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Posted (edited)

Hello guy ive made a new tga icon from an Macro with PS and save it . Then i open it with Unreal Editor and make it UTX encrypt also and i got the file Macro.utx . Im looking help with Fileedit i mean in which .dat file i have to copy the name of the new UTX icon Macro so i can see it ingame ? 


 


Thanks in advance !


Edited by chelidze
Posted

depends on item you want to change the icon..

if it's weapon you will change the icon name on weapongrp.dat file if it's armor on armorgrp.dat file if it's item like adena for example you will change it on etcgrp.dat file.

you will find in line of the item you want to change the icon a name like this icon.IconName and you will change it to YourTextureName.YourIconName

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