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Gia sas simera evala tvt se jacis pack ola koble mia xara den m vgike kanena problem alla otan bika sto game kai arxise to registartion elege ayto

b6V9V2F.png

 

elege sto announcements ayto "Registrations for the TvT Event are opened for 2 minutes. Type /join to register and /leave to WITHDRAW"

alla otan to dokimasa na patiso /join den m elege tpt oute oti ekana register opos tin eikona edw 

thNPGwj.png

kanonika leei "You have registered successfully" otan patas /join emena den m elege tpt kai den ekane register sto event to idio kai me to /leave kanena apo ta dio den douleve kseri kanis ti fteei? i an einai anti gia /join na ta kano .join i .tvtjoin oti einai pio efkolo na gini pls :| 

Edited by Anuvor

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  • 0
Posted

Νομίζω χρειάζεται να δηλώσεις τα Commands αν δε κάνω λάθος για να δουλέψουν...

Στείλε λίγο το link από το Event που θες...

  • 0
Posted

Νομίζω χρειάζεται να δηλώσεις τα Commands αν δε κάνω λάθος για να δουλέψουν...

Στείλε λίγο το link από το Event που θες...

apo jbrasil to vrika thes na s stilo to link apo ekei?

  • 0
Posted

Δεν με αφήνει να δω το topic.

Στείλε μου το περιεχόμενό του με


 
### Eclipse Workspace Patch 1.0

#P aCis_gameserver
Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java (wersja 16)
+++ java/net/sf/l2j/gameserver/GameServer.java (kopia robocza)
@@ -58,6 +58,7 @@
import net.sf.l2j.gameserver.datatables.StaticObjects;
import net.sf.l2j.gameserver.datatables.SummonItemsData;
import net.sf.l2j.gameserver.datatables.TeleportLocationTable;
+import net.sf.l2j.gameserver.events.EventManager;
import net.sf.l2j.gameserver.handler.AdminCommandHandler;
import net.sf.l2j.gameserver.handler.ChatHandler;
import net.sf.l2j.gameserver.handler.ItemHandler;
@@ -290,6 +291,9 @@
if (Config.ALT_FISH_CHAMPIONSHIP_ENABLED)
FishingChampionshipManager.getInstance();

+ Util.printSection("Event Manager");
+ EventManager.getInstance();
+
Util.printSection("System");
TaskManager.getInstance();

Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java (wersja 16)
+++ java/net/sf/l2j/Config.java (kopia robocza)
@@ -24,6 +24,7 @@
import java.math.BigInteger;
import java.util.ArrayList;
import java.util.Arrays;
+import java.util.HashMap;
import java.util.List;
import java.util.Properties;
import java.util.StringTokenizer;
@@ -251,6 +252,14 @@
public static int ALT_FISH_CHAMPIONSHIP_REWARD_4;
public static int ALT_FISH_CHAMPIONSHIP_REWARD_5;

+ /** TvT Event */
+ public static boolean ALLOW_TVT_EVENT;
+ public static String TVT_EVENT_TIMES;
+ public static HashMap<Integer, Integer> TVT_EVENT_REWARDS = new HashMap<>();
+ public static HashMap<String, int[]> TVT_TEAMS_DATA = new HashMap<>();
+ public static int TVT_RES_SECONDS;
+ public static ArrayList<Integer> TVT_DOORS = new ArrayList<>();
+
// --------------------------------------------------
// HexID
// --------------------------------------------------
@@ -886,6 +895,38 @@
ALT_FISH_CHAMPIONSHIP_REWARD_4 = events.getProperty("AltFishChampionshipReward4", 200000);
ALT_FISH_CHAMPIONSHIP_REWARD_5 = events.getProperty("AltFishChampionshipReward5", 100000);

