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Posted

90% ok so the Orc this not working the magician and fight are coming with the same items

 

 

public static boolean ENABLE_ORC_FIGHTER_REWARD;
public static boolean ENABLE_ORC_MAGE_REWARD;
[/code/
 
[code]
public static int ORC_M_HELM_ID;
    public static int ORC_M_CHEST_ID;
    public static int ORC_M_LEGS_ID;
    public static int ORC_M_BOOTS_ID;
    public static int ORC_M_GLOVES_ID;
    public static int ORC_M_WEAPON_ID;
    public static int ORC_F_HELM_ID;
    public static int ORC_F_CHEST_ID;
    public static int ORC_F_LEGS_ID;
    public static int ORC_F_BOOTS_ID;
    public static int ORC_F_GLOVES_ID;
    public static int ORC_F_WEAPON_ID;
[/code]
 
[code]
ENABLE_ORC_FIGHTER_REWARD = Boolean.parseBoolean(L2JWZModSettings.getProperty("EnableOrcFighterReward", "True"));
ENABLE_ORC_MAGE_REWARD = Boolean.parseBoolean(L2JWZModSettings.getProperty("EnableOrcMageReward", "True"));
[/code]
 
[code]
ORC_M_HELM_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcMageHelmID", ""));
            ORC_M_CHEST_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcMageChestID", ""));
            ORC_M_LEGS_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcMageLegsID", ""));
            ORC_M_BOOTS_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcMageBootsID", ""));
            ORC_M_GLOVES_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcMageGlovesID", ""));
            ORC_M_WEAPON_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcMageWeaponID", ""));
            ORC_F_HELM_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcFighterHelmID", ""));
            ORC_F_CHEST_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcFighterChestID", ""));
            ORC_F_LEGS_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcFighterLegsID", ""));
            ORC_F_BOOTS_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcFighterBootsID", ""));
            ORC_F_GLOVES_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcFighterGlovesID", ""));
            ORC_F_WEAPON_ID = Integer.parseInt(L2JWZModSettings.getProperty("OrcFighterWeaponID", ""));
[/code]
 
[code]
if (Config.ENABLE_ORC_FIGHTER_REWARD)
                {
                        if (newChar.getRace() == Race.Orc && !newChar.isMageClass())
                       {
                               final L2ItemInstance Helm = newChar.getInventory().addItem("Init", Config.ORC_F_HELM_ID, 1, newChar, null);

                               final L2ItemInstance Chest = newChar.getInventory().addItem("Init", Config.ORC_F_CHEST_ID, 1, newChar, null);

                               final L2ItemInstance Legs = newChar.getInventory().addItem("Init", Config.ORC_F_LEGS_ID, 1, newChar, null);

                               final L2ItemInstance Boots = newChar.getInventory().addItem("Init", Config.ORC_F_BOOTS_ID, 1, newChar, null);

                               final L2ItemInstance Gloves = newChar.getInventory().addItem("Init", Config.ORC_F_GLOVES_ID, 1, newChar, null);

                               final L2ItemInstance Weap = newChar.getInventory().addItem("Init", Config.ORC_F_WEAPON_ID, 1, newChar, null);
                       }
               }
               
        if (Config.ENABLE_ORC_MAGE_REWARD)
               {
                       if (newChar.getRace() == Race.Orc && newChar.isMageClass())
                       {
                               final L2ItemInstance Helm = newChar.getInventory().addItem("Init", Config.ORC_M_HELM_ID, 1, newChar, null);

                               final L2ItemInstance Chest = newChar.getInventory().addItem("Init", Config.ORC_M_CHEST_ID, 1, newChar, null);

                               final L2ItemInstance Legs = newChar.getInventory().addItem("Init", Config.ORC_M_LEGS_ID, 1, newChar, null);

                               final L2ItemInstance Boots = newChar.getInventory().addItem("Init", Config.ORC_M_BOOTS_ID, 1, newChar, null);

                               final L2ItemInstance Gloves = newChar.getInventory().addItem("Init", Config.ORC_M_GLOVES_ID, 1, newChar, null);

                               final L2ItemInstance Weap = newChar.getInventory().addItem("Init", Config.ORC_M_WEAPON_ID, 1, newChar, null);
                       }
                }         
[/code]
 
[code]
# New players Starting Items ( Orc )
# Orc Fighter
# Default: False
EnableOrcFighterReward = True
OrcFighterHelmID = 43
OrcFighterChestID = 23
OrcFighterLegsID = 2386
OrcFighterBootsID = 39
OrcFighterGlovesID = 49
OrcFighterWeaponID = 2
# Orc Mage
# Default: False
EnableOrcMageReward = False
OrcMageHelmID = 43
OrcMageChestID = 1101
OrcMageLegsID = 1104
OrcMageBootsID = 39
OrcMageGlovesID = 49
OrcMageWeaponID = 6

 

even the Orc mage being false, he is coming with the items Fighter

  • 2 weeks later...
Posted (edited)

as SweeTs said, on aCis, equiping works perfectly, if you want to add custom starting items, you just have to go in classes .xml in every class (darkfighter, humanfighter etc) and change this line on the first class of the xml which is the parent class of the race (Human Fighter,DE Fighter, Elf Fighter, DE Mage):

 

<items val="X;Y;Z;A;B" />

 

but be aware that you have to put the weapon as the last equiping item on the list cause if you put it first it will equip only this and will ignore the rest, and if you put it 3rd f.e. the 4th,5th etc item wont be equiped.

