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Posted (edited)

Go to : data\html\admin\game_menu.htm

 

<font color="00FF00">Clan related:</font>
<table width=240><tr>
<td><button value="Create" action="bypass -h admin_pledge create $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Delete" action="bypass -h admin_pledge dismiss $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Set Level" action="bypass -h admin_pledge setlevel $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Reputation" action="bypass -h admin_pledge rep $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
</tr><tr>
<td><button value="Castles/CH" action="bypass -h admin_siege" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Info" action="bypass -h admin_pledge info" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
- </tr> <br> 
+ <td><button value="Clan Skill" action="bypass -h admin_help custom_clan.htm" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td><tr>

Then make new html : data\html\admin\custom_clan.htm

 

and paste that:

<html><body><table width=260>
<tr><td width=40>
<button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td><td width=180>
<center>Clan Skills Menu</center>
</td><td width=40>
<button value="Back" action="bypass -h admin_help skills.htm" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td></tr></table>
<img src="sek.cbui355" width=260 height=2><br>

<center><font color="88aaaa"><table width=200>
</tr><tr><td align=center><button value="Clan lvl 8" action="bypass -h admin_pledge setlevel 8" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
</tr><tr><td align=center><br></td></tr>
<tr><td align=center><button value="Clan Vitality" action="bypass -h admin_add_clan_skill 370 3"  value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Spirituality" action="bypass -h admin_add_clan_skill 371 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Essence" action="bypass -h admin_add_clan_skill 372 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Lifeblood" action="bypass -h admin_add_clan_skill 373 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Morale" action="bypass -h admin_add_clan_skill 374 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Clarity" action="bypass -h admin_add_clan_skill 375 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Might" action="bypass -h admin_add_clan_skill 376 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Aegis" action="bypass -h admin_add_clan_skill 377 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Empowerment" action="bypass -h admin_add_clan_skill 378 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Magic Protection" action="bypass -h admin_add_clan_skill 379 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Guidance" action="bypass -h admin_add_clan_skill 380 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Agility" action="bypass -h admin_add_clan_skill 381 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Withstand-Attack" action="bypass -h admin_add_clan_skill 382 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Shield Boost" action="bypass -h admin_add_clan_skill 383 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Cyclonic Resistance" action="bypass -h admin_add_clan_skill 384 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Magmatic Resistance" action="bypass -h admin_add_clan_skill 385 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Fortitude" action="bypass -h admin_add_clan_skill 386 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Freedom" action="bypass -h admin_add_clan_skill 387 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Vigilance" action="bypass -h admin_add_clan_skill 388 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan March" action="bypass -h admin_add_clan_skill 389 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Luck" action="bypass -h admin_add_clan_skill 390 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td align=center><button value="Clan Imperium" action="bypass -h admin_add_clan_skill 391 3" value="Town Center" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
</table></font></center>
</body></html>

and the Java Side :gameserver/handler/admincommandhandlers/AdminSkill.java

activeChar.getClan().broadcastToOnlineMembers(new PledgeSkillList(activeChar.getClan()));

for (final L2PcInstance member : activeChar.getClan().getOnlineMembers(""))
{
member.sendSkillList();
}

+AdminHelpPage.showHelpPage(activeChar, "custom_clan.htm");
skillname = null;
return;
}
activeChar.sendMessage("Error: there is no such skill.");
}
}
//no more line
Edited by iSparky
  • 2 weeks later...