+ ALLOW_TVT_EVENT = events.getProperty("AllowTvtEvent", false);
+ TVT_EVENT_TIMES = events.getProperty("TvtEventTimes", "12:00,14:00,16:00");
+ String TVT_EVENT_REWARDS_VALUE = events.getProperty("TvtEventRewards", "57,1;");
+ String[] tvt_event_rewards_splitted_1 = TVT_EVENT_REWARDS_VALUE.split(";");
+ for (String i : tvt_event_rewards_splitted_1)
+ {
+ String[] tvt_event_rewards_splitted_2 = i.split(",");
+ TVT_EVENT_REWARDS.put(Integer.parseInt(tvt_event_rewards_splitted_2[0]),
+	 Integer.parseInt(tvt_event_rewards_splitted_2[1]));
+ }
+ String tvt_teams_data = events.getProperty("TvtTeamsData", "Good_0,0,0;Evil_0,0,0");
+ String[] ttd_splitted = tvt_teams_data.split(";");
+ for (String s : ttd_splitted)
+ {
+ String[] ss = s.split("_");
+ String name = ss[0];
+ String[] sss = ss[1].split(",");
+ int x = Integer.parseInt(sss[0]);
+ int y = Integer.parseInt(sss[1]);
+ int z = Integer.parseInt(sss[2]);
+
+ TVT_TEAMS_DATA.put(name, new int[] { x, y, z });
+ }
+ TVT_RES_SECONDS = events.getProperty("TvtResSeconds", 10);
+ String tvt_doors = events.getProperty("TvtDoors", "24190001,24190002,24190003,24190004");
+ String[] tvt_doors_split = tvt_doors.split(",");
+ for (String s : tvt_doors_split)
+ {
+ int i = Integer.parseInt(s);
+ TVT_DOORS.add(i);
+ }
+
// FloodProtector
ExProperties security = load(FLOOD_PROTECTOR_FILE);
loadFloodProtectorConfig(security, FLOOD_PROTECTOR_ROLL_DICE, "RollDice", "42");
Index: java/net/sf/l2j/gameserver/events/TvTEvent.java
===================================================================
--- java/net/sf/l2j/gameserver/events/TvTEvent.java (wersja 0)
+++ java/net/sf/l2j/gameserver/events/TvTEvent.java (wersja 0)
@@ -0,0 +1,239 @@
+/*
+ * This program is FREE SOFTWARE: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the FREE Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.events;
+
+import java.util.ArrayList;
+import java.util.LinkedList;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.Announcements;
+import net.sf.l2j.gameserver.datatables.DoorTable;
+import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ * @author Anarchy
+ */
+public class TvTEvent implements IEvent
+{
+ public ArrayList<L2PcInstance> _players;
+ private EventState _state = EventState.INACTIVE;
+ private final ArrayList<EventTeam> _teams;
+ private final ArrayList<L2DoorInstance> _doors;
+
+ public TvTEvent()
+ {
+ _players = new ArrayList<>();
+ _teams = new ArrayList<>();
+ _doors = new ArrayList<>();
+ }
+
+ @Override
+ public void runEvent()
+ {
+ if (EventManager.getInstance().getCurrentEvent() != null)
+ {
+ return;
+ }
+
+ EventManager.getInstance().setCurrentEvent(this);
+
+ Announcements.announceToAll("Registrations for the TvT Event are opened for 2 minutes. Type /join to register and /leave to withdraw.");
+ _state = EventState.REGISTERING;
+
+ sleep(120);
+
+ if (!check())
+ {
+ EventManager.getInstance().setCurrentEvent(null);
+ return;
+ }
+
+ Announcements.announceToAll("Registrations for the TvT Event are closed. Teams will be teleported in 10 seconds.");
+ _state = EventState.RUNNING;
+
+ sleep(10);
+
+ split();
+
+ for (EventTeam et : _teams)
+ {
+ et.teleportTeam(Config.TVT_TEAMS_DATA.get(et.getName())[0], Config.TVT_TEAMS_DATA.get(et.getName())[1], Config.TVT_TEAMS_DATA.get(et.getName())[2], true);
+
+ et.paralize(true);
+ }
+ closeDoors();
+ Announcements.announceToAll("Teams have been teleported. Fight begins in 5 seconds.");
+
+ sleep(5);
+
+ for (EventTeam et : _teams)
+ {
+ et.paralize(false);
+ }
+ Announcements.announceToAll("The fight has started!");
+ Announcements.announceToAll("The event will last for 1 minute(s).");
+
+ sleep(60); // tvt time in sec
+
+ rewardAndClear();
+ openDoors();
+ _state = EventState.INACTIVE;
+
+ EventManager.getInstance().setCurrentEvent(null);
+ }
+
+ private void openDoors()
+ {
+ if (_doors.isEmpty())
+ {
+ for (int i : Config.TVT_DOORS)
+ {
+ L2DoorInstance door = DoorTable.getInstance().getDoor(i);
+ door.openMe();
+ }
+ }
+ else
+ {
+ for (L2DoorInstance door : _doors)
+ {
+ door.deleteMe();
+ }
+ }
+ }
+
+ private static void closeDoors()
+ {
+ for (int i : Config.TVT_DOORS)
+ {
+ L2DoorInstance door = DoorTable.getInstance().getDoor(i);
+ door.closeMe();
+ }
+ }
+
+ public void rewardAndClear()
+ {
+ int i = 0;
+ EventTeam WINNER = null;
+
+ for (EventTeam et : _teams)
+ {
+ et.teleportTeam(82698, 148638, -3473, true);
+
+ for (L2PcInstance p : et.getPlayers())
+ {
+ EventCommons.getInstance().removePlayer(p);
+ }
+
+ if (et.getPoints() > i)
+ {
+ i = et.getPoints();
+ winner = et;
+ }
+ }
+
+ if (winner != null)
+ {
+ for (int ii : Config.TVT_EVENT_REWARDS.keySet())
+ {
+ winner.rewardTeam(ii, Config.TVT_EVENT_REWARDS.get(ii));
+ }
+
+ Announcements.announceToAll(winner.getName() + " team has won the event.");
+ }
+ else
+ Announcements.announceToAll("Event ended with no winner.");
+ return;
+ }
+
+ public boolean check()
+ {
+ if (EventCommons.getInstance().getRegisteredPlayersSize(TvTEvent.class) < Config.TVT_TEAMS_DATA.size() * 1)
+ {
+ Announcements.announceToAll("The event has been canceled due to lack of participants.");
+ EventCommons.getInstance().removeRegisteredPlayers(TvTEvent.class);
+ _state = EventState.INACTIVE;
+ return false;
+ }
+
+ return true;
+ }
+
+ public void split()
+ {
+ int i = Config.TVT_TEAMS_DATA.size() - 1;
+ LinkedList<LinkedList<L2PcInstance>> temp = new LinkedList<>();
+
+ for (int ii = Config.TVT_TEAMS_DATA.size(); ii > 0; ii--)
+ {
+ LinkedList<L2PcInstance> t = new LinkedList<>();
+ temp.add(t);
+ }
+
+ for (L2PcInstance p : EventCommons.getInstance().getRegisteredPlayers(TvTEvent.class))
+ {
+ temp.get(i).add(p);
+ i--;
+
+ if (i == -1)
+ {
+ i = Config.TVT_TEAMS_DATA.size();
+ }
+
+ EventCommons.getInstance().addPlayer(p, this);
+ }
+
+ for (String s : Config.TVT_TEAMS_DATA.keySet())
+ {
+ EventTeam et = new EventTeam(temp.getLast(), s, 0, new int[]
+ {
+ Config.TVT_TEAMS_DATA.get(s)[0], Config.TVT_TEAMS_DATA.get(s)[1], Config.TVT_TEAMS_DATA.get(s)[2]
+ });
+ temp.remove(temp.getLast());
+
+ _teams.add(et);
+ }
+ }
+
+ private static void sleep(int seconds)
+ {
+ try
+ {
+ Thread.sleep(seconds * 1000);
+ }
+ catch (InterruptedException e)
+ {
+ e.printStackTrace();
+ }
+ }
+
+ @Override
+ public EventState getState()
+ {
+ return _state;
+ }
+
+ @Override
+ public String getTimes()
+ {
+ return Config.TVT_EVENT_TIMES;
+ }
+
+ @Override
+ public int getId()
+ {
+ return 1;
+ }
+}
Index: config/events.properties
===================================================================
--- config/events.properties (wersja 16)
+++ config/events.properties (kopia robocza)
@@ -251,4 +251,22 @@
AltFishChampionshipReward2 = 500000
AltFishChampionshipReward3 = 300000
AltFishChampionshipReward4 = 200000
-AltFishChampionshipReward5 = 100000
\ No newline at end of file
+AltFishChampionshipReward5 = 100000
+
+#=============================================================
+#					 TvT Event
+#=============================================================
+# Enable or disable the TvT Event.
+AllowTvtEvent = True
+# Times of day that the event will take place.
+TvtEventTimes = 12:00,14:00,16:00
+# Rewards.
+TvtEventRewards = 57,1000;
+# Team data. Should be like this: teamname_x,y,z;teamname_x,y,z.
+# Note: You can add as many teams as you like.
+TvtTeamsData = Angels_148404,46718,-3414;Demons_150545,46718,-3414
+# Time to res after death.
+TvtResSeconds = 5
+# Doors to close when event starts.
+# Default doors: Coliseum
+TvtDoors = 24190001,24190002,24190003,24190004
\ No newline at end of file
Index: java/net/sf/l2j/gameserver/network/serverpackets/Die.java
===================================================================
--- java/net/sf/l2j/gameserver/network/serverpackets/Die.java (wersja 16)
+++ java/net/sf/l2j/gameserver/network/serverpackets/Die.java (kopia robocza)
@@ -15,6 +15,7 @@
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.datatables.AccessLevels;
+import net.sf.l2j.gameserver.events.EventCommons;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.model.L2AccessLevel;
import net.sf.l2j.gameserver.model.L2Clan;
@@ -58,7 +59,14 @@

writeC(0x06);
writeD(_charObjId);
- writeD(0x01); // to nearest village
+ if (_activeChar instanceof L2PcInstance && EventCommons.getInstance().showDiePacket((L2PcInstance)_activeChar))
+ {
+ writeD(0x01); // to nearest village
+ }
+ else
+ {
+ writeD(0x00);
+ }

