<item id='8203' name="(monster_only)venom_sword">

  <for>

<add val='500' order='0x10' stat='mAtk'/>

<add val='100' order='0x10' stat='pDef'/>

<add val='50' order='0x10' stat='runSpd'/>

  </for>

</item>

 

Μόλις φορέσει το venom, θα ανεβάσει M.atk, P.deff, Speed.

nai to exo kani afto alla me to pou to foraw anebazi auta pou exo bali kai katebazi ola ta alla

  • 0
Posted

nai to exo kani afto alla me to pou to foraw anebazi auta pou exo bali kai katebazi ola ta alla

Τι εννοείς κατεβάζει τα άλλα? Ποια κατεβάζει? Εφόσον θέλεις να βάλεις custom stats στο οτιδήποτε, βγάλε τα προηγούμενα, και με το "add val" βάλε να δίνει τι θέλεις...

Εκτός και αν κάτι δεν κατάλαβα από αυτό που λες... Αν θέλεις εξήγησε λίγο πιο λεπτομερώς..

  • 0
Posted

Τι εννοείς κατεβάζει τα άλλα? Ποια κατεβάζει? Εφόσον θέλεις να βάλεις custom stats στο οτιδήποτε, βγάλε τα προηγούμενα, και με το "add val" βάλε να δίνει τι θέλεις...

Εκτός και αν κάτι δεν κατάλαβα από αυτό που λες... Αν θέλεις εξήγησε λίγο πιο λεπτομερώς..

xoris armor kai weap o paixtis exi 1250 attack speed kai otan foraw to wep kai armor o pextis exi 1050 auto mou katebazi kai anebazi p.attack 

  • 0
Posted (edited)

xoris armor kai weap o paixtis exi 1250 attack speed kai otan foraw to wep kai armor o pextis exi 1050 auto mou katebazi kai anebazi p.attack 

tote des sta armorsets ti paizei kati ekei pera ginete!!!

edit

An valeis mono to weapon??

Edited by Dante44®
  • 0
Posted

tote des sta armorsets ti paizei kati ekei pera ginete!!!

edit

An valeis mono to weapon??

<add val='40' order='0x30' stat='pAtkSpd'/> auto exo bali stin armor... kati allo pou ftiaxno to speed stous char gt exoun 130 pos to anebazo? l2jfrozen xrisimopio

  • 0
Posted (edited)

<add val='40' order='0x30' stat='pAtkSpd'/> auto exo bali stin armor... kati allo pou ftiaxno to speed stous char gt exoun 130 pos to anebazo? l2jfrozen xrisimopio

Signomi alla tha se gelaso apo frozen den gnorizo den to exo to source perasmeno pouthena kai i l2j pleon ta order ta exei katargisei vazei apeutheias <add stat="rCrit" val="196" /> 

Auto gia to speed pou les twra kapou logika sta configs tha exei to cap speed pou mporei na anevasei enas char (logika) alla s leo kai palli den gnorizo kalla apo frozen!!!

Edited by Dante44®
  • 0
Posted

Έχεις βγάλει τα υπόλοιπα "set val" όταν έβαλες τα "add val" ?

Δεν έχει πρόβλημα αν είναι frozen ή acis κτλπ..

Κάτι λάθος κάνεις στα stats, στείλε όλη την σειρά του Weapon εδώ..

 

Τώρα για Speed, κάπου στα Config θα είναι. Από 1 κάντο 2 ή 1.5 κάπως έτσι απ'ότι θυμάμαι πάει, και ανεβαίνει.

  • 0
Posted

Έχεις βγάλει τα υπόλοιπα "set val" όταν έβαλες τα "add val" ?

Δεν έχει πρόβλημα αν είναι frozen ή acis κτλπ..

Κάτι λάθος κάνεις στα stats, στείλε όλη την σειρά του Weapon εδώ..

 

Τώρα για Speed, κάπου στα Config θα είναι. Από 1 κάντο 2 ή 1.5 κάπως έτσι απ'ότι θυμάμαι πάει, και ανεβαίνει.

To speed nomizo egw den 3ero kai olas kala einai sto char_templeres sta class gt to ka8e class exi 130 mexri 150 ama to ala3o apo eki 8a anebi?

