Responsibilities
• Working with the Lineage 2 server datapack
• Editing and maintaining:
• NPCs, mobs, raids, minions
• Skills, items, multisell, buylists
• Quests (XML + HTML)
• Spawn lists, territories, siege data
• Balancing:
• EXP / SP / Drop / Spoil
• Economy, shops, crafting
• PvE progression without PvP bias
• Testing changes:
• clean characters + GM testing
• server restarts
• log analysis
Required Skills
• Excellent knowledge of the Lineage 2 datapack structure
• Confident work with XML / CSV / TXT
• Understanding of Interlude mechanics:
• aggro, AI, land-rate
• champion / raid mechanics
• Understanding of interdependencies:
• item ↔ skill ↔ NPC ↔ quest
• Careful handling of IDs (without breaking compatibility)
Would Be a Big Plus
• Experience with L2J forks
• Understanding of the Java side of the server (datapack ↔ code integration level)
• Experience with custom systems:
• dynamic rates
• stage-based progression
• seasonal / PvE events
• Ability to balance using tables and formulas rather than “by feel”
We Are Not Looking for Someone Who
• Copies datapacks from other servers
• Changes IDs without understanding the consequences
• Creates multisells with infinite profit
• Does not test changes after a restart
• Balances “by intuition”
Question
Meikis
Hello, I want to make skill - seal of ruler (246) can be used on my NPC, not in siege time. I removed all check in
@Override public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) { if (activeChar == null || !(activeChar instanceof L2PcInstance)) return; if (targets.length == 0) return; final L2PcInstance player = (L2PcInstance) activeChar; //if (!player.isClanLeader()) //return; //final Castle castle = CastleManager.getInstance().getCastle(player); //if (castle == null || !player.checkIfOkToCastSealOfRule(castle, true, skill, targets[0])) //return; player.sendMessage("engraved"); }But when I try to cast it on ArtefactInstance NPC (e.g. 35279) it says - Seal of ruler cannot be used due to unsuitable terms, why?
3 answers to this question
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