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Error Login Server


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Posted

Loading LoginController...
Cached 10 KeyPairs for RSA communication.
Stored 20 keys for Blowfish communication.
Loaded 127 server names.
Loaded 1 registered gameserver(s).
Cached 10 RSA keys for gameserver communication.
-----------------------------------------------------------------=[ Ban List ]
Loaded 0 IP(s) from banned_ip.cfg.
-------------------------------------------------=[ IP, Ports & Socket infos ]
FATAL: Failed to start the gameserver listener. Reason: Cannot assign requested address
 

14 answers to this question

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Posted

Set up the server.config and login.config to local 127.0.0.1 or the ipconfig.xml to your local ip and test it again

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Posted

then i using 127.0.0.1 in vps login its okey but in gameserver startup error .

 

Connecting to login on 127.0.0.1:9014
FATAL: Failed to open server socket. Reason: Cannot assign requested address
Cannot assign requested address
----------------------------------------------------=[ Under SIGTERM process ]
All players have been disconnected.
All ThreadPools are now stopped.
 

  • 0
Posted

then i using 127.0.0.1 in vps login its okey but in gameserver startup error .

 

Connecting to login on 127.0.0.1:9014

FATAL: Failed to open server socket. Reason: Cannot assign requested address

Cannot assign requested address

----------------------------------------------------=[ Under SIGTERM process ]

All players have been disconnected.

All ThreadPools are now stopped.

 

you have register your server? and post the configs server.prop and login.prop as sweets say

  • 0
Posted (edited)

yes its registered,

 

gameserver config

# ================================================================
#                          Gameserver setting
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = *
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 92.222.168.102

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# If this ip is resolvable by Login just leave *
InternalHostname = *

# The Loginserver host and port.
LoginPort = 9014
LoginHost = 127.0.0.1

# This is the server id that the gameserver will request.
RequestServerID = 1

# If set to true, the login will give an other id to the server (if the requested id is already reserved).
AcceptAlternateID = True

login server config

#=============================================================
#                         Loginserver
#=============================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 92.222.168.102

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 127.0.0.1

# The port on which login will listen for GameServers
LoginPort = 9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = True

# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Security to leave this option as default (True)
ShowLicence = True

This ip == 92.222.168.102

Edited by ciortas
  • 0
Posted

From # Bind ip of the gameserver, use * to bind on all available IPs.

GameserverHostname = 86.38.235.130
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 86.38.235.130

 

to

 

# Bind ip of the gameserver, use * to bind on all available IPs.

GameserverHostname 92.222.168.102
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 92.222.168.102

  • 0
Posted

Then make sure your ports are open and basically only ExternalHostname should be changed to your external ip. l2.ini ofc with external ip.

  • 0
Posted (edited)

or is bad clean system folder maybe,because not login ..

---------------------------------------------------------------------=[ aCis ]
Loading loginserver configuration files.
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.5-pre5 [debug? false; trace: 5]
----------------------------------------------------------=[ LoginController ]
Loading LoginController...
Cached 10 KeyPairs for RSA communication.
Stored 20 keys for Blowfish communication.
Loaded 127 server names.
Loaded 1 registered gameserver(s).
Cached 10 RSA keys for gameserver communication.
-----------------------------------------------------------------=[ Ban List ]
Loaded 0 IP(s) from banned_ip.cfg.
-------------------------------------------------=[ IP, Ports & Socket infos ]
Listening for gameservers on 127.0.0.1:9014
Loginserver ready on 127.0.0.1:2106
--------------------------------------------=[ Waiting for gameserver answer ]

Edited by ciortas
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