if (_clan != null)
{
Index: java/net/sf/l2j/gameserver/events/EventCommons.java
===================================================================
--- java/net/sf/l2j/gameserver/events/EventCommons.java (wersja 0)
+++ java/net/sf/l2j/gameserver/events/EventCommons.java (wersja 0)
@@ -0,0 +1,274 @@
+/*
+ * This program is FREE software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the FREE SOFTWARE
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.events;
+
+import java.util.ArrayList;
+import java.util.HashMap;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.ThreadPoolManager;
+import net.sf.l2j.gameserver.model.actor.L2Character;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
+
+/**
+ * @author Anarchy
+ *
+ *This class contains restrictions and general methods for all events.
+ */
+public final class EventCommons
+{
+ public final HashMap<L2PcInstance, IEvent> _players;
+ private final HashMap<L2PcInstance, Class<?>> _registeredPlayers;
+
+ public static EventCommons getInstance()
+ {
+ return SingletonHolder._instance;
+ }
+
+ protected EventCommons()
+ {
+ _players = new HashMap<>();
+ _registeredPlayers = new HashMap<>();
+ }
+
+ public void registerPlayer(L2PcInstance player, Class<?> c)
+ {
+ if (_registeredPlayers.containsKey(player))
+ {
+ player.sendMessage("You have already registered for the event.");
+ return;
+ }
+
+ _registeredPlayers.put(player, c);
+ }
+
+ public void unregisterPlayer(L2PcInstance player, Class<?> c)
+ {
+ if (!_registeredPlayers.containsKey(player))
+ {
+ player.sendMessage("You have not registered for the event.");
+ return;
+ }
+
+ _registeredPlayers.remove(player);
+ }
+
+ public boolean showDiePacket(L2PcInstance player)
+ {
+ if (_players.containsKey(player))
+ {
+ if (_players.get(player) instanceof TvTEvent)
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ public boolean canUnstuck(L2PcInstance player)
+ {
+ if (_players.containsKey(player))
+ {
+ return false;
+ }
+
+ return true;
+ }
+
+ public boolean canRes(L2PcInstance victim)
+ {
+ if (_players.containsKey(victim))
+ {
+ return false;
+ }
+
+ return true;
+ }
+
+ public boolean canRecall(L2PcInstance victim)
+ {
+ if (_players.containsKey(victim))
+ {
+ return false;
+ }
+
+ return true;
+ }
+
+ public void doDie(L2Character killer, L2PcInstance victim)
+ {
+ if (_players.containsKey(victim))
+ {
+ if (killer != null && killer instanceof L2PcInstance)
+ {
+ L2PcInstance kl = (L2PcInstance)killer;
+
+ if (_players.containsKey(kl))
+ {
+	 if (_players.get(victim) == _players.get(kl))
+	 {
+	 // TvT event kills.
+	 if (_players.get(victim) instanceof TvTEvent)
+	 {
+	 if (kl.getEventTeam() != victim.getEventTeam())
+	 {
+	 kl.getEventTeam().addPoints(1);
+	 }
+	
+	 ThreadPoolManager.getInstance().scheduleGeneral(new ResTask(victim.getEventTeam().getRespawnX(), victim.getEventTeam().getRespawnY(), victim.getEventTeam().getRespawnZ(), victim, true),Config.TVT_RES_SECONDS * 1000);
+	 }
+	 }
+ }
+ }
+ }
+ }
+
+ public boolean canTarget(L2PcInstance player, L2PcInstance target)
+ {
+ if ((!_players.containsKey(player) && _players.containsKey(target))
+ || (_players.containsKey(player) && !_players.containsKey(target)))
+ {
+ player.setTarget(null);
+ player.sendPacket(ActionFailed.STATIC_PACKET);
+ return false;
+ }
+
+ if (_players.get(player) != _players.get(target))
+ {
+ player.setTarget(null);
+ player.sendPacket(ActionFailed.STATIC_PACKET);
+ return false;
+ }
+
+ if ((target.getEventTeam() != null && player.getEventTeam() == null))
+ {
+ player.setTarget(null);
+ player.sendPacket(ActionFailed.STATIC_PACKET);
+ return false;
+ }
+
+ if (target.getEventTeam() == null && player.getEventTeam() != null)
+ {
+ player.setTarget(null);
+ player.sendPacket(ActionFailed.STATIC_PACKET);
+ return false;
+ }
+
+ return true;
+ }
+
+ public void addPlayer(L2PcInstance player, IEvent event)
+ {
+ if (!_players.containsKey(player))
+ {
+ _players.put(player, event);
+ }
+ }
+
+ public void removePlayer(L2PcInstance player)
+ {
+ if (_players.containsKey(player))
+ {
+ _players.remove(player);
+ }
+ }
+
+ public int getRegisteredPlayersSize(Class<?> c)
+ {
+ int i = 0;
+ for (L2PcInstance p : _registeredPlayers.keySet())
+ {
+ if (_registeredPlayers.get(p) == c)
+ {
+ i++;
+ }
+ }
+
+ return i;
+ }
+
+ public void removeRegisteredPlayers(Class<?> c)
+ {
+ ArrayList<L2PcInstance> temp = new ArrayList<>();
+
+ for (L2PcInstance p : _registeredPlayers.keySet())
+ {
+ if (_registeredPlayers.get(p) == c)
+ {
+ temp.add(p);
+ }
+ }
+
+ for (L2PcInstance p : temp)
+ {
+ _registeredPlayers.remove(p);
+ }
+ }
+
+ public HashMap<L2PcInstance, Class<?>> getRegisteredPlayers()
+ {
+ return _registeredPlayers;
+ }
+
+ public ArrayList<L2PcInstance> getRegisteredPlayers(Class<?> c)
+ {
+ ArrayList<L2PcInstance> temp = new ArrayList<>();
+
+ for (L2PcInstance p : _registeredPlayers.keySet())
+ {
+ if (_registeredPlayers.get(p) == c)
+ {
+ temp.add(p);
+ }
+ }
+
+ return temp;
+ }
+
+ public class ResTask implements Runnable
+ {
+ private final int _x, _y, _z;
+ private final L2PcInstance _player;
+ private final boolean _heal;
+
+ public ResTask(int x, int y, int z, L2PcInstance player, boolean heal)
+ {
+ _x = x;
+ _y = y;
+ _z = z;
+ _player = player;
+ _heal = heal;
+ }
+
+ @Override
+ public void run()
+ {
+ _player.doRevive();
+ _player.teleToLocation(_x, _y, _z, 0);
+ if (_heal)
+ {
+ _player.setCurrentHpMp(_player.getMaxHp(), _player.getMaxMp());
+ _player.setCurrentCp(_player.getMaxCp());
+ }
+ }
+ }
+
+ private static class SingletonHolder
+ {
+ protected static final EventCommons _instance = new EventCommons();
+ }
+}
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (wersja 16)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (kopia robocza)
@@ -66,6 +66,8 @@
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.datatables.SkillTable.FrequentSkill;
import net.sf.l2j.gameserver.datatables.SkillTreeTable;
+import net.sf.l2j.gameserver.events.EventCommons;
+import net.sf.l2j.gameserver.events.EventTeam;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.handler.ItemHandler;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
@@ -250,6 +252,18 @@
*/
public final class L2PcInstance extends L2Playable
{
+ private EventTeam _eventTeam = null;
+
+ public EventTeam getEventTeam()
+ {
+ return _eventTeam;
+ }
+
+ public void setEventTeam(EventTeam val)
+ {
+ _eventTeam = val;
+ }
+
// Character Skill SQL String Definitions:
private static final String RESTORE_SKILLS_FOR_CHAR = "SELECT skill_id,skill_level FROM character_skills WHERE char_obj_id=? AND class_index=?";
private static final String ADD_NEW_SKILL = "INSERT INTO character_skills (char_obj_id,skill_id,skill_level,class_index) VALUES (?,?,?,?)";
@@ -3319,6 +3333,10 @@
@Override
public void onAction(L2PcInstance player)
{
+ if (!EventCommons.getInstance().canTarget(player, this))
+ {
+ return;
+ }
// Check if the player already target this L2PcInstance
if (player.getTarget() != this)
{
@@ -4078,6 +4096,8 @@
	 stopFakeDeath(true);
}

+ EventCommons.getInstance().doDie(killer, this);
+
if (killer != null)
{
L2PcInstance pk = killer.getActingPlayer();
Index: java/net/sf/l2j/gameserver/events/IEvent.java
===================================================================
--- java/net/sf/l2j/gameserver/events/IEvent.java (wersja 0)
+++ java/net/sf/l2j/gameserver/events/IEvent.java (wersja 0)
@@ -0,0 +1,29 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.events;
+
+/**
+ * @author Anarchy
+ */
+public interface IEvent
+{
+ public void runEvent();
+
+ public EventState getState();
+
+ public String getTimes();
+
+ public int getId();
+}
Index: java/net/sf/l2j/gameserver/events/EventState.java
===================================================================
--- java/net/sf/l2j/gameserver/events/EventState.java (wersja 0)
+++ java/net/sf/l2j/gameserver/events/EventState.java (wersja 0)
@@ -0,0 +1,27 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.events;
+
+/**
+ * @author Anarchy
+ *
+ * This class should contain all the necessary states for an event.
+ */
+public enum EventState
+{
+ INACTIVE,
+ REGISTERING,
+ RUNNING
+}
Index: java/net/sf/l2j/gameserver/handler/skillhandlers/Resurrect.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/skillhandlers/Resurrect.java (wersja 16)
+++ java/net/sf/l2j/gameserver/handler/skillhandlers/Resurrect.java (kopia robocza)
@@ -17,6 +17,7 @@
import java.util.ArrayList;
import java.util.List;

