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Everything posted by netinhoo

  1. have one erro. acis 364 [javac] C:\Users\Lunar\workspace\Project jk\Project 3\L2jk_gameserver\java\net\sf\l2j\Config.java:1391: error: cannot find symbol [javac] final String[] info = skillInfo.split(","); [javac] ^ [javac] symbol: variable skillInfo [javac] location: class Config [javac] 1 error
  2. http://prntscr.com/byxduz <html> <title>Vip Manager</title> <body> <center> <img src="L2UI_CH3.herotower_deco" width=256 height=32> </center> Hi user! I'm the vip manager. My job is make easiest the administrator job. So you can access here your needs about vip status. Take in mind, if you add vip from here its this character. So take care of your vip item. <center> <img src="L2UI_CH3.herotower_deco" width=256 height=32> <button value="Add vip" action="bypass -h npc_%objectId%_pk" width=94 height=21 fore="L2UI_ch3.BigButton" back="L2
  3. ADD VIP, NO receive status vip. other buttons it's ok print> http://prntscr.com/bypdg1
  4. hello guys, have one problem in frintezza. help me? :P 1. ERROR in \Frintezza.java (at line 482) _Zone.updateKnownList(frintezza); ^^^^^^^^^^^^^^^ The method updateKnownList(L2GrandBossInstance) is undefined for the type L2BossZone ---------- 2. ERROR in \Frintezza.java (at line 486) _Zone.updateKnownList(demon2); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 3. ERROR in \Frintezza.java (at line 490) _Zone.updateKnownList(demon3); ^^^^^^^^^^^^^^^ The method upda
  5. have one problem, in skills teleport, zaken use skills, and no exist random spawn for others rooms code > /* * Copyright © 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHAN
  6. add s, where? system vip, magpie . more .menu, Function autoss vip, stay active for all, and no need status vip
  7. <table border="1" width="260" height="12" bgcolor="000000"> <tr> <td align="center" width="52">Unlimited SS</td> <td width="16"><button action="bypass autoss" width=24 height=12 back="%arrowss%" fore="%arrowss%"></td> </tr> <tr> <td width="250"><font color="00FF00">By enabling that Soul/Spirit shots will never end.</font></td> </tr> </table>
  8. autoss active all char, no need vip
  9. PRINT 1 > http://prntscr.com/bkyabf PRINT 2 > http://prntscr.com/bkyafi Print 3 > http://prntscr.com/bkyawb print 4 > http://prntscr.com/bkycuw print 5 http://prntscr.com/bkydtu start autoss vip on
  10. name? vip no exist, charip no exist.. that what and weird
  11. char no status vip. in menu autoss stay active for all.
  12. AUTOSS VIP, NO deactivate !!! in .menu
  13. enter game, status vip and ss infinity, I think no save in table
  14. have one problem, create char is born status vip and autoss
  15. zone pvp> http://prntscr.com/bik103 : As place ON? yes man, thank you, problem ok more one error, by deleted all skills common craft all classes more enter in game pops up : storeSkill() couldn't store new skill. It's null type. storeSkill() couldn't store new skill. It's null type. storeSkill() couldn't store new skill. It's null type. storeSkill() couldn't store new skill. It's null type. storeSkill() couldn't store new skill. It's null type
  16. have id item in xml, have id specific? more one thing, type flagzone, have other type? > ex pvpzone, zoneflag, for acis?
  17. Print 1 > http://prntscr.com/bhx6k3 java.lang.IllegalArgumentException at net.sf.l2j.gameserver.model.item.instance.ItemInstance.<init>(ItemInstance.java:134) at net.sf.l2j.gameserver.datatables.ItemTable.createItem(ItemTable.java:142) at net.sf.l2j.gameserver.datatables.ItemTable.createItem(ItemTable.java:191) at Extensions.Events.Phoenix.Events.Zombie.giveBows(Zombie.java:213) at Extensions.Events.Phoenix.Events.Zombie$Core.run(Zombie.java:42) at net.sf.l2j.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.