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Help Zaken Skills Teleport


Question

have one problem, in skills teleport, zaken use skills, and no exist random spawn for others rooms

 

code >

 

/*
 * Copyright © 2004-2013 L2J DataPack
 *
 * This file is part of L2J DataPack.
 *
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.individual;
 
import ai.AbstractNpcAI;
 
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.GameTimeController;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.datatables.DoorTable;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.model.L2Effect;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.L2Attackable;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.zone.type.L2BossZone;
import net.sf.l2j.gameserver.network.serverpackets.PlaySound;
import net.sf.l2j.gameserver.templates.StatsSet;
 
/**
 * Zaken AI
 */
public class Zaken extends AbstractNpcAI
{
private int _1001 = 1; // used for first cancel of QuestTimer "1001"
private int _ai0 = 1; // used for zaken cord updater
private int _ai1 = 3; // used for X cord tracking for non-random teleporting in zaken's self teleport skill
private int _ai2 = 3; // used for Y cord tracking for non-random teleporting in zaken's self teleport skill
private int _ai3 = 3; // used for Z coord tracking for non-random teleporting in zaken's self teleport skill
private int _ai4 = 1; // used for spawning minions cycles
private int _quest0 = 2; // used for teleporting progress
private int _quest1 = 2; // used for most hated players progress
private int _quest2 = 2; // used for zaken HP check for teleport
private L2PcInstance c_quest0 = null; // 1st player used for area teleport
private L2PcInstance c_quest1 = null; // 2nd player used for area teleport
private L2PcInstance c_quest2 = null; // 3rd player used for area teleport
private L2PcInstance c_quest3 = null; // 4th player used for area teleport
private L2PcInstance c_quest4 = null; // 5th player used for area teleport
private static final int ZAKEN = 29022;
private static final int doll_blader_b = 29023;
private static final int vale_master_b = 29024;
private static final int pirates_zombie_captain_b = 29026;
private static final int pirates_zombie_b = 29027;
private static final int[] Xcoords =
{
53950,
55980,
54950,
55970,
53930,
55970,
55980,
54960,
53950,
53930,
55970,
55980,
54960,
53950,
53930
};
 
private static final int[] Ycoords =
{
219860,
219820,
218790,
217770,
217760,
217770,
219920,
218790,
219860,
217760,
217770,
219920,
218790,
219860,
217760
};
 
private static final int[] Zcoords =
{
-3488,
-3488,
-3488,
-3488,
-3488,
-3216,
-3216,
-3216,
-3216,
-3216,
-2944,
-2944,
-2944,
-2944,
-2944
};
 
// ZAKEN Status Tracking :
private static final byte ALIVE = 0; // Zaken is spawned.
private static final byte DEAD = 1; // Zaken has been killed.
 
private static L2BossZone _Zone;
 
private Zaken(String name, String descr)
{
super(name, descr);
 
// Zaken doors handling
ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable()
{
@Override
public void run()
{
try
{
if (getTimeHour() == 0)
{
DoorTable.getInstance().getDoor(21240006).openMe();
ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
{
@Override
public void run()
{
try
{
DoorTable.getInstance().getDoor(21240006).closeMe();
}
catch (Throwable e)
{
_log.warning("Cannot close door ID: 21240006 " + e);
}
}
}, 300000L);
}
}
catch (Throwable e)
{
_log.warning("Cannot open door ID: 21240006 " + e);
}
}
}, 2000L, 600000L);
 
int[] mobs =
{
ZAKEN,
doll_blader_b,
vale_master_b,
pirates_zombie_captain_b,
pirates_zombie_b
};
 
registerMobs(mobs);
_Zone = GrandBossManager.getInstance().getZoneByXYZ(55312, 219168, -3223);
 
StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
if (status == DEAD)
{
// load the unlock date and time for zaken from DB
long temp = info.getLong("respawn_time") - System.currentTimeMillis();
// if zaken is locked until a certain time, mark it so and start the unlock timer
// the unlock time has not yet expired.
if (temp > 0)
{
startQuestTimer("zaken_unlock", temp, null, null);
}
else
{
// the time has already expired while the server was offline. Immediately spawn zaken.
L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false);
GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
spawnBoss(zaken);
}
}
else
{
int loc_x = info.getInteger("loc_x");
int loc_y = info.getInteger("loc_y");
int loc_z = info.getInteger("loc_z");
int heading = info.getInteger("heading");
int hp = info.getInteger("currentHP");
int mp = info.getInteger("currentMP");
L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, loc_x, loc_y, loc_z, heading, false, 0, false);
zaken.setCurrentHpMp(hp, mp);
spawnBoss(zaken);
}
}
 
private void startQuestTimer(String string, long temp, Object object, Object object2)
{
// TODO Auto-generated method stub
 