+import net.sf.l2j.gameserver.events.EventCommons;
import net.sf.l2j.gameserver.handler.ISkillHandler;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2Skill;
@@ -56,6 +57,9 @@
	 if (player.getClanId() != ((L2PcInstance) target).getClanId())
	 continue;
	 }
+
+ if (!EventCommons.getInstance().canRes((L2PcInstance)target))
+	 continue;
}

if (target.isVisible())
Index: java/net/sf/l2j/gameserver/handler/usercommandhandlers/EventCommands.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/usercommandhandlers/EventCommands.java (wersja 0)
+++ java/net/sf/l2j/gameserver/handler/usercommandhandlers/EventCommands.java (wersja 0)
@@ -0,0 +1,67 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.handler.usercommandhandlers;
+
+import net.sf.l2j.gameserver.events.EventCommons;
+import net.sf.l2j.gameserver.events.EventManager;
+import net.sf.l2j.gameserver.events.EventState;
+import net.sf.l2j.gameserver.events.TvTEvent;
+import net.sf.l2j.gameserver.handler.IUserCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ * @author Anarchy
+ */
+public class EventCommands implements IUserCommandHandler
+{
+ private static final int[] COMMAND_IDS =
+ {
+ 114, 115
+ };
+
+ @Override
+ public boolean useUserCommand(int id, L2PcInstance activeChar)
+ {
+ if (activeChar.isInOlympiadMode())
+ {
+ return false;
+ }
+
+ if (id == 114)
+ {
+ if (EventManager.getInstance().getCurrentEvent() == null || EventManager.getInstance().getCurrentEvent().getState() != EventState.REGISTERING)
+ return false;
+
+ EventCommons.getInstance().registerPlayer(activeChar, TvTEvent.class);
+ activeChar.sendMessage("You have registered successfully.");
+
+ }
+ else if (id == 115)
+ {
+ if (EventCommons.getInstance().getRegisteredPlayers().containsKey(activeChar))
+ EventCommons.getInstance().unregisterPlayer(activeChar,EventCommons.getInstance().getRegisteredPlayers().get(activeChar));
+
+ activeChar.sendMessage("You have canceled your registration.");
+ }
+
+ return true;
+ }
+
+ @Override
+ public int[] getUserCommandList()
+ {
+ return COMMAND_IDS;
+ }
+}
Index: java/net/sf/l2j/gameserver/events/EventTeam.java
===================================================================
--- java/net/sf/l2j/gameserver/events/EventTeam.java (wersja 0)
+++ java/net/sf/l2j/gameserver/events/EventTeam.java (wersja 0)
@@ -0,0 +1,128 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.events;
+
+import java.util.List;
+
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.skills.AbnormalEffect;
+
+/**
+ * @author Anarchy
+ *
+ */
+public class EventTeam
+{
+ private final List<L2PcInstance> _players;
+ private final String _name;
+ private int _points;
+ private final int[] _respawnLoc;
+
+ public EventTeam(List<L2PcInstance> players, String name, int points, int[] respawnLoc)
+ {
+ _players = players;
+ _name = name;
+ _points = points;
+ _respawnLoc = respawnLoc;
+
+ for (L2PcInstance p : _players)
+ {
+ p.setEventTeam(this);
+ }
+ }
+
+ public void teleportTeam(int x, int y, int z, boolean sendMessage)
+ {
+ for (L2PcInstance p : _players)
+ {
+ p.teleToLocation(x, y, z, 1);
+ if (sendMessage)
+ p.sendMessage("You have been teleported.");
+ }
+ }
+
+ public void paralize(boolean val)
+ {
+ if (val)
+ {
+ for (L2PcInstance p : _players)
+ {
+ p.startAbnormalEffect(AbnormalEffect.ROOT);
+ p.setIsParalyzed(true);
+ }
+ }
+ else
+ {
+ for (L2PcInstance p : _players)
+ {
+ p.stopAbnormalEffect(AbnormalEffect.ROOT);
+ p.setIsParalyzed(false);
+ }
+ }
+ }
+
+ public void rewardTeam(int itemId, int count)
+ {
+ for (L2PcInstance p : _players)
+ {
+ p.addItem("Event Reward", itemId, count, null, true);
+ }
+ }
+
+ public void addPoints(int val)
+ {
+ _points += val;
+ }
+
+ public void removePoints(int val)
+ {
+ _points -= val;
+ }
+
+ public int getPoints()
+ {
+ return _points;
+ }
+
+ public int getRespawnX()
+ {
+ return _respawnLoc[0];
+ }
+
+ public int getRespawnY()
+ {
+ return _respawnLoc[1];
+ }
+
+ public int getRespawnZ()
+ {
+ return _respawnLoc[2];
+ }
+
+ public String getName()
+ {
+ return _name;
+ }
+
+ public List<L2PcInstance> getPlayers()
+ {
+ return _players;
+ }
+
+ public boolean containsPlayer(L2PcInstance p)
+ {
+ return _players.contains(p);
+ }
+}
Index: java/net/sf/l2j/gameserver/handler/usercommandhandlers/Escape.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/usercommandhandlers/Escape.java (wersja 16)
+++ java/net/sf/l2j/gameserver/handler/usercommandhandlers/Escape.java (kopia robocza)
@@ -15,6 +15,7 @@
package net.sf.l2j.gameserver.handler.usercommandhandlers;

import net.sf.l2j.gameserver.datatables.SkillTable;
+import net.sf.l2j.gameserver.events.EventCommons;
import net.sf.l2j.gameserver.handler.IUserCommandHandler;
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
@@ -31,7 +32,7 @@
@Override
public boolean useUserCommand(int id, L2PcInstance activeChar)
{
- if (activeChar.isCastingNow() || activeChar.isSitting() || activeChar.isMovementDisabled() || activeChar.isOutOfControl() || activeChar.isInOlympiadMode() || activeChar.inObserverMode() || activeChar.isFestivalParticipant() || activeChar.isInJail() || GrandBossManager.isInBossZone(activeChar))
+ if (activeChar.isCastingNow() || activeChar.isSitting() || activeChar.isMovementDisabled() || activeChar.isOutOfControl() || activeChar.isInOlympiadMode() || activeChar.inObserverMode() || activeChar.isFestivalParticipant() || activeChar.isInJail() || GrandBossManager.isInBossZone(activeChar)|| !EventCommons.getInstance().canUnstuck(activeChar))
{
activeChar.sendMessage("Your current state doesn't allow you to use the /unstuck command.");
return false;
Index: java/net/sf/l2j/gameserver/events/EventManager.java
===================================================================
--- java/net/sf/l2j/gameserver/events/EventManager.java (wersja 0)
+++ java/net/sf/l2j/gameserver/events/EventManager.java (wersja 0)
@@ -0,0 +1,144 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.events;
+
+import java.util.Calendar;
+import java.util.HashMap;
+import java.util.logging.Logger;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.ThreadPoolManager;
+
+/**
+ * @author Anarchy
+ *
+ * Just a class that will handle the registering and loading of events.
+ */
+public final class EventManager
+{
+ private static final Logger _log = Logger.getLogger(EventManager.class.getName());
+
+ public static int TVT = 1;
+
+ private int _events = 0;
+ public HashMap<IEvent, Integer> _eventsTasks;
+ private IEvent _currentEvent = null;
+
+ public static EventManager getInstance()
+ {
+ return SingletonHolder._instance;
+ }
+
+ protected EventManager()
+ {
+ _eventsTasks = new HashMap<>();
+
+ if (Config.ALLOW_TVT_EVENT)
+ registerEvent(Config.TVT_EVENT_TIMES, TvTEvent.class);
+
+ _log.info("Loaded " + _events + " events.");
+ }
+
+ public void registerEvent(final String times, final Class<?> type)
+ {
+ _events++;
+
+ int i = 0;
+
+ for (String time : times.split(","))
+ {
+ final IEvent event;
+
+ try
+ {
+ event = (IEvent)type.newInstance();
+ }
+ catch (InstantiationException | IllegalAccessException ea)
+ {
+ ea.printStackTrace();
+ return;
+ }
+
+ String[] timeArray = time.split(":");
+ int hours = Integer.parseInt(timeArray[0]);
+ int minutes = Integer.parseInt(timeArray[1]);
+
+ Calendar cld = Calendar.getInstance();
+
+ cld.set(Calendar.HOUR_OF_DAY, hours);
+ cld.set(Calendar.MINUTE, minutes);
+ cld.set(Calendar.SECOND, 0);
+
+ if (cld.getTimeInMillis() - System.currentTimeMillis() < 0)
+ {
+ cld.set(Calendar.DAY_OF_MONTH, cld.get(Calendar.DAY_OF_MONTH) + 1);
+ cld.set(Calendar.HOUR_OF_DAY, hours);
+ cld.set(Calendar.MINUTE, minutes);
+ cld.set(Calendar.SECOND, 0);
+ }
+
+ if (cld.getTimeInMillis() - System.currentTimeMillis() > 0)
+ {
+ i++;
+
+ if (_eventsTasks.containsKey(event))
+ {
+	 _eventsTasks.remove(event);
+	 _eventsTasks.put(event, i);
+ }
+ else
+ {
+	 _eventsTasks.put(event, i);
+ }
+
+ ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
+ {
+	 @Override
+	 public void run()
+	 {
+	 if (_eventsTasks.get(event) == 1)
+	 {
+	 _eventsTasks.remove(event);
+	 registerEvent(times, type);
+	 }
+	 else
+	 {
+	 int t = _eventsTasks.get(event);
+	 _eventsTasks.remove(event);
+	 _eventsTasks.put(event, t--);
+	 }
+	
+	 event.runEvent();
+	 }
+ }, cld.getTimeInMillis() - System.currentTimeMillis());
+ }
+ }
+ }
+
+ public IEvent getCurrentEvent()
+ {
+ return _currentEvent;
+ }
+
+ public void setCurrentEvent(IEvent event)
+ {
+ _currentEvent = event;
+ }
+
+ private static class SingletonHolder
+ {
+ protected static final EventManager _instance = new EventManager();
+ }
+}
Index: java/net/sf/l2j/gameserver/handler/UserCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/UserCommandHandler.java (wersja 16)
+++ java/net/sf/l2j/gameserver/handler/UserCommandHandler.java (kopia robocza)
@@ -26,6 +26,7 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.ClanWarsList;
import net.sf.l2j.gameserver.handler.usercommandhandlers.DisMount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Escape;
+import net.sf.l2j.gameserver.handler.usercommandhandlers.EventCommands;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Loc;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Mount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.OlympiadStat;
@@ -58,6 +59,7 @@
registerUserCommandHandler(new ChannelLeave());
registerUserCommandHandler(new ChannelDelete());
registerUserCommandHandler(new ChannelListUpdate());
+ registerUserCommandHandler(new EventCommands());
}