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    • this is literally like such bad advice? i dont thikn you understand the question..   node_begin name=[Ability] type=5 sub_node_begin paramType=100 unk=0 nodeName=[Type] int_params={1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3} sub_node_end sub_node_begin paramType=100 unk=0 nodeName=[SkillID] int_params={19233;19234;19235;19236;19237;19238;19239;19240;19241;19242;19243;19244;19245;19246;19247;19248;19249;19250;19251;19252;19253;19254;19255;19256;19257;19258;19259;19260;19261;19262;19263;19264;19265;19266;19267;19268;19269;19270;19271;19272;19273;19274;19275;19276;19277;19278;19279;19280;19281;19282;19283;19284;19285;19286;19287;19288;19289} sub_node_end sub_node_begin paramType=100 unk=0 nodeName=[SkillLev] int_params={3;3;3;3;2;2;2;2;4;1;4;1;2;2;2;2;2;1;1;2;1;2;4;4;3;2;3;1;3;2;3;1;2;2;1;2;2;2;2;1;2;3;3;3;3;1;3;2;1;2;2;2;2;2;2;2;1} sub_node_end sub_node_begin paramType=100 unk=0 nodeName=[Depth] 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sub_node_end sub_node_begin paramType=100 unk=0 nodeName=[RequireCount] int_params={0;0;0;0;5;5;5;5;10;10;10;10;15;15;15;15;20;20;20;20;25;0;0;0;5;5;5;5;10;10;10;10;15;15;15;15;20;20;20;25;0;0;0;5;5;5;10;10;10;15;15;15;15;20;20;20;25} sub_node_end sub_node_begin paramType=115 unk=0 nodeName=[Name] string_params={[Guardian's Shield];[Guardian's Magic Barrier];[Guardian's Body];[Guardian's Elemental Cover];[Guardian's Armor Defense];[Guardian's Leather Defense];[Guardian's Tunic Defense];[Guardian's Resistance];[Guardian's Life];[Guardian's Block];[Guardian's Armor];[Guardian's Guidance];[Guardian's Death Shield];[Guardian's Focus Shield];[Guardian's Mind Control];[Guardian's Blessing];[Guardian's Binding Cover];[Guardian's Spirit];[Guardian's Potential];[Guardian's Expert Potion];[Guardian's Defense Master];[Berserker's Haste];[Berserker's Might];[Berserker's Elemental Attack];[Berserker's Craft Focus];[Berserker's Backfire];[Berserker's Focus];[Berserker's Cost];[Berserker's Craft Death];[Berserker's Mortal];[Berserker's Death Whisper];[Berserker's Eagle];[Berserker's Battle];[Berserker's Fire];[Berserker's Skill Reduction];[Berserker's Blessing];[Berserker's Binding Attack];[Berserker's Divine Attack];[Berserker's Expert Potion];[Berserker's Combat Master];[Magician's Acumen];[Magician's Empower];[Magician's Elemental Shot];[Magician's Wild Magic];[Magician's Condition];[Magician's Eva];[Magician's Mystic];[Magician's Prominence];[Magician's Sight];[Magician's Protection];[Magician's Water];[Magician's Magic Reduction];[Magician's Blessing];[Magician's Binding Shot];[Magician's Divine Shot];[Magician's Expert Potion];[Magician's Spell Master]} sub_node_end sub_node_begin paramType=115 unk=0 nodeName=[Icon] string_params={[icon.skill19120];[icon.skill19121];[icon.skill1045];[icon.skill1352];[icon.skill0231];[icon.skill0233];[icon.skill0234];[icon.skill1354];[icon.skill1229];[icon.skill1304];[icon.skill19165];[icon.skill19127];[icon.skill1542];[icon.skill0986];[icon.skill19132];[icon.skill_exp_sp_up];[icon.skill0335];[icon.skill10044];[icon.skill1532];[icon.skill_potion_up];[icon.skill0528];[icon.skill1086];[icon.skill19139];[icon.skill19130];[icon.skill0193];[icon.skill0030];[icon.skill1077];[icon.skill19140];[icon.skill10655];[icon.skill0330];[icon.skill4278];[icon.skill19127];[icon.skill1388];[icon.skill1356];[icon.skill0758];[icon.skill_exp_sp_up];[icon.skill0983];[icon.skill11011];[icon.skill_potion_up];[icon.skill1499];[icon.skill1085];[icon.skill1059];[icon.skill19130];[icon.skill1303];[icon.skill1501];[icon.skill0214];[icon.skill19160];[icon.skill0330];[icon.skill19127];[icon.skill0046];[icon.skill1355];[icon.skill0945];[icon.skill_exp_sp_up];[icon.skill0983];[icon.skill11011];[icon.skill_potion_up];[icon.skill1500]} sub_node_end