 

So lets say you want to put:

Chest = 395 (Manticore Skin Shirt)

Legs = 417 (Manticore Skin Gaiters)

Gloves = 2448 (Manticore Skin Gloves)

Boots = 2424 (Manticore Skin Boots)

Helm = 2412 (Plate Helmet)

Rings = 882 (Mithril Ring)

Earings = 851 (Omen Beast's Earring)

Neck = 914 (Necklace of Darkness)

WeaponEquipped = 2499 (Elven Long Sword)

AltWeapon = 225 (Mithril Dagger)

 

 

You have to make the list like this:

 

<items val="395;417;2424;2448;2412;914;851;851;882;882;225;2499" />

 

so its like: ArmorPiece1;..;ArmorPieceN;Jewel1;...;Jewel5;AltWep;EquippedWep

 

Be carefull you put first the AltWepons which you want to be on inventory and LAST the equipped one, the one you want the new Char to hold on his hands. Also after the red (the Equipping Weapon) you can add other non equipping items w/e you want, for example a custom item like an extractable chest or w/e you DONT WANT to be equipped (except if its weapon type you have to put before equipped weapon as I said)!

 

 

All these is about aCis starting char items and how you can set them properly...

 

Now about the code of the maker, as someone said, you can make configs only for Fighter and Mage armor (instead of ElfMageHelm etc) you can make it something like this:

 

MageStartingArmor= X,Y,Z,...,N

FighterStartingArmor = A,B,...,N

 

and after you can make for weapons:

FighterWeps = X,Y (some standard weps used by all races)

MageWeps = (Here I suppose one kind of weap can fit all mage races)

 

And finally you can add some fighter weapon configs for special races like dwarf (add blunt) orc (add fists) etc...

 

So that way you have way less configs and you make it also the same way you made it in you first version... If I was in your place I would use aCis way for this, its simpler, easier and flexible for configure different equipment for every class...

 

Sorry for long post, I just wanted to help!

Edited by DaFFyNaSH
  • 1 year later...
Posted

 

Custom Race Starting Items v1

 

 

# New players Starting Items ( Human )
# Default: False
EnableHumanReward = False
# Human Fighter
HumanFighterHelmID = 
HumanFighterChestID = 
HumanFighterLegsID = 
HumanFighterBootsID = 
HumanFighterGlovesID = 
HumanFighterWeaponID = 
# Human Mage
HumanMageHelmID = 
HumanMageChestID = 
HumanMageLegsID = 
HumanMageBootsID = 
HumanMageGlovesID = 
HumanMageWeaponID = 

# New players Starting Items ( Elf )
# Default: False
EnableElfReward = False
# Elf Fighter
ElfFighterHelmID = 
ElfFighterChestID = 
ElfFighterLegsID = 
ElfFighterBootsID = 
ElfFighterGlovesID = 
ElfFighterWeaponID = 
# Elf Mage
ElfMageHelmID = 
ElfMageChestID = 
ElfMageLegsID = 
ElfMageBootsID = 
ElfMageGlovesID = 
ElfMageWeaponID = 

# New players Starting Items ( DarkElf )
# Default: False
EnableDEReward = False
# DarkElf Fighter
DEFighterHelmID = 
DEFighterChestID = 
DEFighterLegsID = 
DEFighterBootsID = 
DEFighterGlovesID = 
DEFighterWeaponID = 
# DarkElf Mage
DEMageHelmID = 
DEMageChestID = 
DEMageLegsID = 
DEMageBootsID = 
DEMageGlovesID = 
DEMageWeaponID = 

# New players Starting Items ( Orc )
# Default: False
EnableOrcReward = False
# Orc Fighter
OrcFighterHelmID = 
OrcFighterChestID = 
OrcFighterLegsID = 
OrcFighterBootsID = 
OrcFighterGlovesID = 
OrcFighterWeaponID =
# Orc Mage
OrcMageHelmID = 
OrcMageChestID = 
OrcMageLegsID = 
OrcMageBootsID = 
OrcMageGlovesID = 
OrcMageWeaponID = 

# New players Starting Items ( Dwarf )
# Default: False
EnableDwarfReward = False
# Dwarf Fighter
DwarfFighterHelmID = 
DwarfFighterChestID = 
DwarfFighterLegsID = 
DwarfFighterBootsID = 
DwarfFighterGlovesID = 
DwarfFighterWeaponID = 

http://pastebin.com/ywGtFmGY

 

 

Credits : (Me) iSparky

 

Edit: Ignore this :P

 

 

@@ -233,8 +498,7 @@
               
                // Shortcuts
                newChar.registerShortCut(new L2ShortCut(0, 0, 3, 2, -1, 1)); // Attack
-               newChar.registerShortCut(new L2ShortCut(3, 0, 3, 5, -1, 1)); // Take
-               newChar.registerShortCut(new L2ShortCut(10, 0, 3, 0, -1, 1)); // Sit
+               newChar.registerShortCut(new L2ShortCut(1, 0, 3, 5, -1, 1)); // Take
               
                final ItemTable itemTable = ItemTable.getInstance();
                final L2Item[] items = template.getItems();

 

have code for acis 364 and 365?

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+import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); 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} public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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