}
 
public void spawnBoss(L2GrandBossInstance npc)
{
if (npc == null)
{
_log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql");
return;
}
GrandBossManager.getInstance().addBoss(npc);
 
npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
_ai0 = 0;
_ai1 = npc.getX();
_ai2 = npc.getY();
_ai3 = npc.getZ();
_quest0 = 0;
_quest1 = 0;
_quest2 = 3;
if (_Zone == null)
{
_log.warning("Zaken AI failed to load, missing zone for Zaken");
return;
}
if (_Zone.isInsideZone(npc))
{
_ai4 = 1;
startQuestTimer("1003", 1700, null, null, true);
}
_1001 = 1;
startQuestTimer("1001", 1000, npc, null, true); // buffs,random teleports
}
 
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
if ((status == DEAD) && !event.equalsIgnoreCase("zaken_unlock"))
{
return super.onAdvEvent(event, npc, player);
}
 
if (event.equalsIgnoreCase("1001"))
{
if (_1001 == 1)
{
_1001 = 0;
cancelQuestTimer("1001", npc, null);
}
int sk_4223 = 0;
int sk_4227 = 0;
L2Effect[] effects = npc.getAllEffects();
if ((effects != null) && (effects.length != 0))
{
for (L2Effect e : effects)
{
if (e.getSkill().getId() == 4227)
{
sk_4227 = 1;
}
if (e.getSkill().getId() == 4223)
{
sk_4223 = 1;
}
}
}
if (getTimeHour() < 5)
{
if (sk_4223 == 1) // use night face if zaken have day face
{
npc.setTarget(npc);
npc.doCast(SkillTable.getInstance().getInfo(4224, 1));
_ai1 = npc.getX();
_ai2 = npc.getY();
_ai3 = npc.getZ();
}
if (sk_4227 == 0) // use zaken regeneration
{
npc.setTarget(npc);
npc.doCast(SkillTable.getInstance().getInfo(4227, 1));
}
if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0))
{
int i0 = 0;
int i1 = 1;
if (((L2Attackable) npc).getMostHated() != null)
{
if ((((((L2Attackable) npc).getMostHated().getX() - _ai1) * (((L2Attackable) npc).getMostHated().getX() - _ai1)) + ((((L2Attackable) npc).getMostHated().getY() - _ai2) * (((L2Attackable) npc).getMostHated().getY() - _ai2))) > (1500 * 1500))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = 0;
}
if (_quest0 > 0)
{
if (c_quest0 == null)
{
i0 = 0;
}
else if ((((c_quest0.getX() - _ai1) * (c_quest0.getX() - _ai1)) + ((c_quest0.getY() - _ai2) * (c_quest0.getY() - _ai2))) > (1500 * 1500))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = 0;
}
}
if (_quest0 > 1)
{
if (c_quest1 == null)
{
i0 = 0;
}
else if ((((c_quest1.getX() - _ai1) * (c_quest1.getX() - _ai1)) + ((c_quest1.getY() - _ai2) * (c_quest1.getY() - _ai2))) > (1500 * 1500))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = 0;
}
}
if (_quest0 > 2)
{
if (c_quest2 == null)
{
i0 = 0;
}
else if ((((c_quest2.getX() - _ai1) * (c_quest2.getX() - _ai1)) + ((c_quest2.getY() - _ai2) * (c_quest2.getY() - _ai2))) > (1500 * 1500))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = 0;
}
}
if (_quest0 > 3)
{
if (c_quest3 == null)
{
i0 = 0;
}
else if ((((c_quest3.getX() - _ai1) * (c_quest3.getX() - _ai1)) + ((c_quest3.getY() - _ai2) * (c_quest3.getY() - _ai2))) > (1500 * 1500))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = 0;
}
}
if (_quest0 > 4)
{
if (c_quest4 == null)
{
i0 = 0;
}
else if ((((c_quest4.getX() - _ai1) * (c_quest4.getX() - _ai1)) + ((c_quest4.getY() - _ai2) * (c_quest4.getY() - _ai2))) > (1500 * 1500))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = 0;
}
}
if (i1 == 1)
{
_quest0 = 0;
int i2 = getRandom(15);
_ai1 = Xcoords[i2] + getRandom(650);
_ai2 = Ycoords[i2] + getRandom(650);
_ai3 = Zcoords[i2];
npc.setTarget(npc);
npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
}
}
}
if ((getRandom(20) < 1) && (_ai0 == 0))
{
_ai1 = npc.getX();
_ai2 = npc.getY();