 

Na To Xml Apo ta Weap

<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='9600' name="Bound Specter Cutter">
  <for>
    <set val='489' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='7' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='359' order='0x08' stat='pAtkSpd'/>
<add val='40' order='0x40' stat='pAtkSpd'/>
    <mul val='1.0' order='0x30' stat='pReuse'/>
    <add val='50' order='0x40' stat='rCrit'/>
    <mul val='1.00' order='0x30' stat='maxHp'/>
    <mul val='1.05' order='0x30' stat='sDef'/>
<add order="0x40" stat="absorbCp" val="5"/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9601' name="Bound Specter Avenger">
  <for>
    <set val='257' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='3' order='0x08' stat='rCrit'/>
    <add val='3' order='0x10' stat='accCombat'/>
    <set val='305' order='0x08' stat='pAtkSpd'/>
<mul val='1.00' order='0x30' stat='maxHp'/>
    <mul val='1.05' order='0x30' stat='pAtk'/>
    <mul val='1.00' order='0x30' stat='pDef'/>
    <add val='30' order='0x40' stat='rCrit'/>
    <mul val='0.9' order='0x30' stat='pAtkSpd'/>
<add order="0x40" stat="absorbCp" val="5"/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9602' name="Bound Specter Thrower">
  <for>
    <set val='980' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='10' order='0x08' stat='rCrit'/>
    <add val='-2' order='0x10' stat='accCombat'/>
    <set val='273' order='0x08' stat='pAtkSpd'/>
<add val='7' order='0x40' stat='accCombat'/>
    <add val='7' order='0x40' stat='runSpd'/>
    <add val='30' order='0x40' stat='pAtkSpd'/>
    <add val='130' order='0x40' stat='pAtkRange'/>
    <add val='60' order='0x40' stat='rCrit'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9603' name="Bound Specter Shaper">
  <for>
    <set val='394' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='10' order='0x08' stat='rCrit'/>
    <add val='-2' order='0x10' stat='accCombat'/>
    <set val='413' order='0x08' stat='pAtkSpd'/>
    <add val='60' order='0x40' stat='rCrit'/>
    <mul val='1.00' order='0x30' stat='cAtk'/>
    <mul val='1.00' order='0x30' stat='pAtkSpd'/>
<add order="0x40" stat="absorbCp" val="5"/>
    <add val='6' order='0x40' stat='rEvas'/>
    <add val='5' order='0x40' stat='runSpd'/>
    <mul order="0x30" stat="cAtk" val="1.03">
     <and>
     <player behind="True"/>
     </and>
    </mul>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9604' name="Bound Specter Burster">
  <for>
    <set val='469' order='0x08' stat='pAtk'/>
    <set val='316' order='0x08' stat='mAtk'/>
    <set val='3' order='0x08' stat='rCrit'/>
    <add val='3' order='0x10' stat='accCombat'/>
    <set val='359' order='0x08' stat='pAtkSpd'/>
<mul val='1.00' order='0x30' stat='pAtkSpd'/>
    <mul val='0.65' order='0x30' stat='mReuse'/>
    <mul val='0.65' order='0x30' stat='MpConsume'/>
    <mul val='0.95' order='0x30' stat='mAtkSpd'/>
    <mul val='1.05' order='0x30' stat='mCritRate'/>
    <add val='4' order='0x40' stat='runSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9605' name="Bound Specter Slasher">
  <for>
    <set val='573' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='7' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='359' order='0x08' stat='pAtkSpd'/>
<mul val='1.00' order='0x30' stat='maxHp'/>
    <mul val='0.90' order='0x30' stat='pAtk'/>
    <mul val='0.90' order='0x30' stat='cAtk'/>
<add order="0x40" stat="absorbCp" val="5"/>
<mul order="0x30" stat="daggerWpnVuln" val="0.9476"/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9606' name="Bound Specter Stormer">
  <for>
    <set val='560' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='7' order='0x08' stat='rCrit'/>
    <set val='46' order='0x08' stat='pAtkRange'/>
    <add val='-2' order='0x10' stat='accCombat'/>
    <set val='359' order='0x08' stat='pAtkSpd'/>
<add val='7' order='0x40' stat='accCombat'/>
    <mul val='0.90' order='0x30' stat='maxCp'/>
    <mul val='0.90' order='0x30' stat='maxHp'/>
    <mul val='0.90' order='0x30' stat='pDef'/>
    <mul val='0.85' order='0x30' stat='mDef'/>
<mul order="0x30" stat="bowWpnVuln" val="0.9476"/>
<add order="0x40" stat="absorbCp" val="5"/>
<mul order="0x30" stat="sDef" val="1.05"/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9607' name="Bound Specter Caster">
  <for>
    <set val='553' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='7' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='305' order='0x08' stat='pAtkSpd'/>
<mul val='0.90' order='0x30' stat='pAtk'/>
    <mul val='0.90' order='0x30' stat='maxHp'/>
    <mul val='0.90' order='0x30' stat='cAtk'/>
    <add val='4' order='0x40' stat='accCombat'/>
<add order="0x40" stat="absorbCp" val="5"/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9608' name="Bound Specter Fighter">
  <for>
    <set val='565' order='0x08' stat='pAtk'/>
    <set val='251' order='0x08' stat='mAtk'/>
    <set val='3' order='0x08' stat='rCrit'/>
    <add val='3' order='0x10' stat='accCombat'/>
    <set val='359' order='0x08' stat='pAtkSpd'/>
<mul val='0.90' order='0x30' stat='pAtkSpd'/>
    <mul val='0.90' order='0x30' stat='maxHp'/>
    <add val='6' order='0x40' stat='rEvas'/>
    <add val='80' order='0x40' stat='rCrit'/>
<add order="0x40" stat="absorbCp" val="5"/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9609' name="Bound Specter Retributer">
  <for>
    <set val='469' order='0x08' stat='pAtk'/>
    <set val='316' order='0x08' stat='mAtk'/>
    <set val='3' order='0x08' stat='rCrit'/>
    <add val='3' order='0x10' stat='accCombat'/>
    <set val='359' order='0x08' stat='pAtkSpd'/>
<mul val='1.00' order='0x30' stat='pAtkSpd'/>
    <mul val='0.65' order='0x30' stat='mReuse'/>
    <mul val='0.65' order='0x30' stat='MpConsume'/>
    <mul val='0.95' order='0x30' stat='mAtkSpd'/>
    <mul val='1.05' order='0x30' stat='mCritRate'/>
    <add val='4' order='0x40' stat='runSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='9611' name="Bound Specter Dual Sword">
  <for>
    <set val='567' order='0x08' stat='pAtk'/>
    <set val='301' order='0x08' stat='mAtk'/>
    <set val='7' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='359' order='0x08' stat='pAtkSpd'/>
    <mul val='0.95' order='0x30' stat='maxHp'/>
    <mul val='0.95' order='0x30' stat='maxCp'/>
    <mul val='0.90' order='0x30' stat='pDef'/>
    <mul val='0.90' order='0x30' stat='mDef'/>
    <mul val='0.90' order='0x30' stat='pAtkSpd'/>
<add order="0x40" stat="absorbCp" val="5"/>
    <mul val='0.90' order='0x30' stat='mAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
</list>
  • 0
Posted (edited)

