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Hi, I try to transfer lineage map terrain to unity using a height map.

The problem is to accurately translate the coordinates all objects, terrain height and len params...

In unity 1unit = 1m. I found that the size of the square in the l2 is 32768*32768...

Can anyone come across this problem? Can someone is transferred to the 3ds max?

 

I would be grateful for any help.

 

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