_ai3 = npc.getZ();
}
L2Character c_ai0 = null;
if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 == 0))
{
if (((L2Attackable) npc).getMostHated() != null)
{
c_ai0 = ((L2Attackable) npc).getMostHated();
_quest1 = 1;
}
}
else if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 != 0))
{
if (((L2Attackable) npc).getMostHated() != null)
{
if (c_ai0 == ((L2Attackable) npc).getMostHated())
{
_quest1 = (_quest1 + 1);
}
else
{
_quest1 = 1;
c_ai0 = ((L2Attackable) npc).getMostHated();
}
}
}
if (npc.getAI().getIntention() == CtrlIntention.IDLE)
{
_quest1 = 0;
}
if (_quest1 > 5)
{
((L2Attackable) npc).stopHating(c_ai0);
L2Character nextTarget = ((L2Attackable) npc).getMostHated();
if (nextTarget != null)
{
npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
}
_quest1 = 0;
}
}
else if (sk_4223 == 0) // use day face if not night time
{
npc.setTarget(npc);
npc.doCast(SkillTable.getInstance().getInfo(4223, 1));
_quest2 = 3;
}
if (sk_4227 == 1) // when switching to day time, cancel zaken night regen
{
npc.setTarget(npc);
npc.doCast(SkillTable.getInstance().getInfo(4242, 1));
}
if (getRandom(40) < 1)
{
int i2 = getRandom(15);
_ai1 = Xcoords[i2] + getRandom(650);
_ai2 = Ycoords[i2] + getRandom(650);
_ai3 = Zcoords[i2];
npc.setTarget(npc);
npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
}
startQuestTimer("1001", 30000, npc, null, true);
}
if (event.equalsIgnoreCase("1002"))
{
_quest0 = 0;
npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
_ai0 = 0;
}
if (event.equalsIgnoreCase("1003"))
{
if (_ai4 == 1)
{
int rr = getRandom(15);
((L2Attackable) addSpawn(pirates_zombie_captain_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
_ai4 = 2;
}
else if (_ai4 == 2)
{
int rr = getRandom(15);
((L2Attackable) addSpawn(doll_blader_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
_ai4 = 3;
}
else if (_ai4 == 3)
{
((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
_ai4 = 4;
}
else if (_ai4 == 4)
{
((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
_ai4 = 5;
}
else if (_ai4 == 5)
{
((L2Attackable) addSpawn(doll_blader_b, 52675, 219371, -3290, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 52687, 219596, -3368, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 52672, 219740, -3418, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 52857, 219992, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 52959, 219997, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 53381, 220151, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
_ai4 = 6;
}
else if (_ai4 == 6)
{
((L2Attackable) addSpawn(pirates_zombie_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54413, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54841, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 55372, 217128, -3343, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 55893, 217122, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 56282, 217237, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
_ai4 = 7;
}
else if (_ai4 == 7)
{
((L2Attackable) addSpawn(pirates_zombie_b, 54228, 217504, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54181, 217168, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54714, 217123, -3168, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 55298, 217127, -3073, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 55787, 217130, -2993, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 56284, 217216, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
_ai4 = 8;
cancelQuestTimer("1003", null, null);
}
}
 