Για δοκίμασε μία έτσι...

<item id='9600' name="Bound Specter Cutter">
  <for><set val='489' order='0x08' stat='pAtk'/>
    <add val='251' order='0x08' stat='mAtk'/>
    <add val='50' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <add val='359' order='0x08' stat='pAtkSpd'/>
    <mul val='1.0' order='0x30' stat='pReuse'/>
    <mul val='1.00' order='0x30' stat='maxHp'/>
    <mul val='1.05' order='0x30' stat='sDef'/>
  </for>
</item>
Edited by 'Baggos'
  • 0
Posted

 

Για δοκίμασε μία έτσι...

<item id='9600' name="Bound Specter Cutter">
  <for><set val='489' order='0x08' stat='pAtk'/>
    <add val='251' order='0x08' stat='mAtk'/>
    <add val='50' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <add val='359' order='0x08' stat='pAtkSpd'/>
    <mul val='1.0' order='0x30' stat='pReuse'/>
    <mul val='1.00' order='0x30' stat='maxHp'/>
    <mul val='1.05' order='0x30' stat='sDef'/>
  </for>
</item>

etsi malista doulepse thnx :D 

  • 0
Posted (edited)

Έτσι να κάνεις και στα άλλα, και να βάζεις αυτό που θες... Σε όλα, είτε armor/tattoo/weapons κτλπ..

 

Βάλε και αυτά κάτω από το τελευταίο mul, τα ξέχασα.

 

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

Edited by 'Baggos'
  • 0
Posted

Έτσι να κάνεις και στα άλλα, και να βάζεις αυτό που θες... Σε όλα, είτε armor/tattoo/weapons κτλπ..

 

Βάλε και αυτά κάτω από το τελευταίο mul, τα ξέχασα.

 

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

to ekana se ola ta weap alla tpt mimpos mpori kapios na mou ta ftia3i plz

  • 0
Posted

to ekana se ola ta weap alla tpt mimpos mpori kapios na mou ta ftia3i plz

Απλά βγάλε όλα τα άλλα "set val=" και βάζε αυτά που σου έστειλα.

  • 0
Posted

Απλά βγάλε όλα τα άλλα "set val=" και βάζε αυτά που σου έστειλα.

Ta weapons einai ok h armor einai to problima kita pos to exo bali kai den litourgi

<item id='7861' name="Titanium Plate Armor">
  <for>
    <add val='230' order='0x10' stat='pDef'/>
<add val='40' order='0x30' stat='pAtkSpd'/>
<add val='70' order='0x10' stat='maxHp'/>
<add val='70' order='0x20' stat='maxMp'/>
    <enchant val='0' order='0x0C' stat='pDef'/>
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