public void registerUserCommandHandler(IUserCommandHandler handler)
Index: java/net/sf/l2j/gameserver/handler/skillhandlers/GetPlayer.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/skillhandlers/GetPlayer.java (wersja 16)
+++ java/net/sf/l2j/gameserver/handler/skillhandlers/GetPlayer.java (kopia robocza)
@@ -14,6 +14,7 @@
*/
package net.sf.l2j.gameserver.handler.skillhandlers;

+import net.sf.l2j.gameserver.events.EventCommons;
import net.sf.l2j.gameserver.handler.ISkillHandler;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2Skill;
@@ -43,6 +44,9 @@
if (victim == null || victim.isAlikeDead())
	 continue;

+ if (!EventCommons.getInstance().canRecall(victim))
+ continue;
+
victim.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), 0);
}
}
[*]

  • 0
Posted (edited)

Αυτό το κομμάτι το έχεις κάνει?

 

Index: java/net/sf/l2j/gameserver/handler/UserCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/UserCommandHandler.java (wersja 16)
+++ java/net/sf/l2j/gameserver/handler/UserCommandHandler.java (kopia robocza)
@@ -26,6 +26,7 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.ClanWarsList;
import net.sf.l2j.gameserver.handler.usercommandhandlers.DisMount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Escape;
+import net.sf.l2j.gameserver.handler.usercommandhandlers.EventCommands;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Loc;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Mount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.OlympiadStat;
@@ -58,6 +59,7 @@
registerUserCommandHandler(new ChannelLeave());
registerUserCommandHandler(new ChannelDelete());
registerUserCommandHandler(new ChannelListUpdate());
+ registerUserCommandHandler(new EventCommands());
}
Edited by 'Baggos'
  • 0
Posted (edited)

http://www.maxcheaters.com/topic/172697-tvt-event/

 

I have no idea what did you said, but client part probably.. :D

Do not work the /join or /leave.

Everything is ok but this commands no. :P

 

This one(SweeTs code) is better code Anuvor... Give a try here...

Edited by 'Baggos'
  • 0
Posted

 

Αυτό το κομμάτι το έχεις κάνει?

Index: java/net/sf/l2j/gameserver/handler/UserCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/UserCommandHandler.java (wersja 16)
+++ java/net/sf/l2j/gameserver/handler/UserCommandHandler.java (kopia robocza)
@@ -26,6 +26,7 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.ClanWarsList;
import net.sf.l2j.gameserver.handler.usercommandhandlers.DisMount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Escape;
+import net.sf.l2j.gameserver.handler.usercommandhandlers.EventCommands;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Loc;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Mount;
import net.sf.l2j.gameserver.handler.usercommandhandlers.OlympiadStat;
@@ -58,6 +59,7 @@
registerUserCommandHandler(new ChannelLeave());
registerUserCommandHandler(new ChannelDelete());
registerUserCommandHandler(new ChannelListUpdate());
+ registerUserCommandHandler(new EventCommands());
}

nai to exo 

  • 0
Posted (edited)

nai to exo 

Πήγαινε στο System σου, κάνε edit με το FileEdit το αρχείο commandname-e.dat και βάλε 2 νέες γραμμές με τα ID:

114 115

Edited by 'Baggos'
  • 0
Posted

Πήγαινε στο System σου, κάνε edit με το FileEdit το αρχείο commandname-e.dat και βάλε 2 νέες γραμμές με τα ID:

114 115

 

yparxoun idi ti na kano?7fSj4Rg.png

  • 0
Posted

Πήγαινε στον κώδικα EventCommands.java και κάνε αλλαγή στα παρακάτω:

 

public class EventCommands implements IUserCommandHandler
{
       private static final int[] COMMAND_IDS =
       {
-               114, 115
+               115, 116
       };
 
 
-               if (id == 114)
+               if (id == 115)
               {
                       if (EventManager.getInstance().getCurrentEvent() == null || EventManager.getInstance().getCurrentEvent().getState() != EventState.REGISTERING)
                               return false;
                    
                       EventCommons.getInstance().registerPlayer(activeChar, TvTEvent.class);
                       activeChar.sendMessage("You have registered successfully.");

               }
-               else if (id == 115)
+               else if (id == 116)
               {
                       if (EventCommons.getInstance().getRegisteredPlayers().containsKey(activeChar))

 

Και στο commandname-e.dat σου να γίνει έτσι:

 

116 115 join
117 116 leave

 

Για δοκίμασε...