sub_node_begin paramType=115 unk=0 nodeName=[IconPanel] string_params={[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_blessed];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.pannel_pupple];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2];[icon.panel_2]} sub_node_end sub_node_begin paramType=109 unk=0 nodeName=[LevelDesc] array_params={{[P. Def. + 2%];[P. Def. + 4%];[P. Def. + 7%]};{[M. Def. + 2%];[M. Def. + 4%];[M. Def. + 7%]};{[Max HP + 3%];[Max HP + 6%];[Max HP + 9%]};{[All Attribute Defense + 15];[All Attribute Defense + 25];[All Attribute Defense + 40]};{[When equipping Heavy Armor <br>P./M. Def. + 3%];[When equipping Heavy Armor <br>P./M. Def. + 6%]};{[When equipping Light Armor <br>P./M. Def. + 3%];[When equipping Light Armor <br>P./M. Def. + 6%]};{[When equipping Robe <br>P./M. Def. + 3%];[When equipping Robe <br>P./M. Def. + 6%]};{[Debuff Resistance + 5%];[Debuff Resistance + 10%]};{[Max HP + 3%];[Max HP + 6%];[Max HP + 10%];[Max HP + 15%]};{[Shield Defense + 100%]};{[P. Def. + 2%];[P. Def. + 4%];[P. Def. + 8%];[P. Def. + 12%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[Received P. Critical Damage - 10%];[Received P. Critical Damage - 20%]};{[Chance of receiving P. Critical Damage - 15%];[Chance of receiving P. Critical Damage - 30%]};{[Skill Cooldown - 3%];[Skill Cooldown - 5%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Received damage when immobilized - 7%];[Received damage when immobilized - 15%]};{[All Attribute Defense + 50]};{[Skill Critical Rate + 10%]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Received Damage - 10%]};{[Atk. Spd. + 1%];[Atk. Spd. + 3%]};{[P. Atk. + 1%];[P. Atk. + 2%];[P. Atk. + 3%];[P. Atk. + 4%]};{[Attack Attribute + 10];[Attack Attribute + 20];[Attack Attribute + 30];[Attack Attribute + 40]};{[P. Skill Critical Rate + 3%];[P. Skill Critical Rate + 6%];[P. Skill Critical Rate + 10%]};{[Rear Damage + 2%];[Rear Damage + 5%]};{[P. Critical Rate + 10];[P. Critical Rate + 20];[P. Critical Rate + 40]};{[Skill MP Consumption - 5%]};{[P. Skill Critical Damage + 2%];[P. Skill Critical Damage + 4%];[P. Skill Critical Damage + 7%]};{[Skill Mastery Rate + 30%];[Skill Mastery Rate + 60%]};{[P. Critical Damage + 2%];[P. Critical Damage + 4%];[P. Critical Damage + 7%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[P. Atk. + 3%];[P. Atk. + 6%]};{[P. Skill Power + 2%];[P. Skill Power + 5%]};{[Skill Cooldown - 3%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Damage to immobilized<br>targets + 5%];[Damage to immobilized<br>targets + 10%]};{[Attack Attribute + 25];[Attack Attribute + 50]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Damage + 10%]};{[Casting Spd. + 2%];[Casting Spd. + 4%]};{[M. Atk. + 2%];[M. Atk. + 5%];[M. Atk. + 8%]};{[Attack Attribute + 10];[Attack Attribute + 20];[Attack Attribute + 40]};{[M. Critical Rate + 10];[M. Critical Rate + 20];[M. Critical Rate + 40]};{[Max HP, MP + 3%];[Max HP, MP + 6%];[Max HP, MP + 9%]};{[Skill MP Consumption - 5%]};{[M. Critical Damage + 3%];[M. Critical Damage + 6%];[M. Critical Damage + 10%]};{[Skill Mastery Rate + 30%];[Skill Mastery Rate + 60%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[Mental, Stun, Aerial Yoke<br>Success Rate + 5%];[Mental, Stun, Aerial Yoke<br>Success Rate + 10%]};{[M. Skill Power + 2%];[M. Skill Power + 5%]};{[Skill Cooldown - 3%];[Skill Cooldown - 5%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Damage to Immobile<br>Opponents + 5%];[Damage to Immobile<br>Opponents + 10%]};{[Attack Attribute + 25];[Attack Attribute + 50]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Damage + 10%]}} sub_node_end node_end @babyjason in regards to your post ><
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