else if (event.equalsIgnoreCase("zaken_unlock"))
{
L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false);
GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
spawnBoss(zaken);
}
else if (event.equalsIgnoreCase("CreateOnePrivateEx"))
{
((L2Attackable) addSpawn(npc.getNpcId(), npc.getX(), npc.getY(), npc.getZ(), 0, false, 0, false)).setIsRaidMinion(true);
}
return super.onAdvEvent(event, npc, player);
}
 
private int getRandom(int i)
{
// TODO Auto-generated method stub
return 0;
}
 
@Override
public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
{
if ((caller == null) || (npc == null))
{
return super.onFactionCall(npc, caller, attacker, isSummon);
}
int npcId = npc.getNpcId();
int callerId = caller.getNpcId();
 
if ((getTimeHour() < 5) && (callerId != ZAKEN) && (npcId == ZAKEN))
{
int damage = 0; // well damage required :x
if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0) && (damage < 10) && (getRandom((30 * 15)) < 1))// todo - damage missing
{
_ai0 = 1;
_ai1 = caller.getX();
_ai2 = caller.getY();
_ai3 = caller.getZ();
startQuestTimer("1002", 300, caller, null);
}
}
return super.onFactionCall(npc, caller, attacker, isSummon);
}
 
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
{
if (npc.getNpcId() == ZAKEN)
{
int skillId = skill.getId();
if (skillId == 4222)
{
npc.teleToLocation(_ai1, _ai2, _ai3, 0);
npc.getAI().setIntention(CtrlIntention.IDLE);
}
else if (skillId == 4216)
{
int i1 = getRandom(15);
player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
((L2Attackable) npc).stopHating(player);
L2Character nextTarget = ((L2Attackable) npc).getMostHated();
if (nextTarget != null)
{
npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
}
 
}
else if (skillId == 4217)
{
int i0 = 0;
int i1 = getRandom(15);
player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
((L2Attackable) npc).stopHating(player);
 
if ((c_quest0 != null) && (_quest0 > 0) && (c_quest0 != player) && (c_quest0.getZ() > (player.getZ() - 100)) && (c_quest0.getZ() < (player.getZ() + 100)))
{
if ((((c_quest0.getX() - player.getX()) * (c_quest0.getX() - player.getX())) + ((c_quest0.getY() - player.getY()) * (c_quest0.getY() - player.getY()))) > (250 * 250))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = getRandom(15);
c_quest0.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
((L2Attackable) npc).stopHating(c_quest0);
}
}
if ((c_quest1 != null) && (_quest0 > 1) && (c_quest1 != player) && (c_quest1.getZ() > (player.getZ() - 100)) && (c_quest1.getZ() < (player.getZ() + 100)))
{
if ((((c_quest1.getX() - player.getX()) * (c_quest1.getX() - player.getX())) + ((c_quest1.getY() - player.getY()) * (c_quest1.getY() - player.getY()))) > (250 * 250))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = getRandom(15);
c_quest1.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
((L2Attackable) npc).stopHating(c_quest1);
}
}
if ((c_quest2 != null) && (_quest0 > 2) && (c_quest2 != player) && (c_quest2.getZ() > (player.getZ() - 100)) && (c_quest2.getZ() < (player.getZ() + 100)))
{
if ((((c_quest2.getX() - player.getX()) * (c_quest2.getX() - player.getX())) + ((c_quest2.getY() - player.getY()) * (c_quest2.getY() - player.getY()))) > (250 * 250))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = getRandom(15);
c_quest2.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
((L2Attackable) npc).stopHating(c_quest2);
}
}
if ((c_quest3 != null) && (_quest0 > 3) && (c_quest3 != player) && (c_quest3.getZ() > (player.getZ() - 100)) && (c_quest3.getZ() < (player.getZ() + 100)))
{
if ((((c_quest3.getX() - player.getX()) * (c_quest3.getX() - player.getX())) + ((c_quest3.getY() - player.getY()) * (c_quest3.getY() - player.getY()))) > (250 * 250))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = getRandom(15);
c_quest3.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
((L2Attackable) npc).stopHating(c_quest3);
}
}
if ((c_quest4 != null) && (_quest0 > 4) && (c_quest4 != player) && (c_quest4.getZ() > (player.getZ() - 100)) && (c_quest4.getZ() < (player.getZ() + 100)))
{
if ((((c_quest4.getX() - player.getX()) * (c_quest4.getX() - player.getX())) + ((c_quest4.getY() - player.getY()) * (c_quest4.getY() - player.getY()))) > (250 * 250))
{
i0 = 1;
}
else
{
i0 = 0;
}
if (i0 == 0)
{
i1 = getRandom(15);
c_quest4.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
((L2Attackable) npc).stopHating(c_quest4);
}
}
L2Character nextTarget = ((L2Attackable) npc).getMostHated();
if (nextTarget != null)
{
npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
}
}
}
return super.onSpellFinished(npc, player, skill);
}
 
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
{
int npcId = npc.getNpcId();
if (npcId == ZAKEN)
{
if (attacker.getMountType() == 1)
{
int sk_4258 = 0;
L2Effect[] effects = attacker.getAllEffects();
if ((effects != null) && (effects.length != 0))
{
for (L2Effect e : effects)
{
if (e.getSkill().getId() == 4258)
{
sk_4258 = 1;
}
}
}
if (sk_4258 == 0)
{
npc.setTarget(attacker);
npc.doCast(SkillTable.getInstance().getInfo(4258, 1));
}
}
 