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Price from: $55 NETFLIX PREMIUM • Netflix Premium subscription for 1 month on your personal account for any country, renewable after expiration | Price from: $10 CANVA PRO • CANVA PRO subscription for 1 month via invitation to your email | Price from: $1 CHATGPT 5 • Shared ChatGPT 5 Plus account FOR 2/5 USERS | Price from: $5 / $10 • Group ChatGPT 5 Plus subscription on your own email address for 1 month | Price from: $5 • Personal ChatGPT 5 Plus account FOR 1 USER or CHAT GPT PLUS subscription on your own account | Price from: $18 • ChatGPT 5 PRO account with UNLIMITED REQUESTS | Dedicated personal account FOR 1 USER ONLY or ON YOUR ACCOUNT | Works in any country or region | Price from: $220 Payment for any other subscription and replenishment of advertising accounts: Additional 5–20% to the cost of the subscription on the site or to the replenishment amount depending on the total purchase amount.   Attention: This text block does not represent our full product range; for more details, please visit the relevant links below! If you have any questions, our support team is always ready to help!       Our online store  SOCNET.STORE  Our Telegram Stars Bot  SOCNET.CC  Our SMM-Panel for social media promotion  SOCNET.PRO  Telegram store  SOCNET.SHOP    News:  ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server  Contacts and support:  ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website!  10% – 20% Discount or $1 BONUS for your registration  If you’d like to receive a $1 BONUS for your registration OR a DISCOUNT of 10% – 20% on your first purchase, simply leave a comment: "SEND ME MY BONUS, MY USERNAME IS..." You can also use the ready promo code across all our stores: "SOCNET" (15% discount!)  We invite you to COOPERATE and EARN with us  Want to sell your product or service in our stores and earn money? Want to become our partner or propose a mutually beneficial collaboration? You can contact us through the CONTACTS listed in this thread. Frequently Asked Questions and Refund Policy If you have any questions or issues, our fast customer support is always ready to respond to your requests! Refunds for services that do not fully meet the stated requirements or quality will only be issued if a guarantee and duration are explicitly mentioned in the product description. In all other cases, refunds will not be fully processed! By purchasing such services, you automatically agree to our refund policy for non-provided services. We currently accept CRYPTOMUS, Payeer, NotPayments, Perfect Money, Russian and Ukrainian bank cards, AliPay, BinancePay, CryptoBot, credit cards, and PayPal. The $1 registration bonus can only be used for purchases and only once after your first registration in any SOCNET project. We value every customer and provide replacements in case of invalid accounts through our contact methods! p.s.: Purchase bonuses can be used across any SOCNET projects: web store or Telegram bots.
    • SOCNET SMM - is a new solution among all existing SMM panels. Our panel offers more than 6100+ promotion services in social networks such as Instagram, TikTok, Telegram, VKontakte, Reddit, YouTube, Twitter (X.com), Snapchat, Spotify and many, many others services + increasing the traffic of your website in search results. Our service cooperates with high-quality and proven service providers for promoting your profiles, posts, videos, publications and others on various social networks and your website in the search engine, as well as an additional way to earn income from your referrals.   Available payment methods: via PayPal, any cryptocurrency (+Binance Pay), Telegram Stars, Cash App, or any bank card.   ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Our online store⭐  SOCNET.STORE ⭐ Our Telegram Stars bot ⭐ SOCNET.CC ⭐ Telegram store ⭐ SOCNET.SHOP ⭐ News: ⭐ ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server ⭐ Contacts and support: ⭐ ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store     We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website!   ㅤㅤINSTAGRAM SERVICES   Instagram - Followers ~ Real ~ Refill  30D ~ 20k-100k/days  | Start From $5.324 per 1000 Instagram - Likes ~ 300k ~ 100k/days ~ Asian/Russian  | Start from $0.051 per 1000 Instagram - Views ( All Videos ) ~ 500k-1M/days ~ Instant | Start From $0.003  per 1000 Instagram - Comment ~ Custom ~ 1M ~ Refill  30D ~ 1k/Days ~ Asian/Turkish | Start from $4.875 per 1000 Instagram - Instagram - Story Views ~ All Stories ~ 150k ~ Refill  30D ~ 5k/days | Start from $0.148  per 1000 Instagram - Mentions ~ Custom List ~ 100K/Days ~ 0-12hrs  | Start from $2.763 per 1000   ㅤㅤTELEGRAM SERVICES   Telegram - Members ~ Max 100k ~ 100-1k/days ~ 0-1hrs | Start from $0.604 per 1000 Telegram - Premium Members + Views: From search l 7 day Premium l 7 day No Drop | Start from $7.216  per 1000 Telegram Bot Start - Instant - Speed : 10K/D - NoRefill  | Start from $0.297 per 1000 Telegram - Channel/Group Members ~ USA~ Max 70k ~ Refill 10D ~ 5k/days ~ Instant | Start from $1.788 per 1000 Telegram - Views ~ 1 POST ~ Instant  | Start from $0.005 per 1000 Telegram - Reactions | Start from $1.306 per 1000   ㅤㅤTWITTER (x.com) SERVICES   Twitter (x.com) - Likes ~ 200k ~ 10k/days ~ Asian | Start from $1.187 per 1000 Twitter (x.com) - Retweets ~ 200k ~ 10k/days ~ Asian | Start from $0.894 per 1000 Twitter (x.com) - Followers | Non-Drop | 30 Days Refill | Auto Refill Every 1 Hours | Start from $19.50 per 1000 Twitter (x.com) - Likes ~ 350k ~ 2k-10k/days ~ Mixed ~ | Start from $1.727 per 1000 Twitter (x.com) - Tweet Views ~ Max 100M ~ Refill 30D ~ 10M/days ~ Instant | Start from $0.032 per 1000 Twitter (x.com) - Tweet Impression ~ Max 1M ~ 1M/days ~ Instant | Start from $0.114 per 1000   ㅤㅤTHREADS   Threads - Likes ~ No Refill ~ 1k-10k/days ~ 0-1hrs  | Start from $1.045 per 1000 Threads - Followers ~ 500-1k/days ~ No Refill ~ Instant | Start from $2.438 per 1000 Threads - Reshare ~ 1k-5k/days ~ Refill 30D ~ 0-2hrs  | Start from $8.125  per 1000   ㅤㅤLIKEE   Likee - Follower ~ Max 30k ~ Real ~ Instant | Start from $10.112 per 1000 Likee - Likes ~ Max 30k ~ Real ~ Instant | Start from $3.787 per 1000 Likee - Shares ~ Max 30k ~ Real ~ Instant | Start from $2.649 per 1000 Likee - Comments ~ Max 30k ~ Real ~ Instant | Start from $11.473 per 1000 Likee - Views ~ Max 1m ~ Real ~ Instant | Start from $3.787 per 1000   ㅤㅤTIKTOK SERVICES   TikTok - Views ~ 10k-100k/days | Start from $0.033 per 1000 TikTok - Likes + Views ~ 30D ~ 3k-5k/days | Start from $0.203 per 1000 TikTok - Followers ~ 30D ~ 5k/days | Start from $2.474 per 1000 TikTok - Shares ~ 30D ~ 1M/days | Start from $0.163 per 1000 TikTok - Save ~ 30D ~ 3k-5k/days | Start from $0.163  per 1000   ㅤㅤFACEBOOK SERVICES   Facebook - Video Views ~ 5k-100k/days | Start from $0.11 per 1000 Facebook - Post Likes ~ 5k/days | Start from $2.548 per 1000 Facebook - Page Likes + Followers ~ 1k-10k/days ~ Instant | Start from $0.85 per 1000 Facebook - Share ~ 30D ~ 1k-5k/days | Start from $1.451 per 1000 Facebook - Post/Photo likes ~ 20k ~ LifeTime ~ 1k-50k/days ~ Instant | Start from 0.66$ per 1000 Facebook - Emoticons Post Likes ~ 1k-5k/Days ~ INSTANT | Start from $0.943 per 1000 Facebook Live Stream [ Watch 15 Minute ] | Start from $1.338 per 1000 Facebook - Video/Reels Views ~ 3 Sec ~ 500k-1m/days | Start from $0.11 per 1000   ㅤㅤREDDIT SERVICES   Reddit Channel Subscribers [Refill 30 Days] [Max: 100M] [Start Time: 0 -1 Hour] [Speed: 5M/Day] | Start from $2.08 per 1000 Reddit Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000 Reddit Views | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000 Reddit View + Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.741 per 1000 Reddit Link Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000   ㅤㅤDISCORD SERVICES   Discord Offline Members | READ THE DESCRIPTION | ADD BOT | HQ | MAX 5K | Start from $1.58 per 1000 Discord Global Online Server Members | +2 Month Online | Max 15K | Start from $108.986 per 1000 Discord Server Boosts | For 1/3/6/12 Months | 1x-14x boosts | Start from 2.23$ per 1 boost Discord | Only Reactions | UHQ | Instant Start | Start from $5.695 per 1000   ㅤㅤLINKEDIN SERVICES   LinkedIn - Profile Followers ~ Max 1k ~ Refill 30D ~ 500-1k/days ~ 0-1Hrs | Start from $21.97 per 1000 LinkedIn - Page Followers ~ Max 1k ~ Refill 30D ~ 500-1k/days ~ 0-1Hrs | Start from $21.97 per 1000 Linkedin - Post Likes [+ Impressions ] ~ Refill 30D ~ 500/days ~ Instant | Start from $16.90 per 1000 Linkedin - Comments [ Random ] ~ Max 1k ~ No Refill ~ 30-50/days ~ 1-6hrs | Start from $28.73 per 1000 LinkedIn - Connection ~ Refill 30D ~ 500/days ~ Instant | Start from $28.73  per 1000   ㅤㅤYOUTUBE SERVICES   YouTube - Views ~ LifeTime ~ 500k-1M/Days | Start from $1.488 per 1000 YouTube - Likes ~ No Refill ~ 1k-5k/days ~ Instant  | Start from $0.13 per 1000 Youtube - Subscribers | MQ 5K | 250-500 Per Day R30 | Start from $78.00 per 1000 YouTube - Comments ~ Random ~ 100k ~ No Refill ~ 1k-5k/days ~ 0-3Hrs | Start from $19.013 per 1000 YouTube - Shorts Likes ~ 50k-60k/days ~ Refill 30D - Instant | Start from $1.30 per 1000 YouTube - Live Stream Reaction ~ Help Small Boosting Live ~ Instant  | Start from $0.192 per 1000     ㅤㅤWHATSAPP SERVICES   WhatsApp Channel Members [ Global-Real ] [ Speed: 500/day ] [ Start: 0-1hrs ] | Start from $15.647 per 1000 WhatsApp Group Members [ Mix Country ] [ Real Quality ] | Start from $30.893 per 1000 WhatsApp Channel Members [ Mix Country ] [ Real Quality ] | Start from $28.179 per 1000 Whatsapp Channel Emoji Reactions | Start from $6.797 per 1000 Whatsapp Channel Post Emoji Reactions | Random Mix |  Start from $3.861 per 1000   ㅤㅤTWITCH/KICK/TROVO SERVICES   Twitch - Followers ~ Max 1k ~ 1k/Days ~ Instant | Start from $0.183 per 1000 Twitch - Video Views ~ Max 20k ~ No Refill ~ 5k/days ~ 0-1Hrs  | Start from $1.073 per 1000 Twitch - Clip Views ~ Max 20k ~ No Refill ~ 5k/days ~ 0-1Hrs | Start from $0.163 per 1000 Twitch Live Views | 10 Minutes | Start from $0.597 per 1000 Trovo Live Followers [Max: 5K] [Offers] [1-2/Hour] [30 Day Refill]  | Start from $18.688 per 1000 Kick - Followers ~ 1.2k ~ No Refill ~ 1k/Days ~ INSTANT | Start from $4.55 per 1000 Kick - Live Viewers - Stable viewers HQ ~ Duration: 60 min | Start from $40.30 per 1000   ㅤㅤSOUNDCLOUD SERVICES   Soundcloud - Followers ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000 Soundcloud - Likes ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000 Soundcloud - Reposts ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000   ㅤㅤSPOTIFY SERVICES   Spotify - Followers ~ 292k ~ 20k/days | Start from $4.225 per 1000 Spotify - Saves ~ 400k ~ 20k/days | Start from $0.488 per 1000 Spotify - Monthly Listeners ~ LifeTime ~ 5k-20k/days | Start from $1.788  per 1000   ㅤㅤQUORA SERVICES   Quora.com - Upvote ~ Max 10k ~ Refill 30D  | Start from $8.125 per 1000 Quora.com - Shares ~ Max 10k ~ Refill 30D  | Start from $8.125 per 1000 Quora.com - Followers ~ Max 10k ~ Refill 30D  | Start from $8.45 per 1000   ㅤㅤWEBSITE TRAFFIC Worldwide / GEO Target - Custom Referral Traffic | Start from $1.284 per 1000 visits WorldWide Traffic from Google.com [Organic] [Custom Keywords] | Start from $0.244 per 1000 visits WorldWide Traffic from Google.com | Start from $0.244 per 1000 visits WorldWide Traffic from Facebook  | Start from $0.244 per 1000 visits WorldWide Traffic from Instagram | Start from $0.244 per 1000 visits WorldWide Traffic from Quora | Start from $0.244 per 1000 visits WorldWide Traffic from Reddit | Start from $0.244 per 1000 visits WorldWide Traffic from YouTube | Start from $0.244 per 1000 visits WorldWide Traffic from Twitter | Start from $0.244 per 1000 visits Attention: this text block does not represent our full product range; for more details, please visit the relevant links below!   If you have any questions, our support team is always ready to help!   Available payment methods: via PayPal, any cryptocurrency (+Binance Pay), Telegram Stars, Cash App, or any bank card.   ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Our online store⭐  SOCNET.STORE ⭐ Our Telegram Stars bot ⭐ SOCNET.CC ⭐ Telegram store ⭐ SOCNET.SHOP   ⭐ News: ⭐ ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server ⭐ Contacts and support: ⭐ ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website! ⭐ Get a $1 bonus for your first test run ⭐ Just submit a support ticket with the subject “Get Trial Bonus” on our website. Go to SMM Panel (clickable) or contact our bot support ⭐ We invite you to COOPERATE and EARN with us ⭐   Want to sell your product or service in our stores and earn money?   Become our partner or propose mutually beneficial cooperation?   You can contact us via the CONTACTS provided in this topic.   FAQ and Refund Policy If you have any questions or issues, our fast support service is ready to respond to your requests! A refund for a service that does not fully meet the requirements or fails to meet the stated quality will only be issued if the product description specified a warranty and the period of good faith warranty. In other cases, a refund for the service will not be fully processed and will not be issued! By purchasing such a service, you automatically agree to our refund rules for undelivered services! We currently accept CRYPTOMUS, Payeer, NotPayments, Perfect Money, Russian and Ukrainian bank cards, AliPay, BinancePay, CryptoBot, credit bank cards, and PayPal. The $1 registration bonus can only be used for purchases and only once after the user's first registration in any of the socnet projects. We value every customer and provide replacements for invalid accounts via our contacts! p.s: The purchase bonus can be used in any SOCNET projects: online store or Telegram bots.
    • SOCNET SMM - is a new solution among all existing SMM panels. Our panel offers more than 6100+ promotion services in social networks such as Instagram, TikTok, Telegram, VKontakte, Reddit, YouTube, Twitter (X.com), Snapchat, Spotify and many, many others services + increasing the traffic of your website in search results. Our service cooperates with high-quality and proven service providers for promoting your profiles, posts, videos, publications and others on various social networks and your website in the search engine, as well as an additional way to earn income from your referrals.   Available payment methods: via PayPal, any cryptocurrency (+Binance Pay), Telegram Stars, Cash App, or any bank card.   ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Our online store⭐  SOCNET.STORE ⭐ Our Telegram Stars bot ⭐ SOCNET.CC ⭐ Telegram store ⭐ SOCNET.SHOP ⭐ News: ⭐ ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server ⭐ Contacts and support: ⭐ ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store     We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website!   