L2Character originalAttacker = isPet ? attacker.getPet() : attacker;
int hate = (int) ((damage / npc.getMaxHp() / 0.40)* 20000);
((L2Attackable) npc).addDamageHate(originalAttacker, 1, hate);
 
if (getRandom(10) < 1)
{
int i0 = getRandom((15 * 15));
if (i0 < 1)
{
npc.setTarget(attacker);
npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
}
else if (i0 < 2)
{
npc.setTarget(attacker);
npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
}
else if (i0 < 4)
{
npc.setTarget(attacker);
npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
}
else if (i0 < 8)
{
npc.setTarget(attacker);
npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
}
else if (i0 < 15)
{
for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
{
if (character != attacker)
{
continue;
}
if (attacker != ((L2Attackable) npc).getMostHated())
{
npc.setTarget(attacker);
npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
}
}
}
if (getRandom(2) < 1)
{
if (attacker == ((L2Attackable) npc).getMostHated())
{
npc.setTarget(attacker);
npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
}
}
}
if (getTimeHour() < 5)
{
}
else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4.0))
{
_quest2 = (_quest2 - 1);
int i2 = getRandom(15);
_ai1 = Xcoords[i2] + getRandom(650);
_ai2 = Ycoords[i2] + getRandom(650);
_ai3 = Zcoords[i2];
npc.setTarget(npc);
npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
}
}
return super.onAttack(npc, attacker, damage, isPet);
}
 
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
int npcId = npc.getNpcId();
if (npcId == ZAKEN)
{
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD);
// Calculate Min and Max respawn times randomly.
long respawnTime = Config.RANDOM_SPAWN_TIME_ZAKEN + getRandom(-Config.RANDOM_SPAWN_TIME_ZAKEN);
respawnTime *= 3600000;
startQuestTimer("zaken_unlock", respawnTime, null, null);
cancelQuestTimer("1001", npc, null);
cancelQuestTimer("1003", npc, null);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(ZAKEN, info);
}
else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE)
{
if (npcId != ZAKEN)
{
startQuestTimer("CreateOnePrivateEx", ((30 + getRandom(60)) * 1000), npc, null);
}
}
return super.onKill(npc, killer, isSummon);
}
 
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon)
{
int npcId = npc.getNpcId();
if (npcId == ZAKEN)
{
if (skill.getAggroPoints() > 0)
{
((L2Attackable) npc).addDamageHate(caster, 0, (((skill.getAggroPoints() / npc.getMaxHp()) * 10) * 150));
}
if (getRandom(12) < 1)
{
int i0 = getRandom((15 * 15));
if (i0 < 1)
{
npc.setTarget(caster);
npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
}
else if (i0 < 2)
{
npc.setTarget(caster);
npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
}
else if (i0 < 4)
{
npc.setTarget(caster);
npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
}
else if (i0 < 8)
{
npc.setTarget(caster);
npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
}
else if (i0 < 15)
{
for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
{
if (character != caster)
{
continue;
}
if (caster != ((L2Attackable) npc).getMostHated())
{
npc.setTarget(caster);
npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
}
}
}
if (getRandom(2) < 1)
{
if (caster == ((L2Attackable) npc).getMostHated())
{
npc.setTarget(caster);
npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
}
}
}
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
 
@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet)
{
int npcId = npc.getNpcId();
if (npcId == ZAKEN)
{
if (_Zone.isInsideZone(npc))
{
L2Character target = isPet ? player.getPet() : player;
((L2Attackable) npc).addDamageHate(target, 1, 200);
}
if ((player.getZ() > (npc.getZ() - 200)) && (player.getZ() < (npc.getZ() + 400)))
{
if ((_quest0 < 5) && (getRandom(3) < 1))
{
if (_quest0 == 0)
{
c_quest0 = player;
}
else if (_quest0 == 1)
{
c_quest1 = player;
}
else if (_quest0 == 2)
{
c_quest2 = player;
}
else if (_quest0 == 3)
{
c_quest3 = player;
}
else if (_quest0 == 4)
{
c_quest4 = player;
}
_quest0++;
}
if (getRandom(15) < 2)
{
int i0 = getRandom((15 * 20));
if (i0 < 1)
{
npc.setTarget(player);
npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
}
else if (i0 < 2)
{
npc.setTarget(player);
npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
}
else if (i0 < 4)
{
npc.setTarget(player);
npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
}
else if (i0 < 8)
{
npc.setTarget(player);
npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
}
else if (i0 < 15)
{
for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
{
if (character != player)
{
continue;
}
if (player != ((L2Attackable) npc).getMostHated())
{
npc.setTarget(player);
npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
}
}
}
if (getRandom(2) < 1)
{
if (player == ((L2Attackable) npc).getMostHated())
{
npc.setTarget(player);
npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
}
}
}
}
}
return super.onAggroRangeEnter(npc, player, isPet);
}
 
public int getTimeHour()
{
return (GameTimeController.getInstance().getGameTime() / 60) % 24;
}
 
public static void main(String[] args)
{
new Zaken(Zaken.class.getSimpleName(), "ai");
}
}

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