ㅤㅤINSTAGRAM SERVICES   Instagram - Followers ~ Real ~ Refill  30D ~ 20k-100k/days  | Start From $5.324 per 1000 Instagram - Likes ~ 300k ~ 100k/days ~ Asian/Russian  | Start from $0.051 per 1000 Instagram - Views ( All Videos ) ~ 500k-1M/days ~ Instant | Start From $0.003  per 1000 Instagram - Comment ~ Custom ~ 1M ~ Refill  30D ~ 1k/Days ~ Asian/Turkish | Start from $4.875 per 1000 Instagram - Instagram - Story Views ~ All Stories ~ 150k ~ Refill  30D ~ 5k/days | Start from $0.148  per 1000 Instagram - Mentions ~ Custom List ~ 100K/Days ~ 0-12hrs  | Start from $2.763 per 1000   ㅤㅤTELEGRAM SERVICES   Telegram - Members ~ Max 100k ~ 100-1k/days ~ 0-1hrs | Start from $0.604 per 1000 Telegram - Premium Members + Views: From search l 7 day Premium l 7 day No Drop | Start from $7.216  per 1000 Telegram Bot Start - Instant - Speed : 10K/D - NoRefill  | Start from $0.297 per 1000 Telegram - Channel/Group Members ~ USA~ Max 70k ~ Refill 10D ~ 5k/days ~ Instant | Start from $1.788 per 1000 Telegram - Views ~ 1 POST ~ Instant  | Start from $0.005 per 1000 Telegram - Reactions | Start from $1.306 per 1000   ㅤㅤTWITTER (x.com) SERVICES   Twitter (x.com) - Likes ~ 200k ~ 10k/days ~ Asian | Start from $1.187 per 1000 Twitter (x.com) - Retweets ~ 200k ~ 10k/days ~ Asian | Start from $0.894 per 1000 Twitter (x.com) - Followers | Non-Drop | 30 Days Refill | Auto Refill Every 1 Hours | Start from $19.50 per 1000 Twitter (x.com) - Likes ~ 350k ~ 2k-10k/days ~ Mixed ~ | Start from $1.727 per 1000 Twitter (x.com) - Tweet Views ~ Max 100M ~ Refill 30D ~ 10M/days ~ Instant | Start from $0.032 per 1000 Twitter (x.com) - Tweet Impression ~ Max 1M ~ 1M/days ~ Instant | Start from $0.114 per 1000   ㅤㅤTHREADS   Threads - Likes ~ No Refill ~ 1k-10k/days ~ 0-1hrs  | Start from $1.045 per 1000 Threads - Followers ~ 500-1k/days ~ No Refill ~ Instant | Start from $2.438 per 1000 Threads - Reshare ~ 1k-5k/days ~ Refill 30D ~ 0-2hrs  | Start from $8.125  per 1000   ㅤㅤLIKEE   Likee - Follower ~ Max 30k ~ Real ~ Instant | Start from $10.112 per 1000 Likee - Likes ~ Max 30k ~ Real ~ Instant | Start from $3.787 per 1000 Likee - Shares ~ Max 30k ~ Real ~ Instant | Start from $2.649 per 1000 Likee - Comments ~ Max 30k ~ Real ~ Instant | Start from $11.473 per 1000 Likee - Views ~ Max 1m ~ Real ~ Instant | Start from $3.787 per 1000   ㅤㅤTIKTOK SERVICES   TikTok - Views ~ 10k-100k/days | Start from $0.033 per 1000 TikTok - Likes + Views ~ 30D ~ 3k-5k/days | Start from $0.203 per 1000 TikTok - Followers ~ 30D ~ 5k/days | Start from $2.474 per 1000 TikTok - Shares ~ 30D ~ 1M/days | Start from $0.163 per 1000 TikTok - Save ~ 30D ~ 3k-5k/days | Start from $0.163  per 1000   ㅤㅤFACEBOOK SERVICES   Facebook - Video Views ~ 5k-100k/days | Start from $0.11 per 1000 Facebook - Post Likes ~ 5k/days | Start from $2.548 per 1000 Facebook - Page Likes + Followers ~ 1k-10k/days ~ Instant | Start from $0.85 per 1000 Facebook - Share ~ 30D ~ 1k-5k/days | Start from $1.451 per 1000 Facebook - Post/Photo likes ~ 20k ~ LifeTime ~ 1k-50k/days ~ Instant | Start from 0.66$ per 1000 Facebook - Emoticons Post Likes ~ 1k-5k/Days ~ INSTANT | Start from $0.943 per 1000 Facebook Live Stream [ Watch 15 Minute ] | Start from $1.338 per 1000 Facebook - Video/Reels Views ~ 3 Sec ~ 500k-1m/days | Start from $0.11 per 1000   ㅤㅤREDDIT SERVICES   Reddit Channel Subscribers [Refill 30 Days] [Max: 100M] [Start Time: 0 -1 Hour] [Speed: 5M/Day] | Start from $2.08 per 1000 Reddit Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000 Reddit Views | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000 Reddit View + Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.741 per 1000 Reddit Link Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000   ㅤㅤDISCORD SERVICES   Discord Offline Members | READ THE DESCRIPTION | ADD BOT | HQ | MAX 5K | Start from $1.58 per 1000 Discord Global Online Server Members | +2 Month Online | Max 15K | Start from $108.986 per 1000 Discord Server Boosts | For 1/3/6/12 Months | 1x-14x boosts | Start from 2.23$ per 1 boost Discord | Only Reactions | UHQ | Instant Start | Start from $5.695 per 1000   ㅤㅤLINKEDIN SERVICES   LinkedIn - Profile Followers ~ Max 1k ~ Refill 30D ~ 500-1k/days ~ 0-1Hrs | Start from $21.97 per 1000 LinkedIn - Page Followers ~ Max 1k ~ Refill 30D ~ 500-1k/days ~ 0-1Hrs | Start from $21.97 per 1000 Linkedin - Post Likes [+ Impressions ] ~ Refill 30D ~ 500/days ~ Instant | Start from $16.90 per 1000 Linkedin - Comments [ Random ] ~ Max 1k ~ No Refill ~ 30-50/days ~ 1-6hrs | Start from $28.73 per 1000 LinkedIn - Connection ~ Refill 30D ~ 500/days ~ Instant | Start from $28.73  per 1000   ㅤㅤYOUTUBE SERVICES   YouTube - Views ~ LifeTime ~ 500k-1M/Days | Start from $1.488 per 1000 YouTube - Likes ~ No Refill ~ 1k-5k/days ~ Instant  | Start from $0.13 per 1000 Youtube - Subscribers | MQ 5K | 250-500 Per Day R30 | Start from $78.00 per 1000 YouTube - Comments ~ Random ~ 100k ~ No Refill ~ 1k-5k/days ~ 0-3Hrs | Start from $19.013 per 1000 YouTube - Shorts Likes ~ 50k-60k/days ~ Refill 30D - Instant | Start from $1.30 per 1000 YouTube - Live Stream Reaction ~ Help Small Boosting Live ~ Instant  | Start from $0.192 per 1000     ㅤㅤWHATSAPP SERVICES   WhatsApp Channel Members [ Global-Real ] [ Speed: 500/day ] [ Start: 0-1hrs ] | Start from $15.647 per 1000 WhatsApp Group Members [ Mix Country ] [ Real Quality ] | Start from $30.893 per 1000 WhatsApp Channel Members [ Mix Country ] [ Real Quality ] | Start from $28.179 per 1000 Whatsapp Channel Emoji Reactions | Start from $6.797 per 1000 Whatsapp Channel Post Emoji Reactions | Random Mix |  Start from $3.861 per 1000   ㅤㅤTWITCH/KICK/TROVO SERVICES   Twitch - Followers ~ Max 1k ~ 1k/Days ~ Instant | Start from $0.183 per 1000 Twitch - Video Views ~ Max 20k ~ No Refill ~ 5k/days ~ 0-1Hrs  | Start from $1.073 per 1000 Twitch - Clip Views ~ Max 20k ~ No Refill ~ 5k/days ~ 0-1Hrs | Start from $0.163 per 1000 Twitch Live Views | 10 Minutes | Start from $0.597 per 1000 Trovo Live Followers [Max: 5K] [Offers] [1-2/Hour] [30 Day Refill]  | Start from $18.688 per 1000 Kick - Followers ~ 1.2k ~ No Refill ~ 1k/Days ~ INSTANT | Start from $4.55 per 1000 Kick - Live Viewers - Stable viewers HQ ~ Duration: 60 min | Start from $40.30 per 1000   ㅤㅤSOUNDCLOUD SERVICES   Soundcloud - Followers ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000 Soundcloud - Likes ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000 Soundcloud - Reposts ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000   ㅤㅤSPOTIFY SERVICES   Spotify - Followers ~ 292k ~ 20k/days | Start from $4.225 per 1000 Spotify - Saves ~ 400k ~ 20k/days | Start from $0.488 per 1000 Spotify - 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    • if is pvp server change type to raidboss 🙂 and check stats from xml
    • Hello community, I’d like to share an improved version of the L2smr editor for StaticMeshes, focused on solving some workflow issues I found in the original tool. CreditsThis project is based on the original acmi/L2smr repository https://github.com/acmi/L2smr , created by acmi, and I updated it to Java 17 with some additional features. Issues in the original L2smr Too many windows: each StaticMesh opened in a new one → cluttered desktop. No search: navigating through hundreds of StaticMeshActors was slow and tedious. Added improvements Flexible views Single Window Mode: reuse one window instead of opening new ones. Multiple Window Mode: still available for those who prefer having several views open simultaneously. Real-time Search Field Instant filtering as you type. Case-insensitive search. “Reset” button to quickly clear the search.     Installation and Execution: Clone the repository: git clone https://github.com/Jeep12/l2smr.git cd l2smr        2.Build the project:   ./gradlew build        3. Run the application:     ./run.bat      Or simply double-click on run.bat.     The run.bat script automatically extracts JavaFX from the included javafx-17.0.2.zip file in the javafx/ directory, sets up the required libraries, and launches the application. You don’t    need to install JavaFX separately.      Repository: https://github.com/Jeep12/l2smr     Maybe these features already existed in another version or fork, and they might not be very big changes, but since I didn’t know about them and found them necessary, I decided to          implement them myself and wanted to share them.      
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